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Feedback on the Mainland

Melodie Darwin
SL Answerless
Join date: 8 Feb 2008
Posts: 180
08-08-2008 08:17
From: Jack Linden
Give your feedback on the Mainland blog post to Jack Linden

We hope to be talking more about how this will happen towards the end of the quarter.

QUOTE]


Jack...................... you have thrown us a kibble and there are 18 moderators hopefully maybe possibly reading all of these responses. But this statement is as disturbingly vague as the endless Office Hours promises of "a policy is coming".

When is the end of the quarter? End of August? September? A quarter past never?

Is LL waiting that long to talk more about what to do about the endless ad towers and fake ad networks? That is too little too late.

Or is it to wait that long to see if zoning new mainland improves the bottom line of the next quarter?

Finally, is this thread going to go for that long? The 18 moderators would be better served getting off their collective rumps and using the magic Linden powers to go delete every fake ad tower and repossess every extortion plot.

Enough already.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
08-08-2008 08:19
From: Haravikk Mistral
Parcel basements; basically an area "under" the simulator that is completely private. You can't see into, or even download content from another person's parcel basement unless you're in it. It's a much simpler solution, but a lot better than what we have now. I still favour proper zones, but recognise the greater complexity of them:

http://jira.secondlife.com/browse/SVC-1138


That's my proposal, and I've pretty much given up on seeing it implemented, and a skybox zone is much easier for LL now that Havok4 supports really high altitude building:

http://jira.secondlife.com/browse/SVC-2390
Indigo Mertel
Registered User
Join date: 4 Mar 2007
Posts: 24
08-08-2008 08:24
Ok, here are my 2 euro cents:

I'd been a community manager for over 10 years for an online service popular in '90s. Though not an employee (only a contract holder), through that experience I had the chance to see what it meant to run a large online community from the point of view of the managing company.

I know too well how people can get passionate and make all kind of theories about a managing company being in the game only to exploit users, milk them of their money or being totally careless. My idea of LL is not of a greedy, monolithic company in the game to screw everyone up. If that experience taught me something, I can imagine that there are lots of debates and passion inside LL on how to deal with problems.

So, frankly, I find some of the criticism and plotting theories exposed in this thread excessive. The fact is, there have been oversights, some problems are long overdue. The amount of passion, frustration and sour feelings coming from the many residents who contribute to this discussion is telling of how much each of us care and want to see effective solutions to problems which seriously affect everyone's experience in SL.

With this move LL is raising the expectation bar very high. LL now needs to offer some creative and, most of all, resolutive solutions. Else, the uproar from disgrunted residents will be immense. So, please LL, don't hurt your credibility by offering half-baked solutions.

As much as I welcome Jack's announcement on new policies for Mainland, I also have a concern. As others have noted, if LL is seriously thinking of introducing zoning to new continent lands but not for the existing land because of the impact this would have, wouldn't this devalue existing land? Residents who run residential areas in unzoned land may be seriously affected by this choice.


A couple of comments on some of the problems exposed in this thread:

-- Some residents do a lot to preserve the quality of areas. I am a member of a land trust that controls 3 regions and parts of the bordering ones. Because of our work, the Scafell - Helvellyn district is one of those rare cases of a preserved, well kept area on mainland and we keep working on it to improve things.

I personally spent a considerable amount of money to buy about 40% of Bradmoor with the only purpose of aggregating land, remove the many abandoned buildings and ad towers and improve the overall quality. I have sold some of that land at a loss to people I knew were going to make good use of it. Land that used to be a dump is now a beautiful garden maintained by dedicated residents.

Many residents care about the areas they live in. Then, how about introducing some policies to motivate residents to form self-regulating bodies? Offer incentives to residents who create land trusts with the purpose of protecting and improving regions.


-- Once for all, do something about ban lines. Some residents are not aware of the implications of using them (Torley, how about making one of your vidtuts on this?).

Do something so that people who drive vehicles can avoid them. Ban lines are the bane of the nautical community, just to mention one I am familiar with. A group of us created the Open Seas Project to provide information to land owners on the implications of using ban lines and how to reduce the problem. We have an info kit with a list of tips that I'll be happy to pass to anyone who wish to have a copy and give us a hand in dealing with this problem.


-- Regulating and watching 5000 sims against violations and verify that residents will comply with any new policy LL wants to introduce is an immense task. The risk is to start new policies and not having the internal resources to keep things on track, with the result of frustrating residents even more. The Dept. of Public Works is a good idea, perhaps you could extend that idea to other forms of residents' contributions?

Why not appointing a couple of residents in one or more regions as members of the Dept. of Public Works, or any other official body? These appointed residents should have region powers to return abandoned items, advise local residents, fix broken roads, work as filters for every day, more mundane tasks while escalating more serious problems to LL Help Desk. LL can provide coordination and all the region officers can provide peer-to-peer support in order to maintain some standards and regulate actions to avoid abuses from over-zealous region officers. Basically, it means replicating the mentoring system.


Not much else to say other than adding my vote in favor of new policies to regulate advertisement in SL and for a minimum altitude for skyboxes so not to pollute everyone's view.


Jack, I wish all the best to you with this move.


* Indigo
Aquarius Paravane
Registered User
Join date: 9 Dec 2006
Posts: 30
Mainland
08-08-2008 08:38
I own mainland and private sim land. I run a business which is wholly about advertizing; this is conducted at 350m and doesn't spoil the beautiful beach below. I sail and fly. What I like about mainland is the variety and the potential for long distance travel. Here are my thoughts:

Land access and ban lines:
- Make the visibility of ban lines optional, for example in Advanced -> Rendering;
- Enable flying at defined altitudes - even when access and object entry are allowed, a full parcel can still de-rez the vehicle and leave you and passengers falling out of the sky;
- Make Maintenance owned land visible - for example a new View Landowners and Map color


Land use
- it should be possible to circumnavigate all continents via Maintenance owned land and eventually fly / sail between them all
- nobody should buy land next to an open water Maintenance sim and then discover that the Maintenance sim gets sold, developed and filled up, cutting off their access to the oceans - so if that's the eventual destiny of a Maintenance sim, figure out a way of making that obvious to potential buyers of neighboring land
- Maintenance sims should not be sharing servers with inhabited open sims (which, if over-inhabited, cause lag in the maintenance sims)
- Pro-rate avatar limits by parcel size if necessary to prevent people being kept out of land that they own by over use of small parcels
- Fix sim crossings especially in vehicles
- Build the roads

"Ads lots" and extortion
Most likely any rule that is automated will cause the behavior to evolve rather than discontinue.
We should start by figuring out what we want to achieve. Is it ok for one person to destroy the value of another's land? If not, then make it stop.
Despite what Jack said, I can see no purpose to filling up unused tier with 16sqm cuts in other sims. I do see the point of using cuts as landing points within other land owned by the same person. So cutting isn't the issue, it's selling the cuts individually.
One could start by preventing land less than 512sqm from being sold, preventing people from owning less that 512sqm in a sim, and or preventing the prims in sub 512sqm land from being used.
Existing cuts should be able to be adopted at average price per square meter by neighboring owners.
After the announcements on this topic earlier this year, I don't know why selling cuts at prices up to L$10K for 16sqm is still being tolerated. Abuse reports that have been filed should be actioned.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
08-08-2008 08:40
From: Indigo Mertel
As much as I welcome Jack's announcement on new policies for Mainland, I also have a concern. As others have noted, if LL is seriously thinking of introducing zoning to new continent lands but not for the existing land because of the impact this would have, wouldn't this devalue existing land? Residents who run residential areas in unzoned land may be seriously affected by this choice.
I think most residents who are really looking for zoned land have already moved to the islands, because zoning is the biggest distinction between the mainland and private estates. That's what a covenant is, after all. SO I don't think that zoning is going to be as much of a differentiator as you fear.
From: Aquarius Paravane
Enable flying at defined altitudes - even when access and object entry are allowed, a full parcel can still de-rez the vehicle and leave you and passengers falling out of the sky;
That is a *bug* in the simulator, one that didn't always exist... i remember the first time I got kicked out of my vehicle because I entered a full parcel and being boggled... because that had never happened before. Previously if you entered a full parcel on a vehicle you didn't get any notification until you stood up and the vehicle was returned. I think this was caused by an attempt to fix another bug where standing up from a vehicle in a full parcel could return existing content... that fix turned out not to be enough, and they changed the way objects were returned, but the patch that trashed vehicles remained.
From: someone
One could start by preventing land less than 512sqm from being sold, preventing people from owning less that 512sqm in a sim, and or preventing the prims in sub 512sqm land from being used.
That's not acceptable. There's too many legitimate uses for small parcels: a far less rigorous scheme should be possible... such as simply restricting the sale of "too small" parcels for more than L$0.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
08-08-2008 08:46
From: Aquarius Paravane
Enable flying at defined altitudes - even when access and object entry are allowed, a full parcel can still de-rez the vehicle and leave you and passengers falling out of the sky;
That is a *bug* in the simulator, one that didn't always exist... i remember the first time I got kicked out of my vehicle because I entered a full parcel and being boggled... because that had never happened before. Previously if you entered a full parcel on a vehicle you didn't get any notification until you stood up and the vehicle was returned. I think this was caused by an attempt to fix another bug where standing up from a vehicle in a full parcel could return existing content... that fix turned out not to be enough, and they changed the way objects were returned, but the patch that trashed vehicles remained.
From: someone
One could start by preventing land less than 512sqm from being sold, preventing people from owning less that 512sqm in a sim, and or preventing the prims in sub 512sqm land from being used.
That's not acceptable. There's too many legitimate uses for small parcels: a far less rigorous scheme should be possible... such as simply restricting the sale of "too small" parcels for more than L$0.
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
08-08-2008 08:47
From: Adz Childs
In RL, signs are heavily regulated.


True, I am not allowed to put signs on my home or use it as a shop. However that was part of the deal. When people have purhcased mainland in Second Life, that generally wasn't the deal, they purchased unzoned.

A lot of people complain about commercial ventures in residential areas, but just where are these mythical residential areas of mainland? Generally people purchased unzoned land.

There are rules in the TOS regarding griefing and harassment, they need to be enforced.
Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
08-08-2008 08:47
I reiterate that we will need more precise definitions for "mixed use" to know what the limitations are. e.g., ads can only be 1-deep along roadsides at x intervals, not fullbright, not more than Y m off the ground, etc. And if there will be a limitation on clubs popping up in mixed areas or full commercial areas. These things need greater thought and it would be nice if we could discuss what that means.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
08-08-2008 08:47
From: Melodie Darwin
From: Jack Linden
Give your feedback on the Mainland blog post to Jack Linden

We hope to be talking more about how this will happen towards the end of the quarter.



Well, I think there he is talking about new Zoned mainland, not the new adfarming/extortionist policy. Zoning isn't going to do anything for existing mainland for some time to come, so it being delayed won't have any real impact on us as existing mainland owners anyway.

At least, I *HOPE* that it isn't inclusive of the new adfarming/extortionist policy. :-/ If it is, I have a VERY disgusted rant to evoke.
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
08-08-2008 08:56
From: Indigo Mertel
I'd been a community manager for over 10 years for an online service popular in '90s. Though not an employee (only a contract holder), through that experience I had the chance to see what it meant to run a large online community from the point of view of the managing company.

I know too well how people can get passionate and make all kind of theories about a managing company being in the game only to exploit users, milk them of their money or being totally careless. My idea of LL is not of a greedy, monolithic company in the game to screw everyone up. If that experience taught me something, I can imagine that there are lots of debates and passion inside LL on how to deal with problems.

So, frankly, I find some of the criticism and plotting theories exposed in this thread excessive. The fact is, there have been oversights, some problems are long overdue. The amount of passion, frustration and sour feelings coming from the many residents who contribute to this discussion is telling of how much each of us care and want to see effective solutions to problems which seriously affect everyone's experience in SL.


As a fellow CM, you and I both know and understand that the proper way to deal with customers who have these kinds of "excessive" concerns is timely communication, both frequent and frank. If you want someone to trust your motives and support your efforts, you have to be up-front and honest with them. You have to be visually inclusive of their ideas and concerns, and you have to take affirmative, timely, and proactive actions that match your words. Anything less, and you WILL be grilled over it hard-core, and rightly so.
Neptune Shelman
Registered User
Join date: 1 Aug 2008
Posts: 329
This gets my vote
08-08-2008 09:06
From: Aquarius Paravane
I own mainland and private sim land. I run a business which is wholly about advertizing; this is conducted at 350m and doesn't spoil the beautiful beach below. I sail and fly. What I like about mainland is the variety and the potential for long distance travel. Here are my thoughts:

Land access and ban lines:
- Make the visibility of ban lines optional, for example in Advanced -> Rendering;
- Enable flying at defined altitudes - even when access and object entry are allowed, a full parcel can still de-rez the vehicle and leave you and passengers falling out of the sky;
- Make Maintenance owned land visible - for example a new View Landowners and Map color


Land use
- it should be possible to circumnavigate all continents via Maintenance owned land and eventually fly / sail between them all
- nobody should buy land next to an open water Maintenance sim and then discover that the Maintenance sim gets sold, developed and filled up, cutting off their access to the oceans - so if that's the eventual destiny of a Maintenance sim, figure out a way of making that obvious to potential buyers of neighboring land
- Maintenance sims should not be sharing servers with inhabited open sims (which, if over-inhabited, cause lag in the maintenance sims)
- Pro-rate avatar limits by parcel size if necessary to prevent people being kept out of land that they own by over use of small parcels
- Fix sim crossings especially in vehicles
- Build the roads

"Ads lots" and extortion
Most likely any rule that is automated will cause the behavior to evolve rather than discontinue.
We should start by figuring out what we want to achieve. Is it ok for one person to destroy the value of another's land? If not, then make it stop.
Despite what Jack said, I can see no purpose to filling up unused tier with 16sqm cuts in other sims. I do see the point of using cuts as landing points within other land owned by the same person. So cutting isn't the issue, it's selling the cuts individually.
One could start by preventing land less than 512sqm from being sold, preventing people from owning less that 512sqm in a sim, and or preventing the prims in sub 512sqm land from being used.
Existing cuts should be able to be adopted at average price per square meter by neighboring owners.
After the announcements on this topic earlier this year, I don't know why selling cuts at prices up to L$10K for 16sqm is still being tolerated. Abuse reports that have been filed should be actioned.


Perhaps I have been hard on Linden Labs, the existence of this thread shows at least they are considering making real changes on the mainland Aquarius has some great ideas here, Jack we need action to stop the continual abuse by the few bad pennies.
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
08-08-2008 09:24
From: Dos Yumako
I agree to that, but I don't think we should just leave it to Linden.
I suggest a structure for concrete suggestions of what to do...there has been a lot of talking, but not many concrete suggetions. This is mine for Ads.

I suggest that we form some concrete proposals of what to do for the different areas of the discussion. One of the first thing would be to devide the problems into sub-items and put forward suggestions on each sub-item that can be commented/improved.

Anyone ready to do this? Is this your task Jack Linden?



Dos I handed this proposal to Jack Linden at his office hour over a month ago
From: Esther Merryman over a month ago

ADFARMING BANNED in Second Life but not QUITE yet

Following taken from Jack Lindens Blog Febuary13th 2008
So whilst advertising in itself is okay, where it crosses the line into harassing behavior or visual spam, where the intent is purely to compel another resident to pay an unreasonable price to restore their view - then this will be covered under Harassment in our Community Standards. Such cases should be abuse reported as you would any other Terms of Service or Community Standards violations, so that the governance team can take the appropriate action. See below for detailed advice on how to abuse report these.
It will obviously be difficult for us to define exactly where example A is an abuse issue as compared to example B where it is not - but the intention is to be as consistent as we possibly can and to remove the content as it is reported to us.
So to recap:
• Advertising on small parcels is fine, we are not outlawing the use of small parcels for this purpose.
However..
• Using content, particularly advertising, to deliberately and negatively affect another resident’s view so as to sell a parcel for an unreasonable price, will be deemed unacceptable and dealt with as a violation of our community standards.

Why the current ruling isn’t working.

The above statement looked as if finally Linden Labs were going to act, preventing the further destruction of the mainland in the name of personal greed, however it is now June and no real change has occurred due to the looseness of linden labs initial statement, particularly the consistent level they mention using when consider removing content. What is that level?
The greedy few responsible for the majority of adfarms currently littering the mainland, instantly saw the loopholes left by Linden Labs and now continue to act as previously with no real restrictions upon their activities.
The main differences are that previously they would have towers with prices exhibited on their land now they have either towers with no land price or land just set to an exorbitant price, usually with banlines setup to cause access restrictions and annoy their neighbours.

So what needs to be done now?

A tightening of the Terms of Service is obviously required to prevent continuous Harassment from these parasites.

Considerations

Should 16 sqm plots be stopped?
Many legitimate uses for 16 sqm plots do exist, for instance in my travels campaigning against adfarming, I have met avatars who use small plots to sell goods they have created, run scripts such as land scanners even legitimate advertising and information booths. For this reason I feel 16sqm plots should remain as this enables new avatars to build up a legitimate business cheaply.

Ideas to prevent misuse

Builds should be ground based only and to a height of 5metres only, in addition to a maximum land price being enforced of 5x average land value per sqm on all smaller plots below 128sqm in size.
Banlines on smaller plots below 128sqm should not be permitted.

How would this stop the current spate of adfarming?

The main weapons, used by the adfarmers include placing a huge imposing tower or for sale sign high in the air, or surrounding their parcel with banlines. Essentially to grief and harass the avatars owning land nearby. Forcing them to use big walls in their builds to block out the unsightly view or buy the land for an inflated price, restrictions on build sizes for smaller plots effectively prevents this form of Harassment as small walls could be put up to block out the view without loosing continuity with the rest of a build.
The limiting of land price to 5x average sqm sale price, on smaller plots prevents the adfarmers ability to extort huge amounts out of their neighbours and yet also allows legitimate users of small plots to put up the price for especially well positioned plots ie. road side or plots on other protected borders etc.

Why choose these measures? Was 5 just the number pulled out of a hat?

The average avatar is no higher than 2m in height with camera set as normal while moving around a 5m high ground based ad board would be picked up perfectly in the camera view and provide effective readable advertising, but yet not be imposing on the surrounding landscape.
How good is a build with less than 14 prims going to be? If you make it much larger than the 5m in height, it will just be a series of ugly blocks like the ones adfarmers are using now. Prevent the abilty to create an eyesaw on smaller parcels prevent the land extorters ability to apply pressure.

Why not allow floating adboards? this allows the adfarmers to place objects high up to harass their neighbours still, Also when you are flying do you notice what an adboard says? No of course not you are moving to quickly and having far to much fun, to stop and think about adboards
The reason they are built high is to cause maximum disturbance.

5x average sale price per sqm works out to still give plenty of scope for profit to entrepreneurs who have built up a legitimate business but prevents the unscrupulous ones from asking 1495Lindens for 16sqm of land as this would make the maximum price around 500L for these plots at this moment in time.
This still provides a decent opportunity to make profit. When selling land legitimately, after building a small Seller or advertising business.

With regard to the banlines well common sense is the answer simply ask why would someone place a piece of land up for sale and also restrict access to it? Hmm that’s a difficult one to work out, for that matter why would anyone put up ban lines to protect access to their three prim wonderland? Yes there is one possible reason perhaps they did it by mistake, we all suffer from the odd blink or breathe moment.
Another reason though is deliberate obstruction ie. HARASSMENT

How hard would this proposal be to administer for Linden Labs?

This is the great part
Very easy! as it is not really anything new just the provision of a carefully thought out consistent level which Linden Labs can apply to the rule they have already implemented, in response to abuse reports as they are filed regarding ADFARM HARASSMENT.

What if the ADFARMERS continue to not put on a price but still say they want more than 5x land value for their plot?

This is still extorsion so they could be Abuse Reported and a copy of the conversation could be passed on to Linden Labs with the report, for action to be taken if allegations are proven. However remember if an adfarmer cannot HARASS then they cannot pressurise people into a land purchase, so would have to sit on the land paying tier with no means to force their inflated sales prices.

Will this proposal actually work?

There are never any garantees but if Linden Labs provide the outline of a consistent framework they will work to when dealing with adfarming Abuse reports, then we will all know our rights and can act effectively when we come up against these instances on smaller plots.
It is in my opinion, not economically viable for adfarmers to use bigger parcels as the land tiers become unmanageable, but current TOS on HARASSMENT could still be used in the event of large parcel sharing taking place to cause disturbance, sim lagging etc. Another consideration is if larger plots are used by adfarmers atleast they are confined to one area of a sim not spread all over it and linden labs could just up the size of the plots that fall into the adfarming net, if it does become a problem in the future.

This has to work out to the benefit of all SL users. Unless of course they are making a living by upsetting all those who own land around them!


Don't know if everything is in line with other peoples ideas, possibly none of it would actually work the way I intended the fact is I gave them this proposal, and know for a fact that many other proposals have been made by other users.

Now LL need to decide which parts of these proposals are workable, maybe even decide on a completely fresh course of action, because as it stands they don't seem to have done a lot for the last month!
Baeric Constantine
How Was I To Know?
Join date: 25 May 2008
Posts: 45
08-08-2008 09:46
From: DR Dahlgren
This is completely off track for what I clearly meant. It was in reference to people being on the parcel of another person, not about stealing textures, scripts, or using a copybot and you knew that. I can not come on your "land" and hurt anything, and I don't leave behind any forensic evidence I was there either. LOL

I don't know if you are trying to start a flame with me, or playing lawyer, either way, your post has no bearing on what I said.
DRD


The common cry of those that like to infringe law and cause hassle to others... "I can not come on your "land" and hurt anything, and I don't leave behind any forensic evidence I was there either. LOL"

You made a statement indicating that its not real... there is enough evidence to support that a person can suffer psychological damage... thereby you or anyone entering can cause psychological damage and therefore it can be seen as being a hurt.

Just to qualify... no, I am not playing lawyer, nor starting a flame with you.
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
08-08-2008 10:02
From: Baeric Constantine
The common cry of those that like to infringe law and cause hassle to others... "I can not come on your "land" and hurt anything, and I don't leave behind any forensic evidence I was there either. LOL"


O.o I've never heard that "cry" for such a thing. Probably not quite as common as you let on. :rolleyes:

From: someone
You made a statement indicating that its not real... there is enough evidence to support that a person can suffer psychological damage... thereby you or anyone entering can cause psychological damage and therefore it can be seen as being a hurt.


Oh please. Voluntary participation in an imaginary world, one which has MANY controls to "prevent" unwanted interaction and is founded on mutual consent would be difficult, if not impossible, to prove any "real" "psychological harm", especially over something so trivial.

At the worst, the judge tells the plaintiff to grow some skin, get psychological help, or DON'T USE THE SERVICE.
Baeric Constantine
How Was I To Know?
Join date: 25 May 2008
Posts: 45
08-08-2008 10:14
From: Talarus Luan
If you will note, the legal definition of trespass was among the meanings.


No, I noted that the dictionary meaning included what was deemed to be a legal meaning. Trespass. An unlawful interference with one's person, property, or rights. At common law, trespass was a form of action brought to recover damages for any injury to one's person or property or relationship with another. Please see http://compuserb.com/trespass_def.htm as a summary. Note the references to rights... it is intellectual meaning SL falls under it.


From: someone
I'm sorry, but I don't usually see the law equivocating copyright infringement with some pixel toon walking over an imaginary line in an imaginary world. :rolleyes:


Copyright is a whole different ball game and arena and does not apply internationally, no matter how much people want it to. It will only apply if it is registered. And it needs to be registered to pursue a claim in copyright.


From: someone
Well, I tell ya what, when the first case of virtual "step over the imaginary property line" criminal trespass case gets to court, and someone gets convicted and goes to jail, come back and we'll talk. Until then, I will feel quite safe from prosecution over it.


Lets examing this... There exists the 'thin-skull' rule which holds that a person is taken as they are found, and the idea of psychological damage and or nervous shock is taken into account as well, the so called virtual step over the line can cause nervous shock, and or psychological damage, and the person has a weak heart, and then has a heart attack, the person that caused that to occur through the virtual trespass, may well be held accountable. If a person is seen to go the movies, and the movie causes the same result, then it is feasible that an action would be taken against the movie maker, but as there is no interaction between the one viewing the movie and the movie, it may well be not be successful. Conversely, however, SL has this interaction and therefore the person that caused the problem, can be deemed to be accountable. Whether a conviction will take place is another discussion. All I am doing is trying to show that there is a serious side not just the light hearted side everyone wants to see.


From: someone
Getting a little bit on the esoteric side of things, aren't we? Money is not nearly as large a factor in a criminal case as a civil case. In addition, "people" don't "pursue" a criminal case; the State pursues criminal cases, sometimes on behalf of the victim(s).


Agreed, money is not a usually a factor in a criminal case, but when a case becomes high profile... then all normal sanity of investigation seems to go haywire.

From: someone
Cool. :) Keep studying.


I am and will.

NOTE: This is not to inflame or something, and I hope that it does not do that at all. If it has, then please accept my apologies.
Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
08-08-2008 10:17
Wow.. Almost 850 posts before the thread went off track.
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Baeric Constantine
How Was I To Know?
Join date: 25 May 2008
Posts: 45
08-08-2008 10:21
From: Talarus Luan
O.o I've never heard that "cry" for such a thing. Probably not quite as common as you let on. :rolleyes:


Then you obviously have not used the internet much. The cry is often "its only internet, its not real" and this is not true.

From: someone
Oh please. Voluntary participation in an imaginary world, one which has MANY controls to "prevent" unwanted interaction and is founded on mutual consent would be difficult, if not impossible, to prove any "real" "psychological harm", especially over something so trivial.

At the worst, the judge tells the plaintiff to grow some skin, get psychological help, or DON'T USE THE SERVICE.


If I am in a place and you or another comes there and harasses me, this is not voluntary participation. I did not sign up to SL or the internet to be harassed, nor did you.

Whereas the fabric is fantasy, the fact that it is consists of real people, that actually make a living from the transactions that take place in SL, makes it a lot more than some imaginary world. This particular issue is the topic of major discussions currently.

Yes, I agree that it may well be difficult prove, and there may be some controls, but I do not accept that there are many... there is mute, and some security orbs... and perhaps if a person owns land, the ability to ban... yet, each one can be subverted in one form or another.

It is merely an opinion to state it is trivia. It may well be to you, but to another it may not be, and this needs to be taken into consideration.
Chelzey Dufaux
Registered User
Join date: 21 Jun 2008
Posts: 1
Retroactive zoning, ad farms, and money
08-08-2008 10:38
From: Avion Raymaker

I've spent the past year and literally 1,000s of US dollars, not including tier, attempting to turn 5 sims worth of mainland around the grid into pleasant communities. Much of the purchases I made were to "buy the view," since LL has refused to deal with the ad farm issue as promised. The challenge and therefore the value in holding mainland has been long established as to whether it lacks blight and ad farms. Now I find out that all of these these continents are all about to turn into the abandoned and forgotten armpits of SL. I am pissed beyond measure. In one posting, I find that all my mainland business strategies and expenditure have been a folly.

I think that you need to deal with the ad farm issue as your current customers are demanding. We're not all just going to pack up and abandon our land and move. Putting the screws to existing landholders by simply rolling better land off the presses elsewhere is going to lose you a lot of money and a lot of customers.

--Avion Raymaker


As a user of a free account who's been seriously considering buying her first plot on the mainland and who has been watching these issues with great concern, I have to add my voice here. I have personal experience with one of Avion's builds, the City of Liome, and consider it a very impressive use of land for residents who want an "urban" feel without the ugly clutter of ad farms and the urban-blight-meets-Dali patchworking present in so many other sims (like Lamockshire, which is hideous beyond belief, just as an example).

It seems a shame that people who have worked so hard for so long may be passed over when something is finally done to rectify these problems.

I'm hoping that LL implements ad-farm cleanup rules over existing Mainland plots, with grandfathering but also the instant reversion of abandoned land to the new rules. (As some folks have pointed out, radical zoning changes have their own dangers, and common sense indicates that carefully designed mixed-use areas are actually some of the best parts of SL, as indeed they are in RL.) I'm not inclined to be merciful to ad-farmers or extortionists, and while I'm normally a bit of a libertarian, I take the position that at some point control needs to be enforced in a situation like this, and it's better to err on the side of something a bit more draconian to clear the existing problems now and fine-tune the solution later.

And speaking of dragons, I also have a lot of sympathy for Talarus's position. A lot of promises have been made, and to be fair, some of them have come true... but it's hard to keep faith in a situation where vacillating or inconsistently implemented policies lead the paying guests to believe that the system is stacked against them, and to attribute to malice what can adequately be attributed to inattention or lack of manpower.

The concept of walking through 5000 sims and manually deleting ad farms and the like seems daunting, but that is apparently what LL is proposing. I hope that some of their staffers have lots of free time on their hands and a fast hand on the Delete key. But what alternative is there if an automated system has failed disastrously? You have to send in a human being with a clear set of rules and the authority to enforce them.

One other question no one has asked yet, which I ask now out of sheer non-landowner newbie ignorance: how much money will LL themselves lose if they were to go in and wipe out any and all ad farms by fiat with no appeal or limits? Do the land fees paid by the ad farmers amount to a significant percentage of LL's income? How many people will realistically be hurt if ad farms and prim extortion were to be banned outright overnight?

Thanks for listening. Love ya, Avion! Come by Hooki's place and pop a brew sometime!

-- Chelz
Trinity Nabob
Registered User
Join date: 11 Jan 2006
Posts: 19
08-08-2008 10:47
My guess on SL Adfarms and SL advertising in general:

Ad farms and IW advertising will probably be replaced with a LL controlled roadside billboard system that ties directly into the classifieds and/or showcase.

*Trin
Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
08-08-2008 10:49
A couple little analogies to suit this thread:

A long time ago I put a bag of oranges in my refrigerator. They seemed to fit nicely in there and the fridge seemed to suit it's purpose, so I put several more bags. Then I realized, wow, I can pack every square inch with bags of oranges (especially when I can buy them cheaply).

I largely ignored them for four years. Sometimes the door would pop open and I'd get a whiff of some foul smell, but I'd just close the door again and it would go away.

Duct taping the door and throwing a bag over the fridge seemed to work for a while, but now, a black ooze began to runs along the floor.

Point of the analogy:

Does anyone know how I can get my oranges back?

---------------------------------------------------------------------------------------------------


The damage to the mainland is irrepairable.

It's sad to say, but it's rapidly becoming apparent, the only viable solution to this mess is to nuke the grid and start over. Most other solutions are bandaid fixes at best. The cockroaches will always re-emerge more resilient than ever, having developed resistances to sprays and traps.

--------------------------------------------------------------------------------------------------

Many years ago, fish farming was introduced in Norway. It seemed like a good idea at the time, by reducing the fishing pressure on wild stocks. However, penned fish were a localized breeding ground for disease proliferation. Diseases like vibro-cholera, furunculosis, bacterial kidney disease, whirling disease, sea lice to name a few, infected every anadromous system.

Antibotics work only for a short period. Most incidental species developed resistance or were not affected.

The only solution to the problem, was to poison every single lake and stream in the region.

Once sterilized, nature was then allowed to rebuild itself to traditional evolutionary stocks.

---------------------------------------------------------------------------------------------------

My whole point being, despite all best intentions, sometimes things to be nuked entirely before they can fixed, otherwise it's a vicious circle of failures.

To me, SL2 is the only REAL solution.
Taff Nouvelle
Virtual Business Owners
Join date: 4 Sep 2006
Posts: 216
08-08-2008 10:52
From: Weedy Herbst
A couple little analogies to suit this thread:

--------------------------------------------------------------------------------------------------------

My whole point being, despite all best intentions, sometimes things to be nuked entirely before they can fixed, otherwise it's a vicious circle of failures.

To me, SL2 is the only REAL solution.


hymmm, maybe a LITTLE extreme, but yes selective nuking is the answer, in other words, get rid of the problem, and the problem is ad farms :-)

By the way, I am not saying ban advertising, I am saying ban extortion and visual spam.
Herne Diker
Registered User
Join date: 23 May 2008
Posts: 36
No Rl Spam
08-08-2008 10:55
The popups from the RL web need to disapear. I don't pay LL to be spammed by out of world items. In world or "in-game" ads tastefully presented maybe ok as part of the game but no earth spam. Exspecially 50 m high.
The immersion is lost with this trash.
And the incredible beauty of SL and all the builds in it ruined by a few trash people. Orbit them.
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
08-08-2008 10:57
From: Baeric Constantine
Then you obviously have not used the internet much. The cry is often "its only internet, its not real" and this is not true.



If I am in a place and you or another comes there and harasses me, this is not voluntary participation. I did not sign up to SL or the internet to be harassed, nor did you.

Whereas the fabric is fantasy, the fact that it is consists of real people, that actually make a living from the transactions that take place in SL, makes it a lot more than some imaginary world. This particular issue is the topic of major discussions currently.

Yes, I agree that it may well be difficult prove, and there may be some controls, but I do not accept that there are many... there is mute, and some security orbs... and perhaps if a person owns land, the ability to ban... yet, each one can be subverted in one form or another.

It is merely an opinion to state it is trivia. It may well be to you, but to another it may not be, and this needs to be taken into consideration.


I did not sign up to SL and spend good real money to be robbed by a few stinking worms either, I am a real person behind the avatar as are all of the users.
Jack Linden I know LL doesn't give two hoots about me, or any of its users as long as our money comes in each month, but you have placated us for long enough now with false promises.

When Adfarming is banned, it needs to be banned properly if this means a member of Linden Labs looking through the details of each AR received, and making gut feeling decisions then so be it, and if the cost of doing this is to high for Linden Labs to manage the appointment of new jobs, then make a broad based appointment of residents to do it, so only when overall agreement is made, does any action take place, a sort of council of elders that can act without prejudice against injustice.

I don't like to be hoodwinked in the imaginary or real life, and right now although it no longer really affects me as I bought stupidly priced plots in the past, it does affect many of your users still.

Its time to take the bull by the horns and sort it out or when the eventual dream of Open sims linking to LL's you will soon find the conceptor's of this virtual world will be abandoned faster than a sinking ship.

Managers manage!
Taff Nouvelle
Virtual Business Owners
Join date: 4 Sep 2006
Posts: 216
Where is Jack Linden.
08-08-2008 10:57
Still no closure or answers from Jack as promised?
Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
08-08-2008 10:58
From: Herne Diker
The popups from the RL web need to disapear. I don't pay LL to be spammed by out of world items. In world or "in-game" ads tastefully presented maybe ok as part of the game but no earth spam. Exspecially 50 m high.
The immersion is lost with this trash.
And the incredible beauty of SL and all the builds in it ruined by a few trash people. Orbit them.

If you're getting spammed with pop-ups, you might want to try posting in the Resident Answers forum and see if somebody can help you get them stopped.
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