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PvP Abuse Reports No Longer Possible

Dire Lobo
Registered User
Join date: 20 Dec 2005
Posts: 47
06-28-2006 09:35
From: Ctarr Huszar
Not so easy - if a griefer has a 'shield' up - u can not get his profile - if prim fires are up all over, its hard to click on a AV threw them.


One way that sometimes works is to use ctrl+alt and then left click on any part of the av you can see. This will lock you POV onto that avatar. Then using the mouse wheel zoom in close and you can click on him. I have not tried this with "prim fires" but I know it does work through alpha-channel windows and such.
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Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
06-28-2006 09:49
hehe, if the abuse report system is gone even temporarily, I'm so going vigilante
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Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
06-28-2006 09:51
From: Ctarr Huszar
Not so easy - if a griefer has a 'shield' up - u can not get his profile - if prim fires are up all over, its hard to click on a AV threw them.

Can't you just right click the fire select edit and see the owner?
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Fenrir Reitveld
Crazy? Don't mind if I do
Join date: 20 Apr 2005
Posts: 459
06-28-2006 10:03
From: Zi Ree
If they are right in front of you, right click / Profile... There you got the name of the person.

My wording was faulty; Right in front of me doesn't always mean they are visible to me or within easy right-click selecty range. Especially if they've just tossed me 3 sims away or have dropped some push+spam bomb. Or there's a lot of other avatar's around and the player-name tags are dancing around like ferrets dropping E while slurping up Code Red every time you shift the camera.

It really makes me scratch my head at this news. Griefing has always been an issue in SL -- regardless of the new registration system -- and LL is hurrying to remove what few grief-detecting tools we have? On the promise that we'll get better ones in the future?

Talk about baby and bath water...
custer Einarmige
oldbie
Join date: 31 Oct 2005
Posts: 17
06-28-2006 10:39
From: Turgar Nilsson
Simply allow people an opt in/out button for "push" effects.
I came here to build, relax, roleplay...... if I want to run around all the time "fighting", I'd go and play WoW.


Let me turn off the effects of push. Then all a griefer can do is particle effects, and I can turn those off too
Fenrir Reitveld
Crazy? Don't mind if I do
Join date: 20 Apr 2005
Posts: 459
06-28-2006 11:03
From: custer Einarmige
Let me turn off the effects of push. Then all a griefer can do is particle effects, and I can turn those off too


Not...quite.

There's also sound/gesture spam, chat/shout spam, IM spam, "give" spam, and "offensive avatar" griefing.

That's all I can think of off the top of my head, though I am sure more enterprising individuals could create more.

Some of these you can prevent (via muting), others you just have to live with unless you get Live Help involved (30+ minute process) or file ARs (potential redtape blackhole).
Irvin Maltz
Registered User
Join date: 27 Sep 2005
Posts: 31
06-28-2006 11:28
I'd be able to get by with this if there was a way to detect sources of llpushobjects and not just collisions... as far as I know, a pushobject done on an avatar/prim doesn't count as a collision.. so, making an attachment that returned keys of a source wouldn't work :(

oh well, not that it matters, right? they supposedly investigate all of this "thoroughly".. ...right?

Hm.. the mistake scenario described earlier is actually exactly what happened to me once. I was hitting around a friend of mine with a pushobject baton I made that shoved him a couple meters into the air, nothing serious. Someone around was reporting somethingorother and I wound up getting a notice of discipline for it. I disputed it, which is a *BIG WASTE OF TIME* and it remains on my little record.
Samara Nerd
Registered User
Join date: 8 Nov 2005
Posts: 4
Hate to say it
06-28-2006 11:46
But if this is already on preview the best we can do is prepare for it. Educate one another on good methods to handle abuse and continue asking for this to be fixed in some manner.

If direct reporting window goes away its not 'solving' any problems. It will merely create new ones. The time wasted currently on useless reports will merely get shoved over to the live help. Because why bother wiht an AR ? Just grab live help!

I'd hate to be working in live help right now, they're gonna get so hammered.

Best line of thinking ever though, first lets remove verification so people can make as many account as they want, then make it harder for people to file AR reports :)

Yay!

Im sure theres strong business reasons for this to occur but I dont see where LL is getting a benefit because it merely shifts where the weight of griefing behavoir goes within LL support.

Im just waiting for the lindens to wear robes and tell people "I cannot help thee with that" :)

As everyone has been sorta stating(and I agree) they want reports to go down, give hte community more tools to use. And re-evaluate the registration process. Abuse is up because its not something they can enforce against. Get in trouble? Make a new account.
Wash. Rinse. Repeat.

ANd I have seen some reports i've done on the police blotter i think about 3 of mine have ever been on there and entire crowds were reporting the griefer. THe blotter doesnt mean much to me but I wanna see the list of abuse still.

Let us keep our list, even if you disable reporting directly from it. That list is a tool that helps folks that run establishments and by enabling them to target/remove griefers you lower the overall Abuse Reports. Leave the tools that let us police ourselves.
Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
06-28-2006 11:57
From: Usagi Musashi
Lets add some fun this this silly Linden BS with a few example shall we.............

Date: Monday, June 26, 2006
Violation: Indecency: Global Standards: Group Information
Region: Ahern
Description: Obscene group name.
Action taken: Warning issued.

------------------------------------------------------------------------------

Date: Monday, June 26, 2006
Violation: Disturbing the Peace: Parcel Encroachment
Region: Cezanne
Description: Trees sticking over the parcel boundaries.
Action taken: Warning issued.

( MY PERSONAL FAV HERE. SINCE WHEN IS THIS A PROBLEM that needs a ABUSE REPORTS? This is why i think a few lindens in world really should not be lindens at all!)
-----------------------------------------------------------------------------------------

Another one for the funny farm as the bf says to me..............
what in the world are the lindens doing reviews profiles anyways? They don`t have better things to do?!

Date: Friday, June 23, 2006
Violation: Indecency: Global Standards: Profile
Region: —
Description: R-rated text in profile
Action taken: Warning issued.

--------------------------------------------------------------------------------------
HAHAHA this one is a real joke and shows the total joke PVP and abuse reports are and how some inwold lindens are NOT doing their jobs..........

Date: Thursday, June 15, 2006
Violation: Disturbing the Peace: Parcel Encroachment
Region: Dubia
Description: Roof extending over property line.
Action taken: Warning issued.

( This was posting of abusive reporting.........)
--------------------------------------------------------------------------------------------------

OK I pooked fun at these reports, but what does it show you> well that some lindens DON`T Understand the TOS and or have basis for those that these reports have been filed by.

I DO REPECT 98% of the inworld lindens. But a few just don`t understand the important or CORRECTLY dealing with abuse of these kinds...........

I been in the game a long time and in that time I been thur hell and back 5 or 6 times with abusive mentally sick people.
What i see know with A few inworld Lindens scaries me to the point i can`t even trust them to take action when its needed most.



Actually I am beginning to suspect the reason LL doesn't report names on the police blotter, is because they aren't real. No one really gets banned or suspended unless they offend the Lindens directly. The police blotter is just produced at random by a program that LL has entered possible griefing actions into.
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Evangeline Suavage
Registered User
Join date: 29 Jun 2004
Posts: 70
06-28-2006 12:03
I used to play There, and they had this nifty option available. You could simply set yourself to invincible or something like that, and you wouldn't budge when people shot you, or slammed into you with a buggy (as much fun as it was to see everyone sprawling around in a wonderful display of ragdoll physics, it was still griefing).

Can SL implement something like this? Or would it intrude on scripts that require physics and whatnot?
Jude Fatale
*This is BAT country*
Join date: 11 Sep 2004
Posts: 37
06-28-2006 12:08
As it seems to some of the recent abuse reports, you could build a high roof and go vigilante lol
From: Rickard Roentgen
hehe, if the abuse report system is gone even temporarily, I'm so going vigilante
Usagi Musashi
UM ™®
Join date: 24 Oct 2004
Posts: 6,083
06-28-2006 17:11
From: Devlin Gallant
Actually I am beginning to suspect the reason LL doesn't report names on the police blotter, is because they aren't real. No one really gets banned or suspended unless they offend the Lindens directly. The police blotter is just produced at random by a program that LL has entered possible griefing actions into.


Hahah ok then I will add this to it..LLabs only deals with problems reports as they see the need to.........Anyways If a few of these reports i posted are really abuse quility, then the poor people that have been hurt by griefters ( and not dealt with ) are really the people hurt here. Worse then the griefters doing their harm, LLabs had failed to act when they need to. This itsself is a total joke ..........Nice game we have these days :rolleyes: ........
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
06-28-2006 19:43
From: Evangeline Suavage
I used to play There, and they had this nifty option available. You could simply set yourself to invincible or something like that, and you wouldn't budge when people shot you, or slammed into you with a buggy (as much fun as it was to see everyone sprawling around in a wonderful display of ragdoll physics, it was still griefing).

Can SL implement something like this? Or would it intrude on scripts that require physics and whatnot?
Nah, they could do it if they wanted to, it wouldn't break anything legitimate.
crucial Armitage
Clothing Designer
Join date: 30 Aug 2004
Posts: 838
06-28-2006 20:24
ya know I thought i calm down after thinking about this all day

but i have NOT

From: someone
Originally Posted by Torley Linden ) Too many *false* reports from those who aren't sure how to use the system, increasing support load. For example, the classic example of running into an avatar and bumping them accidentally, or the number of times Ben and Nigel Linden have been reported for abuse because of their trolleys and trains.


no offence Torley

but this is such utter crap it reeks to all hell

there are three things you "could" of done to fix this

1 just ignore all the reports that Ben and Nigel get.
2 don't allow bumping to show up in PVP
3 get rid of the auto pop up

problem solved

but noooooooooooooooooooooooo instead of fixing the fucking problem you fucking get rid of it completely and leave many with no means of reporting abuse because they will never know who fucking hit them!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Taking away a major feature like this and then saying we will have something better to replace it soon. This is no way of doing business why not just leave it in or fix it instead of ripping it out.

THIS smells of belt tightening to me LL is trying to cut costs and increase revenues and they are turning a blind eye to the big picture.

I see this every day where i work decisions come down that make absolutely no fucking since. They may save a few pennies now but in the long run they cost the company more then they ever saved.
Six Kennedy
I make boxes - Lots of em
Join date: 30 Jan 2005
Posts: 544
06-28-2006 21:01
Yeah, as a frequent sandbox utilizer , I must say this is not cool . As you can see in the snap below most of the time when I am " greeted" by the " friendly" STORM TROOPER DORKS ,they are in packs , if I happen to have not sat down yet and one of the group shoots me far away from my work, I wont know who to AR... So I probably wont AR at all which means OPEN SEASON on me YAY :|



**Edit to say that most of the time when I am " visited" by these people , blocking me from picking up my objects with their huge shields, etc.. I just find it as a little comic relief and laugh about it and dont get all upset.. but sometimes when your really really busy or in a hurry it can be a major pain in the butt. **

Oh oh oh and again no offense to the non-griefing storm trooper dorks <3
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
06-28-2006 21:52
I agree with Crucial.

coco
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
06-28-2006 22:44
I've also posted here:

/108/82/117096/1.html#post1116648
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
06-28-2006 22:56
Aggregating this thread. Bringing to attention of other Lindens ASAP.

If you already compiled more of the "PvP Abuse" threads from today, please email me: [email=torley@lindenlab.com]torley@lindenlab.com[/email]

Don't want to miss any of them. I know how bad it was inworld. I was just shot inworld in the ass by an alt on an alt. Thx.
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
06-28-2006 23:13
ugh blown 5000 m into the air again

this blows :\
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Fenrir Reitveld
Crazy? Don't mind if I do
Join date: 20 Apr 2005
Posts: 459
06-28-2006 23:47
Thank you, Torley, for demonstrating that Linden Lab is indeed listening to our input. (Even if it might always seem like a bunch of bellyaching all the time. :)

I really do think removing the PvP Abuse list was a bad idea all around. In fact, I would like to see its functionality expanded -- or why not consider Huns suggestion concerning voluntary disabling of push?

It would work like the PvP flag on most MMO games. If you don't want to be bothered, just set yourself no-PvP and all pushes and attempts to damage you are disabled. (Outside of sanctioned combat sims, using some sort of white list of course.)
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
06-28-2006 23:55
From: Fenrir Reitveld

I really do think removing the PvP Abuse list was a bad idea all around. In fact, I would like to see its functionality expanded -- or why not consider Huns suggestion concerning voluntary disabling of push?


Yes! From my heart, I want this. I remember playing There and I kept getting bumped by buggies. I eventually turned on a "force field" and walked around freely.

I remember this suggestion coming up a long time, and I know these three related ones add up to almost 500 votes--in addition to everything else that's been said:
Every opportunity I have to help our engineers know what this means to the community, I certainly will.

You're most graciously welcome too. :)
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Seronis Zagato
Verified Resident
Join date: 30 Aug 2005
Posts: 454
06-29-2006 00:11
Actually its 507 votes. Just checked. Prop 422 i believe has over 500 too....

http://secondlife.com/vote/index.php?get_id=422
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Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
06-29-2006 01:23
I think, to address the concerns of both Lindens and residents, the PvP option should be reinstated with the following features:

- no automatic popup, just a chat note includeing the name of the offender
- a list of all recently experienced, sufficiently strong pushes (not every single bump) *including* the full name of the object owner and a time stamp, since one Linden said, the PvP dialog was useless, because you couldn't tell *when* it had happened

What we *really* need, though, is an option for every resident to be immune to pushes on safe land in the first place. Make this an easy to reach option in the World menu, "World / Disable Pushes".
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CJ Carnot
Registered User
Join date: 23 Oct 2005
Posts: 433
06-29-2006 03:34
From: Zi Ree
What we *really* need, though, is an option for every resident to be immune to pushes on safe land in the first place. Make this an easy to reach option in the World menu, "World / Disable Pushes".



In fact, make it the DEFAULT behaviour. I'm sure the large majority of us have no interest whatsoever in the juvenille games of these adolescents even if they're played in combat sims, let alone the griefing they indulge in outside of them.
Kalel Venkman
Citizen
Join date: 10 Mar 2006
Posts: 587
06-29-2006 06:41
From: CJ Carnot
In fact, make it the DEFAULT behaviour. I'm sure the large majority of us have no interest whatsoever in the juvenille games of these adolescents even if they're played in combat sims, let alone the griefing they indulge in outside of them.


Great idea, but turning push off would also disable nearly all vehicles, levitation devices, and many other devices that depend on physics to work.. the problem isn't push, but the fact that the tool can be used as a weapon.

That's why you won't see push turned off as a default, and why you likely won't see it even as an optional feature - it just breaks too much of the already limited simulation of reality we currently have.
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