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Warning! Self-replicating Land Scanner on many sims!

Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
03-13-2005 09:14
From: Talen Morgan
ok what about planes that ghost over your land? you cant remove it technically without relogging.

better yet lets say I buy 3 zeppelins from Cubey and put big advertisements for my shops on them and i fly that over your sim and your land every few minutes?...i'm not using your resources but I am over your land repeatedly....

So far i've seen it mentioned that its not about resources...its not about scanning...its not about lag ect from multiple people....if its not about these things what is it about? things fly over peoples properties constantly without their knowing it and yet I don't see threads on how Cubey is a terrorist because his vehicles fly over peoples land.


You compare apples to oranges here. Are you suggesting its perfectly alright to place bots over every single sim so one person can buy released land? Is the total demand on sim assets justified for the greed of one person? The entire grid is infected with lbv2.
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katykiwi Moonflower
Esquirette
Join date: 5 Dec 2003
Posts: 1,489
03-13-2005 09:25
Does anyone remember Pete and the ants?
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Foolish Frost
Grand Technomancer
Join date: 7 Mar 2005
Posts: 1,433
03-13-2005 09:25
From: Weedy Herbst
Lag, land scanning and privacy are side issues. The main issue is these bots are being used on property not owned by the owner of the bots, or the recipient of the data. Many land owners find this offensive. The current tools are ineffective to remove these. It is an "grey area" exploit which skirts the rules.


OK, so this is about:

1. He's using these bots to help others snatch up cheap land by scanning property without permission.

2. Most people are upset, it seems, because the bots are unmanned drones that are taking data from the entire simnet wholesale. They wish to have the right to choose what items are allowed in their 'airspace'.

3. While the data being collested IS open to the public, the method he is using is unreasonable due to the scale of his actions, and the misuse it's already been put to by people he has provided the data to.


Have I covered the issue?
Foolish Frost
Grand Technomancer
Join date: 7 Mar 2005
Posts: 1,433
03-13-2005 09:26
From: katykiwi Moonflower
Does anyone remember Pete and the ants?


Curiosity kills me. What ants? (I'm going to regret asking, ain't I?)
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
03-13-2005 09:27
Talen,

Two questions

a) is he replicating? did he cause the pile up of scanners reported above?

b) how many sims is he in?

In the case of a) that's immediately a problem in and of itself. Clearly he hasn't written his code well enough to avoid excessive replication .. if those are his objects.

In the case of b) it's the death of a thousand cuts. If he's replicated in over 500 sims, then that's 500 * a tiny bit of lag = a lot of lag.

If I were to hand out a public land scanner (so everyone had a fair shot at public land) to everyone that was interested, it would bring SL tumbling down to its knees.

Because everyone has access to all the Grid's CPU resources there is ZERO cost to the user of said land scanner.

One solution here, is to make all world scanners have to own 16 m2 plots in their sim. This would at require people to invest in order to do world scanning.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
03-13-2005 09:30
No.
He feels entitled to place trash on people's land without asking permission and without giving them the option to opt out. Thus CONSTANTLY using part of valuable sim resources that should be used by people that PAY to have land in those sims. This multiplied for all the sims in the grid: Ban and bye bye griefer.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
03-13-2005 09:36
You don't ban someone who is playing by the rules, that's just pure foolishness.

First you warn everyone, change the rules, and when the new rules are broken you punish.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
03-13-2005 09:36
From: blaze Spinnaker
Talen,

Two questions

a) is he replicating? did he cause the pile up of scanners reported above?

b) how many sims is he in?

In the case of a) that's immediately a problem in and of itself. Clearly he hasn't written his code well enough to avoid excessive replication .. if those are his objects.

In the case of b) it's the death of a thousand cuts. If he's replicated in over 500 sims, then that's 500 * a tiny bit of lag = a lot of lag.

If I were to hand out a public land scanner (so everyone had a fair shot at public land) to everyone that was interested, it would bring SL tumbling down to its knees.

Because everyone has access to all the Grid's CPU resources there is ZERO cost to the user of said land scanner.

One solution here, is to make all world scanners have to own 16 m2 plots in their sim. This would at require people to invest in order to do world scanning.



hmmm seeing as chance gave out the his code to public land scanners it has already happened...Every sim I've been to has numerous scanners running by numerous individuals. As I stated we tested in boardman only and I posted my findings...but from what I'm hearing it isn't a matter of lag, scanning, or anything else other than people not wanting them around.

I don't know how many sims they are running in nor do I know how he handles the rez of the object or if they have backed up in any place ....from what I've seen they shouldn't.
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Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life :D
Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
03-13-2005 09:40
From: Shiryu Musashi
No.
He feels entitled to place trash on people's land without asking permission and without giving them the option to opt out. Thus CONSTANTLY using part of valuable sim resources that should be used by people that PAY to have land in those sims. This multiplied for all the sims in the grid: Ban and bye bye griefer.


Everyone that comes through your sim uses its resources....ever seen hootchie hair 100 cut, hollowed, and twisted toris do more damage than all the scanners in existence. So you basically don't use your vehicles in oither peoples sims wasting their resources that they PAY for? Sounds to me you are seling griefing objects that are being used in every sim so I guess you'll be banned too.
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Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life :D
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
03-13-2005 09:40
From: someone
You don't ban someone who is playing by the rules, that's just pure foolishness.

First you warn everyone, change the rules, and when the new rules are broken you punish.


Sure, so let's leave an irresponsible griefer that caused damage gridwise free to continue to wreak havoc. Who stops him from just sending those satellite to 10000 meters where no one will find them?
He is been greatly irresponsible and plain damaging. Action -> Reaction. Ban.
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Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
03-13-2005 09:43
From: Talen Morgan
I don't know how many sims they are running in nor do I know how he handles the rez of the object or if they have backed up in any place ....from what I've seen they shouldn't.


They are in EVERY sim on the mainland Talen. Pete's bots are above every land owner.
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
03-13-2005 09:44
From: Shiryu Musashi
Sure, so let's leave an irresponsible griefer that caused damage gridwise free to continue to wreak havoc. Who stops him from just sending those satellite to 10000 meters where no one will find them?
He is been greatly irresponsible and plain damaging. Action -> Reaction. Ban.


So now he has caused damage? Please show proof I would like to see it and test against it as well. Also please define grifer as you see it for me. I've seen some compelling arguements in this thread but yours seem to fall flat.
_____________________
Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life :D
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
03-13-2005 09:45
From: Talen Morgan
Everyone that comes through your sim uses its resources....ever seen hootchie hair 100 cut, hollowed, and twisted toris do more damage than all the scanners in existence. So you basically don't use your vehicles in oither peoples sims wasting their resources that they PAY for? Sounds to me you are seling griefing objects that are being used in every sim so I guess you'll be banned too.


Why do you continue to compare apples to pieces of cheese?
Vehicles come and go, People with hoochie hair come and go, as a land owner i have the right to return the vehicles or ban the people with hoochie hair.
If i return those land scanners (with a lot of effort because i have to manually find them) after 10 seconds they are back and i cant ban them out of my land.
In NO CASE people should be allowed to litter my land without any chance of avoiding it.
Your lack of understanding is amazing.
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
03-13-2005 09:47
From: Weedy Herbst
They are in EVERY sim on the mainland Talen.


Hootchie hair and visitor counters are in every sim on the mainland too. The point?

Visitor counters are evol exemplified but I bet everyone in this thread has or does have one out. These objects of petes seem to have negligable affects on a sim but the same can't be said of visitor counters, vendors, scrubbies, hootchie hair.......
_____________________
Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life :D
Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
03-13-2005 09:50
From: Talen Morgan
Also please define grifer as you see it for me


Lets say I come to your land, drop an object which is self replicating and rezzes phantom bunnies which run around your property, day and night. You wont have the option of returning them, because they are temp on rez and phantom. Hell, while Im there, lets plant a few more bits of code to scan for data. Would you view that as my right to do so?
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Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
03-13-2005 09:50
From: Talen Morgan
So now he has caused damage? Please show proof I would like to see it and test against it as well. Also please define grifer as you see it for me. I've seen some compelling arguements in this thread but yours seem to fall flat.



The systematic littering of the WHOLE grid with random scripted foreign items against wich land owners have NO defence IS an objective damage, and again your lack of understanding is really amazing.
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Judah Jimador
Registered User
Join date: 13 Mar 2005
Posts: 230
My Own Intentions (or, Sticking My Face in the Hornets' Nest)
03-13-2005 09:50
Hello,

I had not thought to post on this subject for another few weeks, until after I have my external server properly configured. But in light of the intensity of this controversy, I decided I'd better go ahead.

I'm fairly new, and having a wonderful time. I'm building my first little house, I've acquired a small set of acqaintances and a hang-out spot or two, and I've done more shopping than I ought :-p

Mainly, though, I've become utterly fascinated by the scripting language. And, finally, I've been looking for business opportunities.

Within a few days of beginning my exploration of LSL, it became obvious to me that having at least one external processor/store could be a fun thing, and now I have a modest Linux box on order, which I hope to have set up within the next week or so.

I had also begun making plans to undertake a single scan of the Grid.

My thought was to acquire a mesh of data points, consisting of simple land elevation readings at 10-meter intervals for a 60-meter span along the two edges from each sim corner. Of course, this would also allow me to fill in a database of my own with a set of sim names and their four direct neighbors.

It seemed (and still seems) a fun experiment, and potentially profitable. However, acquisition of sim names and the elevation mesh were, and are, the only goal of the idea.

Now, even as a new player, some things seemed obvious to me. Even though I'm posting in this thread, let me lay those ideas out as though this incident had never taken place.

1. It would be beneficial to my future reputation (if any :-p) to file a public notice before undertaking such a scan. That is, to come to the appropriate forum and post something entitled, say, "Public Notice of Intent to Scan the Grid" and including
- my name,
- the proposed date and time (probably the wee hours PST on a weekend night, to startle as few fellow avies as possible)
- an overview of my methodology, including enough of my source code for more experienced scripters to spot any potential trouble areas or to make suggestions toward efficiency...most importantly, enough of my algorithm to assure interested parties that my
search objects contained no self-replicating ability.
- the scope of the data which I intended to collect (sim name and 48 elevation datapoints).

2. It would be best to make the scanning objects as visible as possible. I was mulling the idea of actually having them shout an announcement, or IM players, or drop a notecard, or SOMEthing if they detected any avies within their sensor radius during the journey. I hadn't really thought the details out, but I was aware that a large number of players don't visit the forums. I wasn't sure how to balance other players' need-to-know issues against my own desire to simply visit each sim (and borrow its resources) as efficiently as possible, and move on. I'm still not sure, but that's not the gist of this particular post.

3. I thought it would be both prudent and neighborly to file the Public Notice well enough in advance that folks could comment on areas of concern. However, and I'll say this frankly, I was prepared to remain politely unswayed by comments along the lines of "don't you dare fly one of those over my land" and give attention to constructive criticism of my mapping approach.

In short, I felt that (a) filing public notice, (b) making the mapping effort a one-time deal, (c) publishing enough of my methodology to invite constructive criticism, (d) sandbox-testing my approach relentlessly before unleashing it on the Grid-at-large, and (e) coding my traversal as efficiently as possible, all constituted the bulk of my responsibility toward my fellow players.

So... *takes a deep breath*:

1. In light of this controversy, is there any reason why I should be prohibited from doing this specific thing when I'm ready (either by changes to LSL or by changes to the TOS)?

2. If not, what should I change about my approach? I'd hate to see players deprived of this ability, so if I do undertake this project at some point, I'd really like my approach to be a model one.

Thanks for reading :-)

-- Judah
Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
03-13-2005 09:51
From: Shiryu Musashi
Why do you continue to compare apples to pieces of cheese?
Vehicles come and go, People with hoochie hair come and go, as a land owner i have the right to return the vehicles or ban the people with hoochie hair.
If i return those land scanners (with a lot of effort because i have to manually find them) after 10 seconds they are back and i cant ban them out of my land.
In NO CASE people should be allowed to litter my land without any chance of avoiding it.
Your lack of understanding is amazing.



Your lack of answering direct questions is amazing. Again please provide proof of damage you say has happened grid wide I would like to test this as well.

Visitor counters, vendors, scrubbies etc don't come and go and there are multiples of each in every mainland sim....again your point?

how is it a lot of effort to turn on object beacons to find something?
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Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life :D
Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
03-13-2005 09:53
From: Weedy Herbst
Lets say I come to your land, drop an object which is self replicating and rezzes phantom bunnies which run around your property, day and night. You wont have the option of returning them, because they are temp on rez and phantom. Hell, while Im there, lets plant a few more bits of code to scan for data. Would you view that as my right to do so?


This isn't what the case is... Petes object isnt dropped on your land it flies there they rez from a master on his land I believe...and as you said phantom and temp on rez so how does this affect your land? people fire guns that have shells that are temp on rez and phantom and they land all over your land or wherever they may fall....whats the difference?
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Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life :D
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
03-13-2005 09:56
So he owns land in the sim he's scanning in?

That's not so bad if that is the case.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
03-13-2005 09:58
From: Talen Morgan
This isn't what the case is... Petes object isnt dropped on your land it flies there they rez from a master on his land I believe...and as you said phantom and temp on rez so how does this affect your land? people fire guns that have shells that are temp on rez and phantom and they land all over your land or wherever they may fall....whats the difference?


Bullets don't keep respawning themselves to get around the server's time limit on temp on rez objects existing in the sim.

These objects both get around land owner's autoreturn and the server's temp-on-rez autoreturn. They are not returnable, period. If somehow someone is able to return the ones that are over their land, the master just rezzes some more. They are self-replicating.

What is basically happening, is Pets is using server resources and sidestepping the rules. It's not against TOS, but probably should be.
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Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
03-13-2005 10:00
From: Talen Morgan
This isn't what the case is... Petes object isnt dropped on your land it flies there they rez from a master on his land I believe


WRONG they are not on his land, they are on our land.
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
03-13-2005 10:02
From: Weedy Herbst
WRONG they are not on his land, they are on our land.
As I said I beleive they originate on his land and fly out from there.
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Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life :D
Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
03-13-2005 10:03
From: blaze Spinnaker
So he owns land in the sim he's scanning in?

That's not so bad if that is the case.


No he does not own land in sims he is scanning in. He is scanning the entire grid.
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Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
03-13-2005 10:04
From: Talen Morgan
As I said I beleive they originate on his land and fly out from there.


Wrong again, they die and re-rez above MY land not his.
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