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I don.t get it, and they certainly don't

Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
01-02-2005 22:34
From: Prokofy Neva
You still don't get it.

You're confuosing negrating as a way of criticizing and motivating a player who has made a big bad ugly obstructive laggy build with negrating wildly just when you feel like it, on a whim, such as to lash out at newbies or creative people. Why do that? I'm not suggesting athat at all.



What's the difference? One man's ugly build is another man's castle. Literally. A neg rate is a completely arbitrary thing; it doesn't matter if it's given out for a bad day or a bad build. It's simply there, forever in most cases.

From: someone

And I'm not imposing my taste or general sense of Western-world aesthetics on anyone. I'm talking about big bad ugly builds that many people suffer from and many people agree about it. I'm for casting around to see where that area of agreement lies.


They key word here is many. Not all. Not even a majority. If you took a non-biased poll, you would find that the majority of players don't give a crap about aesthetics or good building sense. This is why so many clubs are built as hollow black cubes.

You are imposing your taste and general sense of aesthetics by neg-rating someone. Like it or not, a neg rating is a BAd Thing for most people. It's the same thing as a slap in the face in RL.

From: someone

We've already established that at least one lonely brave newbie was able to say out loud in this hostile smug and clubbish environment that yes, she isn't exactly happy to look out at a gorilla when she would rather see natural land.


But I could round up 100 newbies that either a) don't care about King Kong or anything else outside their kitchen window, or b) actually enjoy King Kong. What's your point?

By the by, what does club-going have to do with king kong, your sim, or pahoa's land? There isn't a club in 3 sims either direction.

From: someone

Go and read the thread about the big building in Clunn to see what I mean by big bad ugly obstructive and I no doubt you'll agree with me -- anyone would.


Anyone except the builder. And his friends. And folks that use the building on a daily basis.

From: someone

Maxx Monde is among SL's best architects. I'm glad he ventured out into that thin ice of trying to indicate some standards -- based on RL aesthetics if nothing else -- for what constitutes "good". I'm not sure what he did, but I'm glad he tried. What I'm suggesting is actually different -- negrating in extreme circumstances of really bad builds. But I shouldn't have to keep characterizing it and qualifying it just to please you and all the other nervouse nellies. I'll just do it, and post it. And leave it at that.


Argh. You have to DEFINE BAD. But you CANT in a diverse community.

Bad: "I don't like it"

"Well, I do"

"well, I don't"

...etc.

For some God-forsaken reason I'm seen as a good architect in this community, and yet, SOMEHOW, there are others who feel quite the opposite. Who am I to tell them that their aesthetic sense is wrong? Who am I to turn my prims on some unhappy person that doesn't like my frame-based construction method?

Who the hell cares?



From: someone

He certainly wasn't "ridden out on a rail" by you witch-hunters, he's in the game and enjoying great respect for his builds by many, myself included.


He's jaded, he's cynical, he doesn't like doing builds for people because people don't like opinions. I'd say as a community we broke him of any spirit he had instead of listening to him.

From: someone

Nobody would pressure a newbie or a creative person with a negrate.


And yet you advocate neg rating parties for buildings you don't like? Pfft. What's the cutoff for a newbie that you won't destroy their possibly fragile ego with a dozen negative rates?

From: someone

Could you all get a life? At least a second life?


And for fuck's sake, enough with the generalized ad-hominem attacks. You're digging yourself a hole by accusing all the "oldbies" (myself included, imagine that) for being a cliquey, self-important hodgepodge of assumed royalty. It's not helping your position.


LF
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
01-02-2005 23:08
From: someone
From: Lordfly Digeridoo
What's the difference? One man's ugly build is another man's castle. Literally. A neg rate is a completely arbitrary thing; it doesn't matter if it's given out for a bad day or a bad build. It's simply there, forever in most cases.


True enough. But I do think we can find a few examples of general consensus on what constitutes a big, bad, obstructive, laggy build. Why should they remain forever? In fact they often move when you point out that they are problematic, but few people bother -- they are so intimidated!
From: someone

They key word here is many. Not all. Not even a majority. If you took a non-biased poll, you would find that the majority of players don't give a crap about aesthetics or good building sense. This is why so many clubs are built as hollow black cubes.


Just because most people don't care or it's the general norm doesn't mean you can't try. I do believe that reason is common to all men and women. And it is possible to appeal to people's innate sense of beauty, regardless of their cultures.

From: someone

You are imposing your taste and general sense of aesthetics by neg-rating someone. Like it or not, a neg rating is a BAd Thing for most people. It's the same thing as a slap in the face in RL.


Apparently it became that in this game because of the mindset of the original players and what they established through practice. But why should I or others be stuck with that? A negrate is a good way to start a conversation that someone will take seriously when they've ignored everything else.

From: someone
But I could round up 100 newbies that either a) don't care about King Kong or anything else outside their kitchen window, or b) actually enjoy King Kong. What's your point?


I actually think that most people even who enjoy King Kong don't want to look at him from their porch on their expensive home and land. Raise your hand everybody who plans to buy King Kong out of the bay and put him out on their front lawn.

From: someone
By the by, what does club-going have to do with king kong, your sim, or pahoa's land? There isn't a club in 3 sims either direction.


Nothing. We're talking about the general issue of big bad ugly builds.


From: someone
Argh. You have to DEFINE BAD. But you CANT in a diverse community.

Bad: "I don't like it"

"Well, I do"

"well, I don't"


Raise your hand everybody who wants King Kong in their front yard 24/7 NOW and is going out to buy him.


...etc.

From: someone
For some God-forsaken reason I'm seen as a good architect in this community, and yet, SOMEHOW, there are others who feel quite the opposite. Who am I to tell them that their aesthetic sense is wrong? Who am I to turn my prims on some unhappy person that doesn't like my frame-based construction method? Who the hell cares?


Well I care, and you are one of the best. Not everyone finds it to their taste. But liking your type of architecture or not is not what I'm talking about. I'm not talking about taste, which is arbitrary and subjective. I'm talking about big bad ugly builds that obstruct that everyone can agree on.

Lordfly, when Blue Burke put a giant, glowing, yellow ugly square many feet high out in Allston, believe me, you didn't have to go to architecture school to get a real quick consensus from all the business and land owners for miles that this was FUCKING UGLY. It turned everything for many miles piss-yellow. Now come on, we can't call this an eyesore, contact the owner and say "Er...what are you doing with this? It's turning everything yellow. Could you at least turn it off? Better yet, remove it?"

It's this constant abstracting and diversion into the "one-man's-castle" rhetoric that prevents simple, swift, common-sense action on a thing like the big yellow box.

Turns out it was "just a test". Whatever.

From: someone
He's jaded, he's cynical, he doesn't like doing builds for people because people don't like opinions. I'd say as a community we broke him of any spirit he had instead of listening to him.


Well I admire Maxx's work quite a bit. I know he doesn't deign to do builds for anyone for love nor money. He is cynical, but he has reason to be. And frankly, I find that a really chilling statement "as a community we broke him of any spirit". What a gory process! What kind of community does THAT, a community of cannibals? Why would you have to mob him because he showed some spirit and some judgement? I don't know the issues at stake or what he judged about, but I can guarantee you that what I'm talking about is actually far less grand. I'm generally talking about big bad ugly yellow or black boxes that hinder everyone else's land.

From: someone
And yet you advocate neg rating parties for buildings you don't like? Pfft. What's the cutoff for a newbie that you won't destroy their possibly fragile ego with a dozen negative rates?


I know it's hard to read through all these long threads. So let me say it again. I don't advocate negrating parties for easily-wilted newbies. There'd be no sense. I'm talking about big ugly builds that obstruct, that block access, that devalue, that lag a sim. I think there's every reason to take action on such things. Negrate wouldn't be the first action, as I wrote earlier, but the last. But an effective one that we should be willing to use. It's not about "buildings I don't like".

I can see that I'm simply going to have to round up examples and then you'll see.

From: someone
And for fuck's sake, enough with the generalized ad-hominem attacks. You're digging yourself a hole by accusing all the "oldbies" (myself included, imagine that) for being a cliquey, self-important hodgepodge of assumed royalty. It's not helping your position.


Well thanks for that comment, I will try to avoid "generalized attacks".

Lordfly, I was blasted with a completely unfair ad-hominent attack from the get-go about my motivations and intentions. It was absurd. So I push back. People really have had a free ride for a long time never getting push-backs when they act so arrogantly and so smugly. Frankly, there *is* a core of self-important assumed royalty, you can see it yourself. I don't fear "not helping my position" because it can stand or fall on its own without having to suck up to the right people. Really, it's a small-town atmosphere of status quo that will start to break up as any more people come in the game.

Just scroll through this thread and look at all the hectoring, lecturing, know-it-all posts from people telling me "look out for your own good". And look at your very phraseology about running Maxx out on a rail.

I advocate a much milder thing -- talking publicly about big bad ugly builds, and negrating the builder if he doesn't respond. Whereas you're talking about running people out on rails, ostracizing them for the duration. Why? Everybody here is lecturing me about "tolerance".
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
01-02-2005 23:20
The bottom line (for me) is this; if you are not being directly affected, i.e, reduced sim performance, griefing, etc., then it's really not your place to protest or question (other than internally or amongst confidants) what others choose to do with their land. I have been dismayed MANY times over what my neighbors build (I have lived in many different sims), as sometimes they seem to not consider the impact of building huge boxes that butt up against the property line or the like. I simply either move, or wait them out, usually the latter. I have found this to be the most effective method as its seems those who build big boxes and the like are either; a) new and learning, b) impatient, and tend to move out of the area soon, or c) just simply untalented at building. The trend I have seen with the last type is that they get bored and either leave the area or leave SL all together.

Waiting folks out has proven VERY effective for me where I currently reside.

If you feel you simply cannot abide the tastes of your neighbors, and feel that you must speak to them about it, try to be civil, or it will usually end up like this situation has.
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
01-02-2005 23:37
From: someone
Waiting folks out has proven VERY effective for me where I currently reside.

If you feel you simply cannot abide the tastes of your neighbors, and feel that you must speak to them about it, try to be civil, or it will usually end up like this situation has.


Thank you, that's very good advice. And I think you are right that it is possible to wait out things. Your comment is right on target because it makes sense, draws on common sense and actual experience, and avoids the hectoring tone of so many of the posts here. Thank you.

And waiting out is exactly what I'm doing now.

But some things don't go away. Case in point: this huge terraformed mountatin that sat there in Ross without anything on it. Ingrid brought it to Blue's attention -- repeatedly -- he did nothing. I started a thread here about some other big thing of his in Clunn -- and Ingrid mentioned it again in the thread, God bless her. And Blue came on and said, oh, sorry, I had forgotten, I'll fix it.

That's an example of what I'm talking about. Mention things. If it doesn't work, raise it in the forums -- that's obviously Pahoa's method that started this flame. And then failing everything, negrate. That often gets attention where lesser methods failed.
Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
01-03-2005 01:02
I'm no Fay Ray, or Jessica Lange for that matter, but I do agree Kong is greatly misunderstood ;)
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Anshe Chung
Business Girl
Join date: 22 Mar 2004
Posts: 1,615
01-03-2005 03:21
I think it is common consensus on this forum that every normal SL resident can do with land what he/she want. This include banning from land whomever you want and building on land whatever you want.

Of course once you own more than three sims worth of land you automatically loose this fundamental right and it is cool for people neg rate and flame you if you don't terraform and build on your land to their specification. You should also know that if you are land baron and ban griefer from your land this griefer will instantly be promote to revolutionary hero ;-)
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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
01-03-2005 04:46
Prokofy,

<<and incitements to commit suicide, thank you very much.>>

That silly statement alone discredits much of what you have said here.

I have noticed in recent months a tendency to try to turn sl into a carbon copy of the real world. This has been manifested by a rejection of anything that does not fit into a 'naturalistic' landscape.

While I can see the virtue of having open waterways and areas of 'natural' beauty, one of the delights of second life used to be the way you would come across the surreal, the anomalous or the quirky in the course of your travels. Certainly, many people who have come here with the idea of making money from real estate seem to want to turn the world into an estate agent's brochure.

In real life I am involved with planning - zoning I believe the Americans call it. We are a small and overcrowded island - not all that dissimilar from second life! - and one of the fundamental principles of our planning laws is that you do not have a right to a view. It doesn't matter if you overlook a lovely forest and lake, if someone puts up a building which conforms to all the other planning requirements and replaces your view with that of a brick wall, there is absolutely nothing you can do about it.

The same would seem to apply to second life. I believe you mentioned in a previous posting that things only last a short time in second life. I remember my dismay when someone built something at the end of my landing stage, blocking my view of the waterway and replacing it with a multi-storey blank wall covered with a zebra-stripe texture. It was unpleasant for a while, but then it went and was replaced by something much better. Had it not, I always had the option of moving myself if I wanted to go down that route.

Views are ephemeral; relationships are not. Personally I don't believe it's worth sacrificing one for the other.

Edited for typo
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
01-03-2005 06:12
From: someone
From: Selador Cellardoor
Prokofy,

<<and incitements to commit suicide, thank you very much.>>

That silly statement alone discredits much of what you have said here.


Weedy told me to press "release" or "delete" and the community would be grateful. I think that's the attitude that new players have to struggle against. I think it's helpful to characterize what they do accurately. The "suicide" is of course of the pixelated variety.

From: someone
I have noticed in recent months a tendency to try to turn sl into a carbon copy of the real world. This has been manifested by a rejection of anything that does not fit into a 'naturalistic' landscape.
]

You've summed up very eloquently here what I was trying to say a few posts back. Implicit in your statement is a condemnation of those who are so low-brow or middle-brow or middle-class or bourgeois enough to want that carbon copy. Yet...why do you think you've noticed this trend? Because new people are coming into the game -- from TSO, UO, RL, whatever. *And this is what they want.* Some land barons and some group project leaders give them what they want, and this has the old technocratic and creative intelligentsia elite with their knickers in a twist. In fact, there's a mixture of old-guard beta-test-love-fest tekkies/designers and brand-new "carpon copy real-lifers" who want that "naturalistic" device. Of course as Juro has pointed out, um, what's exactly natural about Eric Linden's interpretation of northwestern American rocky waterfront?

I personally have preferred the more whimsical exotic landscapes where all kinds of big trees and odd creatures appear for roaming around in. Yes, that might sound like a contradiction to what I've posted about King Kong, but that's because subtlety can often be lost here. It's merely when I *assumed the role of developer* -- yes, it's only a role, in a game -- that I began to see through the eyes of those "cc real-lifers" and understand that they valued a King-Kong-free landscape -- as one brave one indicated -- and that a good business would try to give it to them.

If Philip Linden wants a million people to come through the doors, surely he didn't mean them all to be the technocrats nursed in the arms of King Kong. When you have a million people, you have Wal-Mart shoppers and people who take the RV to Yellowstone. Hey, in fact we already have that in SL! These people are paying customers and can't be castigated for their "rejectionist" attitude. It will be their game, too. Everybody is happy to loudly proclaim the freedom of builds on one's land -- except when it's real-life carbon-copies? These are conflicts that must be managed, not wished away.

From: someone
While I can see the virtue of having open waterways and areas of 'natural' beauty, one of the delights of second life used to be the way you would come across the surreal, the anomalous or the quirky in the course of your travels.


Yes, it was delightful to be able not to think of valuable waterfront property, just swimming and flying around through the landscape whatever it turned up, turning away from the stupid and ugly, flying toward the beautiful. But I personally paled on that after a lot of slow-rezzing laggy malls and boxy clubs and began to wonder if something else was possible, at least for residence, so I tried these experiments.

From: someone
Certainly, many people who have come here with the idea of making money from real estate seem to want to turn the world into an estate agent's brochure.


I personally have absolutely no illusions about this. I don't think you *can* make money in virtual estate (it's not real) because the risks and losses are just too great. There's no way to calculate things like the teleporter to your sim being broken for 3 days or the entire game being down just when ppl were getting ready to buy a house. Those few who have made some money on it have done it through mass of land, volume of sales, and high turnover. It's precisely because of the inability to protect view investments, the tier structure, and the risks in the game mechanics, that land barons are driven to mass produce, with predictable effects.

From: someone
In real life I am involved with planning - zoning I believe the Americans call it. We are a small and overcrowded island - not all that dissimilar from second life! - and one of the fundamental principles of our planning laws is that you do not have a right to a view. It doesn't matter if you overlook a lovely forest and lake, if someone puts up a building which conforms to all the other planning requirements and replaces your view with that of a brick wall, there is absolutely nothing you can do about it.


Well, this is why many new and old Americans fled your repressive shores of Europe or Asia : ) People do fight to protect their views in America. I can think of the ferocious lawsuits over the Trump Tower in New York City. Projects become politics and legislators get involved in approving or disapproving. Consumers boycott slumlords and other types of builders they loathe. Neighbourhood groups fight back. There is a robust civil society that fights for that view and often gets it. There's an awful lot you can do about a tower going up putting your view into shadows -- from letter-writing to demonstrations to city council intervention. It's precisely that kind of fighting spirit that is missing from SL, where many people roll over and take the ugly pancaking of a beautiful island lying down.

From: someone
The same would seem to apply to second life. I believe you mentioned in a previous posting that things only last a short time in second life. I remember my dismay when someone built something at the end of my landing stage, blocking my view of the waterway and replacing it with a multi-storey blank wall covered with a zebra-stripe texture. It was unpleasant for a while, but then it went and was replaced by something much better. Had it not, I always had the option of moving myself if I wanted to go down that route.


Yes, sadly, this is the engine of the game -- and the Lindens are able to justify their rolling out of new sims constantly precisely because of the need for so many people to move away from ugly builds.

From: someone
Views are ephemeral; relationships are not. Personally I don't believe it's worth sacrificing one for the other.


It's truer than you know : (
Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
01-03-2005 06:56
Prokofy,

<<Weedy told me to press "release" or "delete" and the community would be grateful.>>

My apologies; I thought you were responding to the 'rope and shovel' statement.
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Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
01-03-2005 07:29
From: Prokofy Neva
Yesterday I felt like retiring from the forums, and even pressing "release" on my land.


I didn't suggest it, you did. I merely agreed.
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Ardith Mifflin
Mecha Fiend
Join date: 5 Jun 2004
Posts: 1,416
01-03-2005 07:56
For every critical comment you've made about someone's build, there are a dozen others criticizing your own build. This is the problem with subjectivity and aesthetics. What you think is visually appealing may not (and in fact, does not) appeal to everyone else. So before you decide to impose your misguided sense of aesthetics on the world as a whole, I suggest you take a step back and ask yourself if you might not be the target of derision.

Even the best build I've seen in your project has a very mundane, banal flavor to it. It's like chocolate cake: everyone loves the first bite, because it's a great comfort food. But people quickly grow tired of the flavor when consumed in excess. A more proper analogy might be to the archetypal white picket fences of suburban communities here in America. They absolutely stifle creativity and innovation, and instead favor conformity and banality.
Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
01-03-2005 08:05
Selador, there was no need to apologize to him. Don't let him confuse you with his circular rhetoric.

Selador I know we have had our differences in the past however, for the most part you can attest that I am either cynical/truthful and at times bitter in my commentary yet none borders on the side of surealism or inane.

I Opted to stay out of this one for the most part as Crim and Pahoa are Adults and can handle themselves.

My ISP was down all day yesterday so I couldnt post nor even get in Second Life. But here I am today at work of course.

So with that said I want to make one thing PERFECTLY CLEAR!! but first let me post what I am replying too.

From: someone
I am sorry that Pahoa has had to experience any kind of grief, given the vicissitudes of moving from Lusk and having to set up shop in a new place.


Pahoa's, Crimson's and My choice to leave Lusk was not out of Necessity or distaste for our neighbor's in fact we lived their peacefully for over a year. Our choice for moving really isn't the communitys need to know as it was our private decision carried forth in private VOICE conversations.

So, Prokofy on that point never assume anything as the more you do the more you make yourself look like an ass. But honestly I don't even have to really say that as your doing such a wonderful job of choking on your own words N-I-C-E....

Now in retort about the reporting a harrasment charge, needless to say you hung yourself on that a few post back mentioning emails and needless IM's. Repetitive inquiry's is constituted as harrasment when it is unwanted kinda like sexual harrasment if someone says no they mean it. Saying I dont know is the same principle.

So, what part of she didnt know did you not understand the didnt or the know.

In addtion as Crim stated they<< Being the statues>> are his. However, the dragon in the woods is mine.

But what piqued my curiosity was this statment.

From: someone
You people have been at this far, far too long with no push-back.

Why don't YOU try a little respect and stop lording it over the place?


First off who is "you people"? and push-back I have news for you I have been pushed back by some of the best. You Mr. TSO Refugee are based on your own contridiction of words are mearly a small fry in a big sea of sharks better thank god Im a Wolf. If I am wrong I apologise however, in this case considering your circular banter you will hear NO apologies from this old Avatar.

Second off give some respect and you might get it. Your arrogance and I am better than any of you attitude certainly has turned me into a vehement oppositionist against you. To even presume for one instance that Neg ratings and incessant inquirys will get you to have your way is appauling to say the least. And a sincere lack of respect towards anyone if you truly believe that will attain you what you wish.

I have far to greater number of friends and enemys in second life all of which are highly intelegent and sound in thier decisions on things. Mostly friends have spoken here and even one that was at a point in time bordering on the other.

But the point is Prokofy, it doesnt matter who you are as Korg said "Tollerance" has little to do with this world. A friend told me you can only make yourself happy first which in essence goes back to what Korg said. But I assure you of this Prokofy if you don't quit talking in circles trying to cover your ass at every turn and accept your actions as a human being you will never get respect as you so eloquently stated.

So Prokofy take this as a lesson

#1 Dont bug people about their land as its thiers and as long as they follow the TOS they can do as they wish.

#2 Your issues with your customers is your problem Not mine, nor Pahoa's nor Crims nor anyone in Second Life's for that matter.

#3 If you Sell land, be prepared if you sell alot of it, your gonna be labled a Land Barron Period!!..get over it.

#4 If you think Neg rating are going to get someones attention you are sadly mistaken as some of us wear our negs like a badge of Honor or Courage in the face of adversity. Right now your our adversity with your incessant banter.

So suck up your pride pick up your lip and what ever else your stepping on with golf shoes and get over it. You were wrong your point wasnt made and you have no rights over anyone else unless they are on YOUR land. Deal with it and life will get much much better for you.

Sincerely, Shadow Weaver.

PS Yes I am arrogant, Yes, I am Cynical, Yes, I am rude beyond remorse when confronted. But, you either accept me as such or move on in avoidance as I will not change.
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Alicia Eldritch
the greatest newbie ever.
Join date: 13 Nov 2004
Posts: 267
America is hardly a free country these days.
01-03-2005 08:10
From: Prokofy Neva
Well, this is why many new and old Americans fled your repressive shores of Europe or Asia : ) People do fight to protect their views in America. I can think of the ferocious lawsuits over the Trump Tower in New York City. Projects become politics and legislators get involved in approving or disapproving. Consumers boycott slumlords and other types of builders they loathe. Neighbourhood groups fight back. There is a robust civil society that fights for that view and often gets it.
(emphasis mine)

I happen to think that this is precisely what is wrong with America these days. It is a corporate socialism, not a free market. Try to start an unlicensed business and see what I mean. In this kind of quasi-market socialism, whomever is popular or connected gets their way all the time. Here in SL, fuck that. I can build a giant tower of poop on my land, and no one can stop me. If people wanted to neg rate me for that or buy all the land around me and put up insulting signs, that would be their business too. In the end, informal means would sort it all out, and it wouldn't have to come down to anything else.

It's the micro-tyrannies that put the boot down the hardest, because they hit us everyday. And in fact, are so subtle that we don't often see how we are being harmed. One of the advantages of SL is that we are starting from a quasi-anarchy, so we can see each step towards oppression as it comes.

It's funny that you mention Ulrika before, Prokofy, because what you are advocating in this quote is a smaller, more insidious form of what she does. She's in a way more honest about it, because she doesn't pretend to be a free market advocate.

That said, since neither of you are advocating linden interference, nor griefing tactics, (if I remember correctly) I can't really side one way or the other on the main issue.
If your customers want to leave, Prokofy, that's between you and them. If you want to convince Pahoa to change her build, good luck. If you start harassing her, or she you, then it has crossed the line into TOS violation and griefing.

I certainly don't think there should be any sort of regulation of how people build on their own land. EVER.
That said, perhaps one day when there is a proper system of contract verification, people could sell land with restrictive covenants. In that case, it's a different story.
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"The political leader loves what you could become. It is only you he hates."
- Allan Thornton
Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
01-03-2005 08:25
Alicia I appreciate your sentiment in your post.

However just one thing I would like to point out.

((Alicia,I'm not being an ass to you in this statment so please dont take it as such as I am just pulling something out of context. Just wanted that clear first.))

From: someone
That said, perhaps one day when there is a proper system of contract verification, people could sell land with restrictive covenants. In that case, it's a different story.


True it would be a different story as it would no longer be Second Life but Abandoned Life.

Second Life would be abandoned very quickly if a master seller could restrict covenents on the land if that happend then woe is the world as the Kill Land Barron Fests would begin.

Shadow
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Alicia Eldritch
the greatest newbie ever.
Join date: 13 Nov 2004
Posts: 267
01-03-2005 08:37
Hmm... perhaps. Never thought of it that way.

Well, anyway, some sort of contract verification would probably help for business purposes in general.
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<xNichG> anyone have a good way to visualize 3d vector fields and surfaces?
<Nap> LSD?


"Yeah, there's nothing like literal thirst to put metaphorical thirst into perspective"
- Get Your War On

"The political leader loves what you could become. It is only you he hates."
- Allan Thornton
katykiwi Moonflower
Esquirette
Join date: 5 Dec 2003
Posts: 1,489
01-03-2005 09:18
From: Selador Cellardoor
and one of the fundamental principles of our planning laws is that you do not have a right to a view.
As a matter of fact property laws in the United States are based upon this old and well established standard from English Common Law...there is no property right to a view! (even when you pay a premium to get a lot with a view or open space, it's buyer beware!)
Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
01-03-2005 10:00
Prokofy, have you considered buying a private island sim? Yes, it's expensive, but in the long run, it might save you a lot of anxiety that you seem to be having about your neighbours.
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Schwanson Schlegel
SL's Tokin' Villain
Join date: 15 Nov 2003
Posts: 2,721
01-03-2005 10:07
From: Ingrid Ingersoll
Prokofy, have you considered buying a private island sim? Yes, it's expensive, but in the long run, it might save you a lot of anxiety that you seem to be having about your neighbours.


Didn't King Kong live on an island?
duh.
:p
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
01-03-2005 10:43
Prokofy, I just want to add that I have absolutely nothing against you personally. You present strong viewpoints and that's what you're getting back. It's as simple as that. You couch a lot of your arguments in the language of the opressed... speaking about an existing world order and a kind of oldbie clique, and "you people". In truth, SL has less of that kind of thing than any other MMO in existence. It's one of the things I love the most about Second Life... that the community is so non-judgemental, welcoming, and friendly. SL would stop being that way if we were all of the same mindset as you are. If neg rates were used as a kind of social pressure to elicit conformity we would end up with an adversarial world full of "us vs them" conflicts at every turn. That's what I find so ironic about your point of view. You imply that you are somehow under the thumb of other people's standards, and yet if you had your way, other people would be under the thumb of yours. What makes SL great is creative freedom and a community that mostly cheers on the creative endeavors of others instead of seeking to tear them down. The latter certainly happens, but the former is by far the more prevalent attitude. You've chosen to have an adversarial relationship with the community at large. It wasn't imposed on you.

Lordfly is absolutely right in saying that the most effective strategy for creating the kind of environment around your land that you want is patience. It took me over a year to slowly acquire more and more land around my initial small plot. I've owned the same land since my first week in SL almost two years ago. I've had things built next to me that I wished weren't there like a 100 meter tower four feet off the end of my dock, and a dragrace track with cars that revved their engines annoyingly 24/7, but it's far more important to me to be a good neighbor by accepting people's right to do as they please with their land. I'd rather have a good personal relationship with my neighbors than have adversarial relationships. As I've slowly bought up the land around me I've returned it to nature and protected the waterways around me because I happen to like that sort of thing. I don't ever expect my neighbors to match my aesthetic unless that's what they want to do. If you set yourself up with the pressure of some kind of "duty" to make the world bend to your tastes you're going to alienate yourself and you won't enjoy your time in SL as much as you could. I've always thought that some of the most beautiful builds in the world are the ones built by people without any appreciable skill... they might be ugly, inefficient, gaudy, or completely inept... but they're things that the builders put a lot of love and effort into and they're proud of what they've done. I'd rather pat them on the back and offer words of encouragement than belittle them. We both walk away feeling good about ourselves.

As for King Kong, I'd have no problem having him as a neighbor. I had Shadow's brilliant (and huge) "Big Red" dragon as a neighbor for quite a long time. It was a bit incongruous next to my naturalistic/modern build. Who cares? I loved it.
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David Valentino
Nicely Wicked
Join date: 1 Jan 2004
Posts: 2,941
01-03-2005 11:15
From: Prokofy Neva
In your last two posts you never talked about the elephant in the living room: King Kong. He's big, he's kitsch, and well....he's BIG. Could we hear some comments from others in the area about their feelings about King Kong?


King Kong is wonferful. Starax is a very talented artist. You are so lucky to have such great work nearby, instead of spinning neon cubes. Count your blessings.


From: someone
All landowners have that right, and a landowner who is commissioning buildings or selling land has the right to ask on behalf of his customers what to expect nearby -- merely what to expect! -- so that buyers can plan accordingly. It shouldn't have to cramp your style to answer "yes, there's a big building planned" or "we don't know but it's likely just these animals."


You must be new to SL. Do you realize how often builds and ownership of land changes? The builds near my home and other properties have changed numerous times. All you can do, short of buying a private island, is to be thankful for the good builds, and ride out the bad. You have no rights as far as "what to expect" since there really is no way to know beyond a very short term time. You do your customers a disservice if you tell them to expect anything other than what is there at the moment you're talking to them. Things change in SL, and very often. Of course you have the right to ask politely, but certainly no right to continue to pry if a definite answer isn't forthcoming. And your neighbor certainly has the right to not answer any of your questions.


From: someone
And while you may believe you have absolute freedom in this game when you buy land, the person next to you who bought land thinks they have freedom, too, and their freedom is encroached by your unbelievable resistance to merely talking over your plans so that others may adjust accordingly. Let me point out again -- that was ALL that was asked of you! No one asked you to remove anything -- they merely asked to be INFORMED so they could MOVE.


Once again you talk as if it's your right to know what is going to be built next to you. It isn't. Deal with it. Do you want a yearly calendar of all builds planned for the area? Good luck on that.



From: someone
Actually, SL's old player base reminds me quite a bit of a commune -- subsidized, self-referential and hostile to newcomers.


That's quite a generalization. Do you know all of SL's older players?? Cause I know alot of them and most of them are very helpful, generous and kind to newbs. Of course, most don't care for hostile players or idiots (older and newer), but the same can be said for alot of newer players as well.


From: someone
Of course not. You have to start somewhere. I view myself as a pioneer trying to push against the tide of helplessness and anger I see in this game over the utter inability to do anything about the ugly build next door. The Lindens aren't going to zone. And players can't really enforce zoning without constant disputes and Linden intervention. So I think there have to be ways of developing alternatives. One of them is to buy a sim -- and even the views on to the next sims -- and ask people to respect the idea of "residential".


Might think about a private island. Then you don't have another persons builds within eye sight.Or..build a nice wall of trees, like a wind break, or perhaps a prim mountain with a lovely waterfall...
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David Lamoreaux

Owner - Perilous Pleasures and Extreme Erotica Gallery
Korg Stygian
Curmudgeon Extraordinaire
Join date: 3 Jun 2004
Posts: 1,105
01-03-2005 11:31
From: someone
strong viewpoints.... the language of the opressed... speaking about an existing world order and a kind of oldbie clique......... SL has less of that kind of thing than any other MMO in existence. ...the community is so non-judgemental, welcoming, and friendly. ...yet if you had your way, other people would be under the thumb of yours. What makes SL great is creative freedom and a community that mostly cheers on the creative endeavors of others instead of seeking to tear them down. ....You've chosen to have an adversarial relationship with the community at large. .... it's far more important to me to be a good neighbor by accepting people's right to do as they please with their land. I'd rather have a good personal relationship with my neighbors than have adversarial relationships. ...Who cares? I loved it.

I quote the above solely as a means of illustrating the following point ---- not as a means of denigrating or taking on Chip or anyone else.

I agree with Prokofy that there is an established, fairly cliquish, and observably insular "oldbie network" with a measurable bias toward traditonal liberal thought/philosophies. The above quote provides quite a bit of evidence of the lack of self-awareness or blindered view that that group exercises.

Having a few alts here, you probably have no clue that I have been on the fringes of a few of the sub-groups that most consider "oldbies". So, it's interesting to see the self-righteous defense of that larger group as a whole... It's astounding the level of the lack of self-awareness evident by some within that community.

Whoa now you say.... Korg is just sounding off, you say. Of course he would say that... He's an @#$@#$. Well, Believe it or not... at least one of my alts could be beside you right now and you wouldn't have a clue. (Remote control access to/of another computer is a wonderful thing if you know how to use it properly.) But that's beside the point.

Now, not everyone in the "oldbie" group is friends or thinks alike - no one would expect that to be so. Even close friends have their differences of opinions on issues and third parties. But the fact that certain in-groups routinely jump in to close ranks around one another against even a sniff of a perceived threat/insult against one of their own is not only noticeable to those outside the group, it IS something that does concern most of SL. Oldbie status is not something I personally revere and rarely acknowledge - whether here or elsewhere. It only means one registrered somewhere before someone else. Being an oldbie entitle no one to anything - not respect, not special treatment, and certainly not blind adherence to a particular point of view held (even loosely) in common within the group.

As for this thread.... go back and reread it. It's a good example of in-group/out-group confrontation. More than he said, she said, this is easily viewable as something that has gotten blown out of its initial proportions as a result of "growth" - in world size, population and perspective. To some extent, the insular little "creative" enclave certain oldbies believe is what this is all about is threatened by that growth... and they are trying to defend and prolong that perspective. To another extent, the commercialism perspective is clashing with the "oldbies"/creative one. Of course there will be friction between those two antithetical perspectives.

Prokofy, you obviously knew you would be slammed as soon as you responded. Good for you for having the nads to stand up and say something. Right or wrong, I appreciate people with the balls to take on any established group.

As for those apparently aligned against Prokofy, what is really funny to me is hearing certain "artists" deny their interest in the commercial perspective while simultaneously having some of the largest commercial enterprises in SL.

I have literally been rolling on the floor laughing at the leaps of rhetoric and logic a number of posters have made. Curmudgeon that I am, it is hard to laugh like this. Please, take pity on me...
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
The Passion of the Kong!
01-03-2005 11:53
And lo did the Kong fall from the giant tower in Davenport for our sins, only to rise once more from the waters!

Bickety bang folks - when ya gonna start lookin round and seeing the signs...

Discordianism - tellin ya it's here to stay... Hail Eris (and pass the hotdog buns!)

Siggy.
_____________________
The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
David Valentino
Nicely Wicked
Join date: 1 Jan 2004
Posts: 2,941
01-03-2005 12:33
From: Korg Stygian
I quote the above solely as a means of illustrating the following point ---- not as a means of denigrating or taking on Chip or anyone else.

I agree with Prokofy that there is an established, fairly cliquish, and observably insular "oldbie network" with a measurable bias toward traditonal liberal thought/philosophies. The above quote provides quite a bit of evidence of the lack of self-awareness or blindered view that that group exercises.

Having a few alts here, you probably have no clue that I have been on the fringes of a few of the sub-groups that most consider "oldbies". So, it's interesting to see the self-righteous defense of that larger group as a whole... It's astounding the level of the lack of self-awareness evident by some within that community.

Whoa now you say.... Korg is just sounding off, you say. Of course he would say that... He's an @#$@#$. Well, Believe it or not... at least one of my alts could be beside you right now and you wouldn't have a clue. (Remote control access to/of another computer is a wonderful thing if you know how to use it properly.) But that's beside the point.

Now, not everyone in the "oldbie" group is friends or thinks alike - no one would expect that to be so. Even close friends have their differences of opinions on issues and third parties. But the fact that certain in-groups routinely jump in to close ranks around one another against even a sniff of a perceived threat/insult against one of their own is not only noticeable to those outside the group, it IS something that does concern most of SL. Oldbie status is not something I personally revere and rarely acknowledge - whether here or elsewhere. It only means one registrered somewhere before someone else. Being an oldbie entitle no one to anything - not respect, not special treatment, and certainly not blind adherence to a particular point of view held (even loosely) in common within the group.


So you are saying that people that have been here a long time, and have gotten to know each other..umm..know each other? Gee..you da Sherlock! Have you also noticed that a few old timers dispise each other??

As for closing ranks, the exact same thing can be said for groups of newer SL firends, or anyone loyal or of the same opinion. If there were others like you Korg (please..no..), and they were friends of yours, and you shared alot of common views, would you stay out of any threads where one was defending him/herself? Or offering an opinion? I very much doubt it. So yes, groups of friends are..well..friends. People that share values and ideals are..umm..in agreement often. And folks that have been around each other longer, tend to know each other better. Not all that hard to figure out eh?

But nice try on the sowing seeds of suspicion thing. The "I have alts sneaking around" part was particularly good. Do you work for the CIA too?
:p
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David Lamoreaux

Owner - Perilous Pleasures and Extreme Erotica Gallery
Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
01-03-2005 12:39
David I opted to Bite my tongue on that one cause it was Korg.

oh well Cie Les Vie
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Everyone here is an adult. This ain't DisneyLand, and Mickey Mouse isn't going to swat you with a stick if you say "holy crapola."<Pathfinder Linden>

New Worlds new Adventures
Formerly known as Jade Wolf my business name has now changed to Dragon Shadow.

Im me in world for Locations of my apparrel

Online Authorized Trademark Licensed Apparel
http://www.cafepress.com/slvisions
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
01-03-2005 12:42
From: David Valentino
So you are saying that people that have been here a long time, and have gotten to know each other..umm..know each other? Gee..you da Sherlock! Have you also noticed that a few old timers dispise each other??

As for closing ranks, the exact same thing can be said for groups of newer SL firends, or anyone loyal or of the same opinion. If there were others like you Korg (please..no..), and they were friends of yours, and you shared alot of common views, would you stay out of any threads where one was defending him/herself? Or offering an opinion? I very much doubt it. So yes, groups of friends are..well..friends. People that share values and ideals are..umm..in agreement often. And folks that have been around each other longer, tend to know each other better. Not all that hard to figure out eh?

But nice try on the sowing seeds of suspicion thing. The "I have alts sneaking around" part was particularly good. Do you work for the CIA too?
:p

Thanks David.

Some of these same thoughts were bouncing around inside my head and I agree with you wholeheartedly.

When I was in the Army we had different classes graduating from basic training in sequence. Each successive battery was a few weeks behind the preceding battery. Guess who we ended up mostly hanging out with when we went to the main base and assumed our regular duties? That's right, the people we graduated Basic with. What a shock. Did that mean we had some sort of "good ole boy" system in place? Nope. We still hung out with people from other Basic graduating classes at times and assisted them with their adjustment to regular duty. And of course we would defend one of our friends. It's only natural for those who aren't leading a solitary life, or some sort of martyristic crusade due to skewed perceptions or perhaps a feeling of insecurity.
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