
https://jira.secondlife.com/browse/MISC-1049
https://jira.secondlife.com/browse/SVC-2539
These forums are CLOSED. Please visit the new forums HERE
Sex Gen Removed! |
|
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
|
06-15-2008 19:33
The inevitable JIRAs, and the associated inevitable vote request
![]() https://jira.secondlife.com/browse/MISC-1049 https://jira.secondlife.com/browse/SVC-2539 |
Macphisto Angelus
JAFO
![]() Join date: 21 Oct 2004
Posts: 5,831
|
06-15-2008 19:34
True, well pattern matching behaviour is always going to be problematic and need constant tweaking to be anywhere close to right but it seems harsh to penalise honest people who might want to cash out from their business alt in order to make it a little more difficult for the violators. Sadly that seems to be the trend though, penalise the honest and the dishonest find another way to continue to cheat and violate their way around the roadblocks ![]() I know. It sucks but as long as people can have total anon status and use a throwaway email through gmail the gate is wide open for the problems. LL will never do what I suggested. Philip's vision does not protect content makers or consumers, it is all about growing and growing and growing. _____________________
Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality! I put on my robe and wizard ha... Oh. Nevermind then. |
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
|
06-15-2008 19:34
These are things we do not yet have full knowledge of. If it was clear, then both Miffy and Lear would be posting in this thread with a link to where the updated "EC" scrubbed versions of the MLP scripts could be purchased on SLEX and everyone would be quickly rebuilding going about their business taking care of customer service. Since neither Miffy nor Lear have chimed in here, it is a safe bet that they are waiting for some kind of word as to what is actually going on and why before they put updated scripts out on the market. Right now nobody has any concrete information beyond the fact that all scripts with "EC" as the creator have been disappered and there's just a lot of jumping to conclusions and speculation. You can just cut and paste the MLP scripts from the forum into the world, and then your name will be the creator. Why would you need to buy them from SL Exchange? |
Amity Slade
Registered User
Join date: 14 Feb 2007
Posts: 2,183
|
06-15-2008 19:35
That's not an argument for a "no resale" flag; that's a good argument for a "license summary" or license notecard in the object description. That's true, I was thinking of the "no resale" flag as one way to indicate a particular kind of license, but that's a clumsy way of passing a license with the object. Having a way of attaching simple, standard license options with the items would be far better. |
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 19:43
I know. It sucks but as long as people can have access to SL the gate is wide open for problems. ![]() _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |
Macphisto Angelus
JAFO
![]() Join date: 21 Oct 2004
Posts: 5,831
|
06-15-2008 19:44
There fixed that for you Mac, sadly ![]() yeah. ![]() _____________________
Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality! I put on my robe and wizard ha... Oh. Nevermind then. |
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
|
06-15-2008 19:45
That's true, I was thinking of the "no resale" flag as one way to indicate a particular kind of license, but that's a clumsy way of passing a license with the object. Having a way of attaching simple, standard license options with the items would be far better. |
Isablan Neva
Mystic
![]() Join date: 27 Nov 2004
Posts: 2,907
|
06-15-2008 19:47
You can just cut and paste the MLP scripts from the forum into the world, and then your name will be the creator. Why would you need to buy them from SL Exchange? They are for sale on SLEX for $0L with updates and cleaned up code from Lear. Not being a scripter, I personally would rather have an updated version since I have heard the original MLP was less than stellar from a usability standpoint. _____________________
![]() http://slurl.com/secondlife/TheBotanicalGardens/207/30/420/ |
Qie Niangao
Coin-operated
![]() Join date: 24 May 2006
Posts: 7,138
|
06-15-2008 19:51
Right now nobody has any concrete information beyond the fact that all scripts with "EC" as the creator have been disappered and there's just a lot of jumping to conclusions and speculation. _____________________
Archived for Your Protection
|
Amity Slade
Registered User
Join date: 14 Feb 2007
Posts: 2,183
|
06-15-2008 20:02
I'd like to know what is still being investigated, as mentioned in Katt Linden's brief post to this thread. Is Katt investigating why someone at Linden Labs deleted all these objects from the grid?
I hope the investigation doesn't work like one of Bill Cosby's comedy routines. Dad Linden: Why did you delete everything created by E.C. from the grid? Son Linden: I don't know. Dad Linden: Well all these scripts created by E.C. were all over the grid Friday, right? Son Linden: Uh-huh. Dad Linden: And they were owned by thousands of residents, weren't they? Son Linden: Uh-huh. Dad Linden: And you deleted them all from the grid? Son Linden: Uh-huh. Dad Linden: So why did you delete all these scripts from the grid? Son Linden: I don't know. |
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 20:04
An embedded license was one of the tracks LL said they were considering after the copybot craze I think. Not that anyone should still hold their breath for it after 19 months, they promised *something* then and delivered nothing. Products in SL are presented and "sold" to the customer as if they were their RL counterparts. There is an expectation that the customer "owns" that instance of the product that they "purchased". If they now have to abide by licenses the the whole fantasy of "buying" anything is shot dead. The expectation might then be if they are very obviously buying the right to use the product with certain limitations then if they lose access to their instance of the copy - the content provider should provide another as often happens with software (at nominal cost). They might even insist upon being able to try the product before committing to the license. Almost certainly they will want to read the license before buying and access to that along with the presentation will have to be clear and unmistakable. That would pretty much kill any illusion of being in a simulated virtual world with virtual products. It might even kill the enthusiasm to purchase for a lot of people as it would seem too much hassle and not enough fantasy. Its a whole rats nest of difficulties sorting all that out and for no discernable benefit that I can see. _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
|
06-15-2008 20:17
Not sure what this would solve though. Dishonest people will ignore the license and then the content creator must use the currently available means to get those offenders dealt with. So that leads us back to square one except now we have to deal with the confusion to do with licensing. For instance you could release something as full permission and have an embedded "Free item, not to be resold" license that can't ever be removed. It likely wouldn't stop anyone determined to sell it anyway, but it would be there none the less. Or if someone gave you a full permission item you either have to trust them if them if they claim it's "free to use", or you have to contact the creator (who may or may not still be around). Or you could look at the license instead and determine whether or not it was indeed "free to use", or something that was intended for embedded resale (a full permission texture/animation for instance). |
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 20:20
It wasn't really intended to solve anything as far as the offenders really, but as a way to permanently embed a license in an item and as an aid for those who wish to be honest. For instance you could release something as full permission and have an embedded "Free item, not to be resold" license that can't ever be removed. It likely wouldn't stop anyone determined to sell it anyway, but it would be there none the less. Or if someone gave you a full permission item you either have to trust them if them if they claim it's "free to use", or you have to contact the creator (who may or may not still be around). Or you could look at the license instead and determine whether or not it was indeed "free to use", or something that was intended for embedded resale (a full permission texture/animation for instance). EDIT: OK so the cannot remove part cannot be easily done but surely this is a corner case exception? I mean freebies work OK now, if the vendor is worried about it being passed around then they will make it no transfer, otherwise they probably don't care too much. _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |
Macphisto Angelus
JAFO
![]() Join date: 21 Oct 2004
Posts: 5,831
|
06-15-2008 20:30
That can and has been accomplished with a simple notecard. Though most people still prefer to use the No Transfer option instead - so an additional mechanism is unlikely to change that I think. This is the blog post by Robin Linden they are refering to: http://blog.secondlife.com/2006/11/13/copyrights-and-content-creation-in-second-life/#more-511 Ideally we’ll build ways that you can better identify your work as your own so that copying it is not profitable. For example, here are some ideas that we’re pursuing to help you prove your ownership of an idea or object: * You may have heard us talk about “first use metadata”, that is a time stamp that is attached to your creations, including uploaded textures, that shows first use. First use is an important part of being able to claim copyright ownership. This work is started, and we are committed to completing it quickly. * We could work to reduce how much avatar/clothing data is downloaded, so that a copy can be made of the baked texture and shape but not the pieces. We’re interested in your thoughts on that option. * We can reduce incentives to copying content within the system, by preserving the creator attribution such as with creative commons licensing. * We could create hover text which would act like a garment label does, exposing both the first use metadata and also a brand name, reducing the incentive to copy by making it obvious that copying is occurring. If your work is “signed”, and clearly you developed it first, then the person who purchases the copy is not unlike the person who buys the fake Rolex off the back of a truck. Plus the signature becomes a recognizable asset and could be coupled with a landmark as a form of advertising. These options allow you to prove that your creation is in fact yours, but ultimately it’s the DMCA process that provides you with the channel to protect your investment. It’s to your benefit to review the government’s rules for filing a copyright and protecting it, posted at http://www.copyright.gov/title17/92chap5.html. More government-provided information on copyrights can be found here: http://www.copyright.gov. And an interesting one from back in the Copybot days by Cory Linden called "OpenGL, Copying and Stealing" http://blog.secondlife.com/2006/02/14/opengl-copying-and-stealing/ Just in case anyone was not around then and wants to see the LL stand on this stuff in the past up to present. One example is the concept of first use. Linden Lab is currently making changes to make it easier to determine who originally created an asset and its creation date. While much of this data currently exists, it isn’t displayed in the UI. By exposing this data, it will be much easier for residents in a conflict to be able to clearly determine which texture or object was created first, simplifying conflict resolution for all parties involved. Another option – which we aren’t working on yet – would be to offer either a registration or seal program for creators who are willing to provide additional identifying information and who are committed to not infringing on other residents’ content. If the finder makes it easy to search for content and locations that participate in this program, then economic and social pressures combine to reward creators who respect copyright and punish those who don’t. Yet another idea – again, we’re not working on this yet, just talking about it – would be to make copying of all content within SL trivially easy, but to track appropriate metadata about who’s copied the content and where it has been reused. Maybe even make that data publicly searchable. By making the act of copying easy, the incentives to go around or hack the system are greatly reduced and the community is better able to recognize and respect the wishes of creators. Plus, it would be much easier to implement important concepts like “undo�? which are incredibly complicated or impossible when trying to preserve uniqueness. _____________________
Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality! I put on my robe and wizard ha... Oh. Nevermind then. |
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 20:41
This is the blog post by Robin Linden they are refering to: http://blog.secondlife.com/2006/11/13/copyrights-and-content-creation-in-second-life/#more-511 And an interesting one from back in the Copybot days by Cory Linden called "OpenGL, Copying and Stealing" http://blog.secondlife.com/2006/02/14/opengl-copying-and-stealing/ Just in case anyone not around then wants to see the LL stand on this stuff in the past up to present. It still does not mean that this quick stab at some options has been thought through properly for in world impact and I beleive most of my points about licensing are still valid. It might be entirely possible to kill the majority of inworld sales by making licensing mandatory. There is no denying that at the moment a lot of people in SL feel that when they buy something inworld it belongs to them for that instance. People may not transition at all to the idea they are paying for the right to use the product instead. It might make them feel scammed. Lots of people feel scammed when they buy things that don't work as they expect already, even if the item works as intended. Peoples expectations are a fickle thing. _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |
Macphisto Angelus
JAFO
![]() Join date: 21 Oct 2004
Posts: 5,831
|
06-15-2008 20:48
Yes, sounds like they are throwing around ideas and I seem to remember reading this however the licensing is just one of the ideas and at least one of the others is even worse (the floating text thing). It still does not mean that this quick stab at some options has been thought through properly for in world imapct and I beleive most of my points about licensing are still valid. It might be entirely possible to kill the majority of inworld sales by making licensing mandatory. There is no denying that at the moment a lot of people in SL feel that when they buy something inworld it belongs to them for that instance. People may not transition at all to the idea they are paying for the right to use the product instead. It might make them feel scammed. Lots of people feel scammed when they buy things that don't work as they expect already, even if the item works as intended. Peoples expectations are a fickle thing. Nobody back then expected any of the "thoughts" to come to fruitation. Once the grumbling settled down we never heard another word about this stuff. I still can't imagine float text on clothes. That stuff is irritating enough coming from vendors and boxes.. but while you are walking around with a cool outfit on?!? hehe.. that was one of those doomed to fail from the start ideas. I did like the idea about the seal of approval with more verification. If they had done that, went through with the "trusted scriptors" idea and had creators go through the course to be verified they proposed we may not be seeing this situation today. _____________________
Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality! I put on my robe and wizard ha... Oh. Nevermind then. |
Solomon Devoix
Used Register
Join date: 22 Aug 2006
Posts: 496
|
06-15-2008 20:50
This is my favorite part from Robin's blog entry:
First use is an important part of being able to claim copyright ownership. This work is started, and we are committed to completing it quickly. As with most things, the Lindens have redefined the word to mean what they want it to mean, considering we're a year and a half past that point. "Quickly" now joins other august company, including but not limited to: Resolved PG Working Stable _____________________
I dont know what the actual answer is.. I just know LLs response was at best...flaccid. That's a very good way to put it, and now I know why we still haven't seen the promised blog entry... ...the Lindens are still waiting for their shipment of Lie-agra to come in to firm up their flaccid reasoning. |
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 20:53
Nobody back then expected any of the "thoughts" to come to fruitation. Once the grumbling settled down we never heard another word about this stuff. I still can't imagine float text on clothes. That stuff is irritating enough coming from vendors and boxes.. but while you are walking around with a cool outfit on?!? hehe.. that was one of those doomed to fail from the start ideas. I did like the idea about the seal of approval with more verification. If they had done that, went through with the "trusted scriptors" idea and had creators go through the course to be verified they proposed we may not be seeing this situation today. _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |
Hypatia Callisto
metadea
![]() Join date: 8 Feb 2006
Posts: 793
|
06-15-2008 20:57
But that's all assuming there's any business left for anybody. The sky is not falling ![]() And I'm not terribly upset that people might give a little second thought of the ultracheap places springing up like mushrooms on a compost heap. These places have been the source of much of our group spam problems as well. I hate seeing people flocking like lemmings to every spam post they make, and they do. I've got negative affection for them ![]() _____________________
... perhaps simplicity is complicated to grasp.
|
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 20:58
Facts are the main problems stem from the dishonest people, not the unknowing honest ones mostly. No license or seal is ever going to stop them so why make life difficult for honest people? You can go too far with locking things down and controlling things you know. One day with it all locked down and properly certificated you might look around and see that the thing you are doing this to no longer has relevency or value because the people have left.
EDIT: This is a follow on from my post above and not a reply to Hypatia. _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |
Macphisto Angelus
JAFO
![]() Join date: 21 Oct 2004
Posts: 5,831
|
06-15-2008 20:58
I agree with most of what you say but the idea of a verified seal and a verified creators club? That would make it very difficult for the average person to compete with the big content creators because you can be certain there would be a cost involved and/or big delays. After someone has to run all this. No I do not think that is the way forward at all. When they announced it it really didn't sound like a long process at all. There was a few "classes", tutorials more like that you would complete, then submit to Linden picked instructors. Once you complete them you were verified. Even people who normally complain about every move LL makes didn't complain much at all. I have been searching the blog but I can't find the original mention of it. _____________________
Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality! I put on my robe and wizard ha... Oh. Nevermind then. |
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 21:02
When they announced it it really didn't sound like a long process at all. There was a few "classes", tutorials more like that you would complete, then submit to Linden picked instructors. Once you complete them you were verified. Even people who normally complain about every move LL makes didn't complain much at all. I have been searching the blog but I can't find the original mention of it. What if you cannot get to those Linden run classes - say you are in NZ where I could not even get to an NCI class when I wanted. Suddenly an unverified person cannot sell and that means they might not create. Besides today even without a seal, the Lindens can tell you who created the first instance of any object unless it has been through a database mishap. They just refuse to. Don't forget these system mishaps will affect seals also. _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |
Macphisto Angelus
JAFO
![]() Join date: 21 Oct 2004
Posts: 5,831
|
06-15-2008 21:07
The potential for abuse is overwhelming in a system like this. Maybe so.. I dunno. Something has to be done. Something to prevent stuff before or early after it starts...not ripping up the grid after allowing it to go on for so long. Right now it is wide open for abuse as is. Doing nothing as LL has done in the past is worse then trying something that may not work. _____________________
Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality! I put on my robe and wizard ha... Oh. Nevermind then. |
Hypatia Callisto
metadea
![]() Join date: 8 Feb 2006
Posts: 793
|
06-15-2008 21:09
In copyright case resolutions for "hard" media (books, CDs, DVDs, etc), they do not confiscate consumer-purchased copies; the defendant is simply charged the damages for the copies and awarded to the plaintiff. Why this is different in an online medium, I don't know. DMCA makes it different. DIGITAL MILLENIUM COPYRIGHT ACT Digital content is different. LL is just doing what the DMCA says to do. I don't know why people are having a hard time understanding this point. I don't agree with the heavy handed way LL went about it, deleting content that should never have been deleted - but in regards to content that is stolen, I can't disagree with LL following the law at all. What else should they do? They are in real risk for having not paid close enough attention to it in times past, really. _____________________
... perhaps simplicity is complicated to grasp.
|
Gabriele Graves
Always and Forever, FULL
![]() Join date: 23 Apr 2007
Posts: 6,205
|
06-15-2008 21:09
Maybe so.. I dunno. Something has to be done. Something to prevent stuff before or early after it starts...not ripping up the grid after allowing it to go on for so long. Right now it is wide open for abuse as is. Doing nothing as LL has done in the past is worse then trying something that may not work. You cannot change the system to compensate for Linden incompetence. _____________________
![]() Trout Rating: I'm giving you an 8.2 on the Troutchter Earth-Movement Slut Scale. You are an amazing, enchanting woman, and, when the situation calls for it, a slut of the very best sort. Congratulations and shame on you! |