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What about Bots?

Yumi Murakami
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01-14-2009 17:37
From: Phil Deakins
I beg to differ. Someone who owns a full sim - mainland or private - is free to use all the av slots in it.


This is true, but there are increasingly problems that:
a) based on the recent lockouts, it appears that there are "login slots" as well, to which land ownership gives you no extra right;
b) the original example was somebody who owned an island, (apparently) rented part of it to someone else, then (presumably without telling the renter) took up all the avatar slots on the sim. That's both amoral and against CS.
MortVent Charron
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01-14-2009 17:41
From: Phil Deakins
I beg to differ. Someone who owns a full sim - mainland or private - is free to use all the av slots in it. However, someone who owns a particular percentage of a sim is not necessarily free to use that percentage of the sim's av slots as that wouldn't be right. For instance, someone who has a home on a 1024 would not be able to invite someone round if the rest of the sim is owned by one person who fills the av slots pro-rata. Nevertheless, someone who owns, say, half the sim could comfortably use 1/4 of the avs most of the time. It's a matter of common sense. Suppose there's a club in my sim that has events where, say, 20 people turn up. I couldn't use 3/4 of the av slots during the events just because I own 3/4 of the sim, or it would be against the ToS. Common sense should prevail at all times, as it does in the sim I am in.

The point I made when this bit started is that, as long as such common sense prevails, whether or not the sim has lots of traffic bots in it, it is not the business of people who can't get into stores because the sim is full. If the traffic bots fill a sim that is owned by the bot runner, it is nobody else's business. If s/he has a store in it, and the bots prevent customers from coming, it's his/her choice. On the other hand, if the bot runner doesn't own the whole sim, then s/he must leave room for as many people as want to get into the sim, regardless of how much of the sim s/he owns. The sim I'm in rarely gets close to being full and, when it does, bots log out to make sure that, if the sim is going to be full, no bots are using any of the slots.


Wrong, read carefully the ownership rewards of a paid account/land owner.

Avatar slots are not part of it. you're claiming that you have a right to something that isn't part of your land ownership. You can change the number allowed... but with the changes to the opensim regions... well it's obvious that the sim owners don't have the right to slap as many avatars as they want on a sim (because it impacted the performance of other sims and the grid... ).

Plus you ignore the fact every avatar uses networking resources of the grid in addition to sim resources. So every bot online is using resources of the grid in addition to the sim resources.
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Phil Deakins
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01-14-2009 17:48
From: Yumi Murakami
This is true, but there are increasingly problems that:
a) based on the recent lockouts, it appears that there are "login slots" as well, to which land ownership gives you no extra right;
b) the original example was somebody who owned an island, (apparently) rented part of it to someone else, then (presumably without telling the renter) took up all the avatar slots on the sim. That's both amoral and against CS.
That was a really bad thing to do - no argument there.

The lockouts are due to database problems and not due to 'login slots'. They occur at different numbers of logins. If every avatar that is logged at peak concurency didn't move or do anything at all, then the system would be capable of a very much higher concurrency because the database system wouldn't be being hammered.
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Phil Deakins
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01-14-2009 17:49
From: MortVent Charron
Wrong, read carefully the ownership rewards of a paid account/land owner.

Avatar slots are not part of it. you're claiming that you have a right to something that isn't part of your land ownership. You can change the number allowed... but with the changes to the opensim regions... well it's obvious that the sim owners don't have the right to slap as many avatars as they want on a sim (because it impacted the performance of other sims and the grid... ).

Plus you ignore the fact every avatar uses networking resources of the grid in addition to sim resources. So every bot online is using resources of the grid in addition to the sim resources.
Sorry, Mort. If you don't understand, I'm not going to try and help you.
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MortVent Charron
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01-14-2009 18:10
From: Phil Deakins
Sorry, Mort. If you don't understand, I'm not going to try and help you.


Try I dare ya

Show where is says landownership guarantees you access to X amount of avatar slots on the sim where you own land
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SuezanneC Baskerville
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01-14-2009 18:10
From: Argent Stonecutter
there's no reason to automatically accept either of our arguments, but on the other hand there's no reason to automatically accept either of our arguments.
Quite.
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Yumi Murakami
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01-14-2009 18:19
From: MortVent Charron
Try I dare ya

Show where is says landownership guarantees you access to X amount of avatar slots on the sim where you own land


I believe Phil was talking about owning a sim.

If I was told by LL that, in spite of paying for a full regular region, I wouldn't get the full 40 avatar slots that go with that, I'd be kinda miffed!
MortVent Charron
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Join date: 21 Sep 2007
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01-14-2009 18:25
From: Yumi Murakami
I believe Phil was talking about owning a sim.

If I was told by LL that, in spite of paying for a full regular region, I wouldn't get the full 40 avatar slots that go with that, I'd be kinda miffed!



The trick is LL doesn't guarantee access for you to that sim with any avatar. only the pim and land use (as well as support options)

A good example is a certain individual who had a problem with an info hub being more popular than their venues. they owned a good portion of the sim, but had their camp pads and the like returned by LL due to using resources that the crowd at the info hub wanted to bring in other avatars.

And you can take a look at the fact LL can change the avatar limits on a sim due to performance issues (again see the homeland/openspace sims).. including private sims
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Dagmar Heideman
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01-14-2009 18:54
From: MortVent Charron
The trick is LL doesn't guarantee access for you to that sim with any avatar. only the pim and land use (as well as support options)

Linden Lab markets the avatar caps for private regions as a feature, same as prim use. It is as guaranteed as any other feature that is advertised.

https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=5721

From: MortVent Charron
...they owned a good portion of the sim...
What part of owning the ENTIRE sim didn't you understand?
From: MortVent Charron
...And you can take a look at the fact LL can change the avatar limits on a sim due to performance issues (again see the homeland/openspace sims).. including private sims
That was a gridwide policy decision not Linden Lab singling out any one particular sim. I've never heard of an instance where Linden Lab every intentionally denied the owner of an ENTIRE sim the use of the full hardcoded avatar cap.
MortVent Charron
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01-14-2009 19:01
From: Dagmar Heideman
Linden Lab markets the avatar caps for private regions as a feature, same as prim use. It is as guaranteed as any other feature that is advertised.

https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=5721

What part of owning the ENTIRE sim didn't you understand?
That was a gridwide policy decision not Linden Lab singling out any one particular sim. I've never heard of an instance where Linden Lab every intentionally denied the owner of an ENTIRE sim the use of the full hardcoded avatar cap.


There is a big difference between supports and allows.

The sim can support X number of avatars, but you can't do anything if there are avatars using up all those slots when you want to do something on your sim. Other than request a sim restart.
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Yumi Murakami
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Join date: 27 Sep 2005
Posts: 6,860
01-14-2009 19:59
From: someone

A good example is a certain individual who had a problem with an info hub being more popular than their venues. they owned a good portion of the sim, but had their camp pads and the like returned by LL due to using resources that the crowd at the info hub wanted to bring in other avatars.

And you can take a look at the fact LL can change the avatar limits on a sim due to performance issues (again see the homeland/openspace sims).. including private sims


If there was an Infohub in the sim, they didn't own the sim.

If you own a full private island or mainland region, you have a CPU core of your very own, and you can't affect performance of other regions. That's why island owners can set their av limit to 100 if they want their sim to be highly populated treacle :)
Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
01-15-2009 02:09
From: MortVent Charron
Show where is says landownership guarantees you access to X amount of avatar slots on the sim where you own land
There is nowhere that I know of where it says that. You didn't read the posts very well, or you didn't understand them.
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Phil Deakins
Prim Savers = low prims
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01-15-2009 02:12
From: MortVent Charron
A good example is a certain individual who had a problem with an info hub being more popular than their venues. they owned a good portion of the sim, but had their camp pads and the like returned by LL due to using resources that the crowd at the info hub wanted to bring in other avatars.
That's not an example of what is being said.
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MortVent Charron
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01-15-2009 03:11
From: Phil Deakins
There is nowhere that I know of where it says that. You didn't read the posts very well, or you didn't understand them.



You mean where you say "I own This amount of land on the sim so I should be able to use that amount of avatar slots" isn't saying that owning land means you have rights to those slots?


Even with a sim supporting any number of slots... you are going to be using more than just those slots. You will be using network resources of the grid (even when you keep saying it's a minor thing) so it affects the grid as a whole (along with manipulation of search results through traffic)
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Bippity boppity boo! I'm stalking you!

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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
01-15-2009 03:15
From: MortVent Charron
You mean where you say "I own This amount of land on the sim so I should be able to use that amount of avatar slots" isn't saying that owning land means you have rights to those slots?


Even with a sim supporting any number of slots... you are going to be using more than just those slots. You will be using network resources of the grid (even when you keep saying it's a minor thing) so it affects the grid as a whole (along with manipulation of search results through traffic)
Have a good read of my post #74 if you want to understand the conversation, Mort. It makes much more sense than making things up ;)
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MortVent Charron
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01-15-2009 03:25
From: Phil Deakins
Nevertheless, someone who owns, say, half the sim could comfortably use 1/4 of the avs most of the time./QUOTE]


hmm... seems pretty cut and dried that you are saying that owning half the sim entitles you to easily a quarter of the avatar slots.
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Pie Psaltery
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01-15-2009 04:11
From: Phil Deakins
If every avatar that is logged at peak concurency didn't move or do anything at all, then the system would be capable of a very much higher concurrency because the database system wouldn't be being hammered.



And what a fabulous Second Life that would be! Thousands of avatars huddled together standing perfectly still, only able blink meaninglessly into the void. You know, like bots.
Argent Stonecutter
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01-15-2009 04:18
OK, suppose you could get (say) 300,000 bots in, instead of 80,000 avatars. That would be a hell of an increase in concurrency, and I'm not sure it could be done, but let's say.

That would mean that an avatar has the same impact on the grid as 4 bots.

So if you have 20 bots sitting in a skybox, that's keeping 5 real people from logging in at peak concurrency.
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Tegg Bode
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01-15-2009 04:42
From: Argent Stonecutter
OK, suppose you could get (say) 300,000 bots in, instead of 80,000 avatars. That would be a hell of an increase in concurrency, and I'm not sure it could be done, but let's say.

That would mean that an avatar has the same impact on the grid as 4 bots.

So if you have 20 bots sitting in a skybox, that's keeping 5 real people from logging in at peak concurrency.

Also supposse we have 5-50 bots, teleporting continually from sim to sim scanning them for avatars, lans and stuff for sale, they may effect real users a bit.
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Qie Niangao
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01-15-2009 04:45
From: Yumi Murakami
If you own a full private island or mainland region, you have a CPU core of your very own, and you can't affect performance of other regions. That's why island owners can set their av limit to 100 if they want their sim to be highly populated treacle :)
Of course, avatar count in a sim *does* lag its geographic neighbors, and that's a huge difference between private island and mainland sims. For private islands, if you have the sims adjacent, lagging each other with child agents, it's your own damned fault, and nobody hurts but you (and your tenants). On the Mainland, an avatar-full sim is inevitably affecting sims in its vicinity--but not noticeably if the avatars are all huddled in a box at some obscure altitude.

But there's another difference between Mainland and Estate sims: even if one owns all the land in a Mainland sim, one doesn't have exclusive claim to all possible uses of that sim. The most clear example of this is something like Linden roads or water. Certainly if I were a G-Team person looking at a "sim full trafficbot abuse" AR filed by a passing vehicle user (for example), the bots would get thinned out, even if all the non-Linden land in the sim were owned by the botrunner. In this case, the bots were, in fact, using resources in such a way that it interfered with others' ability to enjoy SecondLife, and hence a ToS violation.

It gets murkier if there's no Linden land on the sim, I suppose. In theory, the sim landowner could burn all their prims making security orbs blanketing every avatar-navigable altitude, I think without violating the current interpretation of the ToS. So if scripts can deny all access to this hypothetical Mainland sim, I suppose there's no reason bots shouldn't be allowed to do the same.
Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
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01-15-2009 09:11
From: MortVent Charron
From: Phil Deakins
Nevertheless, someone who owns, say, half the sim could comfortably use 1/4 of the avs most of the time./QUOTE]


hmm... seems pretty cut and dried that you are saying that owning half the sim entitles you to easily a quarter of the avatar slots.
You misunderstood it, or you put an interpretation on it that wasn't written. Your, "I own This amount of land on the sim so I should be able to use that amount of avatar slots" is not the same saying that 1/4 of the avs can comfortaly be used buy someone who owns half the sim. Have you read the post I pointed you to? You should read it. It will explain this conversation to you.

In case you have difficulty finding it, I'll quote the relevant part for you:-

From: someone
The point I made when this bit started is that, as long as such common sense prevails, whether or not the sim has lots of traffic bots in it, it is not the business of people who can't get into stores because the sim is full. If the traffic bots fill a sim that is owned by the bot runner, it is nobody else's business. If s/he has a store in it, and the bots prevent customers from coming, it's his/her choice. On the other hand, if the bot runner doesn't own the whole sim, then s/he must leave room for as many people as want to get into the sim, regardless of how much of the sim s/he owns.
Notice the last sentence.
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Phil Deakins
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01-15-2009 09:16
Qie. If a person owns all of a mainland sim except a Linden road, then s/he doesn't all of the sim.
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Argent Stonecutter
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01-15-2009 10:07
This doctrine has no place in the modern grid. The air is a public highway. Were that not true, every transcontinental flight would subject the operator to countless ejections and crashes. Common sense revolts at the idea. To recognize such private claims to the airspace would clog these highways, seriously interfere with their control and development in the public interest, and transfer into private ownership that to which only the public has a just claim.
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Phil Deakins
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01-15-2009 11:37
I disagree. A landowner has every right to decide who can use the land, and blocking out everyone, including your flyers, is totally justified by the ownership of the land (parcel or whole sim). Nobody has a "right" to go onto someone else's land, neither on the ground nor in the sky.
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Argent Stonecutter
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01-15-2009 11:45
I'm paraphrasing Justice Douglas' majority decision in United States v. Causby, U.S. 328 (1946): 256, 261. :) :) :)

Common sense still revolts against the idea.
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