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Consistent Message: SL is/isn't a game

Jonquille Noir
Lemon Fresh
Join date: 17 Jan 2004
Posts: 4,025
08-23-2005 00:18
From: StoneSelf Karuna
what one says is indicative of what one thinks. people calling it a game tend to have a particular mindset. how a person thinks is one of the greatest determinants in what a person does.

the argument isn't about the words. it's about the ideas.


What's my mindset then?
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Hiro Pendragon
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Join date: 22 Jan 2004
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08-23-2005 00:20
From: Jonquille Noir
I don't think calling SL a game is missing a larger point. The point should be our actions, not what we call SL. I can call it a grilled cheese sandwich, and it doesn't change my actions one bit. Nor does it mean I'm missing the point of it all, nor the seriousness (far too much at times) people attribute to it.

The attitude you refer to is annoying, yes. So is the attitude that anyone who is here for entertainment (a game) just doesn't 'get it' and doesn't contribute anything and isn't worth as much. There are extremes on both sides of the 'what to call it' issue, and both are using their side as an excuse to be a jackass and cry to get things their way. Calling it a game or a platform that is used to create content, socialize and network and allow residents to monetize their efforts by selling their content and/or services makes little difference, their attitudes wouldn't change either way.

I don't really care what people call SL. Game, platform, metaverse, visual chatroom, interactive tard porn, Fred... doesn't change it one bit for me. I use it for entertainment, and I don't really go for pretentious titles, so I call it a game.

Jonq, you have a decent point about SL not changing just because you call it something else. If we were to go on a philosophical tangent, we could have a nice discussion about etymology.

In any event, while its true that your experience won't change - you have already been in SL a while. (ha! I just deleted "play SL"! I admit!) How SL is presented to new residents and people considering joining is a whole different issue. Because they don't have the direct experience with SL, the only thing they have to go on is the description. Suddenly, what you label it as becomes very dominant in forming an impression of SL.
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Siggy Romulus
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Join date: 22 Sep 2003
Posts: 5,711
08-23-2005 00:32
From: StoneSelf Karuna
what one says is indicative of what one thinks. people calling it a game tend to have a particular mindset. how a person thinks is one of the greatest determinants in what a person does.

the argument isn't about the words. it's about the ideas.


I thought what I think is indicative of what I say.. but I just said that.... but I thought it first, and then I typed it... but maybe I typed it before I said it.... I tend to say things after I type them to make sure it sounds like I think it should...

...but that doesn't... maybe I didn't think it through....

Siggy.

(I also do a very good 'who's on first' for discerning customers)
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From: Jesse Linden
I, for one, am highly un-helped by this thread
Siggy Romulus
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Join date: 22 Sep 2003
Posts: 5,711
08-23-2005 00:36
From: Hiro Pendragon
Jonq, you have a decent point about SL not changing just because you call it something else. If we were to go on a philosophical tangent, we could have a nice discussion about etymology.

In any event, while its true that your experience won't change - you have already been in SL a while. (ha! I just deleted "play SL"! I admit!) How SL is presented to new residents and people considering joining is a whole different issue. Because they don't have the direct experience with SL, the only thing they have to go on is the description. Suddenly, what you label it as becomes very dominant in forming an impression of SL.



I just say:

Everquest is to MUD

as

Secondlife is to MOO...

That gets the point across to my friends who like to spend leisure hours on their electronic devices which are hooked up to the internet..

Then again, my nephew did come up during his visit and say 'cool... what game you playing'....

Imagine how enthused he would have been if I tore him a second asshole over that.. instead I said 'Second Life... and they even have a teen grid'

(If I was on the teen grid I would have the fear as soon as that lil bastard gets a better computer).

Siggy.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
08-23-2005 00:39
And what about the ppl that are already in SL and think of it as a game/entertainment?

What will become of us?

Are we to be outcasts? Or rehabilitated and expected to conform to this new way?

Which brings up a good point, When I invite ppl to SL now what exactly do I tell them it is, if not a game.

Wow I wish this day had never come, ack bummer.
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Siggy Romulus
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08-23-2005 00:46
From: Catherine Cotton
And what about the ppl that are already in SL and think of it as a game/entertainment?
.


We're f*cked

No seriously - it is to diff people what it is... if to me, or you, or anyone else it's a game.. then short of 8 hours of torture consisting of being tied to a chair, a chamber pot on your head, 2 floury baps down your trousers and an angry chihauha.....

.... there aint nothing anyone can do to change that - other than shout from the bastions 'IT'S NOT A GAME' to the empty air... and thats about all it is.

Now if someone were to 'classify' me into a 'mindset' because of that.. well... let em!

Doesn't change me, mine, or my game, one lil bit..

Question : Does the (insert bible thumper here) on your doorstep REALLY make you believe you're going to hell if your an athiest? No... you listen to him till he stops being cute then close the door in hem's face.


Siggy.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
08-23-2005 00:46
I noticed your post in the Hotline, Enabran, and thought you made a good point.

I'll tell you what I think is the important point here, which is being entirely overlooked.

And that is that a Linden doesn't need to come onto the Hotline and tell a relatively new player - who is maybe posting something that hits a little too close to home and is too close to a taboo subject for comfort - and chastise him for using the term "ingame."

THAT is the crime here. You don't run off new players by condescendingly explaining to them that their grasp of English is somehow amiss. Especially when they very likely got the idea that SL is a game because it is promoted on the game sites, and in articles about . . . guess what . . . GAMES.

That's my first point. My second point is I have a great deal of distaste for forcing politically correct language in cases where no one is being hurt . (I'm in favor of politically correct language when the incorrect version is hurting people).

I have even greater distaste for anyone who thinks they are going to determine for me what I am going to call something. In fact, I purely refuse to go along with it. I will stop calling SL a game the day it stops looking and feeling and being not very much different from other games out there.

And they pull all mention of it from every gaming web sites, AND they make sure that any reporter reporting on online games does NOT include SL in their story.

Now if they want to indoctrinate their beliefs into every Linden employee and make it a rule that the ghastly word "game" never pass their lips, then fine, they can do that. What they can't - and shouldn't - do is try to get everybody else to go along with it.

When the day comes where most people don't consider this a game, then it won't be referred to as a game. Until that time should come, you can't force it, and you only turn players off by trying to.

coco
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Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
08-23-2005 00:53
For the hell of it I looked back in the archives about SL and how it was marketed as a game.

"If you don't know where you have been, how do you know where your going?"

In the begining it was marketed as a game.

Second Life preview on GameSpy

All along its been marketed as a game. So you might now understand why I am shocked over this news.

Cat
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Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
08-23-2005 00:55
"but its just a game, come on"
R: "maybe for you but its paying my studies"
"hey refund me, it costed me 600L$ and i dont use it anymore"
R: "but its just a game, come on ^_^"
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Siggy Romulus
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Join date: 22 Sep 2003
Posts: 5,711
08-23-2005 00:56
Most times the 'its just a game' comes out when ppl either;

a) f*ck up or
b) Lose a forum argument

:)

Siggy.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
08-23-2005 01:04
From: Jonquille Noir
Edited to add: I think what it boils down to respecting how each person wants to play and contribute, and it shouldn't have anything to do with what we call it.
Which is my point, really.

The term "game" offers semantic challenges that guarantee this hairy little argument crops up repeatedly. To me a game is structured and has specific goals. Other's have a broader definition tied in with "play" - which is a pretty free-form word itself.

When I script or build in SL, I am playing. Then again, when I was managing an IT department, I considered that a form of play, too - it was fun to do. Either could be called a game for similar reasons.

So, arguing the semantic isn't going to get anyone anywhere. So, let me try and bypass that with metaphor:

SL is akin to the sandlot near the neighborhood I grew up in. It was the mercado where merchants did some very serious business. They had booths and kiosks and trailers they brought every weekday and traded, sold and bartered. Playfulness was frowned upon - I know, I was frowned at quite a bit. However, on the weekends, it was the perfect place for baseball, hide-n-seek, "house", and standing around socialising with the rest of the neighborhood urchins.

In other words, SL is a place. That's it. We use it like we do any other place. People that hang around and chat are just as right about how to use the place as those who play trigo as those who sell clothes as those who trade land as those who script...

That being said: I still have a bit of a problem with calling SL a game, simply becasue it engenders expectations that are not appropriate. This is something we build. Games are things a company builds and players pay to play. When something is lacking, those players have every right to look to the company that created the game to fix the hole. In SL's case, unless it's some core tool that's missing, it's up to us to fill needs and desires.

Language is how we get ideas across to one another. I belive that using the term "game" to describe SL misses the larger point. SL is a place: The sandlot where all sorts of different things go on, not just games.
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Catherine Cotton
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Join date: 2 Apr 2003
Posts: 3,001
08-23-2005 01:06
"GamePro
Heh, anyone who gets GamePro (I have NO idea why I get it, I don't even own a new console system, but for some reason, I must be getting a year's free subscription or something), there's a preview of Second Life in this month's issue. It's pretty much the same thing we've already heard, of course.
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GamePro Article posts in the archives

.
01-15-2003
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
08-23-2005 01:11
From: Jillian Callahan
That being said: I still have a bit of a problem with calling SL a game, simply becasue it engenders expectations that are not appropriate. This is something we build. Games are things a company builds and players pay to play. When something is lacking, those players have every right to look to the company that created the game to fix the hole. In SL's case, unless it's some core tool that's missing, it's up to us to fill needs and desires.

Language is how we get ideas across to one another. I belive that using the term "game" to describe SL misses the larger point. SL is a place: The sandlot where all sorts of different things go on, not just games.


Jillian is much, much better at making this point than I am. Exactly right.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-23-2005 01:12
From: Siggy Romulus
I just say:

Everquest is to MUD

as

Secondlife is to MOO...

That gets the point across to my friends who like to spend leisure hours on their electronic devices which are hooked up to the internet..

Again, remembe the context of the article I linked - this is for the general public, not geeks who know a MUD isn't wet dirt, and a MOO isn't what a cow says.

From: someone
Then again, my nephew did come up during his visit and say 'cool... what game you playing'....

Imagine how enthused he would have been if I tore him a second asshole over that.. instead I said 'Second Life... and they even have a teen grid'

Fallacy: False dichotomy. (Or straw man, whichever you prefer to call it)

There is a middle ground. You could have added "It's an online world" in your statement to your nephew. I doubt his rectum would suffer any lacerations due to that.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-23-2005 01:16
From: Catherine Cotton
For the hell of it I looked back in the archives about SL and how it was marketed as a game.

"If you don't know where you have been, how do you know where your going?"

In the begining it was marketed as a game.

Second Life preview on GameSpy

All along its been marketed as a game. So you might now understand why I am shocked over this news.

Cat

That article makes it perfectly clear that SL is not exactly a game.

But you do have a point - at its infancy, SL was nothing more than a game. It really wasn't until IP Retention and land holdings in 1.2 that you really had any potential for more.
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Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
08-23-2005 01:32
March 08, 2005
Cory On Stage at Serious Games

Yesterday the Serious Games Summit kicked off, and our very own Cory Ondrejka gave a presentation about Second Life. An interesting and thorough summary of the presentation can be found on theWonderland blog.

-- Robin Linden

Cory Ondrejka
VP of Product Development for Linden Lab
BUILDING SERIOUS GAME MMPS USING SECOND LIFE

"Gameplay: There area no traditional RPG elements in SL. You do not level up. People are competitive about the metrics, but is it a game? We ask our community this occasionally, and it’s split about 50-50 either way. .... "

Cory Posted that in March of this year, so something changed in the last 5 months. What?
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Siggy Romulus
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08-23-2005 01:34
From: Hiro Pendragon
Again, remembe the context of the article I linked - this is for the general public, not geeks who know a MUD isn't wet dirt, and a MOO isn't what a cow says.


Fallacy: False dichotomy. (Or straw man, whichever you prefer to call it)

There is a middle ground. You could have added "It's an online world" in your statement to your nephew. I doubt his rectum would suffer any lacerations due to that.


To wit he would say 'a game?' - you aint me and I aint you.... and thus doth nature balance herself.

And why would I add that anyways? To me it's a game!

If I were to respond in the usual manner of the forums, I would be taking him by the throat and screaming in his face - using all kinds of pendantry and all the big words and terms I could think of.

Thats the way I see it, you can call it a gingerbread man if it makes you feel righterer though.

(While it is true that the manner in which an argument is presented will affect whether people believe that its conclusion is true, nonetheless, the truth of the conclusion
does not depend on the manner in which the argument is presented. In order to show that this fallacy is being committed, show that the style in this case does not affect the
truth or falsity of the conclusion.)
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
08-23-2005 01:50
From: Hiro Pendragon
That article makes it perfectly clear that SL is not exactly a game.

But you do have a point - at its infancy, SL was nothing more than a game. It really wasn't until IP Retention and land holdings in 1.2 that you really had any potential for more.



That is heresay, you don't think it was a game after 1.2. LL didn't say that, and as of March 08,05 they still felt it was a game.

March 08, 2005
Cory On Stage at Serious Games

Yesterday the Serious Games Summit kicked off, and our very own Cory Ondrejka gave a presentation about Second Life. An interesting and thorough summary of the presentation can be found on theWonderland blog.

-- Robin Linden

Cory Ondrejka
VP of Product Development for Linden Lab
BUILDING SERIOUS GAME MMPS USING SECOND LIFE

"Gameplay: There area no traditional RPG elements in SL. You do not level up. People are competitive about the metrics, but is it a game? We ask our community this occasionally, and it’s split about 50-50 either way. .... "

Something changed in the last 5 months. What? Not my style of game play. I don't realy care for being told that suddenly SL is no longer a game. More so I don't like how these changes are occuring and being implimented.

What exactly has changed since March that suddenly is suppose to change SL? I don't see how it has affected my game.

Wow you know what is realy a trip I almost feel like my money isn't wanted by LL, because I don't percieve SL the way some ppl do. How the hell is that good for the sucess of LL?

Cat
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
08-23-2005 01:53
Why is it so hard to believe that SL can be a game to some, and something else to others? Obviously LL understands that gaming is important or they wouldnt have Game Dev contests, at the same time they promote content developers that do not creating gaming in SL. It is not an either or thing, both can exist. SL in and of itself is not a game, but it can support gaming and attract the gaming crowd. I don't undstand why this is such a complicated concept to grasp.
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Siggy Romulus
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Posts: 5,711
08-23-2005 01:58
From: Eboni Khan
Why is it so hard to believe that SL can be a game to some, and something else to others? Obviously LL understands that gaming is important or they wouldnt have Game Dev contests, at the same time they promote content developers that do not creating gaming in SL. It is not an either or thing, both can exist. SL in and of itself is not a game, but it can support gaming and attract the gaming crowd. I don't undstand why this is such a complicated concept to grasp.


That be my point precicely...

I offer this as my humble analysis (ooh I said anal!) of the situation:

|<------------------------------ SOME PEOPLES VIEWPOINT---------------------------->|

as you can see it's quite large... and can see others ideas may not be the same... where as others could be diagrammed as

|<GODDAMNITI'MRIGHT>|
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
08-23-2005 01:59
I think there is room for everyone. It's a few Linden's saying it's not a game. One in this thread. So there is no longer any doubt, as to how LL feels.

Fine it's no longer a game, ok now what?
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Siggy Romulus
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Posts: 5,711
08-23-2005 02:01
From: Catherine Cotton
I think there is room for everyone. It's a few Linden's saying it's not a game. One in this thread. So there is no longer a grey area for me as to how LL feels.


But in the end, does that really matter?

It doesn't to me... Some people think Pollack is art too... but I still think its a madmans paint spill.

Siggy.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
08-23-2005 02:05
The essential problem is the "game"rs are stating "it's a game" not "it's a game to me".

To all people, it's a platform. And to some people, that platform can be a game.

Imagine a Venn diagram - "game" would a circle inside a larger circle "platform".
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Catherine Cotton
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08-23-2005 02:09
From: Siggy Romulus
But in the end, does that really matter?

It doesn't to me... Some people think Pollack is art too... but I still think its a madmans paint spill.

Siggy.



Well Siggy I would realy like to think it doesn't matter. However I'm sitting here thinking, ok so what's next then? It's not a game, what the hell is it then LOL. A marketing tool? Naw sorry not interested. :) Not a marketing tool? Ok so what is it?
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Siggy Romulus
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08-23-2005 02:11
From: Hiro Pendragon
The essential problem is the "game"rs are stating "it's a game" not "it's a game to me".

To all people, it's a platform. And to some people, that platform can be a game.

Imagine a Venn diagram - "game" would a circle inside a larger circle "platform".


Well to you...

I could put it in a bigger circle called 'My bedroom'....

Shakespeare said all the world was a stage too..

Bottom line: Who cares?
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
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