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Lets try to work out a solution for the Security Scripts Issue

Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
02-03-2006 09:35
From: Reitsuki Kojima
256, actually. And no, it won't, as long as you are actually in them.


Will give it the test tonight. Think my Tarn can reach this height though never been that high. How long does it take for the process? Flying at that elavation is at best BORING!

As a sidenote, I disagree with this solution!
Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
02-03-2006 09:50
From: Ranma Tardis
Will give it the test tonight. Think my Tarn can reach this height though never been that high. How long does it take for the process? Flying at that elavation is at best BORING!

As a sidenote, I disagree with this solution!


Ranma we are not saying the only place to fly is above 800. we are establishing guidlines for use of security scripts. we have the heaviest restrictions on their use (in the current proposal) at the 50-300m range which you yourself in earlier posts indicated is where you usually fly.

Eliminating the scripts all together in this range is not reasonable or fair. Finding a way to provide adequate warning so they can be avoided is.

Help us work out a way to give this warning. As a flyer you have a perspective I cannot have.

In fact if any flyers out there would care to do some testing. It would be helpful to have real flight data from a slower less maneuverable craft on exactly how long it takes to fly across 1 sim (since that is the max land size). I would suggest flying catty corner across it since that is the longer distance
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
02-03-2006 10:13
I am going to fly across the sim I make my hom in at 100m agl, then 200 and 300. Notice of how open the airspace is will be given after those flights.
Darkness Anubis
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Join date: 14 Jun 2004
Posts: 1,628
02-03-2006 10:16
From: Jonas Pierterson
I am going to fly across the sim I make my hom in at 100m agl, then 200 and 300. Notice of how open the airspace is will be given after those flights.


TY Jonas also if you would note how many seconds it take to make each flight. This will be helpful in figuring adequate warning times.

Edot:Also if you could tell us what specific flying vehicle you are using.

It might be helpful to have data from a number of different vehicles and vehicle types.
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
02-03-2006 10:28
I will be using a Tigershark (my normal plane) from Terra Cubey. I will jot down my speed at m/s as well as give the results. Currently I am in discussion with a friend

edit: flyign at 50% throttle (16 m/s) I passed only two security scripts with 10 second warnings, one on the edge of the sim in the neighbouring one.

That was 100m at 200 the same data was compiled, and at 300 I didn't hit the script thats on the land beside my home. I'm close ot the center so made weaving movements rather than fly straight.

There are a few structures (especially at 100 m) that you will need to watch for, but otherwise flight is pretty free over Lebeau.
Darkness Anubis
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Join date: 14 Jun 2004
Posts: 1,628
02-03-2006 11:08
From: Jonas Pierterson
I will be using a Tigershark (my normal plane) from Terra Cubey. I will jot down my speed at m/s as well as give the results. Currently I am in discussion with a friend

edit: flyign at 50% throttle (16 m/s) I passed only two security scripts with 10 second warnings, one on the edge of the sim in the neighbouring one.

That was 100m at 200 the same data was compiled, and at 300 I didn't hit the script thats on the land beside my home. I'm close ot the center so made weaving movements rather than fly straight.

There are a few structures (especially at 100 m) that you will need to watch for, but otherwise flight is pretty free over Lebeau.


TY Jonas

How long did it take to go from corner to corner on your sim. What I am looking for is if a plot was an entire sim in size how long a warning would be reasonably necessary for an aircraft to get out of range. Looking for data not guesses
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
I think there's a script bug...
02-03-2006 11:13
From: Jonas Pierterson
As I have said last post, lets set the limit to 500 meters..thats high enough. Have a free fly zone from there upwards.
I don't see any reason not to allow security scripts all the way to 768 meters, so long as they don't interfere with normal flight any more than other parts builds. And I honestly don't see any reason they should.

After thinking about it, I suspect that the scripts that teleport you home even when you're trying to get out of range when you're over large parcels are using broken logic. What they're doing is detecting an avatar, setting a timer, then doing a teleport home after the timer... depending on the fact that if the avatar is not over their land they won't be teleported home. What they should do is teleport them home if they're still within the protected area after the timer expires.
Darkness Anubis
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Join date: 14 Jun 2004
Posts: 1,628
02-03-2006 11:22
From: Argent Stonecutter
I don't see any reason not to allow security scripts all the way to 768 meters, so long as they don't interfere with normal flight any more than other parts builds. And I honestly don't see any reason they should.

After thinking about it, I suspect that the scripts that teleport you home even when you're trying to get out of range when you're over large parcels are using broken logic. What they're doing is detecting an avatar, setting a timer, then doing a teleport home after the timer... depending on the fact that if the avatar is not over their land they won't be teleported home. What they should do is teleport them home if they're still within the protected area after the timer expires.


A very valid point. Anyone have any idea how we can get the makers of these devices involved in our discussions here?
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Argent Stonecutter
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Join date: 20 Sep 2005
Posts: 20,263
02-03-2006 11:37
From: Ranma Tardis
So to travel 500 meters, you have to fly straight up to 900 meters then fly the 500 meters then straight down 900 meters to ensure safety? Oh joys! That is if you vehicle dosnt get deleted by the system.
No to mention that many craft can't fly vertically, or even at a rate of climb that would let them get to 500 meters without climbing for many minutes in spirals.
Argent Stonecutter
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Posts: 20,263
02-03-2006 11:39
From: Jonas Pierterson
edit: flyign at 50% throttle (16 m/s) I passed only two security scripts with 10 second warnings, one on the edge of the sim in the neighbouring one.
One aside: there are craft with a top speed as low as 10m/s.
Darkness Anubis
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Join date: 14 Jun 2004
Posts: 1,628
02-03-2006 11:46
Sorry for Replying this way Argent but the rply system is borking up for me.

I don't think a no fly zone below 500m is in any way an option. That is not compromise in any way shape or form.

Ty for the infor on the 10 m/s. Any idea how common crafts of this range are?
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
02-03-2006 11:55
From: Darkness Anubis
Ty for the infor on the 10 m/s. Any idea how common crafts of this range are?
That's slower that simple avatar flight (14m/s). Though I'd love to give some dispensation for craft that fly that slow (like my zeppelin) that would cut too far into people's right to privacy, in my opinion.

This would be why it would be great if everyone using security scripts would secure only an enclosed area and about 5-10 meters around it. So much easier to avoid being where one isn't wanted when one knows where that is.
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Darkness Anubis
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02-03-2006 12:05
From: Jillian Callahan
That's slower that simple avatar flight (14m/s). Though I'd love to give some dispensation for craft that fly that slow (like my zeppelin) that would cut too far into people's right to privacy, in my opinion.

This would be why it would be great if everyone using security scripts would secure only an enclosed area and about 5-10 meters around it. So much easier to avoid being where one isn't wanted when one knows where that is.


In the current propsed version I have posted for comment total security parcel wide is only actual ground level to 50m. Above that up to 768 its 25 m in all directions from the structure. Is this a compromise you can live with?
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Jillian Callahan
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Join date: 24 Jun 2004
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02-03-2006 12:10
From: Darkness Anubis
In the current propsed version I have posted for comment total security parcel wide is only actual ground level to 50m. Above that up to 768 its 25 m in all directions from the structure. Is this a compromise you can live with?
Twenty-five meters is a great deal of area and it is far too easy to enter what appears to be open space unknowingly. Now, with proper warning that means two things: didly and squat. So as long as it's combined with warning and sufficient time to turn away from the structure, 25 meters away or your parcel border whichever comes first sounds good to me.
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Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
02-03-2006 12:13
From: Argent Stonecutter
One aside: there are craft with a top speed as low as 10m/s.


Please explain m/s? What unit of time is it?
Darkness Anubis
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Join date: 14 Jun 2004
Posts: 1,628
02-03-2006 12:14
From: Jillian Callahan
Twenty-five meters is a great deal of area and it is far too easy to enter what appears to be open space unknowingly. Now, with proper warning that means two things: didly and squat. So as long as it's combined with warning and sufficient time to turn away from the structure, 25 meters away or your parcel border whichever comes first sounds good to me.


Exactly Jillian. I had intended it to be 25 m or your land boarder. My mistake for not stating it. ALSO warning is required. What I am trying to work out now is how much warning is necessary. For that I badly need the help of those that actually fly. (My flying being limited to the rare game of chicken with my partner in our Jillicopters here at home on dragon isle)
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Darkness Anubis
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02-03-2006 12:16
From: Ranma Tardis
Please explain m/s? What unit of time is it?


m/s is meters per second

so at 10 m/s you would travel 80m in 8 seconds
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
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02-03-2006 12:34
From: Darkness Anubis
Exactly Jillian. I had intended it to be 25 m or your land boarder. My mistake for not stating it. ALSO warning is required. What I am trying to work out now is how much warning is necessary. For that I badly need the help of those that actually fly. (My flying being limited to the rare game of chicken with my partner in our Jillicopters here at home on dragon isle)
Let's see...

Turning away from a structure that makes the intended secure area opbvious, 10 seconds sould be a good minimum.

Otherwise, for the sake of "worst case" where your whole plot is off limits but there's nothing obvious to avoid: Assume vehicles have a best speed of 20m/s (half of top possible speed for vehicle scripts without any "trickery" to get more speed), then measure your property across its widest. So, if you have a 100 meter wide plot, it takes 5 seconds to cross. I'd like to add 5 seconds to that to account for lag, and another 5 for reading of the message and cognative time. So, 10 seconds of margin plus 5 seconds for every hundred meters of land that may need to be crossed (with a minimum of 5 seconds if under 100 meters).
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Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
02-03-2006 13:09
The above sounds for flying fast aircraft, what about Tarns and Balloons?

I will not be able to get online until 5pm LST. Will be able to start the testing process then. I am willing to let others take the times, could concentrate on flying.

I would love to have a Tarn in RL! Hmmm wonder if they eat accounting technicians?
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
02-03-2006 13:14
While I could get the exact distance and calculate how long it would take, we can for speeds sake assume 150% distance cattycorner. That would mean 24 seconds at 16 m/s

straight across would be less, 256 meters is 16 seconds at 16 m/s
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
02-03-2006 15:32
From: Ranma Tardis
The above sounds for flying fast aircraft, what about Tarns and Balloons?

I will not be able to get online until 5pm LST. Will be able to start the testing process then. I am willing to let others take the times, could concentrate on flying.

I would love to have a Tarn in RL! Hmmm wonder if they eat accounting technicians?
It will not be possible for everyone to get exacly what they want. Flying slow or difficult to control vehicles is going to have to incur the risk of being booted from secured land so that we can have aircraft we can use to get around in. This is the nature of compromise and the core of community.
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Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
02-03-2006 17:00
Ok, what is the point of talking? I was just engaged and killed by a script users defense grid! I was over my own property!

What is the point of talking with people like you?

You died and have been teleported to your home location
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
02-03-2006 17:08
From: Ranma Tardis
Ok, what is the point of talking? I was just engaged and killed by a script users defense grid! I was over my own property!

What is the point of talking with people like you?

You died and have been teleported to your home location
Is your property's set "unsafe"?

And who are you talking to?
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Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
02-03-2006 17:15
From: Jillian Callahan
Is your property's set "unsafe"?

And who are you talking to?


My mistake about the unsafe but the security script users think they can do anything they please. You talk about comprimise, I have sent in an abuse report. It will do no good. Sorry to say my speed tests will not be done tonight. I have to find my Tarn or what is left of him.
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
02-03-2006 17:27
From: someone
Ok, what is the point of talking? I was just engaged and killed by a script users defense grid! I was over my own property!

What is the point of talking with people like you?

You died and have been teleported to your home location


Unless your land is set to damage on, you obviously weren't over your own land.

On their land they can have damage on..and their script is legal since when that heart is on the top of the screen its fair wanring by SLs standards.
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