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Step 1: Eliminate the Basic Membership lindens giveaway effective now!

Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
02-04-2006 11:17
From: Luci Sullivan
Okay, so... Let me make a guess, here. The people that want to cut the Basic Account stipend out are 'Haves' right?
Don't lump us all together... I'm a "have" and I don't want to cut the Basic stipend. In fact I think it needs to be possible for Basics to increase their stipend, where that can be done without destabilizing the economy.

And I believe it can. In fact there's ways to do it that will actually increase the value of the Linden, AND emulate a real economy better.

But your ideas...? No.
Alan Kiesler
Retired Resident
Join date: 29 Jun 2004
Posts: 354
02-05-2006 09:20
Hi Argent,

Actually I did come up with one idea, in another thread. I'll just repeat the relevent bit here:

From: someone
Give all accounts (including Premium) the option of auto-buying L$ from LindeX each week. There would be a monthly US$ threshold that you would set. This is purely an account-side change, and would require a CC as normal in Premium (or prepaid via PayPal or some such).

For example, I'd like another US$5 each month in L$. So an auto-buy of US$1.25 each week would be done. That's something around L$350 currently; To a Basic account this would be a *huge* improvement for them - and only for the cost of one small soda each week.

I could see enough Basic members going along with this (remember, this is voluntary) to greatly increase the turnover in L$ under LindeX. Would help fix the whole dropping L$ too I'd suspect.


I suppose you could also count me as a 'have,' but I had practical reasons for being a Premium member (in particular holding an island). The stipend goes 100% into a Money Tree, so I'm helping to support others as well (along with the occasional stopping a Tree visitor and talking - so I have an idea what's going on in the world nowadays).

*waves*
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
02-05-2006 16:24
From: Surreal Farber
As much as I'm enjoying reading the flaming back and forth... </sarcasm>

The OP does have a point. The $L 50 a week to free accounts has been going on for awhile and has likely come to the end of it's usefulness in terms of Linden Lab's purposes. It also appears to have had a negative effect on the economy. Printing more money, at least in the RL which SL tries to model, is always a bad idea.

The premium stipend is part of what you pay a fee for every month.. right there with tier. I don't see LL discontinuing that.

Maybe one answer is to end the free accounts and have a new type. Perhaps you pay $5, $10, $15 a month automatically on your credit card. That $USD goes to the Lindex to buy you however many $L it would buy at the rate that day. You get it automatically in game. Have bill dates randomized through the month so you don't get Tuesday spikes like we have now. No new money is created. Existing money stays in circulation. The new basic account still doesn't contribute directly to LL's being able to pay it's expenses, but it would contribute indirectly through rentals, sales, etc. allowing other people to hold land and pay tier.

Don't know if that idea would work, but coming up with at least tenative solutions (based in some understanding of basic economics) beats screaming about the problem.




It cost the Lindens NOTHING to create play money. And there is no real world gold behind the actual Linden. If they lindens had not lifted their restriction on trading Lindens for Dollars then the Lindens would be only worth somethng in the game.

The Lindens could give eveyone 100,000 lindens a week and it would be no skin off their backs, or would it cost the Lindens a thing.
Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
02-05-2006 16:28
From: Jopsy Pendragon
Wow... so much hostility in this thread!

I'm all spun up... I gotta gotta gotta get my hands dirty over this one:

Q: Who is really at fault for the dropping value of L$'s compared to US$?
A: The same people panicking and screaming about the dropping exchange rate.

If L$ were 'devalued' in SL, prices would increase. I'm not seeing that happening.

So, the real blame for the slipping exchange rate lies only with the people selling their L$.
There's too many of you selling too many L$ for the market to support.

Naturally, this is fantastic for people buying L$... it's a buyer's market! Bully for them!
At least they're doing their part trying to bring the exchange rate back up.

Personally, I want the basic stipend BACK. Without it I think that new players won't get enough of a taste of what SL offers. I think that without some starting 'play' money we are at risk of many newbies never buying L$ or upgrading their accounts at all. Sure some folks are abusing the system... I hope LL finds some way to crack down on them for it!

New ideas are as vital as new players are for SL's long survival. If LL avoided any changes that might have any short or long term impact on the SL economy... it would bring a very lethal stagnation to our world. What's bad for SL is bad for its economy too. You could try to say "well just don't implement ideas that are detrimental" but benefits have costs and one person's profit is often another person's loss. It's all relative to where you stand.

Sure, it would be amazingly cool if we could recruit Alan Greenspan to come and manage the Linden Reserve as fun retirement project... but it is way too early for LL to make stabilizing the SL economy one of their highest priorities.

So, How do we 'protect the L$ to US$' value?

Discourage folks from selling L$'s, up the currency sales taxes! ;)

Establish some sort of 'L$ interest rate' encouraging folks to save up and keep their L$ in game instead of cashing out. Of course, they may end up spending less too... c'est la vie.

Face it... any plan that results in an increased value of L$ to US$ will probably result in fewer players buying L$'s... fewer players shopping/renting and fewer profits for you. Take your devalued L$ and come up with ways to increase your volumes instead.

And, only because a post in this thread just wouldn't be complete without some sort of ad hominem attack: I find you and your argument against basic stipends distasteful, mean, and as absurdly discriminatory as males making laws against abortion... or straights wanting to prevent gay marriage. Chicken Little, you meddlesome little rabblerouser, this is not a crisis.

--
(p.s. to 'break even' in SL at this point... I would need half a million L$. My viewpoints are skewed as a result. However, I do remember a very long and conscious deliberation over whether or not to upgrade from basic to premium. I almost didn't, but am still glad that I did... despite having invested so much $ in both LL and SL in the last 2 years. I'm here for the whole experience, not for how much profit I can stuff in my pockets.)



Would we be caring what the Linden did, if the Linden Labs had not allowed it to be exchanged for real world currency?

Nope and no one would care if people got 1500 in Bonus.

Besides it cost the Lindens, NOTHING to make more Linden Dollars, Nothing at all.
Wayfinder Wishbringer
Elf Clan / ElvenMyst
Join date: 28 Oct 2004
Posts: 1,483
02-05-2006 16:51
From: Magnum Serpentine
It cost the Lindens NOTHING to create play money. And there is no real world gold behind the actual Linden. The Lindens could give eveyone 100,000 lindens a week and it would be no skin off their backs, or would it cost the Lindens a thing.


That's an interesting concept. Let's consider it.

LL gives everyone L100,000 a week. In 24 hours, the L$ drops in RL value from about $3.50 /1000 (at this time) to nothing per 1000... because everyone has more L$ than they could possibly spend.

Instantly, the primary reason merchants have for merchanting... is gone. They can then either keep shop open for reputation (which would be nice, but face it, just isn't going to happen)... or a third party company comes in and presents an alternative currency source-- one that has some intelligent control behind it. They don't flood the market. They don't glut the market. They just create a viable currency exchange and within a couple of months, it's business as usual... with LL cut out of the economic deal.

Another scenario would be that all transactions start going through PayPal... which would be cumbersome, time consuming, and since direct money is involved, likely greatly cut the overall busienss of LL and everyone goes "bankrupt".

Another scenario...

Merchants, no longer having any financial reason to keep shop open, close shop. Landholders, no longer able to rent land due to the elimination of the L$ as a viable commerce item, require PayPal for rental payments. Forseeably 50 to 75% of all privately owned rental land shuts down.

The most predictable outcome would be that the entire face of Second Life would change. Whether Linden Lab was even to remain in business or not would be the first issue of question. If they did, SL would likely mutate into something quite a bit different than it is now.

Shoot, Linden Lab might even have to add some company-generated content just to stay in business. It's difficult to forecast. Might be better. Would most likely be worse. The population could drop tremendously. Suddenly, SL is nothing but a glorified chat board (which in truth, with the reduction in general non-club events, it's pretty durn close to being right now).

OK, me done. :D
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
02-05-2006 17:41
From: Wayfinder Wishbringer
That's an interesting concept. Let's consider it.

LL gives everyone L100,000 a week. In 24 hours, the L$ drops in RL value from about $3.50 /1000 (at this time) to nothing per 1000... because everyone has more L$ than they could possibly spend.

Instantly, the primary reason merchants have for merchanting... is gone. They can then either keep shop open for reputation (which would be nice, but face it, just isn't going to happen)... or a third party company comes in and presents an alternative currency source-- one that has some intelligent control behind it. They don't flood the market. They don't glut the market. They just create a viable currency exchange and within a couple of months, it's business as usual... with LL cut out of the economic deal.

Another scenario would be that all transactions start going through PayPal... which would be cumbersome, time consuming, and since direct money is involved, likely greatly cut the overall busienss of LL and everyone goes "bankrupt".

Another scenario...

Merchants, no longer having any financial reason to keep shop open, close shop. Landholders, no longer able to rent land due to the elimination of the L$ as a viable commerce item, require PayPal for rental payments. Forseeably 50 to 75% of all privately owned rental land shuts down.

The most predictable outcome would be that the entire face of Second Life would change. Whether Linden Lab was even to remain in business or not would be the first issue of question. If they did, SL would likely mutate into something quite a bit different than it is now.

Shoot, Linden Lab might even have to add some company-generated content just to stay in business. It's difficult to forecast. Might be better. Would most likely be worse. The population could drop tremendously. Suddenly, SL is nothing but a glorified chat board (which in truth, with the reduction in general non-club events, it's pretty durn close to being right now).

OK, me done. :D




You seem to have edited my remarks so I will re-post them here


From: someone
It cost the Lindens NOTHING to create play money. And there is no real world gold behind the actual Linden. If they lindens had not lifted their restriction on trading Lindens for Dollars then the Lindens would be only worth somethng in the game.

The Lindens could give eveyone 100,000 lindens a week and it would be no skin off their backs, or would it cost the Lindens a thing.
Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
02-05-2006 17:43
From: Wayfinder Wishbringer
That's an interesting concept. Let's consider it.

LL gives everyone L100,000 a week. In 24 hours, the L$ drops in RL value from about $3.50 /1000 (at this time) to nothing per 1000... because everyone has more L$ than they could possibly spend.

Instantly, the primary reason merchants have for merchanting... is gone. They can then either keep shop open for reputation (which would be nice, but face it, just isn't going to happen)... or a third party company comes in and presents an alternative currency source-- one that has some intelligent control behind it. They don't flood the market. They don't glut the market. They just create a viable currency exchange and within a couple of months, it's business as usual... with LL cut out of the economic deal.

Another scenario would be that all transactions start going through PayPal... which would be cumbersome, time consuming, and since direct money is involved, likely greatly cut the overall busienss of LL and everyone goes "bankrupt".

Another scenario...

Merchants, no longer having any financial reason to keep shop open, close shop. Landholders, no longer able to rent land due to the elimination of the L$ as a viable commerce item, require PayPal for rental payments. Forseeably 50 to 75% of all privately owned rental land shuts down.

The most predictable outcome would be that the entire face of Second Life would change. Whether Linden Lab was even to remain in business or not would be the first issue of question. If they did, SL would likely mutate into something quite a bit different than it is now.

Shoot, Linden Lab might even have to add some company-generated content just to stay in business. It's difficult to forecast. Might be better. Would most likely be worse. The population could drop tremendously. Suddenly, SL is nothing but a glorified chat board (which in truth, with the reduction in general non-club events, it's pretty durn close to being right now).

OK, me done. :D



You do know, that the markets thrived and grew (Better I think than now) before the Lindens gave the ok to exchange Dollars for Lindens....

Zapp try again.
Jauani Wu
pancake rabbit
Join date: 7 Apr 2003
Posts: 3,835
02-05-2006 17:59
From: Magnum Serpentine
You do know, that the markets thrived and grew (Better I think than now) before the Lindens gave the ok to exchange Dollars for Lindens....

Zapp try again.


good content creators don't generally make content for free.

ZAPP get a new record collection.
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Pham Neutra
Registered User
Join date: 25 Jan 2005
Posts: 478
02-05-2006 20:40
From: Magnum Serpentine
It cost the Lindens NOTHING to create play money. And there is no real world gold behind the actual Linden. If they lindens had not lifted their restriction on trading Lindens for Dollars then the Lindens would be only worth somethng in the game.

The Lindens could give eveyone 100,000 lindens a week and it would be no skin off their backs, or would it cost the Lindens a thing.
I don't know, if this comment is meant as parody or you are playing devils advocate here, Magum. ;) But just in case someone else is not getting your subtle signals, too:

You know, that it costs the goverment of the US (nearly) nothing, 0, (zero), nada to print new money?

(Coins have some worth in relationship to their "value", paper money or "electronic money" that only exists in accounts has no intrinsic value at all.) The days of the gold backing are long since gone.

And don't forget: it would make a lot of people (voters!) with no understanding of the economy incredibly happy - at first - to get a check for 10,000 US$ every week from the government. Still, not even the most populistic government in its right mind would do that. Why do you think, it does not?

Let me take the guesswork out of it: because it would be a very bad idea and exactly the same people who would applaud this move in the first time would be those who suffer most in the coming time of devaluation/inflation.

Of course you could argue that the basic fault is the convertability of the L$. "Lindens should never have allowed trading the L$ currency against other currency! No trading no worries about value!" ... Hmmm. But they did. :) And they did it with a purpose.

There are many virtual worlds where trading the inworld currency is not a big issue (although it always happens). These games are different. SL would be different without this feature, too. Maybe you would like it better. Maybe. But the fact remains, that the owners of this platform want another kind of system.
Wayfinder Wishbringer
Elf Clan / ElvenMyst
Join date: 28 Oct 2004
Posts: 1,483
02-05-2006 20:48
From: Magnum Serpentine
You do know, that the markets thrived and grew (Better I think than now) before the Lindens gave the ok to exchange Dollars for Lindens.... Zapp try again.


A bit of a subjective comment perhaps? I don' t believe it can really be established in any way.

When I first came here more than a year ago, there were about 400 sims and some 25000 users (if memory serves me. It's admittedly a little foggy). L$ were at that time being traded for US$. Now there are over 1000 sims and over 120,000 users. So how can one say that the markets thrived better at what must have been some time before I came online, than they do today?

Not doubting your statement, just wondering on what basis it's made.
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Wayfinder Wishbringer
Elf Clan / ElvenMyst
Join date: 28 Oct 2004
Posts: 1,483
02-05-2006 20:57
From: Magnum Serpentine
You do know, that the markets thrived and grew


I will admit this:

Before I came to SL I was a member on a small board called Worlds.com. Not a whole lot of users. Lagged like a fiend. Difficult to build there. Not a lot to do. It was basically a virtual chat board. But one could walk around and explore "worlds", look at artwork and collect avatars like mad (all avatars were free).

There was no virtual economy, no RL economy. People did what they did for the rep it got them. I was a poet and made a decent rep helping out at poetry events. A user called Blue Knight was a recognized excellent world builder. Other users were adept at creating avatars or functioning as tour guides.

The point is, everyone worked there for nothing more than honor, reputation and the occasional compliment or thanks. And it was great. I have no doubt that if economy had never been a part of SL... if people built and designed and scripted just for the joy and reputation of it-- SL would have still thrived.

But it wasn't, it isn't... and now it's too late. Reality bites sometimes. Still, it would have been glorious. :)
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Cheyenne Marquez
Registered User
Join date: 19 Sep 2005
Posts: 940
02-05-2006 22:56
From: Wayfinder Wishbringer
The point is, everyone worked there for nothing more than honor, reputation and the occasional compliment or thanks. And it was great. I have no doubt that if economy had never been a part of SL... if people built and designed and scripted just for the joy and reputation of it-- SL would have still thrived.

But it wasn't, it isn't... and now it's too late. Reality bites sometimes. Still, it would have been glorious. :)


Why do you make it sound so gloomy Wayfinder?

Because SL has an economy, Does this somehow makes SL bad, or atleast worse than it would have been if did not?

In SL, are we not given a choice? One does not have to build for financial reward if one does not want to. That is merely an option available to us.

In SL, are we not free to build for honor, reputation and the occasional compliment and/or thanks, inspite of it's economy?

In other words, can't SL have an economy and have it's residents still build for honor, reputation and the occasional compliment or thanks, if this is what they wish to do? And wouldn't this approach reward and expose those who chose this path with even more honor, reputation and compliments.

Does one have to acknowledge SL's economy to still live and enjoy it? Are not resident's free to explore and enjoy SL's creativity without even acknowledging it's economy? Wouldn't the lure of financial reward inspire a greater work ethic and encourage even greater creativity from ever more talented residents?

Why would SL have been better or what would have made it glorious if it did not have an economy?
Pham Neutra
Registered User
Join date: 25 Jan 2005
Posts: 478
02-05-2006 23:22
From: Wayfinder Wishbringer
Before I came to SL I was a member on a small board called Worlds.com. Not a whole lot of users. Lagged like a fiend. Difficult to build there. Not a lot to do. It was basically a virtual chat board. But one could walk around and explore "worlds", look at artwork and collect avatars like mad (all avatars were free).

There was no virtual economy, no RL economy. People did what they did for the rep it got them. I was a poet and made a decent rep helping out at poetry events. A user called Blue Knight was a recognized excellent world builder. Other users were adept at creating avatars or functioning as tour guides.

The point is, everyone worked there for nothing more than honor, reputation and the occasional compliment or thanks. And it was great. I have no doubt that if economy had never been a part of SL... if people built and designed and scripted just for the joy and reputation of it-- SL would have still thrived.

But it wasn't, it isn't... and now it's too late. Reality bites sometimes. Still, it would have been glorious. :)
But I think, the current SL is rather glorious, too, Wayfinder - In a different way. :o

I don't know, if or why you left Worlds, and why you came to SL ... I guess, SL in some way seemed attractive to you and your group. I consider it a very attractive environment, too, with unsurpassed capabilities for "creation", for the expression of creativity. I am not a very creative person myself, but I greatly enjoy and admire what others are creating here.

Some of the results of that creative process are incredible work intensive, though. Some creators are spending so much time in Second Life, that they have to cut down on time spent for professional activities in First Life. And at least in some cases that would be impossible, if there was not a least some form of monetary compensation possible. Those creations simply would not exist ...

It is my belief, that more possibilities for creative people (of any kind), to get substantial monetary rewards for their work here in SL will lead to even more wonderful creations.
Corey Craven
Registered User
Join date: 17 Sep 2004
Posts: 78
02-05-2006 23:38
One thing that's really funny. Back when they more less took all forms of income away from those without a masters degree in computer design by eliminating the ratings bonus' according to the greedy money changers that was going to cure the linden value. Hemmm that didn't work. Now you're saying take something else away from the normal gamer that isn't using this game to support their drug habits so you can sell your lindens for more real cash. So what's next after they take this away from us? Are you people to thick to realize the simple reason the linden price is falling is because normal adults are mature enough to realize it's a bit childish to spend 100's a month on a game for no other purpose then to feed your greed? All it is from you people over and over and over is screw those uncreative slugs I want to sell my lindens to them for more and more and more. Would be nice if your efforts would go to suggestions on IMPROVING the game rather then taking form everyone else so you can get more. Fat chance of that. You know McDonalds right down the road from you is probably hiring burger flippers. Why don't you run down there get a job for cash and use this GAME for what a GAME is ment for. An escape from real life, time waster, good laugh, reason to ignore your wife or whatever other demented reason you can come up with. What a concept huh. Lindens screwed up from the get go allowing game money to be sold for real money. Like a magnet it attracted you people that don't see this game as a game rather an income source and you're working your best to run off all that want to see it for what it really is. A damn game with cartoons running around.
Cheyenne Marquez
Registered User
Join date: 19 Sep 2005
Posts: 940
02-05-2006 23:54
From: Corey Craven
One thing that's really funny. Back when they more less took all forms of income away from those without a masters degree in computer design by eliminating the ratings bonus' according to the greedy money changers that was going to cure the linden value. Hemmm that didn't work. Now you're saying take something else away from the normal gamer that isn't using this game to support their drug habits so you can sell your lindens for more real cash. So what's next after they take this away from us? Are you people to thick to realize the simple reason the linden price is falling is because normal adults are mature enough to realize it's a bit childish to spend 100's a month on a game for no other purpose then to feed your greed? All it is from you people over and over and over is screw those uncreative slugs I want to sell my lindens to them for more and more and more. Would be nice if your efforts would go to suggestions on IMPROVING the game rather then taking form everyone else so you can get more. Fat chance of that. You know McDonalds right down the road from you is probably hiring burger flippers. Why don't you run down there get a job for cash and use this GAME for what a GAME is ment for. An escape from real life, time waster, good laugh, reason to ignore your wife or whatever other demented reason you can come up with. What a concept huh. Lindens screwed up from the get go allowing game money to be sold for real money. Like a magnet it attracted you people that don't see this game as a game rather an income source and you're working your best to run off all that want to see it for what it really is. A damn game with cartoons running around.



You know if everyone dropped their premium accounts and subscribed to a free basic account, collecting a free $L50 each week, there more than likely wouldn't be an SL.

So as the story goes...

...a few thousand of SL's residents pay anywhere from $9.99 to hundreds of dollars per month allowing for those who are on basic to play for free and enjoy the content that many of these premium subscribers provide, yet some of those who play for free on basic accounts can't fathom the thought of sacrificing their free $L50 per week, or what amounts to fifteen cents per week, to perhaps improving a floundering economy and, as a result, perhaps securing a brighter future for all of SL and it's residents.

Hard to believe but true.
Corey Craven
Registered User
Join date: 17 Sep 2004
Posts: 78
02-06-2006 00:05
Yea that 15 cents a week is going to cure your linden value. OK. Just like taking the bonuses from us people that don't have advanced computer design education did. I read a good idea someplace. Think in this thread. Why don't all you rich money changers give up hemmm say 95% of your lindens. That would be billions of lindens. That'd make a shitton less lindens out there and your value would go up as you wish. Can't have any talk like that can we. It's all good in your greedy opinion to take from everyone else, but touch yours and it's hell on wheels heh. You know what I and I'm sure many more would buy more of the crap you make if we all had no idea how greedy you are. Cripe all we see from you people (the money changers) is take take take from these other idiots so I can sell my lindens for more. Hell with ya! You want to FORCE me and all us other non creative or normal working adults that don't have mommy's credit card to buy your lindens so we can buy your crap only to buy the same lindens again that we bought your crap with. Rince repeat shut the f**k up thank you huh.
Cheyenne Marquez
Registered User
Join date: 19 Sep 2005
Posts: 940
02-06-2006 00:23
From: Corey Craven
It's all good in your greedy opinion to take from everyone else, but touch yours and it's hell on wheels heh. You know what I and I'm sure many more would buy more of the crap you make if we all had no idea how greedy you are.


Tell me something...

Who would be greedier...

One who pays anywhere from $9.99 to hundreds a month of their own money to contribute for ongoing entertainment, or

One who pays nothing and receives 15 cents for free, yet feverishly refuses to let go of that 15 cents they receive for free, to contribute for that ongoing entertainment?

Just curious.

I am trying really hard to understand :)
Corey Craven
Registered User
Join date: 17 Sep 2004
Posts: 78
02-06-2006 01:00
You're not making entertainment for me. As stated I could care less about your stuff you sell so you can sell the lindens I give you on the market. Linden Labs makes the entertainment for me by providing the game. I can right click and make boxes and stuff or sit back and watch other cartoons do stuff and gain entertainment value without giving you a dime. I paid Linden Labs 10 bucks (well I had a premium account for several months until they took all sources of income from me by taking the rating bonus). Oh by the way I used to use a good deal of that money to buy your productions. Funny how there's been no response about you and the rest of you greedy money changers burning 95% of your lindens to make less lindens out there. I guess it's a good idea in your opinion to take from everyone else to 'cure your exchange rate' but taking your billions would not help huh. You know the problem isn't them giving use uncreative people a few bucks to buy something here and there the problem is your greed will never be satisified. It's a never ending cycle. Lindens blew it from the get go buy making this whole money changing thing possible. Another question I have is what will be next? What will you propose they take from everyone else once you see taking my 15 cents a week isn't going to buy you 10 more crack rocks a week? What will it take for you to realize rational adults are smarter then to spend 100's of hard earned real money a month buying your GAME MONEY to buy cartoon clothes? Well that's 2 questions, but I'm more then sure neither will be answered. This is actually fun to me. I'm now as I've been from my start in SL amused how hard you people try to make this GAME sound more like real life. I get a kick out of people so detached from reality. Also quite amusing seeing how hard you argue to make your game money sell for more more more at the expense of those that don't posess great computer design skills. It's almost as funny as watching these nerds that are more then likely 2 men act as if they're in love and all the cheezy kissy kissy SL stuff.
Kyrah Abattoir
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Join date: 4 Jun 2004
Posts: 2,786
02-06-2006 01:44
rarely saw a so insulting post
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Join date: 16 Nov 2003
Posts: 3,082
02-06-2006 03:08
From: Surreal Farber
. It also appears to have had a negative effect on the economy.


Whether an economic effect in sl is negative or not depends entirely upon your point of view.
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Marker Dinova
I eat yellow paperclips.
Join date: 13 Sep 2004
Posts: 608
02-06-2006 07:53
Corey, The little sense and reason you could have had in any of your posts are being offset by your rage and insulting style.

From: Corey Craven
You're not making entertainment for me.


Who's making it then, Corey? Since you've so graciously proven it's not you...

From: someone
As stated I could care less about your stuff you sell so you can sell the lindens I give you on the market.


Believe me. You'ld do it also if you wouldn't lack the "advanced computer skills" you mention frequently.

From: someone
Linden Labs makes the entertainment for me by providing the game.


They don't provide entertainment. They provide a "blank canvas" where residents create entertainment.

From: someone
I can right click and make boxes and stuff


Thought you were "boxes impaired"... don't park in the handicap spaces if you're not a handicap...

From: someone
(... I had a premium account for several months until they took all sources of income from me by taking the rating bonus...).


You still should have recieved 500Ls weekly, that's the premium account stipend.

From: someone
Funny how there's been no response about you and the rest of you greedy money changers burning 95% of your lindens to make less lindens out there.


Sounds alot like Bono's speach on how the US should donate another 1% of their income to the worlds poor. Not that those are bad ideas in theirselves. But... you gotta ask yourself how much people with these ideas actually contribute themselves to those greater causes.

From: someone
insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults, insults


Listen, I'm not all that happy either about this idea on eliminating basic stipends. I am also a once-a-premium-now-a-basic. Premium just didn't work for me, but it does for others.
We (you) have got to understand premium is what really keeps this going - in the end - although we are all needed for this to work: It's a system, right?
We should work out clean proposals on what is the best solution for all, and both sides must understand there will be compromises. But, possible solutions must be presented professionally, congruently and with a decent aggregate of humility and respect for all parties involved.

In short: Posts like yours make all contenders of the "eliminate basic stipends" look bad.
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The difference between you and me = me - you.
The difference between me and you = you - me.

add them up and we have

2The 2difference 2between 2me 2and 2you = 0

2(The difference between me and you) = 0

The difference between me and you = 0/2

The difference between me and you = 0

I never thought we were so similar :eek:
Cheyenne Marquez
Registered User
Join date: 19 Sep 2005
Posts: 940
02-06-2006 08:34
From: Corey Craven
You're not making entertainment for me. As stated I could care less about your stuff you sell so you can sell the lindens I give you on the market. Linden Labs makes the entertainment for me by providing the game. I can right click and make boxes and stuff or sit back and watch other cartoons do stuff and gain entertainment value without giving you a dime. I paid Linden Labs 10 bucks (well I had a premium account for several months until they took all sources of income from me by taking the rating bonus). Oh by the way I used to use a good deal of that money to buy your productions. Funny how there's been no response about you and the rest of you greedy money changers burning 95% of your lindens to make less lindens out there. I guess it's a good idea in your opinion to take from everyone else to 'cure your exchange rate' but taking your billions would not help huh. You know the problem isn't them giving use uncreative people a few bucks to buy something here and there the problem is your greed will never be satisified. It's a never ending cycle. Lindens blew it from the get go buy making this whole money changing thing possible. Another question I have is what will be next? What will you propose they take from everyone else once you see taking my 15 cents a week isn't going to buy you 10 more crack rocks a week? What will it take for you to realize rational adults are smarter then to spend 100's of hard earned real money a month buying your GAME MONEY to buy cartoon clothes? Well that's 2 questions, but I'm more then sure neither will be answered. This is actually fun to me. I'm now as I've been from my start in SL amused how hard you people try to make this GAME sound more like real life. I get a kick out of people so detached from reality. Also quite amusing seeing how hard you argue to make your game money sell for more more more at the expense of those that don't posess great computer design skills. It's almost as funny as watching these nerds that are more then likely 2 men act as if they're in love and all the cheezy kissy kissy SL stuff.



What you lack in creativity...

You make up with Class.
Schwanson Schlegel
SL's Tokin' Villain
Join date: 15 Nov 2003
Posts: 2,721
02-06-2006 08:49
From: Corey Craven
I get a kick out of people so detached from reality.


Irony.
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Surreal Farber
Cat Herder
Join date: 5 Feb 2004
Posts: 2,059
02-06-2006 09:44
From: Corey Craven
One thing that's really funny. Back when they more less took all forms of income away from those without a masters degree in computer design by eliminating the ratings bonus.


All this time I never knew I had a Master's in computer design. Damn. That would have really been sweet on my resume.

One of the thing I love about SL are the possibilities for excellence without a professional background. When I came to SL I knew nothing about 3d modeling and animations. Close to nothing about graphics. In the two years I have been here I have learned so much. What a fabulous opportunity it has been.

Note: The poster would present a better argument if he refrained from hyperbole, and would hit the Enter key every few sentences.
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Surreal

Phobos 3d Design - putting the hot in psychotic since 2004

Come see our whole line of clothing, animations and accessories in Chaos (37, 198, 43)
coldFuSion Cheeky
Registered User
Join date: 2 Feb 2006
Posts: 11
02-06-2006 10:25
Let me give you my perspective as a basic acount member and a newb to SL.

The only way I see that a basic account member receiving $50L per week could affect the overall price of the $L would be if the majority of those basic member(s) were either

1) Hoarding the $L and not using it to purchase anything in SL

or

2) Selling their entire allowance on the exchange each and every week.

In other words...they are not spending their allowance in SL to purchase items, which would inject the $L back into the SL economy.

As a newb I do not yet have a source of income in SL. When I do earn some $L regardles of the source or method (camping, contest prizes, former stipend etc) I spend it quite quickly in SL on items I want to buy. The result of my actions is a healthier economy.

Is the $50L weekly allownce really having that big an impact on the overall value of the $L even IF every overall $L of that weekly stipend were being sold on the exchange?
I seriously doubt it.

Will its revocation help to prop up the value of the $L?
I seriously doubt it.

It is the ppl who are selling the $L on the exchange that are devaluing the $L IMHO. The greedy traders who are selling the $L in much greater volmues than they are buying.

I believe the revocation of the basic member weekly stipend is a mistake and will have little or no effect of the current situation
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