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Skybox Security?

Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
12-07-2009 09:36
From: Kara Spengler
Umm, you DO know RL is not the same as SL, right?

In RL people can get germs on something that is sterile, break that family heirloom, or even steal something. Please explain how any of those 3 things can happen in SL (of course barring a script or such where you gave them access to do just that).

You can even do something really embarassing in SL with no major worries about RL awkwardness if they do not know your RL info. Even if they know it, if they do not live near you, most ppl will not make a special trip just to go "haw! haw!".
And yet many people are not comfortable with an SL audience when doing and/or typing things, even though they are completely anonymous. Strange, huh? ;)

But it's not just that. Even though it's only virtual, I prefer that strangers do not use my stuff as though it's their own. I don't think that's an uncommon, or unreasonable, preference.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
12-07-2009 09:40
From: Phil Deakins
And what are the chances of running into a security bubble whilst flying off course high up there in the sky? It's a genuine question.
It varies. I've yet to encounter one on Zindra, strangely enough (or perhaps not?). On the Atoll, it's pretty common... probably every half-hour of flying, on average. It would be more frequent, I'm sure, if I hung around anywhere long enough for the sensors to detect me (so balloons probably have it worse, although I'm not sure high-altitude balloons are all that popular).

It is just one of the perils; SVC-22 gets me more often than security devices. Cumulatively, it's very frustrating, and I can't honestly say whether flyers would be more or less aggravated by security systems if everything else worked perfectly.
Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
12-07-2009 09:43
From: Kara Spengler
Umm, you DO know RL is not the same as SL, right?




Nice job completely missing my point. The point was that people are people, no matter if they logged in to SL or RL.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
12-07-2009 09:48
From: Qie Niangao
It varies. I've yet to encounter one on Zindra, strangely enough (or perhaps not?). On the Atoll, it's pretty common... probably every half-hour of flying, on average. It would be more frequent, I'm sure, if I hung around anywhere long enough for the sensors to detect me (so balloons probably have it worse, although I'm not sure high-altitude balloons are all that popular).

It is just one of the perils; SVC-22 gets me more often than security devices. Cumulatively, it's very frustrating, and I can't honestly say whether flyers would be more or less aggravated by security systems if everything else worked perfectly.
What's SVC-22? Something like Catch 22? :)

From what's been posted in this thread, I'm surprised that it's as little as every 30 minutes of such flying on average. It doesn't sound bad enough to cause the sort of fuss that we've seen from Hank. And surely slow balloon fliers must stay near the ground, where skyboxes are highly unlikey to be, or there seems no point in flying them. I would have thought that it's a pleasant float through the landscape that appeals to them.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
12-07-2009 09:50
From: Isablan Neva
Nice job completely missing my point. The point was that people are people, no matter if they logged in to SL or RL.
Umm - you do know that you don't have to log into RL, don't you?


:D
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Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
12-07-2009 09:59
From: Phil Deakins
I don't think that's an uncommon, or unreasonable, preference.


Your pref maybe but do not assume everyone shares it. I would not mind at all if someone camped out on my treehouse when I was not there.
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Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
12-07-2009 10:01
From: Phil Deakins
Umm - you do know that you don't have to log into RL, don't you?


Okay, you know owe me a vitamin water. :)
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'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
12-07-2009 10:02
From: Kara Spengler
Your pref maybe but do not assume everyone shares it. I would not mind at all if someone camped out on my treehouse when I was not there.
I don't assume that everyone shares it. I said that it's not an uncommon, or unreasonable, preference.
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spinster Voom
Registered User
Join date: 14 Jun 2007
Posts: 1,069
12-07-2009 10:19
From: Phil Deakins
What's SVC-22? Something like Catch 22? :)

From what's been posted in this thread, I'm surprised that it's as little as every 30 minutes of such flying on average. It doesn't sound bad enough to implement a no-security rule. And surely slow balloon fliers must stay near the ground, where skyboxes are highly unlikey to be, or there seems no point in flying them. I would have thought that it's a pleasant float through the landscape that appeals to them.

Phil, you admit early in this thread that you yourself do not go exploring in vehicles so it is not surprising that you are unfamiliar with the extent of the problems encountered by those who do. The situations described by Argent and Qie are all too familiar to me too.

Ideally, everybody who uses security devices would use them responsibly and thoughtfully but that's just not the case. I have encountered them at every conceivable height and as I said in a previous post, I have NEVER managed to get out of the way of one before it booted me. Sometimes they give some warning, but I never know which direction to move in, or I miss the pop-up among one or two others. Other times they seem to give no warning whatsoever. I have lost a few vehicles this way.

I don't think they should be banned altogether - I can see how a thoughtfully configured security device can be very valuable, but most are not thoughtfully configured. There are loads of skyboxes at very low altitudes with security orbs that give a rude message followed by a TP home on a 5 second warning. Part of the problem is that, like banlines, those who use them don't see the effects.

There seems to be a discrepancy between what vehicle users on the one hand and security orb users on the other consider a reasonable warning time.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
12-07-2009 10:53
It's true that I don't see what difficulties occur, spinster, and I haven't disagreed with any comments about badly setup security devices. We've only been discussing sensible use of them; i.e. warnings followed by a boot if they are not heeded, with ample time for them to be heeded. I've come across the instant boot in the past when flying over a 32m wide parcel. There wasn't time to even fly across it before being TPed home. That's not on. I IMed the owner and he altered it. I know that they can be set up badly and I'm against that. It's the sensible use of them that we're discussing.
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Marianne Little
A hopeless fool
Join date: 14 Aug 2007
Posts: 645
12-07-2009 11:02
From: Qie Niangao
...

I don't know from bees; if they got into the cockpit probably they'd get disoriented and would be hard to swat at high speed, but I guess that's just one of the perils of flying.

And seriously, one has to accept some peril when piloting any vehicle. The fact that I can find myself trapped inside a build before it rezzes is just one of those things, so if the risk of intrusion is really a big deal for the person who owns the build, yeah, I accept that I'm never going to escape in time and will be teleported home, hoping to see the craft back in my Lost+Found whenever the landowner's auto-return decides to cough it up--or it will be forever a decoration in that skybox. Them's the breaks.

I read about security bee hives/wasp nest on xstreetsl. They don't tp the intruder home, but nudge him/her and make high annoying sound. And follow until they have chased the intruder over the property line, and a short time after. I don't think they fly fast enough to catch a plane.

They are more for the curious guy who want to find a place to stay when the owner isn't there. If land is set to damage, they can "kill" if the intruder don't go away. That won't happen so fast. I have been attacked by them a few times. The benefit is that you aren't sent home, but can walk or fly away and continue what you are doing.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-07-2009 11:30
From: Phil Deakins

We could go on and on with this, but I'd rather not do that. I'll just say one thing in reply to your post - if increasing your draw distance to avoid skyboxes with security devices, causes you to rez malls 100m below, then you're not flying very high
There are malls in skyboxes all the way to 3000 meters in some sims.

From: someone
I do get the impression that you are coming up with opposing arguments for the sake it, rather than because they exist to any significant degree, but it's just an impression.
Well quit assuming that and actually read what I'm writing, because I *said* the mall was in a bloody skybox in the first place.

(yes, I know that you wrote "impression" not "assumption", but you sure seem to be reading through some kind of filter)
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-07-2009 11:34
From: Milla Janick

If you're bebopping around in an aircraft at 500 meters and get close enough to a skybox with a properly and reasonably configured security system, you're flying too damn close to it.
If there's no people in it, you probably won't *see* it until you're within a few dozen meters of it. Suddenly there's a voice from god tell you to go some undefined direction or you'll be shot down, when you had no idea there was anything there. If you're going to set the limits past the borders of the skybox, give us a couple of minutes to figure out where the hell you are.
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-07-2009 11:37
Free perfect security updated to give instant message warning about where they are intruding (region and their position), default to 30 seconds warning, only cares if they are over the owner's land. Scans entire area from 0m to 4096 rather than just 96m using temp-on-rez hunters.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-07-2009 11:42
From: Marianne Little
I have a security orb that I set to 36 meters. The sky island is less that 40 meters across. I never thought someone would have so big problems with rendering lag that they should accidentally fly into it. It makes me wonder what the attraction about flying is - if you can't see anything, does it feel rewarding just to fly over new land you can't see?
There's three kinds of recreational flying in SL. Well, four if you count combat.

One, there's exploring the grid, low level, low speed. I like to use a balloon for that. or my glider. Max speed is less than 10 m/s. My glider's default speed is 8 m/s, and I still have to circle at a sim border sometimes to get stuff to rez. Low speed, long draw distance.

Two, there's the SL equivalent of airline pilot simulators. You pick a starting point and a target, and fly from one to the other. You fly to a cruising altitude and speed and follow a flight plan. This is high speed travel with a short draw distance.

Three, there's aerobatics. I do a bit of this, but usually in an empty sim, like linden ocean.

Four, there's combat. Don't ask me what speeds or draw distance people use for that, I don't know.
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Rochlin Pelazzi
Registered User
Join date: 20 Mar 2009
Posts: 22
12-07-2009 11:43
Maybe we need to ask LL for a fly zone where TP and push aren't allowed. That way you can make builds, but security devices wont harm fliers. I think it would be great if they did that on waterways and roads as well.



From: Hank Ramos
Free perfect security updated to give instant message warning about where they are intruding (region and their position), default to 30 seconds warning, only cares if they are over the owner's land. Scans entire area from 0m to 4096 rather than just 96m using temp-on-rez hunters.



Is there any way to send a particle beam to give a visual as to where the device is, so people can go in opposite direction?
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-07-2009 11:45
From: Phil Deakins
That's what security devices do - message them to go away. It's only after ignoring 2 or 3 of those messages that the boot kicks in.
That is NOT my experience.

I get a message that basically says "leave in 10-20 seconds" and then I'm booted. No warnings. No time to get out. I don't recall EVER running into a security system with multiple warnings and a reasonable time limit.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-07-2009 11:47
From: Phil Deakins
And surely slow balloon fliers must stay near the ground, where skyboxes are highly unlikey to be, or there seems no point in flying them. I would have thought that it's a pleasant float through the landscape that appeals to them.
What does being near the ground have to do with whether you get hit by security scripts? Those beggers are running at all levels.
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"And now I'm going to show you something really cool."

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Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
12-07-2009 11:47
From: Argent Stonecutter
If there's no people in it, you probably won't *see* it until you're within a few dozen meters of it. Suddenly there's a voice from god tell you to go some undefined direction or you'll be shot down, when you had no idea there was anything there. If you're going to set the limits past the borders of the skybox, give us a couple of minutes to figure out where the hell you are.

"Properly and reasonably configured" is the operative phrase here. Extending the radius of the security system dozens of meters outside a skybox is kind of jerky, isn't it?

My experience is that stuff usually rezzes well before I'm about to run into it, but I use pretty long draw distances.
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-07-2009 11:47
From: Rochlin Pelazzi
Is there any way to send a particle beam to give a visual as to where the device is, so people can go in opposite direction?


Might be a good idea, but I'm not very good with particles. If anyone has some code I can add it.

This might be far fetched, but it might be good to come up with a "Radar HUD" to know if you are approaching such an area. We could come up with a protocol.

Maybe 60 seconds would be better. But I doubt people would set it that high. They are "worried" that someone might be able to "toss something" within that time on their prim bed, LOL
Rochlin Pelazzi
Registered User
Join date: 20 Mar 2009
Posts: 22
12-07-2009 11:48
From: Argent Stonecutter
That is NOT my experience.

I get a message that basically says "leave in 10-20 seconds" and then I'm booted. No warnings. No time to get out. I don't recall EVER running into a security system with multiple warnings and a reasonable time limit.



You sound like you enjoy flying. Can you give me a suggestion on what a good beginner AC would be? I want to start flying after all this talk, regardless of stupid security system setups.
Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
12-07-2009 11:50
From: Argent Stonecutter
I get a message that basically says "leave in 10-20 seconds" and then I'm booted. No warnings. No time to get out. I don't recall EVER running into a security system with multiple warnings and a reasonable time limit.


Oh, I have had some tell me I have 1 minute to leave their airspace. Then boot me in 20 seconds.
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Those Lindening Lindens!

'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
O predictable experience,
We love you null expression.'
Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-07-2009 11:51
From: Kara Spengler
Oh, I have had some tell me I have 1 minute to leave their airspace. Then boot me in 20 seconds.

Bad design. As of the current version, it stores the actual time the person trespassed, so it can't make a mistake on how long you have been there. And if you leave, it stops harassing you.
Rochlin Pelazzi
Registered User
Join date: 20 Mar 2009
Posts: 22
12-07-2009 11:53
From: Hank Ramos
Might be a good idea, but I'm not very good with particles. If anyone has some code I can add it.

This might be far fetched, but it might be good to come up with a "Radar HUD" to know if you are approaching such an area. We could come up with a protocol.

Maybe 60 seconds would be better. But I doubt people would set it that high. They are "worried" that someone might be able to "toss something" within that time on their prim bed, LOL


60 sec would be good, and a particle beam for a lighthouse effect for fliers could be helpful. Maybe make it so the boot effect can be turned off separately so the particle beam can warn people even when you are away(assuming a reasonable person owns it).
Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
12-07-2009 11:53
From: Argent Stonecutter
There are malls in skyboxes all the way to 3000 meters in some sims.

Well quit assuming that and actually read what I'm writing, because I *said* the mall was in a bloody skybox in the first place.

(yes, I know that you wrote "impression" not "assumption", but you sure seem to be reading through some kind of filter)
Yep. I just went back to check before I read past your first sentence and you did say skybox mall. I missed it - my apologies. It does seem like an invention just to argue a point though. And don't tell me that you know of a skymall with a security-installed skybox 30m from it. One may exist but it doesn't matter. If you know of one, my suggestion is to avoid it. If you don't know of one, then my incling that you are making things up, just for the sake of arguing, is correct.

I don't think you and I have anything left to discuss on this topic. It seems to me that you want it all, and you can't have it all. That's all there is.
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