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Lords and Peasants

Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
11-08-2005 13:34
Sorry for the slightly off-topic post but I just returned home to find that my slaves have somehow managed to unbolt their sewing machines from the tables in my underground lab. If you see a couple dozen people wandering around in a daze, acting as if the sunlight is burning their eyes, who have sewing machines chained to their legs, please let me know. Thanks!
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
11-08-2005 13:35
From: Chip Midnight
Sorry for the slightly off-topic post but I just returned home to find that my slaves have somehow managed to unbolt their sewing machines from the tables in my underground lab. If you see a couple dozen people wandering around in a daze, acting as if the sunlight is burning their eyes, who have sewing machines chained to their legs, please let me know. Thanks!

How on earth do they sew with no arms!!!??? :confused:
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“Time's fun when you're having flies.” ~Kermit
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
11-08-2005 13:36
From: Nolan Nash
How on earth do they sew with no arms!!!??? :confused:


Who cares as long as they make quota?!
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-08-2005 13:36
From: Chosen Few
First of all, I've been a gamer since Pong, and I'm not aware of ANY computer game (or even any non-computer game) that lets you do whatever you want. The nature of games is that investing time and effort equals eventual rewards, and that to succeed one must adhere to a set of restrictions. That's why it's a GAME.


No, computer games let you do what you want. No individual game lets you do whatever you want, but each individual one lets you do something and you get to choose which game to play. If you want to be a soldier, you play Battlefield 2. If you want to be a king, you play Civilisation.

And yes, investing time and effort equals eventual rewards, but the time and effort in most games is spent doing the thing that you wanted to do and that the game as about. In SL, unless your actual goal is to make money or to be a successful content creator, you're going to wind up having to do something else to earn the L$ to support what you actually want to do. It's like what Battlefield 2 would be like if before you could start playing the actual game, you had to spend five days active play time clicking the mouse to do press-ups in boot camp. Well, actually it isn't, because that doesn't require you to go learn a different real-world skill. It's like what Battlefield 2 would be like if before you could start you had to write an essay on the horrors of war and send it to be marked by EA. Saying that that's the same as ordinary Battlefield 2 because you would have had to spend time and effort learning tactics and practicing your aim just seems way out there to me.

And yes, even the "low level grind" in EQ is part of what you sign up for the game to do.

From: someone

You're kidding, right? You can't honestly be implying that someone's SL join date and their RL birth date are the same, can you? Coming into SL with experience gained elsewhere is hardly the same thing as being born with some kind of advantage over anyone else. Aimee is talented, and clearly she had been developing that talent before she got here. So what? That in no way means that somone who hasn't been using their natural abilities can't start now. As I said before, "it's never too late to be what you might have been."


Well, people do use the word "born" interchangably and I assume that those using it here were using it that way. And I think that "all the people successful in SL were talented before they joined SL" is a lot closer to what a new player is likely to feel than "all the people successful in SL were born talented". Also, as was pointed out elsewhere, Linden Labs on their own page say that you have to already be a content creator before you start. (Check it! I didn't realise, but it says "If you are a 3D content creator... then..", presumably talking about you at the time you're reading the page, ie, before you join. It says nothing about learning the skills in-game.)
Persephone Milk
Very Persenickety!
Join date: 7 Oct 2004
Posts: 870
11-08-2005 13:47
From: Enabran Templar
Glad to be of service. Though I sometimes worry that I come off as a pissed motivational speaker. ;)
You don't happen to live ... in a van, down by the river ... do you?! :D
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
11-08-2005 13:52
I find Enabran to be largely correct with regard to success here, and furthermore - I find Second Life to be a relatively 'transparent' environment.


What I mean by 'transparent': it is obvious how to succeed on your own terms.

A *non-transparent* road to success may be found in a world such as Lineage II.

No matter how much money spent, or hours played, you are *not* going to gain the Throne of Aden without a singular quality: Leadership.

Leadership: an elusive, rare thing among men by its very definition. Second Life is by far a lush garden of opportunity, compared to other worlds.


Humble Peasant,

- Desmond Shang

*note I said peasant, not 'farmer' :p
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Logan Bauer
Inept Adept
Join date: 13 Jun 2004
Posts: 2,237
11-08-2005 13:54
From: Enabran Templar
Glad to be of service. Though I sometimes worry that I come off as a pissed motivational speaker. ;)


Yes, but in a good, Lewis-Black-Sorta frusterated WHY WON'T YOU WAKE THE !@#$! UP!?!sorta way, man... :D
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
11-08-2005 14:03
From: Logan Bauer
Yes, but in a good, Lewis-Black-Sorta frusterated WHY WON'T YOU WAKE THE !@#$! UP!?!sorta way, man... :D


God, that's exactly it. This subject inspires in me the vein-pulsing, exhausting rage that Lewis Black so successfully channels into teh funnay. I can squeeze no funnay out of it except in person, however.

I can't tell you the number of times I read something here about (edit) success "being too hard for people" and want to scream "Why don't you get it, you imbecile?!" Nothing else can generate that frustration in me while reading these forums.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Memory Harker
Girl Anachronism
Join date: 17 Jun 2005
Posts: 393
11-08-2005 14:22
From: Annah Zamboni
I think Chip had a fear of hugs.


/me offers to test that theory, see if it currently applies ...

*blush*
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
11-08-2005 14:24
Some things are too hard for some people.

Then, too, some things are harder for some people than they are for others, but they are motivated to do it anyway.

Sometimes, though, the thing is just really too hard to be worth it.

coco
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
11-08-2005 14:25
From: Cocoanut Koala
Some things are too hard for some people.

Then, too, some things are harder for some people than they are for others, but they are motivated to do it anyway.

Sometimes, though, the thing is just really too hard to be worth it.


Then there's always World of Warcraft.

edit: or TSO.
_____________________
From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
11-08-2005 14:26
So true. But the motivation of some of us to address these varying needs is the desire to increase the population.

coco
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VALENTINE BOUTIQUE
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
11-08-2005 14:27
From: Cocoanut Koala
So true. But the motivation of some of us to address these varying needs is the desire to increase the population.


Address them how?
_____________________
From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Gabe Lippmann
"Phone's ringing, Dude."
Join date: 14 Jun 2004
Posts: 4,219
11-08-2005 14:28
From: Cocoanut Koala
the desire to increase the population.


I just like to practice at that. :eek:
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go to Nocturnal Threads :mad:
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
11-08-2005 14:28
To give them more things to do and more reasons to be here than those things which might be too hard.

coco
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VALENTINE BOUTIQUE
at Coco's Cottages

http://slurl.com/secondlife/Rosieri/85/166/87
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
11-08-2005 14:44
From: Cocoanut Koala
To give them more things to do and more reasons to be here than those things which might be too hard.


What things? What reasons?

From whom?

At what cost?

To whom?
_____________________
From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-08-2005 14:45
From: Desmond Shang

What I mean by 'transparent': it is obvious how to succeed on your own terms.


It isn't at all.

If your terms of success are not in terms of becoming a content creator, then there seems to be an impossible wedge between:

a) not using the graphical environment and doing everything in IM, thus wasting all the point of being in SL;
b) using the graphical environment, but this requiring so many L$ and so much work to do anything that - especially if you have an RL job - there is no time left afterwards to actually do the thing you wanted to do.
Surreal Farber
Cat Herder
Join date: 5 Feb 2004
Posts: 2,059
11-08-2005 14:47
From: Vivianne Draper
What I'm seeing here is a tendency to say those who create are 'better' than those who do not create. I think that's a bad attitude to have.

What I see in SL is a reciprocal relationship. Those of you who create would have nothing were it not for those people who want to purchase or admire your creations.



I at least don't see any thing wrong with people who don't want to create stuff. I'm firmly in the do what you want in SL. My objection is to people who say that content creators are "keeping the peasants" down.

On the second point, not everyone creates for others. Happy is the person who creates stuff for themselves for their own amusement, pleasure whatever.
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Surreal

Phobos 3d Design - putting the hot in psychotic since 2004

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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
11-08-2005 14:47
From: Enabran Templar
What things? What reasons?

From whom?

At what cost?

To whom?

More entertainment and more ways to be productive.

Out of Enabran's personal Linden bank account.

coco
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VALENTINE BOUTIQUE
at Coco's Cottages

http://slurl.com/secondlife/Rosieri/85/166/87
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
11-08-2005 14:49
From: Cocoanut Koala
More entertainment and more ways to be productive.


No, really, in all seriousness.

How?
_____________________
From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
11-08-2005 14:54
You tell me, Enabran.

coco
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Psyra Extraordinaire
Corra Nacunda Chieftain
Join date: 24 Jul 2004
Posts: 1,533
11-08-2005 14:55
I refuse to be classified!

"This, for example, goes under 'H' for 'toy'...."
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
11-08-2005 14:57
From: Cocoanut Koala
You tell me, Enabran.


I don't need to. It's not a problem I think needs solving.
_____________________
From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
CrystalShard Foo
1+1=10
Join date: 6 Feb 2004
Posts: 682
11-08-2005 14:59
Just thought I should point this:

Peasants and lords.. arent the peasants the one who used to do all the work, where as the lords did nothing but live on their backs, doing nothing at all?

So far it seems like the "lords" that the poster have tried to point out are actually doing most of the work - much more then the supposed "peasents".

Just an amusing point to concider.
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
11-08-2005 15:00
From: Enabran Templar
I don't need to. It's not a problem I think needs solving.

Quite being so evasive Enabran. You should always offer solutions to problems that you don't believe exist. *Hands on hips* *Hrrrrmph!*
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“Time's fun when you're having flies.” ~Kermit
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