No entry! No entry! No entry! No entry!
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Jonnyfx Pontchartrain
Registered User
Join date: 19 Oct 2006
Posts: 17
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01-22-2008 00:16
From: Kitty Barnett The problem isn't other people, the problem is *you*. If you don't insist on going where you don't know you're welcome, you'll never crash into a single banline for your entire SL life. If only we had some sort of list where people who want other residents to visit their land could be listed, maybe even make it searchable and have different categories. Oh wait, that's Search / Places  . That's BS. When I'm sailing along the Sl water's and all of sudden, BAM! I hit a banline, or I'm floating in my balloon or in my blimp, and again, BLAM! into a banline that has nothing to do with trying to get to where I'm not welcome. What, you're so terrified that someone might even SEE your land? I have no interest whatsoever with what's inside your house, but I sure would like to be able to sail PAST the frikin place.
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Faithless Babii
Iam F.A.B
Join date: 5 Feb 2007
Posts: 1,079
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01-22-2008 00:33
From: Jonnyfx Pontchartrain That's BS. When I'm sailing along the Sl water's and all of sudden, BAM! I hit a banline, or I'm floating in my balloon or in my blimp, and again, BLAM! into a banline that has nothing to do with trying to get to where I'm not welcome.
What, you're so terrified that someone might even SEE your land? I have no interest whatsoever with what's inside your house, but I sure would like to be able to sail PAST the frikin place. trouble is with people sailing past is they often dump their damm boats/jetskis/airships/planes/whatever and leave them there- gobbling up the prims...i got better things to be doing then clearing up these sorta things ...hmm like.....buying security orbs JUST to annoy peple  I DID try the no security thing...it was a majjor PITA....everyyyy day...cleaning up, telling people "no, i dont like you using my bed please leave"...hate ban lines tho..at least with an orb you can give them a minute or so to leave voluntarily (which in my experience they never do lol)
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
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01-22-2008 00:47
From: Kitty Barnett The problem isn't other people, the problem is *you*. If you don't insist on going where you don't know you're welcome, you'll never crash into a single banline for your entire SL life. If only we had some sort of list where people who want other residents to visit their land could be listed, maybe even make it searchable and have different categories. Oh wait, that's Search / Places  . Yeah! That fellow Carl Metropolitan and his stupid maps! He should he hung, drawn and quartered. He should be whacked in RL. He's giving out a TOTALLY INAPPROPRIATE message to the effect that SL is a 3D world. It should be blindingly obvious to anyone with a brain that SL was designed to be be simply a collection of self-contained 3D plots linked only by a search engine. What's that? A pair of eyes have just rolled into my parcel!!! ZOMG!!!! Owner Kitty Barnett. Eject/Ban/TP_Home and AR.
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Jonnyfx Pontchartrain
Registered User
Join date: 19 Oct 2006
Posts: 17
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01-22-2008 00:53
From: Faithless Babii trouble is with people sailing past is they often dump their damm boats/jetskis/airships/planes/whatever and leave them there- gobbling up the prims...i got better things to be doing then clearing up these sorta things ...hmm like.....buying security orbs JUST to annoy peple  I DID try the no security thing...it was a majjor PITA....everyyyy day...cleaning up, telling people "no, i dont like you using my bed please leave"...hate ban lines tho..at least with an orb you can give them a minute or so to leave voluntarily (which in my experience they never do lol) They leave them there because they hit your banline and suddenly found themselves separated from their boat and at the bottom of the ocean. I delete mine on the rare occasion I can find it after getting kicked off of it by a banline.
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Archie Lukas
Transcended
Join date: 5 Jan 2007
Posts: 115
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01-22-2008 00:57
I've come across one while mucking about on the boat.
its far more effective than a red line where you loose your kit and then shout expletives at the smug prats.
However -do red lines keep griefers out?
Maybe thats the theory.........
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Archie Lukas
"Just the facts ma'am" MI5
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Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
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01-22-2008 01:36
I don't use ban lines as I'm happy for people to wander round my place. But if we don't have the option of ban lines the alternative is worse - people will just put transparent walls round their places, possibly using invisible megaprims - or worse still, ugly visible walls. Some people do that already - but it would be more common if they couldn't use ban lines. Also I think ban lines can be useful if you're involved in a major build - when you don't want a constant stream of visitors asking 'what are you doing?'
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
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01-22-2008 02:10
From: Conifer Dada I don't use ban lines as I'm happy for people to wander round my place. But if we don't have the option of ban lines the alternative is worse - people will just put transparent walls round their places, possibly using invisible megaprims - or worse still, ugly visible walls. Some people do that already - but it would be more common if they couldn't use ban lines. Also I think ban lines can be useful if you're involved in a major build - when you don't want a constant stream of visitors asking 'what are you doing?' "But if we don't have the option of ban lines the alternative is worse..." There isn't a "the" alternative. One of the things that continues to heat up discussions here is the assumption that any attack on ban lines is also an attack on security. It is clear that there is a need for parcel access controls. What we need is something that is less visually griefy than ban lines and is also a bit softer at the edges in its effect. I think a better overall approach would be for LL to change the default parcel access control to a form of security orb that is built into the parcel. All of the current parcel access control settings Allow/Ban would automatically work with it. The downside of that for the hyper-sensitive is that it would allow someone not explicitly banned to enter the parcel for up to 10 seconds or so. The upsides for SL at large would be the absence of the visual blight of ban lines and the ability to move and keep moving 'as the crow flies'.
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Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
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01-22-2008 03:19
The problem with banlines is that they are too visible. People complain about their ugliness and the way they can visually intrude on a neighbour because of the alpha sorting problems.
The problem with banlines is they aren't visible enough. People complain that they don't get any warning of their presence until they're right on top of them. Even at walking pace you don't always see them before you run into them.
That's one of them paradox wossnames innit?
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
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01-22-2008 03:59
From: Kelli May The problem with banlines is that they are too visible. People complain about their ugliness and the way they can visually intrude on a neighbour because of the alpha sorting problems.
The problem with banlines is they aren't visible enough. People complain that they don't get any warning of their presence until they're right on top of them. Even at walking pace you don't always see them before you run into them.
That's one of them paradox wossnames innit? You know... you're absolutely dead right!! Ban "lines" should actually be rendered as solid black walls. That way - there's little danger of banging into them even when travelling at speed (lag permitting). - they would accurately and clearly reflect the parcel owner's wishes - keep out, don't even look. As the current ugly-griefy alpha banlines *should* be, the rendering should be on the inside face as well as the outside if the ban is a general one rather than a specific avatar one.
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Claire Silverspar
Pokes Badgers With Spoons
Join date: 31 Oct 2007
Posts: 5,375
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01-22-2008 04:13
do you think there should be an option to turn off banline visibilty in each users settings?
You then have the option of:
a)Seeing the banlines, not bumping into them, and putting up with an ugly landscape or b)Not seeing the banlines, bumping into them, and having a beautiful view
Not sure which I would prefer.
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 I'll miss this damn place. I'll be over at SCII after the end has come.
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Faithless Babii
Iam F.A.B
Join date: 5 Feb 2007
Posts: 1,079
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01-22-2008 04:27
From: Jonnyfx Pontchartrain They leave them there because they hit your banline and suddenly found themselves separated from their boat and at the bottom of the ocean. I delete mine on the rare occasion I can find it after getting kicked off of it by a banline. i dont use ban lines- never have  i use a security orb now- but when i had my water front open to all...thats when i had the problem...*you* may indeed be responsible...many are not...frankly...its annoying -actually no- its REALLY maddening to have dela with random strangers rubbish....*deeee breath*...sooo i installed an orb....now its all okkkkkkk ohmmmmm lol
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I'm tired of all this nonsense about beauty being only skin-deep. That's deep enough. What do you want, an adorable pancreas?
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Min Fairweather
Registered User
Join date: 21 Feb 2007
Posts: 202
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01-22-2008 04:44
Hrm, thought forming...
I'm thinking people use ban lines because they're free (compared to orbs which can be pricey). Perhaps because new players don't know about orbs? Took me a while to find out about them. Perhaps because some of the orbs on the market are really tricky to configure?
If people really want to see the end of ban lines then maybe we need an easy-to-use, open source (aka free) security orb.
It would have to be one that only effects your parcel (no bleeding over and attacking people passing nearby). Plus eject only rather than any malicious attack. Maybe something as simple as mimicking the standard land access options (avatars listed, group, ban list) but it removes the visible ban line issue.
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
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01-22-2008 04:54
From: Claire Silverspar do you think there should be an option to turn off banline visibilty in each users settings?
You then have the option of:
a)Seeing the banlines, not bumping into them, and putting up with an ugly landscape or b)Not seeing the banlines, bumping into them, and having a beautiful view
Not sure which I would prefer. Kelli's post points up the conflict. Until and unless the LL implementation of parcel access changes - People on the move need enhanced visibility of ban lines so as to avoid them. People in neighbouring parcels normally don't want to or need to see them at all. But then, someone on the move through a parcel is 'in' the parcel, but still needs to avoid the ban they are headed towards. The topic has been floated in other threads. There should be View options for banlines. There should also be parcel options to set the visibility of neighbours' banlines. Ban lines are visually griefy and are used as harassment weapons in some cases. For example: On one of my plots I have a neighbour who is a card-carrying freak show. She built quite a nice club, but added a line of rental shops that encroached 0.5m into my plot. I asked her to move them. Her response was to ban and mute me - and move them partially. It's taken three weeks to get it all moved, with 3rd party messengers also being banned for having the temerity to mention the encroaching prims (remember that she muted me). Visitors to my plot also get banned. It's clear that she is using banlines as visual griefing. It's pure spite an revenge for obliging her to move her shops so that the road outside them is narrower. The upshot is that I'm now using the plot as a sand-box for developing screens.  Talk about cutting off one's nose to spite one's face! I really don't like screens. Some parcel options to hide elements of neighbouring parcels from all visitors would be far better. We're always going to have the possiblilty/probability of freaky/ugly neighbours on the mainland. We're also always going to have the possibility/probability of intrusive people. LL have to put more imagination into our toolsets so that we can deal with that ourselves in a way that does not negatively impact the experiences of people in general.
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Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
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01-22-2008 05:18
One solution to the conundrum I posted is to have the option of hiding banlines, but having them visible on the mini-map, say as a red-shaded area. Explorers, sailors & fliers would be able to navigate around the banned areas, so they'd be less likely to crash. Less hassle for them, and less hassle for landowners finding vehicles littering their parcels. Landowners wanting privacy would be less likely to get accidental intruders (from reasonable people, at least - some idiots need a stronger hint, like being wrapped in barbed wire and shot into the sun). The technical issues of lag & how frequently the mini-map updates affect the feasibility of this, of course. I doubt I'm the first to think of this... off to check for a Jira on the subject. :: edit :: Yes, there is already an issue posted dealing with this idea, anyone like to support it? https://jira.secondlife.com/browse/VWR-3661
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Do worried sheep have nervous ticks?
Karmakanix@Sin-Labs http://slurl.com/secondlife/Circe/170/197/504 Karmakanix on SLX http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=61062
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Arua Rotaru
Registered User
Join date: 28 Jun 2007
Posts: 390
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01-22-2008 05:27
From: 2k Suisei I think the problem is that we don't like having to tell people to go away so it's easier for us to put the banlines up. Many visitors are just being friendly and wanting to chat. The message would be a nice and impersonal way of saying "Piss off". I know I don't like approaching people that aren't feeling sociable and I would be grateful for a subtle and impersonal message as I approach my victims. I just hate all the screaming! i have been thru all extremes here in sl and i just dont feel a nice lil please be considerate greeting doesnt work on the cases most people are tired of dealing with they dont take no for an answer they feel they are entitled to everything in sl for free or get it by being rude completely open property living on the mainland with friends all around had a blast playing pirate...downfall coming home more then once to find people screwing on my yard furniture because their sim next door went down and they needed a place to finish didnt close my land at that time cuz it was such a fun build i wanted to share it when trying to have quiet time and kept getting lots of obnoxious newbies floating over from the over crowded zombie camping casino on the sim next to us i put up ban lines talking to them nicely didnt help they said if we can walk in it we will do what we want i then moved to a private island..problem was that there were a clump of 6 islands and one of them had a club so we got lots of newbies that thought cuz the club was open every plot on every island in that clump was open and fair game too came home to people wandering around my house, flying outside my friends treehouse she lived in, when asked to leave nicely they would laugh and keep wandering around locked doors did nothing they camera angled in and sat on things so ban lines went up because we were getting 5 or more a day for quite a few weeks and to many of them would not leave and be rude about it or ignore us now i live on a private sim i dont use ban lines but you can gurantee if i need quiet time ill throw them up
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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01-22-2008 06:26
From: Jonnyfx Pontchartrain That's BS. When I'm sailing along the Sl water's and all of sudden, BAM! I hit a banline, or I'm floating in my balloon or in my blimp, and again, BLAM! into a banline that has nothing to do with trying to get to where I'm not welcome. And I'm sure you have an excellent reason why the dozens upon dozens of open Linden sims aren't enough for you. If there was a shortage of sims to fly/sail/ride/whatever then you would have a point, but no matter how much you try to twist and turn you end up with the fact that for some inexplicable reason that still isn't enough and you just absolutely need to have access to every square meter on SL. With your balloon or blimp you shouldn't even have a problem unless you consciously decide to seek it out. Fix it to fly above 50m AGL and you'll still run into security orbs, access restrictions, sim/parcel full and half a dozen othen problems that plague vehicle users, but you won't have to deal with access restrictions at all. If "explorers" didn't constantly abandon their vehicle without bothering to come pick it up, or "explorers" didn't constantly impose when I am around or squat when I'm not around then I wouldn't need access restrictions at all. If there is a problem with "banlines" then it's due to a total and absolute lack of respect from so-called "explorers". Access to someone's land is a privilege and as far as I'm concerned it's one that "explorers" forfeited after many months of "grief". If you want to solve the problem, start educating your fellow "explorers" that there is no "right of passage" and when it is permitted to be respectful of that privilege and plenty of people wouldn't need either access restrictions or orbs anymore.
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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01-22-2008 06:48
Not all vehicles are abandoned on purpose. I am frequently thrown from my helicopter, usually it is auto returned. Sometimes I can take it if I land on the ground, or hang suspended, but sometimes I simply can't find it or am locked up where I have to relog. Then even upon returning to the parcel, sometimes it's hard to find the vehicle.
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
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01-22-2008 07:05
From: Kitty Barnett And I'm sure you have an excellent reason why the dozens upon dozens of open Linden sims aren't enough for you.
If there was a shortage of sims to fly/sail/ride/whatever then you would have a point, but no matter how much you try to twist and turn you end up with the fact that for some inexplicable reason that still isn't enough and you just absolutely need to have access to every square meter on SL.
With your balloon or blimp you shouldn't even have a problem unless you consciously decide to seek it out. Fix it to fly above 50m AGL and you'll still run into security orbs, access restrictions, sim/parcel full and half a dozen othen problems that plague vehicle users, but you won't have to deal with access restrictions at all.
If "explorers" didn't constantly abandon their vehicle without bothering to come pick it up, or "explorers" didn't constantly impose when I am around or squat when I'm not around then I wouldn't need access restrictions at all. If there is a problem with "banlines" then it's due to a total and absolute lack of respect from so-called "explorers". Access to someone's land is a privilege and as far as I'm concerned it's one that "explorers" forfeited after many months of "grief".
If you want to solve the problem, start educating your fellow "explorers" that there is no "right of passage" and when it is permitted to be respectful of that privilege and plenty of people wouldn't need either access restrictions or orbs anymore. The problem with this line of thinking is that it uses a massively broad brush to lump a lot of very different types of people into the term """""""""""""""""""""""""""""explorers"""""""""""""""""""""""""""""  There are people for whom any amount of education from whatever quarter will be completely ineffective. We're always going to need some form of access restriction, particularly as LL allows unlimited instant signups and appears to do little-to-little about abusive behaviour that does not have a massive effect in a single mass-reported incident. The challenge is to enable access restrictions in a way that really only impacts on the people who actually misbehave. "........ and you just absolutely need to have access to every square meter on SL." That line is so extreme that it's patently ridiculous. All of my plots allow object entry and have a 5 minute auto-return. I've been here just over a year now and I have seen very little griefy activity. In the sims in which I spend a lot of time I see parcels with ban lines up but see no evidence of grief on the unbanned parcels. I suspect that many people have ban lines up simply "because they can". I know that some people have them up without being aware of it. I suspect that the number of people who have been subjected to appreciable levels of ongoing intrusive/abusive behaviour are a small minority. That is not be belittle their unpleasant experience, but I do believe that there is a better way to deal with this other than the very ugly current default system of access restriction. "the dozens upon dozens of open Linden sims aren't enough"? I sail on open sims. Those sims are linked by narrow Linden waterways. Ban lines along the edges of those can be a real pain, particularly when they run through a sim at an angle - and especially when the grid is very laggy.
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
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01-22-2008 07:10
Post #44 in every banline thread is where I always state my opinion that banlines on the mainland should only be allowed when the landower is actually on the parcel. People who want to live in an armored fortress should live on islands. The mainland should should be a contiguous space open for exploration.
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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01-22-2008 07:19
From: Kitty Barnett The problem isn't other people, the problem is *you*. If you don't insist on going where you don't know you're welcome, you'll never crash into a single banline for your entire SL life.
I think this would be more accurately stated as, "If you don't insist on going anywhere, you'll never crash into a single banline for your entire SL life." coco
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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
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01-22-2008 07:20
From: Isablan Neva Post #44 in every banline thread is where I always state my opinion that banlines on the mainland should only be allowed when the landower is actually on the parcel. fabulous idea! 
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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
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01-22-2008 07:21
From: Kitty Barnett And I'm sure you have an excellent reason why the dozens upon dozens of open Linden sims aren't enough for you. If there was a shortage of sims to fly/sail/ride/whatever then you would have a point, but no matter how much you try to twist and turn you end up with the fact that for some inexplicable reason that still isn't enough and you just absolutely need to have access to every square meter on SL. With your balloon or blimp you shouldn't even have a problem unless you consciously decide to seek it out. Fix it to fly above 50m AGL and you'll still run into security orbs, access restrictions, sim/parcel full and half a dozen othen problems that plague vehicle users, but you won't have to deal with access restrictions at all. If "explorers" didn't constantly abandon their vehicle without bothering to come pick it up, or "explorers" didn't constantly impose when I am around or squat when I'm not around then I wouldn't need access restrictions at all. If there is a problem with "banlines" then it's due to a total and absolute lack of respect from so-called "explorers". Access to someone's land is a privilege and as far as I'm concerned it's one that "explorers" forfeited after many months of "grief". If you want to solve the problem, start educating your fellow "explorers" that there is no "right of passage" and when it is permitted to be respectful of that privilege and plenty of people wouldn't need either access restrictions or orbs anymore. wow. simmer down, sister.
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Banking Laws
Realty Serious
Join date: 14 Jun 2006
Posts: 602
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01-22-2008 07:48
From: Isablan Neva Post #44 in every banline thread is where I always state my opinion that banlines on the mainland should only be allowed when the landower is actually on the parcel. People who want to live in an armored fortress should live on islands. The mainland should should be a contiguous space open for exploration. As soon as you start to pay half my teir, sure, that will work. Until then, I pay all of the teir and don't want you there. Guess who's rights supersede your nonrights?
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Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
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01-22-2008 07:53
From: Kitty Barnett <snip> And I'm sure you have an excellent reason why the dozens upon dozens of open Linden sims aren't enough for you. <snip> Granted, this only applies to sailing, but around the Hyles area there are miles of Linden waterways. Unfortunately these areas are bounded by private land, often with a lot of water in their parcel. Navigating these is a total nightmare... any banned areas are nigh impossible to spot, and often all you have to do is clip them to lose your boat and sometime crash your client. True, your boat ends up back in inventory, so it's not lost, but chances are you won't find anywhere to rez it for hundreds of metres.
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Karmakanix@Sin-Labs http://slurl.com/secondlife/Circe/170/197/504 Karmakanix on SLX http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=61062
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Graphicguru Gustav
Accepts head scritchings!
Join date: 5 Oct 2007
Posts: 775
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01-22-2008 08:02
From: Ricardo Harris Nope. I'm not touching this one. Heh, heh! You and me both!
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