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Consistent Message: SL is/isn't a game

Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
08-23-2005 02:12
From: Catherine Cotton
Well Siggy I would realy like to think it doesn't matter. However I'm sitting here thinking, ok so what's next then? It's not a game, what the hell is it then LOL. A marketing tool? Naw sorry not interested. :) Not a marketing tool? Ok so what is it?


This be the simple one!

It's whatever YOU want it to be. So Joe Schmuck thinks its a marketing platform.. big woop! Not gonna change what I do!

What do you do next?

Whatver makes you happy. Whatever you can think of.

If at the end of the day you enjoyed yourself -- YOU WON!

Thats the way I look at it anyways.
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From: Jesse Linden
I, for one, am highly un-helped by this thread
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-23-2005 02:17
From: Siggy Romulus
Well to you...

I could put it in a bigger circle called 'My bedroom'....

Funny, I didn't realize LL relocated the servers from 365 Main to your bedroom ...

From: someone
Shakespeare said all the world was a stage too..

Yes, and Bill knew when an allegory is an allegory.

From: someone
Bottom line: Who cares?

Well, you're posting, so you do.

But I think it's important to market SL properly. If we close ourself into a "game" mindset, we will never get past it to the Metaverse.
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Hiro Pendragon
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
08-23-2005 02:24
From: Hiro Pendragon
Funny, I didn't realize LL relocated the servers from 365 Main to your bedroom ...


Yes, and Bill knew when an allegory is an allegory.


Well, you're posting, so you do.

But I think it's important to market SL properly. If we close ourself into a "game" mindset, we will never get past it to the Metaverse.


When I log into SL it's on a screen in my bedroom... from my viewpoint.. SL is in my bedroom - and so are all the pretty kens and barbies... to me its right here!

Like when I turn on the TV.. its in my livingroom.

Halo - Game or Stage? - Bill saw the world as a stage.. anyone else thinking otherwise didn't make it less so for him, didn't make less of a world for anyone else either.

And for the last - totally false assumption... I am trying to work out why its such a big deal that I or someone else think of it as a game..

Honestly you could call it Nancy Reagan the Online Experience and I wouldn't care less.. but why is it a big deal what others think of it as?

And of course there is an element of 'f*cking with people' that can't be denied either..
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
08-23-2005 02:37
Catherine,

This 'debate' has been going on since I first joined Second Life - I am amazed that you somehow seem to have missed all the other threads that have regularly appeared in these forums.

To me, whether or not second life is a game depends entirely on your definition of game. (Please, please, people - don't post dictionary definitions!). To me a game has an essential element - a goal that has to be achieved. Either to score more points than your opponent over a set period of time, or to achieve some implicit goal for which the trappings of the game exist. In other words chess is a game because the goal is to set up a situation in which your opponent cannot move without losing his king - Colossal Caves was a game, because the aim was for you to explore and reach the end of the cave system. Second Life has no specific 'goal', therefore in my eyes it is not a game.

Because it has no goal, and you can live here indefinitely, I see SL as a virtual world, and that is how I always refer to it.

I really don't think this signifies anything sinister - or indeed anything that is worth the number of words already expended on it.
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Lo Jacobs
Awesome Possum
Join date: 28 May 2004
Posts: 2,734
08-23-2005 02:46
I haven't a clue whether it's a game or not -- the most satisfying phrase I have heard it called is a "place".

To be honest, I don't give a shit. Sorry. It doesn't matter. To label it is to limit it. Therefore, it sucks.
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Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
08-23-2005 02:47
It's a life. Just like that one outside, the one where the TPs are ALWAYS borked, you get out of it a bit of what you put in.

Over the months (where did the last 13 months go) I've been here there have been times I've played, times I've worked, times I've loved, times I've cried. Just like RL.

We come with our own expectations, do our own things, develop our own skills, or just let our hair down and have fun, as well like.

I'm inclined to agree with Jillian that to me it's not a game. Games have rules and structures, be that as simple as snap/snakes and ladders or as complex as EQ. SL has a very minimal set of rules (which is good) and structures that you choose to impose on yourself.

SL is gloriously a jack-of-all-trades and mistress of that field in my opinion. The darklife experience probably isn't as good as the EQ experience for that aspect, the Jedi/Sith experience probably isn't as good as the SWG experience for that aspect, the boy racer experience definitely isn't as good as a dedicated racing game for that aspect. But do any of those let you try all of these, and clothes design, and building, and cybering and go clubbing with your friends and...? No, not to my knowledge anyway.

As for universal time, GMT would be great (being in the UK might bias me)! But it would be good, people tend to know their time zones relative to GMT or find it easy to find out. If not GMT then for a name, since ages ago I've been calling it Linden Time. Everyone knows what it means (even if they don't do the conversions properly all the time), it resonates with the L$ that we're all used to, and does work I think.
StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
08-23-2005 02:55
From: Robin Linden
On a side note, we've fallen into the bad habit of referring to game time in order not to add to the confusion with time zone problems. I'm thinking we should go to SL Time. Question is, should it be based on Pacific time or maybe Greenwich Mean? I think it should be a 24 hour clock, and maybe included in the interface.
i think using the time at ll sense makes for sl time. it's the time zone most sl work is done. ll work time is a good time cycle to hang sl time on.
Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
08-23-2005 03:58
Second Life is a game. And so is first life. Geez, some people are so uptight!
Gabriel Spinnaker
16052 LSL BYTES FREE
Join date: 21 Jun 2004
Posts: 73
08-23-2005 04:30
From: Robin Linden
On a side note, we've fallen into the bad habit of referring to game time in order not to add to the confusion with time zone problems. I'm thinking we should go to SL Time. Question is, should it be based on Pacific time or maybe Greenwich Mean? I think it should be a 24 hour clock, and maybe included in the interface.

Just some thoughts, but I'll link to the discussion forums, in case anyone wants to chime in.
Swatch Internet Time!

(note: I actually think that would be a terrible idea. a 24-hour GMT clock would be fine by me...)
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
08-23-2005 05:16
Thought police.

It doesn't matter if some people think of it as a game (most of the world) and others think of it as "more than a game," and yet simultaneously "not a game," and have some word or selection of words they consciously use in place of "game."

What matters is that this business of yelling at people to stop calling it a game comes to an end. Both when done by players (platformers?) to new players, and especially when done by the Lindens themselves.

It's pretentious, it's a crock, and you can't change language that way, merely by deeming it so. The Lindens can TRY - among themselves, by setting down a policy never to use the word game no matter WHAT backbends they have to do to achieve that, and by making sure every interviewer agrees to put in a disclaimer sentence that this isn't really a game (despite the fact that the article is about gaming, and possibly for a gaming website or magazine), which is fairly obvious they already do.

But that's as far as it should go. The only way the term of choice will REALLY change is if it REALLY starts striking people as something that is definitely not a game. Otherwise, it reminds me of that old ad campaign about soap (I think it was Dove) where this huge effort was put forth to posit that Dove wasn't really soap, it was DOVE. Needless to say, nobody bought that concept. You can call it all the high-falutin' stuff you want; it's still soap and everybody knows it.

If things really do change, and change significantly, then they might get the change in linguistics they desire. They can't, and shouldn't, however, try to mandate it, and neither should the posters on this board - unless, of course, they don't mind running off new players.

coco
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Invect Hasp
Registered User
Join date: 5 Apr 2005
Posts: 200
08-23-2005 05:53
Of course it's not a game, in order for it to be a game it would have to be fun.
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
08-23-2005 06:06
From: Catherine Cotton
Jaw DROPS! I think this is the first time someone from LL has come out with such a bold and honest statement. I'm shocked. I always thought of SL as a game, a form of entertainment.


It is not the first time Lindens have stated this. They have been stating it since before even I got here two years ago. If you mean in a full fledged quotable way, here is another example of a Linden making this statement which was recorded this past summer, June 2005:

From: someone

Jeska Linden: Mulch Ennui: The site that introduced me to SL has user comments, and there was alot of critisizm that this is not a game as much as a glorified chatroom. ..
Jeska Linden: How would u turn that percieved lemon into lemonaid considering how important community is to SL and its content?
David Linden: Actually, I believe that SL is not a game at all.
David Linden: Games can be part of the SL experience and we need to be much better at communicating what SL is.
David Linden: If we position SL as a game, those that are new may not get it.


From: someone

Jeska Linden: Pendari Lorentz: Does LL want to market SL as a world created by LL with a hands on approach - or as a *user created* world, with LL taking a more hands off approach?
David Linden: Great question. Our position is that SL is a user created world at all levels.....
David Linden: LL is creating a platform and maintaining it for users to let their imaginations dictate what the world will be.
David Linden: That is our strength and we will continue to position SL in that manner.


/3/e6/49714/1.html

:D
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*hugs everyone*
Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
08-23-2005 06:14
From: Cocoanut Koala

What matters is that this business of yelling at people to stop calling it a game comes to an end. Both when done by players (platformers?) to new players, and especially when done by the Lindens themselves.


Hmmm.. I don't see anyone doing this.
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Sharice Pennyfeather
Registered User
Join date: 18 Sep 2004
Posts: 5
Sl
08-23-2005 06:17
SL is different things to different people.

To me it has no label.. to me it is somewhere i go to meet and talk with friends, to stretch my own imagination when i build, to learn new skills, to do those things i enjoy doing, teaching others how the SL tools work; and yes to fool around and do some silly things like seeing how many people can sit on Roger the duck at the Shelter, and to go and admire the imaginations of others and see what can be created in this entertaining environment.

SL is entertaining.. its taking my mind away from the stresses and strains of RL and helping me to relax, if it didnt entertain then i wouldnt be here. But what is entertaining to me maybe isnt to the next person; but we all get something out of SL, whatever it is that we ourselves are looking for. We are all entertained by it.

I agree with those that have posted before, does it matter what it is called? When I spend hours with new people and they ask me what can they do in SL, I usually answer with what do you enjoy doing? and then help them to find that in SL.

So whether you are into creation of content, going to parties and chatting, learning new skills, gambling or any of the other myriad of things that are available as experiences in SL, you are here cos SL is giving you something and therefore you are giving something back to SL. You are giving a part of you...

As in RL, everyone here and their diverse thoughts and feelings adds to the way that SL is

That is my say
Thank you for reading
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
08-23-2005 06:28
I vote for snow-crash-a-verse.

It's a floor wax and a desert topping!
Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
08-23-2005 06:33
I've actually had a shift recently and started thinking more of SL as a game, but not in a negative sense. Previously I had seen it more as some hybrid of a toy and a place, and even a limited platform. But things like Linden control and fiddling, the proportion of activity in SL which is either play or support for play, the number of pre-adults, the way that SL sandboxes seem like RL sandboxes, the extent to which SL is sealed off from the rest of the internet, etc. have just made me think of it more as a game. It seems like it's poised to be less game-like, though. And "game" is not a criticism to me.
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Lecktor Hannibal
YOUR MOM
Join date: 1 Jul 2004
Posts: 6,734
08-23-2005 06:33
FFS, I can't believe their are 2 pages of posts on this ? :confused: Are semantics really all that important ? Everyone here obviously loves our 'thingy' so play/build/$igh on :D
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From: Khamon Fate
Oh, Lecktor, you're terrible.

Bikers have more fun than people !
Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
08-23-2005 06:48
From: Lecktor Hannibal
FFS, I can't believe their are 2 pages of posts on this ? :confused: Are semantics really all that important ? Everyone here obviously loves our 'thingy' so play/build/$igh on :D


Well, to me the semantics are only important in certain circumstances. For instance, I agree with Jon and Siggy on their reasonings for being able to call SL a game. I also agree with Jillian, Enabran, and Hiro on reasonings for *not* calling it a game.

For me, I know that SL is not a game. It never has been to me, and it never has been to most of the people that *I* know. Even those I know that do call it a game, do so more in the way that Jon and Siggy present.

The only time it really becomes an issue for me, is when people try to affect changes in SL based on the fact that they believe SL is a game. I do not think that when it comes to important aspects of SL, that anyone should approach it as if it were a game. The consequences of that can be horrid in mind. So that is about the only time I really take *issue* with someone calling SL a game. Otherwise, I just state my feelings on what I believe when asked and/or as a part of a discussion (such as this thread). :)
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*hugs everyone*
Lecktor Hannibal
YOUR MOM
Join date: 1 Jul 2004
Posts: 6,734
08-23-2005 06:50
From: Pendari Lorentz
Well, to me the semantics are only important in certain circumstances. For instance, I agree with Jon and Siggy on their reasonings for being able to call SL a game. I also agree with Jillian, Enabran, and Hiro on reasonings for *not* calling it a game.

For me, I know that SL is not a game. It never has been to me, and it never has been to most of the people that *I* know. Even those I know that do call it a game, do so more in the way that Jon and Siggy present.

The only time it really becomes an issue for me, is when people try to affect changes in SL based on the fact that they believe SL is a game. I do not think that when it comes to important aspects of SL, that anyone should approach it as if it were a game. The consequences of that can be horrid in mind. So that is about the only time I really take *issue* with someone calling SL a game. Otherwise, I just state my feelings on what I believe when asked and/or as a part of a discussion (such as this thread). :)

:p Hugs Pen! I have to come 'play' with you soon !
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YOUR MOM says, 'Come visit us at SC MKII http://secondcitizen.net '

From: Khamon Fate
Oh, Lecktor, you're terrible.

Bikers have more fun than people !
Snakeye Plisskin
Registered User
Join date: 8 Apr 2005
Posts: 153
08-23-2005 06:56
If LL were selling a boxed version of SL what section of the software store would it be? Productivity? Games?

My guess would be it would be found in the games section. However, the explanation of the product is on the box, and would probably be best described as simulation.

My 2lindens. =)
Jonquille Noir
Lemon Fresh
Join date: 17 Jan 2004
Posts: 4,025
08-23-2005 07:19
It's NOT a doll! It's an action figure!

:rolleyes:
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Little Rebel Designs
Gallinas
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
08-23-2005 07:47
From: Pendari Lorentz
Hmmm.. I don't see anyone doing this.

It's T.H.E.Y again.

Thrombic Hectoring Evangelistic Yahoos

The new FIC.

;)
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“Time's fun when you're having flies.” ~Kermit
Whata Fool
Registered User
Join date: 10 Jul 2004
Posts: 90
08-23-2005 09:49
It's a breath mint.
It's a candy mint.
(or was it the other way around)
It's two, two mints in one.
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
08-23-2005 09:50
From: Lecktor Hannibal
:p Hugs Pen! I have to come 'play' with you soon !


hehe.. *HUGS* Lecktor :D
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Pol Tabla
synthpop saint
Join date: 18 Dec 2003
Posts: 1,041
08-23-2005 09:53
From: Jonquille Noir
It's NOT a doll! It's an action figure!

:rolleyes:

Too perfect.
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