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Why is Relay for Life Advertising on Adfarms?

Lucrezia Lamont
Neko Onmyoji
Join date: 25 Jan 2007
Posts: 808
01-30-2008 17:24
Let's all sign a petition to have Trout made a Linden! He can work the system from within and maybe get paid by them!
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Ronin Neko Onmyoji
Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
01-30-2008 17:29
From: Lucrezia Lamont
Let's all sign a petition to have Trout made a Linden! He can work the system from within and maybe get paid by them!

he`s not full of BS so they won`t hire him or anyone else...

just look at the state we`re in now and they think nothing is wrong...
From: CG Linden
Says:

January 30th, 2008 at 2:45 PM PST
Well, considering that just a few months ago, we had 4-6h of downtime on every upgrade and still ran into trouble when starting back up, 20 minutes of troubled time seem like an improvement to me.

if 20 minutes is 5 days, i`m scared...
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Cyn Vandeverre
Rabid Learner
Join date: 25 Nov 2006
Posts: 45
01-30-2008 18:16
From: Colette Meiji
the best way to get rid of ad farms is to ...

(drum roll please)

Stop buying ad farm land.

And to convince everyone else to stop.


Unfortunately, that's the solution to stop commercial spam in our email, too. But time and again studies and investigations have shown that there are always fools who *will* buy pills to enhance their manhood (or whatever) sold via spam, and turn right around and swear they don't do that, and lead campaigns to stop spammers.

I would expect the same thing to be going on with ad farms.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-30-2008 19:00
From: Trout Recreant
What you would be policing is extortive land sales practices, and I could do it. I'm not kidding. It would take me a while and I'd really have to focus on it, but I guarantee I could write a policy ...

I wouldn't do it for free, though. Writing policy is difficult, mentally tiring work. It's not as much fun as a lot of other stuff I do when I'm working, so I charge for it. The other problem is that LL would have to enforce it for it to be meaningful.
Aye, there's the rub. Writing "policy" is when you get paid by the folks who'll enforce it; writing a proposal is when you don't get paid and nobody wants to enforce anything. The latter is not only less remunerative, but also plenty "mentally tiring" (right, Nika?).

I think it's very much against the "California Objectivist" political culture of Linden Research Inc to write in-world policies for SecondLife. It seems to grieve them immensely to ban gambling, banking, pubescent pixel pumping, etc. They'd much rather some new code could make the problem irrelevant because a Brave New Market reduces the appeal of the earlier offense. (This is magical thinking, but sometimes magic happens. It's just not a good plan to put it on your critical path.)

If there were really a huge market need for in-world advertising beyond Search and third-party sites, it would be easy enough to meet that demand. One surely wouldn't model it after the billboard industry, itself an RL anachronism. Nor after the hyped-out old-Web "banner ad." And while LL itself has the best data from which to make Web2.0 targeted advertising, they chose to ignore all of it with the new Search. So, yeah, there's an opportunity there, but let's face it: advertising is to adfarming as lipstick is to leprosy.

If a grassroots boycott of adfarms could be effective, I'd be at the barricades with my picket sign. Well, I guess in fact I'm already there, and it's a nice crowd. The problem is, we could have 99.9% support and we'd still be completely ineffective. That's the problem with asymmetrical warfare: the free world versus a few terrorists and a vial of botutoxin.
Kira Cuddihy
Registered User
Join date: 29 Nov 2006
Posts: 1,375
01-30-2008 19:27
From: Trout Recreant
What you would be policing is extortive land sales practices, and I could do it. I'm not kidding. It would take me a while and I'd really have to focus on it, but I guarantee I could write a policy that would cripple adfarming while allowing legitimate advertising to remain. I know I cut up and goof around in these forums all the time, but in RL I'm not always like that. I could also write a fair, well-reasoned and thorough policy for gambling, banking, ageplay and any number of issues that LL has addressed with poorly worded, ambiguous blog posts that are impossible to enforce because they have no meaning.

I wouldn't do it for free, though. Writing policy is difficult, mentally tiring work. It's not as much fun as a lot of other stuff I do when I'm working, so I charge for it. The other problem is that LL would have to enforce it for it to be meaningful.

-rubs his brow and pours him a stiff drink....
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Alexin Bismark
Annoying Bastard
Join date: 7 May 2004
Posts: 208
01-30-2008 19:57
From: Qie Niangao
Actually, reading back, he seemed to be addressing the fact that the "impressions" count needed to be manually adjusted for when ads were obstructed by "blocking." I'm guessing the "violation" refers to an informal policy from back before point-to-point TPs, requiring that at least one side of a parcel offer access. (It was kinda silly back then, too, because it didn't guarantee an actual path to the parcel, nor was there a way to determine which owner among multiple abutting parcels had to surrender their ability to build what they wanted.)


Make the prim partition phantom and you are not physically obstructing access to their plot with your build. Make the partition transparent from their side and you are not obstructing their nice view of your land from their plot.

Of course, you still have the right to ban them from the land you control and make it difficult for them. :)
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
01-30-2008 20:49
From: Nika Talaj
Actually, judging by a couple of conversations I've overheard with Lindens on this topic, I kinda have the impression that they would be reluctant to ban ad farms until they see a viable alternative inworld advertising network ... if one exists, they don't know about it.


So LL doesn't know about their own SEARCH engine?

Seriously, this is how most people in LL find anything. It's not by reading ads, or seeing things inworld in any form of advertising media. It's from searching for it. Refine the search to something that works ~just~ a bit better than the current mess and they would have that network.

Biggest thing would be policing that network and smacking down anyone obviously gaming it. Fail to do that from the inception, and you're right back at square one.

Ads only work if done tactfully, and usually at places of buisness.

Those signs in the middle of nowhere, or stuck, defiantly, in the middle of residential areas, only anger the older Residents. The few newbies the cull in usually don't have the capitol yet to buy anything, they're just exploring. By the time they can buy, they usually realise what a load of crap the adfarms are.

And before the "advertisers" jump me and shout that the ads work, I still say PROVE IT!

And no, "impressions" on an ad sign don't count. Give examples of a viable SL buisness that is succeeding using adfarms. From what has been shown in this thread, I'd say viable buisnesses know that adfarms only hurt their buisness, not help it.

~Jessy
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
01-30-2008 23:17
From: Cyn Vandeverre
Unfortunately, that's the solution to stop commercial spam in our email, too. But time and again studies and investigations have shown that there are always fools who *will* buy pills to enhance their manhood (or whatever) sold via spam, and turn right around and swear they don't do that, and lead campaigns to stop spammers.

I would expect the same thing to be going on with ad farms.


Yes well the other reason you would spam 1,000,000 pill emails out into the world, is of course it's nearly completely free to spam & annoy an infinite number of people, if they had to pay 1cent for every email then you can bet thay may start picking their actuall viewer market.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
01-31-2008 22:09
From: Colette Meiji
the best way to get rid of ad farms is to ...

(drum roll please)

Stop buying ad farm land.


And to convince everyone else to stop.


If there was no profit in it - they would stop making ad farms.

Seems a better solution than telling people what they can build on their land.


There's a good fella who has this idea down cold:

Timo Daehlie - The Ad Zoo HQ - Captured Adnimals - Zap Cannon (2,222,98)

Pretty much identifies and shames the most odious ones. He knows almost all of the adfarmers pretty well.
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