So make your skybox 40m across.
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Skybox Security? |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 04:58
So make your skybox 40m across. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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12-07-2009 05:00
Alright. You want it all, I assumed that it would be understood that I meant a band and not from the ground up. The difference between physical builds and security orbs is visibility. You can see prims. You can't see mysterious yelling scripts that demand you go somewhere (but don't tell you where) in a ludicrously short amount of time. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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12-07-2009 05:06
No need to. If anyone is nosey enough [...] This isn't about your security orb that you only run when you're making whoopie and you limit to 20m from your bed. This is about what griefing landowners actually put out there because they're asses. I had one guy next to my own land set up: No object entry. Access to group only. Yelling copybot protector with a 96 meter limit. Instant auto-eject security orb with physical attack backup. And the last of those was able to orbit me FROM MY OWN LAND if I got within a couple of meters of his ban lines. ON MY OWN PROPERTY. And neither support requests nor abuse reports got rid of them. This is not about "landowner rights". This is about legitimized griefing. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
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Esmie Ort
owned by cats
Join date: 2 May 2008
Posts: 31
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12-07-2009 06:37
I have a friend that has a 1024m plot on the mainland with a skybox at 3900m. she has a security orb that projects a 20m bubble around her 10x20m home. if you want to cam in, you'll see a Tiny gray kitten perhaps lounging in her bean bag chair, her yule tree, her fish tank, single Tiny bed, & sparking windchime. very exciting stuff.
if the distance from the ground to about 3880m isn't enough to fly your airship, oh, well, too bad. though I think, you'll have a bigger problem navigating around the 7 or 8 planets stack up for 1500m on the parcel next to hers. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 06:46
Remember that we are talking about normal use of security devices here.
Nobody's being nosey. I, and everyone I know, go out of our way to avoid little groups of green dots in the skies. Or even single green dots. There's nobody chatting in an empty skybox with a 96 meter warning zone that I can't avoid because my draw distance is 64 when I'm flying - How the HELL am I supposed to avoid that? Or know what direction to go to avoid being ejected? This isn't about your security orb that you only run when you're making whoopie and you limit to 20m from your bed. This is about what griefing landowners actually put out there because they're asses. I had one guy next to my own land set up: No object entry. Access to group only. Yelling copybot protector with a 96 meter limit. Instant auto-eject security orb with physical attack backup. And the last of those was able to orbit me FROM MY OWN LAND if I got within a couple of meters of his ban lines. ON MY OWN PROPERTY. And neither support requests nor abuse reports got rid of them. This is not about "landowner rights". This is about legitimized griefing. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 06:55
You're either misinterpreting me or you're confusing me with Hank. What difference does it make if the prims go all the way to the ground or not? It's not like they're attached to each other. Besides, skyhooks are supported from the top end, not the bottom. The difference between physical builds and security orbs is visibility. You can see prims. You can't see mysterious yelling scripts that demand you go somewhere (but don't tell you where) in a ludicrously short amount of time. Btw, I've changed my mind about an object-free level. A security-free level is better. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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12-07-2009 07:04
Remember that we are talking about normal use of security devices here. Then I don't see the problem, unless you are saying that you and everyone you know would go to a skybox if there are no green dots in it, in which case, the word "nosey" still applies. This is not about "being nosey", this is about "that's the only way you can tell they're there". Increase your draw distance when flying high - fixed. There's no need for it to be as low as 64m. This is not about such cases. I support the idea of uninterupted passage, but not your idea of wanting it at all elevations, which is just selfish. You want it all (all elevations), and you can't have it all. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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12-07-2009 07:17
Then I don't see the problem, unless you are saying that you and everyone you know would go to a skybox if there are no green dots in it, in which case, the word "nosey" still applies. I see no justifiable reason for people to have a look around other people's homes when they are empty, especially those that are high up in the sky, which are obviously intended to be away from people. Nosey people need to learn to mind their own business. Incidentally, it's come up a couple of times, and I just want to respond: cranking up draw distance doesn't actually help, unless you're barely moving, even at high altitude. I didn't really appreciate this until yesterday when I was flying very high over Zindra (not in a vehicle, just flying), hunting for prims that the Editor sprayed into space. I cranked up draw distance to 512 and flew off chasing the stray prims. I was astonished that even though there's very little up there to rez, what's there may still take several minutes of sitting idle before it will appear. At one point I found myself trapped inside a skybox that rezzed around me as I tried to pass through what had appeared to be empty space. Luckily they didn't have a security device or I'd have never figured out how to get out of there before it sent me home--and then I'd have had no clue where to continue the hunt for my stray prims. I just think folks don't appreciate how very broken this platform is, and have utterly unrealistic expectations for what people can do here--including evading or escaping security devices. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 07:29
Argent:
We could go on and on with this, but I'd rather not do that. I'll just say one thing in reply to your post - if increasing your draw distance to avoid skyboxes with security devices, causes you to rez malls 100m below, then you're not flying very high, and you are very unlikely to run into skyboxes with security devices. In fact, you're not even talking about the same thing that most of us are talking about. I do get the impression that you are coming up with opposing arguments for the sake it, rather than because they exist to any significant degree, but it's just an impression. I'm sorry if, when flying, you run into occasional problems with security devices, but that's just the way it, because land owners own the land and the space above it, and are free to use it as they wish, provided that it's within the ToS and doesn't affect neighbouring land. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 07:45
Jeez, Phil, at least *try* to understand what the problem is. Nobody *wants* to see inside the darn skyboxes. The whole damned problem is getting whacked by the security devices no matter how hard we try to *avoid* them. I agree that sufficient time should be given for someone to move away, even though I disagree with the amount of time that you suggested. But I don't agree that security devices should not be used or should not be left on permanently. That would be too much for landowners who want a degree of privacy. As a realistic example (hypothetical): I have mainland with space above it. I want a skybox to call home and I put it at, say, 3000m. I don't want anyone sniffing around my home, whether I'm there or not, so I turn the security device on permanently. I accept it's possible for someone to come up there looking for lost prims, but how often would that happen? I accept that someone could actually fancy flying over the mainland at 3000m and may even come close to my little bit of it, but how often would that happen? On balance, I think that my degree of privacy outweighs those possible rare occurences by a *very* long way. If you want to fly over my land, it's fine with me, but just don't do it around 3000m or, if you do, be prepared to move on without dawdling around my skybox. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
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12-07-2009 07:48
Then I don't see the problem, unless you are saying that you and everyone you know would go to a skybox if there are no green dots in it, in which case, the word "nosey" still applies. I see no justifiable reason for people to have a look around other people's homes when they are empty, especially those that are high up in the sky, which are obviously intended to be away from people. Nosey people need to learn to mind their own business. Honestly, Phil, you might as well ask the wind not to blow than ask people not to be nosy. If there is an empty house, people will look. They will even look at an occupied one. People are interested in celebrity homes, they are interested in what's in the medicine cabinet over at the neighbor's house. Sure, these things are none of their business, but trying to tell people not to be nosy when it's basic human behavior is a losing proposition. Assume people are going to look. It's just the way people are. Working with normal behavior is a lot easier than working against it. _____________________
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 07:51
There's a lot of truth in that, Isablan.
I don't see any need to work with them though, if I prefer people not to nosey around my place. It's my choice and if they choose to be nosey too long, they deserve to be booted. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
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12-07-2009 07:53
I'm sorry if, when flying, you run into occasional problems with security devices, but that's just the way it, because land owners own the land and the space above it, and are free to use it as they wish, provided that it's within the ToS and doesn't affect neighbouring land. I'm with you now. I think flying or being in a flight vehicle should be a hazardous task in SL. It's great knowing that you have no idea where you can possibly fly, kinda like flying through a swiss cheese of security devices throughout the world. It's wonderful to see people being blasted out of the sky and sent home. Serves them right for trespassing. ![]() |
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Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
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12-07-2009 08:07
If you want to play Peeping Tom and watch people having virtual sex, you don't have to go flying around looking for them. I can send you some landmarks and save you a lot of time.
The point of the thread which has apparently been completely missed in favor of screaming like a banshee is security for SKYBOXES, not AIRSPACE. If you're bebopping around in an aircraft at 500 meters and get close enough to a skybox with a properly and reasonably configured security system, you're flying too damn close to it. People who rudely configure security orbs to eject people instantly, or cover land with nothing on it or isn't theirs are douchebags. People can balance privacy with security, especially at lower altitudes. Of course, they aren't any more douchebags than people who insist that other people's skyboxes are public property. If you're trying to fly through someone's skybox, you can reasonably expect to be told to leave. _____________________
![]() http://www.avatarsunited.com/avatars/milla-janick All those moments will be lost in time... like tears in rain... |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 08:11
I'm with you now. I think flying or being in a flight vehicle should be a hazardous task in SL. It's great knowing that you have no idea where you can possibly fly, kinda like flying through a swiss cheese of security devices throughout the world. It's wonderful to see people being blasted out of the sky and sent home. Serves them right for trespassing. ![]() _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |
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Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
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12-07-2009 08:22
You would like it if you had sex furniture for example and noticed someone had used it while you were away? Heck, if you don't have a security system and they now know about the bed, they can just wait for you to log off to use your private home as their own. For one, I do not have sex furniture. But what do I care what someone does on my land (say they wander in my stonehenge maybe) as long as it is not ARable and I am not there to trip over them. Maybe I am a dunce, but how does it does not affect me? Do they leave virtual flu germs on my stuff maybe? _____________________
Those Lindening Lindens!
'O predictable experience, O predictable experience, Never shalt we define thee. Our users think that means no lagging, But we say they want no shagging. O predictable experience, O predictable experience, We love you null expression.' |
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Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
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12-07-2009 08:32
What do you mean by "no fly zone"? The "No fly" parcel flag? That doesn't have any effect on people running emerald anyone who knows how to tell the LL client to let you always fly etc ad nauseum .... _____________________
Those Lindening Lindens!
'O predictable experience, O predictable experience, Never shalt we define thee. Our users think that means no lagging, But we say they want no shagging. O predictable experience, O predictable experience, We love you null expression.' |
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Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
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12-07-2009 08:40
Fine, take all the pictures of me you want. But if I'm on my building platform working, just don't disturb me while you're taking them. It's not privacy I'm bothered about; it's peace and quiet. So if you absolutely MUST use a script just have it message them to go away. Or like another poster said, the most efficient way is the mute function. _____________________
Those Lindening Lindens!
'O predictable experience, O predictable experience, Never shalt we define thee. Our users think that means no lagging, But we say they want no shagging. O predictable experience, O predictable experience, We love you null expression.' |
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Marianne Little
A hopeless fool
Join date: 14 Aug 2007
Posts: 645
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12-07-2009 08:46
I have a security orb that I set to 36 meters. The sky island is less that 40 meters across. I never thought someone would have so big problems with rendering lag that they should accidentally fly into it. It makes me wonder what the attraction about flying is - if you can't see anything, does it feel rewarding just to fly over new land you can't see?
But I don't have any right to question what you get out of flying. Not my business. So, if you don't like security orbs, how about bees? I don't have an closed skybox, so a bee hive on the sky island would actually blend in well. You would have to actually stay there a bit before you were attacked, right? With bees, flying close and just passing by wouldn't be a problem? |
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
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12-07-2009 08:59
There's a lot of truth in that, Isablan. I don't see any need to work with them though, if I prefer people not to nosey around my place. It's my choice and if they choose to be nosey too long, they deserve to be booted. Hehe, I didn't necessarily mean "work with them," I meant more like "work around them." If you are inviting people over to your home in RL for a party, you DO put anything away that you don't want public, right? Because you know they are going to snoop in the bathroom and you know they will take a glance around the bedroom when they are putting their coats on the bed... Human nature is what it is, if you expect people to be people then you get a lot less disappointment when they turn out to be ....people. ![]() _____________________
![]() http://slurl.com/secondlife/TheBotanicalGardens/207/30/420/ |
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Innula Zenovka
Registered User
Join date: 20 Jun 2007
Posts: 1,825
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12-07-2009 09:05
So if you absolutely MUST use a script just have it message them to go away. Or like another poster said, the most efficient way is the mute function. Most of my building I do on a platform on my own island, where people know they touch stuff on the platform at their peril because it's quite likely to break something I'm half-way through, thus making me all ratty. But all this stuff has happened to me over the last few months when I've been working with friends on their mainland platforms. And I can't imagine I'm the only person it happens to. |
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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12-07-2009 09:08
I have a security orb that I set to 36 meters. The sky island is less that 40 meters across. I never thought someone would have so big problems with rendering lag that they should accidentally fly into it. It makes me wonder what the attraction about flying is - if you can't see anything, does it feel rewarding just to fly over new land you can't see? But I don't have any right to question what you get out of flying. Not my business. So, if you don't like security orbs, how about bees? I don't have an closed skybox, so a bee hive on the sky island would actually blend in well. You would have to actually stay there a bit before you were attacked, right? With bees, flying close and just passing by wouldn't be a problem? And seriously, one has to accept some peril when piloting any vehicle. The fact that I can find myself trapped inside a build before it rezzes is just one of those things, so if the risk of intrusion is really a big deal for the person who owns the build, yeah, I accept that I'm never going to escape in time and will be teleported home, hoping to see the craft back in my Lost+Found whenever the landowner's auto-return decides to cough it up--or it will be forever a decoration in that skybox. Them's the breaks. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 09:25
So if you absolutely MUST use a script just have it message them to go away. Or like another poster said, the most efficient way is the mute function. The boot is necessary because, as Innula pointed out, your mute method does nothing. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |
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Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
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12-07-2009 09:29
you DO put anything away that you don't want public, right? Umm, you DO know RL is not the same as SL, right? In RL people can get germs on something that is sterile, break that family heirloom, or even steal something. Please explain how any of those 3 things can happen in SL (of course barring a script or such where you gave them access to do just that). You can even do something really embarassing in SL with no major worries about RL awkwardness if they do not know your RL info. Even if they know it, if they do not live near you, most ppl will not make a special trip just to go "haw! haw!". _____________________
Those Lindening Lindens!
'O predictable experience, O predictable experience, Never shalt we define thee. Our users think that means no lagging, But we say they want no shagging. O predictable experience, O predictable experience, We love you null expression.' |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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12-07-2009 09:30
Actually, it's a fair question. Flying above the cloud layer isn't for sightseeing. The only thing you really want to see is your own craft and those of the other flyers (whom you may be trying to attack, or just engage in aerial acrobatics). For this, empty water sims like the Blake Sea are best, but a lot of us don't live on the Blake Sea. Personally, I have land on the Atoll coast with protected water for two sims beyond, but it's pretty easy to venture far off course when the landmarks are few to none. _____________________
Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.
http://slurl.com/secondlife/Seymour/213/120/251/ |