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Stay Off My Property!

Maggie McArdle
FIOS hates puppies
Join date: 8 May 2006
Posts: 2,855
03-21-2008 16:43
nods sagely at the arguments and thinks to herself....its all irrelevant, 'til someone loses an "i" o.o
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There's, uh, probably a lot of things you didn't know about lindens. Another, another interesting, uh, lindenism, uh, there are only three jobs available to a linden. The first is making shoes at night while, you know, while the old cobbler sleeps.You can bake cookies in a tree. But the third job, some call it, uh, "the show" or "the big dance," it's the profession that every linden aspires to.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-21-2008 16:59
From: Sling Trebuchet
They don't have equal value, no matter from which side you look at it, and from what altitude.


Up to 50 metres AGL:
For someone who doesn't care about the effect on others, ban lines would be far more valuable than orbs even if there were no price difference.
- Ban lines stop people at the boundary. Ban lines can be turned on with a single check box in About land.
- Orbs allow someone to cross the boundary once-only for however many seconds they are set to scan for. They can ban an intruder after the first eject and the intruder can never enter the parcel again. They do allow a brief one-time entry to someone not already on the parcel ban list.
- Orbs involve reading documentation and setting up the device properly.

For someone who cares about others in general
- Ban lines have a huge negative value, even though they are free.
- Orbs have a value if the person wants to exclude others


Over 50 metres AGL:
- General ban lines don't work. They have zero value.
- Orbs have a value against which their cost may be judged.

In the concrete example of the cost v. benefit of security orb:
If the budget can't rise to a once-off spend of about one week's stipend, then I'd say that the deficit is in the soul and not in the wallet.


Okay now you are saying that security orbs and ban lines are not equal in value. Which seems possible.
Chris Norse
Loud Arrogant Redneck
Join date: 1 Oct 2006
Posts: 5,735
03-21-2008 17:06
From: Sling Trebuchet
That's the spirit :)

Considering
- the cost of a PC with enough poke to run SL
- the up-front cost of SL land
- the continuing Premium fees
- the continuing tier
Anyone who can't shell out a once-off US$1 or 2 (or around a single week's stipend) to avoid being a jerk to neighbours has something seriously wrong with their soul.


Well Sling, are you volunteering to buy orbs for everyone who uses banlines? after all it is only $1 or $2US. Or do you still think others should spend in order to please you?
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
03-21-2008 17:19
From: Chris Norse
Well Sling, are you volunteering to buy orbs for everyone who uses banlines? after all it is only $1 or $2US. Or do you still think others should spend in order to please you?


Why are you posting a question under your quote of the answer to it?

You're getting a lot arseways in this thread :)
Kira Cuddihy
Registered User
Join date: 29 Nov 2006
Posts: 1,375
03-21-2008 17:32
/me stomps around on his land in red stilletos wearing a G-string and slathered in chocolate cream pie. Hopes no one sends the bees in.
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Kira Cuddihy
Registered User
Join date: 29 Nov 2006
Posts: 1,375
03-21-2008 17:41
From: Colette Meiji

Breathing exercises and actual sex may or may not have equal value. IF they do and the actual sex costs more -- then the actual sex is overpriced

Its when the value isn't equal, and the budget is limited that it becomes more complicated - like in my example.

Are we talking about sex now? Much more fun than ban lines :)
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-21-2008 17:43
From: Kira Cuddihy
Are we talking about sex now? Much more fun than ban lines :)


nah dang it we were still just talking about ban lines.
Kira Cuddihy
Registered User
Join date: 29 Nov 2006
Posts: 1,375
03-21-2008 17:50
From: Colette Meiji
nah dang it we were still just talking about ban lines.

/me pulls her hair and screamsss, then please change it. I am dying to tell my story from the other night.
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Lucy Zelmanov
Registered User
Join date: 19 Feb 2007
Posts: 178
03-21-2008 18:10
From: VonGklugelstein Alter
As for neighbors... as in RL I don't sit on my porch and shoot at anyone that comes near my homes, I typically invite them and make friends, if even superficially. It makes no sense fighting with someone who you have to live with on a daily basis.


Maybe thats what I've been doing wrong !
If I invite them on the porch first I can get a clearer shot at them, my aim is not as good after a bottle of jack and I'm wasting loads of ammunition.
Kira Cuddihy
Registered User
Join date: 29 Nov 2006
Posts: 1,375
03-21-2008 18:50
From: Lucy Zelmanov
Maybe thats what I've been doing wrong !
If I invite them on the porch first I can get a clearer shot at them, my aim is not as good after a bottle of jack and I'm wasting loads of ammunition.

You need to invite them right on in before you shoot them. That is the only way you won't get arrested and sent to jail for killing them.
/me wiggles her finger at them and says "come on in" as she loads her gun...
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Mickey McLuhan
She of the SwissArmy Tail
Join date: 22 Aug 2005
Posts: 1,032
03-21-2008 19:17
Wait...

two wrongs DO make a right, now?
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*0.0*

Where there's smoke, there isn't always fire. It might just be a particle display. ;-)
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Hiro Queso
503less
Join date: 23 Feb 2005
Posts: 2,753
03-21-2008 19:19
The ability to toggle the rendering of ban lines on/off would solve a few problems.
Damien1 Thorne
Registered User
Join date: 26 Aug 2007
Posts: 4,877
03-21-2008 19:20
From: Kira Cuddihy
You need to invite them right on in before you shoot them. That is the only way you won't get arrested and sent to jail for killing them.
/me wiggles her finger at them and says "come on in" as she loads her gun...

You can shoot 'em on the porch, just make sure you drag them inside before the cops arrive.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-21-2008 19:20
From: Mickey McLuhan
Wait...

two wrongs DO make a right, now?


three lefts make a right. Sorta.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-21-2008 19:25
From: Hiro Queso
The ability to toggle the rendering of ban lines on/off would solve a few problems.



yeah but nobody likes that idea for some reason.
Hiro Queso
503less
Join date: 23 Feb 2005
Posts: 2,753
03-21-2008 19:27
From: Colette Meiji
yeah but nobody likes that idea for some reason.


Strange. What reasons have been given?
Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
03-21-2008 19:27
From: Colette Meiji
yeah but nobody likes that idea for some reason.


Now I see how you amassed such a huge post #. I can barely keep up in one at a time. You are tremendous.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-21-2008 19:32
From: Hiro Queso
Strange. What reasons have been given?


I think the reasons boil down to "But they are still there"

in some variation.
Hiro Queso
503less
Join date: 23 Feb 2005
Posts: 2,753
03-21-2008 19:39
From: Colette Meiji
I think the reasons boil down to "But they are still there"

in some variation.


Lol. Well I can understand that argument from someone who would prefer there to be no parcel security (incl. scripted security) in SL at all, but I can't understand it coming from someone arguing against ban lines as an eyesore.

I'm guessing that I'm preaching to the converted!
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-21-2008 20:24
From: Hiro Queso
Lol. Well I can understand that argument from someone who would prefer there to be no parcel security (incl. scripted security) in SL at all, but I can't understand it coming from someone arguing against ban lines as an eyesore.

I'm guessing that I'm preaching to the converted!


hey some people are against ban lines for any reason they can get.
Dana Hickman
Leather & Lace™
Join date: 10 Oct 2006
Posts: 1,515
03-21-2008 20:28
From: Colette Meiji
hey some people are against ban lines for any reason they can get.

Oooh that reminds me... I have to login for a few seconds because I forgot my banlines were down! :eek:
Bradley Bracken
Goodbye, Farewell, Amen
Join date: 2 Apr 2007
Posts: 3,856
03-21-2008 21:13
From: Colette Meiji
hey some people are against ban lines for any reason they can get.


Ok, I'll defend this argument. In a small enough parcel the ban lines can be seen especially if they are on multiple sides. I know others will argue it's not true, but it is. I don't know if having anything other than a 512m parcel is affected, but one that small is. Their only option to ignore them would be a skybox.
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My interest in SL has simply died. Thanks for all the laughs
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-21-2008 21:25
From: Bradley Bracken
Ok, I'll defend this argument. In a small enough parcel the ban lines can be seen especially if they are on multiple sides. I know others will argue it's not true, but it is. I don't know if having anything other than a 512m parcel is affected, but one that small is. Their only option to ignore them would be a skybox.


Yeah Hiro wanted it to be possible for you to turn off banline rendering.

But a lot of people have resisted that idea in the past because the banlines would still be there, even if you couldn't see them.
Bully Crimson
Registered User
Join date: 25 Jun 2007
Posts: 17
03-21-2008 22:42
People should just respect private property. If you wanna fight go to a public place.
Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
03-22-2008 01:50
From: Bradley Bracken
Ok, I'll defend this argument. In a small enough parcel the ban lines can be seen especially if they are on multiple sides. I know others will argue it's not true, but it is. I don't know if having anything other than a 512m parcel is affected, but one that small is. Their only option to ignore them would be a skybox.


The visual issues with ban lines are
1) They are a 50metre high set of glowing red lines on text right on the boundary.
2) They are visible 7 to 8 metres inside the boundary of adjacent parcels. If someone on a neighbouring parcel goes within that distance of the boundary they see this massive glowing fence.
3) The visible range varies with the angle of view. Small shifts result in the lines flashing in and out of view.
4) Due to a feature of the rendering system those lines will seem to be inside the walls of a neighbouring building if the wall is within 7 or 8 metres of the boundary. The only way to escape that is to have a wall with no windows.

It's not the size of the parcel that matters. On any size parcel, a neighbours ban lines create a visual no-go area 7 to 8 metres deep.
On a 512 parcel, there is no escaping the effect of neighbours' ban lines other than abandoning the ground and building in the sky.
On a 1024, you can only have a central 16x16 of your 32x32 in peace.
Your only options are solid walls or building and using only at higher than 50metres above ground (the height to which the lines extend)
In short, if a neighbour puts up ban lines then kiss goodbye to the full usability of a section of your property.
The neighbour is denying your free use of an 8m wide strip of your land for the sake of their own convenience. They could spend about a week's stipend on an alternative, but your enjoyment of your land is not worth that to them.
They might add you to their access list so that you wouldn't see the lines, but any visitor to your land will still see them.



Look at this from another angle.
When LL announced the ban on ad farming, the farmers either removed their extortionist crud or had it removed by LL. Many of them immediately replaced the crud with ban lines.
Did they suddenly become concerned for the privacy of their 4x4 parcels? Nope! They knew full well that the ban lines would be at least as annoying for immediate neighbours and would be a complete pain to people moving about the sim.
Ban lines are so intrusive that they make a very effective griefing weapon.
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