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The Rampant Anti-Business Climate in SL

Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 17:40
From: pandastrong Fairplay
I agree with Prok. Ever since hobags entered SL, my escorting income has gone way down and dropped me off the leader boards. :(

I got $100L... what do I get for that Panda? ;)
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pandastrong Fairplay
all bout the BANG POW NOW
Join date: 16 Aug 2004
Posts: 2,920
04-19-2005 17:41
From: Juro Kothari
I personally think you are Prok and anyone else who thinks freebies are bad and doing damage (directly or indirectly) to the economy are worrying far too greatly about it.


OMG Juro, that is so not like you! :eek:
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"That's no good. Someone is going to take your place as SL's cutest boy while you're offline."

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Nashville Rambler
Pilgrim
Join date: 20 Mar 2005
Posts: 51
04-19-2005 17:42
From: Juro Kothari
No, mommy, not the wire hangar!


Shades of
From: someone
Sybil

Your point?
pandastrong Fairplay
all bout the BANG POW NOW
Join date: 16 Aug 2004
Posts: 2,920
04-19-2005 17:42
From: Juro Kothari
I got $100L... what do I get for that Panda? ;)


Pic on it's way!
_____________________
"Honestly, you are a gem -- fun, creative, and possessing strong social convictions. I think LL should be paying you to be in their game."

~ Ulrika Zugzwang on the iconography of pandastrong in the media



"That's no good. Someone is going to take your place as SL's cutest boy while you're offline."

~ Ingrid Ingersoll on the topic of LL refusing to pay pandastrong for being in their game.
Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 17:47
From: pandastrong Fairplay
OMG Juro, that is so not like you! :eek:

LOL.. god.. for a second, I thought I'd really typed that. Wouldn't that just be trick. :)
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Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 17:48
From: Nashville Rambler
Shades of
Your point?

It was a joke back to Ingrid... about her joke about Prok spanking us for being bad kiddies. Does that make sense?
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Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 17:49
From: pandastrong Fairplay
Pic on it's way!

For $100L it better be one of those 'nude torso' pics. ;)
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pandastrong Fairplay
all bout the BANG POW NOW
Join date: 16 Aug 2004
Posts: 2,920
04-19-2005 17:50
From: Juro Kothari
For $100L it better be one of those 'headless nude torso' pics. ;)


But the head is the best part! :eek:

_____________________
"Honestly, you are a gem -- fun, creative, and possessing strong social convictions. I think LL should be paying you to be in their game."

~ Ulrika Zugzwang on the iconography of pandastrong in the media



"That's no good. Someone is going to take your place as SL's cutest boy while you're offline."

~ Ingrid Ingersoll on the topic of LL refusing to pay pandastrong for being in their game.
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-19-2005 17:54
From: Nashville Rambler
Everyone can afford something.
No one can afford everything.

There ARE people who believe everyone should be able to afford everything. (That used to be called a "communist idea".)
Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 17:56
From: pandastrong Fairplay
But head is best!

:eek: Panda! MMmm!
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-19-2005 18:02
From: Juro Kothari
First, Nashville.. I never quoted you on 'completely destroy'.

I personally think you and Prok and anyone else who thinks freebies are bad and doing damage (directly or indirectly) to the economy are worrying far too greatly about it.

I started giving out those freebies a loooooong time ago - yet, there are plenty of alpine cabins and lighthouses and gazebos for sale. It certianly doesn't seem to have stopped any innovation or creativity or, more importantly, the market for those items.

So, again I say.. show me some examples. Support your assertions by providing evidence that an industry has been harmed by freebies or that the demand has been reduced.

Absent a way to measure what the market would look like with fewer freebies, nobody can prove anything. It doesn't even take a tripple digit IQ to figure out that individual people who make and sell things will sell a lot less if similar items are freely available.

I completely agree that the economy has not been destroyed by freebies. That does not mean it couldn't happen.
Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 18:07
We all know it hasn't been destroyed (OK.. maybe I was being a bit Prokish with that statement), but I am still not sold on the idea that it's having any negative effect. In the time I've been here, I've seen many, many prefab builders start up a business and do very well at it. There aren't a lot of freebies out there when compared to priced goods - so it's a non-issue for me.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
04-19-2005 18:10
From: Prokofy Neva
I know that. But I'm looking at somebody else's object -- I'm looking at their menu. On their menu, it says YOU CANNOT MODIFY THIS OBJECT for that Siggy prefab. I realize I have to own it. But if I'm looking at someone else's object, it's going to say that too? Ok, you must be saying that it does work that way.

But then...how come nobody ever modifies it?

Yes drop me the freebie and I will send you the $250.


Lets run over this again for you - from the very top:

*I* released them with modify - *I* made them so people could change them this gives anyone the ability to change them - even to CHANGE THE PERMISSIONS if they see fit - even redistibute it with changed permissions - it's entirely up to them. I am not accountable for what they do - or for what they re-distribute.. If they got one from someone else who changed perms - or if they choose not to change them - then thats their own business.

If you can't modify them then Mash's greenhouse near where GOM Financial now stands, his sauna room (which he sells), one of the Fairchang showrooms in the city, the TV house that stood by the volcano in davenport, to name a few - could not have existed - this is simply irrefutable fact. These things are derivative works of those items - many are probably still in world - don't take my word for it, go see with your own eyes.

In using me as the 'centerpeice of your cranky theory' you were destined to fail - I was one of the people who DID release things with all permissions - and now your own arguing is showing the biggest drawback into doing so.. In short you are defeating your own argument.

Which leaves us with only one point - you don't like them... Big deal - thats a subjective opinion and you're welcome to it. Personally I find 'The Cat in the Hat' a little dry, but the many people that learned to read with little tome proves it served it's purpose.

BTW - it was Juro that offered you a freebie for 250, the only thing you'll get dropped from me is probably an exploding cow.

Siggy.
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From: Jesse Linden
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
04-19-2005 18:27
From: someone
*I* released them with modify - *I* made them so people could change them this gives anyone the ability to change them - even to CHANGE THE PERMISSIONS if they see fit - even redistibute it with changed permissions - it's entirely up to them. I am not accountable for what they do - or for what they re-distribute.. If they got one from someone else who changed perms - or if they choose not to change them - then thats their own business.


OK, Siggy, I understand what you are saying. I'm reporting what I saw. Which is your houses. Two of them. In the New Continent. With YOU CANNOT MODIFY THIS OBJECT. I had long wanted to check them because I wondered if your house, which is everywhere like kudzu, was one of these no-modifies that proves my theory.

OK, I am wrong. If you houses are on modify, then these people have somehow put them around with no-modify. Since you are listed as the creator. I thought that was your option checking. SO sorry.

If people don't modify, that's not your fault. I understand that. Please forgive me for needlessly slamming you for no-modify.

I should be slamming others for not changing those repetitive dull boxes. I'll go and buy one and see if I can pink it up or something. I need remedial newbie building lessons and that's a good starter project.


From: someone
If you can't modify them then Mash's greenhouse near where GOM Financial now stands, his sauna room (which he sells), one of the Fairchang showrooms in the city, the TV house that stood by the volcano in davenport, to name a few - could not have existed - this is simply irrefutable fact. These things are derivative works of those items - many are probably still in world - don't take my word for it, go see with your own eyes.


OK, great. I'm reacting to literally dozens if not hundreds of their appearances in world.

From: someone
In using me as the 'centerpeice of your cranky theory' you were destined to fail - I was one of the people who DID release things with all permissions - and now your own arguing is showing the biggest drawback into doing so.. In short you are defeating your own argument.


Oh, OK, sorry. It looked that way to me. It's a shame that you couldn't just offer them in at least geez, three colours if not two. Whatever. I'm reacting to seeing the things like kudzu. If it is all wrong as a "centerpiece," then there's another set of famous houses I can name that are definitely definitely DEFINITELY not on modify. But I'm done trying to name names here because then I am slammed for personal attacks.

From: someone
Which leaves us with only one point - you don't like them... Big deal - thats a subjective opinion and you're welcome to it. Personally I find 'The Cat in the Hat' a little dry, but the many people that learned to read with little tome proves it served it's purpose.


No, it's not that I don't like them. It's not personal. I struggle with their non-mod objects. Me and others can't improve on them as newbies. We have a point. You don't.

From: someone
BTW - it was Juro that offered you a freebie for 250, the only thing you'll get dropped from me is probably an exploding cow.


I know. That's fine. If you're mad I respect that. Sorry to hit out at you as the wrong example. Like I said, dude, I'm just reacting to seeing that frigging house everywhere.
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Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
huh?
04-19-2005 18:28
From: Prokofy Neva
Geez, that's a tendentious and false quote Daisy. LOL There's no such quote and I didn't say there is an anti-business conspiracy here.

I said there is an anti-business climate.

It is produced by deliberate policies by Lindens and residents.
It is also produced by unconscious or not-thought-through policies and unintended side-effects to actions by Lindens and residents.

Let's sort out the difference, and see if I have a point.

Is that going to be typical of the rest of your remarks as you invade this thread with your baggage from another thread where you lost the argument? Let's see if you can come up with real experience and good arguments to refute what I've said, instead of playing word games.


Well it was a bit of a troll, but your remarks were so very very long and mostly (IMO) unsupported by any evidence.

I purposely edited the quote of course to maniulate your opinion for comedic effect but it certainly seemed to me that an "anti-business conspiracy" was a fair assesment of what you are peddling here.

From my point of view, it is exactly the opposite. To me, SL often seems like a rabid capitalist playground and (IMO again), the almost complete lack of structure or laws here speaks to that more eloquently than any examples you brought up.

This is likely one of those "eye of the beholder" situations, like when conservatives berate the "liberal" media when to liberals the bias is so oviously the other way. What you see being based on what you already think.

Also my name is not Daisy (that is my dogs name!), I know of no other thread where I "lost" an argument (I generaly dont argue), and mostly it was just a bit of fun.

Genuine apologies if I pissed you off.

But something that long and that tendentious will always attract low-life comments such as mine.

:-)

Dianne
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
04-19-2005 18:35
I don't invest enough of myself in the forums to get *mad* - but hopefully you can see thorugh this how frustrating it is sometimes for people to put stuff out with full perms.

Personally I had discussions much like this (and this length) every single day in world for months on end. From the simple 'Where's the house? all there is is this box' to the extreme 'I paid XXXXX 500$L for this hottub, but the water vanished' 'Sure, ahm, here have this one - it works, and its free' 'WHAT? I PAID 500 FOR IT! I DEMAND YOU REFUND ME THIS INSTANTS!!' [neg rate neg rate neg rate] 'I GOT RIPPED OFF BECAUSE OF YOU!'

There are 2 sides to the whole thing - and at the crux of it is that the permission systems, and the information they give simply aren't enough to avoid the frustrations involved.

This was the reason I stopped making them - it became 'not fun'.

Siggy.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 18:40
From: Prokofy Neva
OK, I am wrong. If you houses are on modify, then these people have somehow put them around with no-modify. Since you are listed as the creator. I thought that was your option checking. SO sorry.

Ugh. No need to get snarky about it Prok.

On a serious note, I think what you're seeing (someone please correct me if I'm wrong!) is that if you do not own an object you will not be able to modify it unless the owner specifically gives you permissions to. The object could be copy/mod/trans - fully 'open', but if it's not owned by you, it will show 'You are not able to modify this object'.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
04-19-2005 18:45
From: Ingrid Ingersoll
And what about the free items that new players get that motivate them to stay in the game, tier up and become consumers?


Thank you Ingrid! I was going to make that exact point myself.

People who get all "econ 101" about SL probably won't do very well because they fail to take into account that consumer psychology in SL is quite different than in the real world economy for a whole host of reasons, biggest among them being that we're not dealing with issues of supply and demand. Supply is infinite (with the exception of land) and demand isn't driven by need.

There are probably more free clothes in SL than any other type of item, and yet the clothing business continues to be one of (if not the) most lucrative areas of the economy. It's also an area of the economy where competitors encourage and help each other and go out of their way to promote new entrants into the market.

Here's another interesting fact about SL... given two products of equal value, the one that's priced higher will probably sell more.
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
04-19-2005 18:58
Or, to illustrate with a picture...

The picture on the left the owner can do anything they want with. The picture on the right, the owner can give it away but not copy or mod it.

The "You Cannot Modify This Object" line has nothing to do with it.

That actually applies to the next owner, as it says... But it's a more reliable indicator than the other. If a person has the ability to grant next owner mod rights, they have mod rights themselves, for example.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
04-19-2005 19:00
May be time for a proposal...

Maybe along these lines:

Items can be released into the public domain - they will have COPY MOD AND TRANSFER spread across all prims/scripts/etc in the object and the creator name will be changed to PUBLIC.

No more confusion - no more worries about 'feteing' - everyones happy.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals.

From: Jesse Linden
I, for one, am highly un-helped by this thread
Nashville Rambler
Pilgrim
Join date: 20 Mar 2005
Posts: 51
04-19-2005 19:02
From: Chip Midnight
Thank you Ingrid! I was going to make that exact point myself.
>
People who get all "econ 101" about SL probably won't do very well because they fail to take into account that consumer psychology in SL is quite different than in the real world economy for a whole host of reasons, biggest among them being that we're not dealing with issues of supply and demand. Supply is infinite (with the exception of land) and demand isn't driven by need.
<

Wrong.
The supply of base and a few derived prims, is (not exactly) infinite. Things made from them are not. Those things are an investment in time, that must cost a great deal individually, or a relatively small amount in numbers. If you had the expertise, and the creativity, to write a AAA computer game, all by yourself, would the year or more of your effort be worth a grand total of USD50, just because folks could copy your program at will, for the cost of a CD?



>
There are probably more free clothes in SL than any other type of item, and yet the clothing business continues to be one of (if not the) most lucrative areas of the economy. It's also an area of the economy where competitors encourage and help each other and go out of their way to promote new entrants into the market.
<

That may be. I have three objections to that:

1. I wasn't limiting my point to clothes.

2. Clothes are an exception, in that they are very difficult to match to any given avatar.

3. I just got a fairly vehement rejection tirade from someone who had expressed offense at (him)self not being allowed to work with someone else, claiming that he would find someone else to work with. I offered. I was mindlessly rejected (which I accept with good grace, hehe).



>
Here's another interesting fact about SL... given two products of equal value, the one that's priced higher will probably sell more.
<

That's not just SL, that's FL. The phenomenon is known as "perceived value". I did not use the concept of perceived value in my argument. I used the concept of "utility", which is different.
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-19-2005 19:02
From: Chip Midnight

Here's another interesting fact about SL... given two products of equal value, the one that's priced higher will probably sell more.

THAT is true in RL as well in a lot of situations.

People want the "good" one.

Freebies are just fine. A flood of freebies would be a problem, I think.

I worry more about people's expectations -- if the general public gains a sense of entitlement or a feeling that everything is supposed to be free and ayone charging money for something is scum, then that would take the fun out of it for me. Some people will always feel that way, I would just not like to see that sentiment become the mainstream.

Buster
Juro Kothari
Like a dog on a bone
Join date: 4 Sep 2003
Posts: 4,418
04-19-2005 19:06
I agree with you about the flood of freebies Buster. As much as folks like making money in the game, its highly unlikely we'll see a flood of freebies.

As for mine, they are all small, low-prim builds that are perfect for the newcomer, but probably not of much worth to a more established player.
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Nashville Rambler
Pilgrim
Join date: 20 Mar 2005
Posts: 51
thank you, peacemaker.
04-19-2005 19:07
From: Siggy Romulus
May be time for a proposal...
Maybe along these lines:
Items can be released into the public domain - they will have COPY MOD AND TRANSFER spread across all prims/scripts/etc in the object and the creator name will be changed to PUBLIC.
No more confusion - no more worries about 'feteing' - everyones happy.


"Blessed are the peacemakers, for they shall have peace" (Jesus the Christ, circa A.D. 30)


Thank you, Siggy for trying to make peace.
Unfortunately, confering the ability to copy and/or modify have the effect of giving away freebies. That was a nice try, though :-)
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
04-19-2005 19:07
Your points aren't without merit Nashville, but if you limit yourself to real world economic truths you're not likely to come to a good understanding of SL economic truths. They are very different in my opinion. And someone has yet to provide a concrete example of how free items hurt the economy.
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