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Skybox Security?

Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
12-13-2009 19:06
Do you not see the problems with covering the entire vertical 4,096M of a parcel and setting free flight zones?
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-13-2009 19:17
From: Milla Janick
Do you not see the problems with covering the entire vertical 4,096M of a parcel and setting free flight zones?


What problems are those? Specifying in the scanner that people can freely fly between...let's say...400m and 3500m? Why is that a problem? Scanner sees someone flying towards the protected area...notifies the flyer that they should reduce or increase their altitude between those two markers.

Sounds like a good thing. Or we could just go back to having you fly into the protected area without knowing, and getting ejected. I would think that advance notice and a way to correct your action would be better for both the land owner and the flyer. Or am I missing something?
Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
12-13-2009 19:38
From: Hank Ramos
Or am I missing something?

Suppose you're flying at 120M when you enter a parcel with the free flight zone of 300 to 3500M?

Or one parcel sets the zone from 3000-4096M, and the neighboring parcel sets it from 500-1000M?

Instead of a radius of 96M being all aviators have to worry about, you're making it potentially thousands of meters away from the object being protected. Unless everyone sets the same free flight zone, it makes aviation impossible.
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-13-2009 20:03
From: Milla Janick
Suppose you're flying at 120M when you enter a parcel with the free flight zone of 300 to 3500M?

Or one parcel sets the zone from 3000-4096M, and the neighboring parcel sets it from 500-1000M?

Instead of a radius of 96M being all aviators have to worry about, you're making it potentially thousands of meters away from the object being protected. Unless everyone sets the same free flight zone, it makes aviation impossible.


1. You are warned that you need to increase your altitude to 300-3500m. If you are in that zone, nothing happens to you. If you choose to stay below 300m, you'll eventually get ejected as warned.

2. Then you are screwed and you are told that you might not be able to make it through the path ahead and better keep moving, assuming you can traverse the areas in question within the minimum time enforced by the system (let's say minimum 30 seconds)

3. The issue is that you aren't warned until you are within 96m, or you might not get warned until you have violated the airspace. With some systems, you are insta-teleported home without a warning, others you are given so little time to vacate that it might as well have been instant.

Well you aren't going to get everyone to agree, but that's not the point. It's better than the low time limits we have now or no idea that you are about to violate an area that might get you teleported home. I would think advanced warning is better than no warning at all. You could have the system enforce a "standard" travel height...let's just throw out there 500m to 2000m as free-flight zones (i.e. the system wouldn't allow the land owner to enforce teleport-home in those altitudes, or maybe require a minimum 120 second ejection time in those altitudes and a minimum 15 second ejection time at other altitudes) and a no-man's land for buildings if you are going to use this free system. Not to say that's set in stone, but just for example-sake.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-13-2009 20:12
From: Hank Ramos
Move a 96m radius scanner 100m, you've now got a 196m scan. Move it 500m and now it's 596 meters.
Anyone who can afford a parcel that big is more likely to be getting a homestead, or a full private sim. I mean, sims are only 256m across to begin with. In practice, you're not making that much difference to the horizontal range, and increasing the latency.
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-13-2009 20:13
From: Argent Stonecutter
Anyone who can afford a parcel that big is more likely to be getting a homestead, or a full private sim. I mean, sims are only 256m across to begin with. In practice, you're not making that much difference to the horizontal range, and increasing the latency.

The horizontal range is so you can detect someone coming towards, figure out their trajectory, and decide on whether they need a warning or notice that they need to change altitude. It's just for detection, not action.
Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
12-13-2009 20:23
The 96M (maximum) radius spheres now are minor annoyances in comparison to your idea that if it went into widespread use would destroy aviation in SL.

I find it unbelievable that anyone who had spent any amount of time flying in SL would seriously suggest such a system, so I must conclude you are still trying to engange in some sort of bizarre satire.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-13-2009 20:49
From: Hank Ramos
The horizontal range is so you can detect someone coming towards, figure out their trajectory, and decide on whether they need a warning or notice that they need to change altitude. It's just for detection, not action.
In practice, again, you are not making much difference to the horizontal range. There are very few people who have a large enough parcel that this tool would give them noticeable increase in horizontal range, and there are better and less laggy ways of doing so. To be precise, a total of four static sensors can effectively blanket an entire sim at a given level... a much cheaper and more efficient scheme than your prank-gone-wild.
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"And now I'm going to show you something really cool."

Skyhook Station - http://xrl.us/skyhook23
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
12-13-2009 20:57
I think you all misunderstand the intention of this, what lag is and what causes it, think negatively about other people, assume bad intentions by me, think I'm an idiot (and say so), think I'm a griefer and that I'm going to "destroy SL", and have your own agendas to pursue than coming to a solution that works to improve both security and flying. I'm leaving this thread.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
12-14-2009 01:20
From: Hank Ramos
Yeah..well you just calculate at their current direction and speed (assuming you can scan them at least twice).
Hint: llDetectedVel().

I think I get the idea of the moving scanners; I'm a little less sanguine about the lag effects of several (we've been saying 5) objects flitting about the parcel running sensor scans on a tight enough interval to actually detect potential intruders in time.

How 'bout this? One static sensor per protected space that behaves more or less as a normal security orb, enhanced to respond to queries from aircraft by supplying the global dimensions of the protected space?

(If the minimum warning interval is two minutes, I'll be happy. :) )
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-14-2009 03:35
Increasing the warning when nobody's in the skybox to a couple of minutes is all that's needed. The rest of Hank's scheme is just him refusing to admit that it was a joke.
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"And now I'm going to show you something really cool."

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electroRogue Fizzle
Registered User
Join date: 16 Jun 2008
Posts: 37
01-03-2010 13:49
There has been some useful info in this thread, I'm a bit late on this discussion, but I'm going to post anyway, thx to Argent and Hank for some intelegant post's.

I personally am not concerned with the skybox privacy /flying issue but more with ground exploring, I have on numerous occasions...
- while not using vehicles
- not attempting to spy
- not been attempting to use equipment I do not own
- not in anyway attempting to grief or harass present or absent landowners.

Yet I have been ejected from land with no warning, and well under 30 seconds when there has been a warning. Now I like to fly (the normal non vehicular way) and explore SL and it is maddening that auto security orbs prevent me from exploring a sim that I am a guest in. The sims are of mixed use, including shops / beauty / art / education / ... (my list can go on and on). Yet some griefer has decided that his parcel that hasn't rez'd and with invisible (script sensor) boundary should kick me out not only of the parcel (maybe fair enough) but the sim entirely. It takes up to a minute for me to properly rez an area on a good day, much worse on a bad, yet even with the 30 second period suggested I have no hope of knowing where to go to avoid my trespassing. As of such I'm very much of the opinion that the scripted security orbs should be totally banned, leaving the Human judgement call to decide who to eject and ban. Hanks Idea of a perfect security system can't really cater for everyone, some of us HAVE to use low draw distance as the computers are simply too unusable with a high one. and its not just vehicles that need to know it's Avatars too. It's a shame we need ban lines but they do a GOOD job, it would be better if vehicles bounced off of them instead of getting stuck but there you have it. If you do use one of these security systems, I urge you to also explore SL and learn what a nuisance they are to innocent residents. Also please use a bad computer with a crap GPU and restict your network. so you understand how ALL resedents may see SL and not just yourself.

I do sympathise with hot air bollonist and it is a pity that not even the sky's are safe from this thoughtless evil, this whole situation needs adressing permanantly and although not criticle to SL - a proper stance from the boss's would really help something that is unsolvable by us "the residents". and make a more enjoyable experience.
Nicole Portola
Registered User
Join date: 17 Oct 2006
Posts: 137
01-03-2010 16:11
Done it. My opinion stands.
electroRogue Fizzle
Registered User
Join date: 16 Jun 2008
Posts: 37
01-03-2010 17:43
From: Nicole Portola
Done it. My opinion stands.


When ? back in 2005 when these tools weren't around ?
BTW where is your land, Id like to visit to see if you have moved it from 10 seconds to a minute for Argent :p
Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
01-04-2010 10:38
From: Qie Niangao
How 'bout this? One static sensor per protected space that behaves more or less as a normal security orb, enhanced to respond to queries from aircraft by supplying the global dimensions of the protected space?


Makes sense to me.
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
01-04-2010 10:50
I think I responded in this thread when it first began (I haven't gotten that far yet in this re-read since it necroed), but wanted to add a few comments:

From: Hank Ramos
There are or were limits to how high up you could put objects. Generally you can expect to fly through the public airspace. Land allocation in a simulator is basically for the land portion and prim limits are enforced over your land for non-vehicles with allocations for temporary objects and vehicles. What you all are misunderstanding is that there is Public Airspace in SL, always has been, with regards to the mainland. You all seem to think that all of the airspace above your land is your "protected cylinder"-slice of the simulator. That is not the case, and never has been. You just think that's the case, but it only applies to private sim islands.


I have no knowledge of what limits there were to how high one could put objects prior to when I began SL in 2007 and, as someone earlier in the thread requested, I have read nothing about the allowed height of building on one's own mainland.

As the conversation you posted by Philip Linden indicates, the plan at that time was to not have empty mainland. Major fail on that idea and since it's the Lindens who keep churning out more mainland when much of what already exists is largely empty, then they are in part contributing to empty mainland.

I forget what the height ceiling was when I first began, but remember that in 2007, having my home at 600m seemed very high up. Later the SL world continued evolving and now the max height is...4096? Not sure, but now my home is at 1500m. So times change and evolve.

On the subject of all mainland airspace being public and no building above ground level allowed, in addition to homes and building platforms, many businesses have their locations in the sky, one reason being less lag. None of this is "garbage" just because you consider it so. IF your premise about all airspace being public is true, then I would think the Lindens would start issuing warnings about all the homes & businesses in the air that are impeding this public airspace you keep talking about.

~ ~ ~

I'm not quite sure what the difference is between two years ago and now, but when I first lived in the sky at 600m, we regularly had people, not just flying by, but hovering at the windows, bumping repeatedly at the walls, trying to come through the door which was locked, etc. I always pulled up the person's profile and recall one whose entire list of groups were various "peeping Tom" groups. I wouldn't have known one such group existed, much less a bunch of them.

Since the maximum height was increased, I now live on a 512m parcel at 1500m high. My home does not have a door but rather an open balcony so people could easily fly in if they wished.

Based on my past experience I purchased a Thomas Conover security orb that I love! It has a variety of functions, including various ranges to set, three types of warnings, various time intervals, etc. I set it to the lowest range, I *think* the highest warning time which is either 45 sec or 1 minute and the setting to just send the person a bit farther away in the same sim. I tested this with an alt and one has to be literally hitting the side of my home or on the balcony before receiving the warning.

This orb also has a function that will give a list of anyone it has ejected. What I find interesting compared to previous experience is I have not had one person ejected. I also have a visitor script that would tell me if anyone has been near the home but not close enough to trigger the orb. No one, nada, zip, has shown up on either.

I'm on the same sim I was on when people regularly flew around, although at the time I was on the corner of the sim with protected water on two sides so...

...is it because I am now at a higher level, or now live in the middle of the sim, or have the "peeping Tom" types gone to other places? (And, no, I'm not doing anything in my home I'm trying to keep secret.)

As for Hank's contention that using orbs will annoy one's neighbors - in my case there are only 4 of us that have lived on that sim for more than a very short time and most of the sim is for sale. All but one of us have security orbs (the 4th one may but I've never flown over that way, but I used to own that land and that neighbor who purchased it from me is very friendly). The remaining 3 of us have added each other to our orbs and maintain a friendly relationship. One has become a good friend of mine. Except for me, the other 2 neighbors have builds on the ground and in the sky; 1 has her home on the ground with an orb and a business in the sky, the other has orbs for both builds.

OK, back to reading the rest of the thread... ;)
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
01-04-2010 11:12
From: Hank Ramos
You can get a copy of my free security for your airspace from XStreetSL. Making the airspace more treacherous for fliers everywhere! And it's open source too, so help to make it even more trespasser-proof.


And in the near future pay 99L per month to list it. :p
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
01-04-2010 13:31
From: Phil Deakins
Just out of interest, is there no speed control at all with those balloons? If not, they could do with means of making them go faster for situations where it's needed.


I have no idea what kind of balloon Argent uses and pretty sure it is more sophisticated than mine so it may not work the same way as the one I have. I built it in a class and it uses the same keyboard keys as walking or flying. Mine doesn't have any speeds (although I never tried it with Run turned on); however, our instructor said..."Since this is a prim, if you enter someplace you need to get out of quickly, do the same thing you would with any prim and click, then move it.

I only used it a few times after I made it, but I *did* enter an area I wanted to leave quickly...I really can't recall now if it was an orb or not...but by using the "move the prim" method, it just took seconds to get away from the area.
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
01-04-2010 13:46
From: Hank Ramos
I think Phil really doesn't understand the mainland, sees everyone as a potential griefer, and could care less about the need and wants of others or the community. SL is not a solitary game but a virtual community as far as the mainland is concerned.


Errrmmmmm....I don't recall anywhere in the "Your World, Your Imagination" having the addendum "but not on the Mainland." :p

It's probably a waste of typing, but not everyone wants to be social all the time in SL. Some love to build or script and rarely do anything else. I know one long-time resident of SL who is an amazing scripter and, as long as I have known him (over a year) is still in one of the older noob avatars and never changes his attire.

Honestly, there are times I wish SL was a solitary game. :D

This read is more fun the second time around!
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
01-04-2010 13:50
True, sometimes alone time is the only way to really decompress.

I wish one's inventory could be sorted offline. Now THAT is worth a JIRA...
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Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
01-04-2010 13:55
From: Melita Magic
I wish one's inventory could be sorted offline. Now THAT is worth a JIRA...

If you don't want to be harassed while you're sorting your inventory, you should buy a private island.
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
01-04-2010 14:08
From: Milla Janick
I have an avatar magnet that does that.

You could put it, and the security scripts inside a tentacle monster.


/wipes spewed Pepsi off monitor
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
01-04-2010 14:11
From: Milla Janick
If you don't want to be harassed while you're sorting your inventory, you should buy a private island.


That wasn't necessary - especially since I said nothing about being harassed.
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Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
01-04-2010 16:12
From: Melita Magic
That wasn't necessary - especially since I said nothing about being harassed.

I was taking a shot at the people who chime into these threads and insist everyone who wants a bit of privacy has no choice but to buy a private island. Sorry if it came off wrong.
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
01-04-2010 18:40
Oh okay. Sorry Milla. I didn't know. :)

Thank you for explaining.

And yeah I agree...great if they wanna loan me the $1000 without any due date. Lol.
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