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Ati - Vista - OpenGL drivers out

Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
01-30-2007 02:26
Catalyst® 7.1 just released got openGL support, now go try them on if you use Vista/SL

32-bit - http://ati.amd.com/support/drivers/vista32/common-vista32.html
64-bit - http://ati.amd.com/support/drivers/vista64/common-vista64.html

Added; (among some)
# Native OpenGL Vista support

https://a248.e.akamai.net/f/674/9206/0/www2.ati.com/drivers/catalyst_71_vista.html
Sark Hunt
Registered User
Join date: 1 Nov 2006
Posts: 20
01-30-2007 05:12
Installed drivers
Installed SL

Starts almost login screen then shuts down with SL has found an error send report

Any ideas ??

so glad its my test machine and not my main lol
Rama Kitty
Registered User
Join date: 26 Dec 2004
Posts: 2
01-30-2007 05:18
Same issue here...goes through hardware detection, brings up the window (with nothing in it), then crashes.
Lee Brenner
Registered User
Join date: 14 Jan 2007
Posts: 1
01-30-2007 05:19
I have got the same problem with Radeon 9800SE.
Cybertek Warrior
Registered User
Join date: 15 Nov 2005
Posts: 7
Same Issues
01-30-2007 05:33
Opens Login Screen and then crashes
AndySquirrel Sawchuk
Registered User
Join date: 19 Jul 2006
Posts: 5
01-30-2007 09:24
I've got the exact same problem running Vista on my Mac, works fine in OS X :)
Kensuke Leviathan
Wandering fox
Join date: 11 Dec 2002
Posts: 127
01-30-2007 10:30
Same result here on my laptop, and my Mac Pro then agian most of the software I use still doesn't work on vista ;) happens every major OS upgrade though so I'm not surpised.
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Ketra Saarinen
Whitelock 'Yena-gal
Join date: 1 Feb 2006
Posts: 676
01-30-2007 10:32
I have been using the FirstLook viewer, so I don't know if this still exists, but there was an AGP checkbox in the preferences of the SL client. When I was using SL in Vista, I had to uncheck that box or I'd get crashes like the ones being described.

Also, be sure to go into your SecondLife shortcut and under the Compatibility tab, check the box to Disable Desktop Composition.
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XionWolf Udal
Registered User
Join date: 2 Dec 2005
Posts: 32
01-30-2007 13:34
im getting the same issue....


Edit: also i tried what you said above, with the same result crashes instantly.

edit2: also you cant even try to get into SL prefs since it crashes before anything really loads.
Ryuen Tae
Registered User
Join date: 30 Jan 2007
Posts: 3
01-30-2007 15:14
Same issue here, both with the normal & first look clients.

Neither compatibility mode, nor disabling any options like desktop composition seem to help.

I tried finding some ini files in the hope of disabling agp in them, but I can't seem to find any files that store client configuration either.

Hoping for a solution soon,
Ryu
Leonardo Jua
Registered User
Join date: 25 Sep 2006
Posts: 7
Same Issue
01-30-2007 15:46
Count me in... Catalyst 7.1 drivers with Vista and a 1950Pro... bombs on startup... prior to the login screen.
XionWolf Udal
Registered User
Join date: 2 Dec 2005
Posts: 32
01-30-2007 21:27
lets hope the next release might fix our issues.
Lockhart Cordoso
Registered User
Join date: 8 Dec 2006
Posts: 53
01-30-2007 21:51
I have compiled some of the recent source code from OpenSL and it works for me, where the released binaries didn't. The only problem is that the game would randomly crash often. It seems that the culprit was:

llimagegl.cpp * LLImageGL::setSubImage * Line 723-724
CODE
glTexSubImage2D(mTarget, 0, x_pos, y_pos, 
width, height, mFormatPrimary, mFormatType, datap);


If I comment this out then the program works fine, doesn't crash at all. The stack trace shows that the game is crashing inside of the ati opengl code, so it is probably a bug in the driver and not with Second Life. I haven't looked too much at when exactly the code crashes, yet.
XionWolf Udal
Registered User
Join date: 2 Dec 2005
Posts: 32
01-30-2007 21:59
From: Lockhart Cordoso
I have compiled some of the recent source code from OpenSL and it works for me, where the released binaries didn't. The only problem is that the game would randomly crash often. It seems that the culprit was:

llimagegl.cpp * LLImageGL::setSubImage * Line 723-724
CODE
glTexSubImage2D(mTarget, 0, x_pos, y_pos, 
width, height, mFormatPrimary, mFormatType, datap);


If I comment this out then the program works fine, doesn't crash at all. The stack trace shows that the game is crashing inside of the ati opengl code, so it is probably a bug in the driver and not with Second Life. I haven't looked too much at when exactly the code crashes, yet.


ah if only i knew how to code, i just wanna be able to play on this OS ive been waiting for month for ati to finally release open gl support on vista.


Even a temp fix would be nice until ati corrects the issue.
Lockhart Cordoso
Registered User
Join date: 8 Dec 2006
Posts: 53
01-30-2007 23:13
From: XionWolf Udal
Even a temp fix would be nice until ati corrects the issue.

For those non-coders, I put the fixed version in a zip archive. Save zip somplace. Just extract the zip to your desktop and it should create a folder called SecondLifeVista. Inside of that, just double-click on the SecondLife application. If it doesn't work, post and let's see if we can figure this out.

See this post for link: /111/98/163395/2.html#post1398794
XionWolf Udal
Registered User
Join date: 2 Dec 2005
Posts: 32
01-30-2007 23:35
From: Lockhart Cordoso
For those non-coders, I put the fixed version in a zip archive. Save zip somplace. Just extract the zip to your desktop and it should create a folder called SecondLifeVista. Inside of that, just double-click on the SecondLife application. If it doesn't work, post and let's see if we can figure this out.

Download link: http://www.noxforum.net/files/SecondLifeVista.zip


thanks ill give that a try.
XionWolf Udal
Registered User
Join date: 2 Dec 2005
Posts: 32
01-31-2007 00:13
it works but corrupts the driver the second you access the preferences menu i had to just system restore in order to fix the driver.
Mira Lemuria
Registered User
Join date: 18 Oct 2006
Posts: 21
01-31-2007 07:02
anyone else had damaged drivers?, if so, we know were the problem in the drivers are, and since these openSL code-ing is pretty much the same as the closed part from lindenlabs (will it remain that way?)


if not, then its your system config...
Eddie Taft
Registered User
Join date: 20 Sep 2006
Posts: 8
worked?
01-31-2007 07:12
well, seems to worked for me. got farther then i ever had. There is no crash..got onto logon screen. Of course sl is now down for maintenence lol so how it works can't be found out for me until tonight anyway. But have to thank Lockhart for doing what sl and ati cant hehe.
I'll update later today or this evening when sl back up.
Eddie Taft
Registered User
Join date: 20 Sep 2006
Posts: 8
update
01-31-2007 07:38
hope this helps ya...get 2 messagages when going to prefs
1. the following required components are missing display panel 2: AGP check_box
2. the following required components are missing display panel 2: disk cach radio_group

still down so bout as much as i can do:)
Eddie Taft
Registered User
Join date: 20 Sep 2006
Posts: 8
and some more
01-31-2007 07:44
shoulda checked all at once i guess. if I open prefs...then close...sl closes out completly and immediatly. This of course is prior to log on. no changes made in prefs(checked play audio and video stream) are saved.
XionWolf Udal
Registered User
Join date: 2 Dec 2005
Posts: 32
01-31-2007 08:54
Well from the driver corruption id say its ati's fault :-/ makes me wish i had an nvidia card all ati seems to do is drop the ball lately.
Lockhart Cordoso
Registered User
Join date: 8 Dec 2006
Posts: 53
01-31-2007 13:45
From: Eddie Taft
hope this helps ya...get 2 messagages when going to prefs
1. the following required components are missing display panel 2: AGP check_box
2. the following required components are missing display panel 2: disk cach radio_group

still down so bout as much as i can do:)

Yea, those two errors come from a problem with how I packaged it. I'll rebuild it better, but I need to wait for the source to be updated 1.32.3, due to the server update.
Rasah Tigereye
"Buckaneer American"
Join date: 30 Nov 2003
Posts: 783
01-31-2007 22:55
Yeah, the patch worked perfectly for me, too, but sadly I could only use it for one evening before a new version was released >.<
Thank you VERY much for the work btw.
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Miguel Fahid
Registered User
Join date: 1 Feb 2005
Posts: 10
01-31-2007 23:28
can someone upload it or send it to :)

the url is dead :(
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