The new release finally features usefully high ban lines!
At last, and maybe just in time for some. It has to be said though that the length of the ban list needs increasing ASAP - 50 is simply not going to be enough.
Still, it's a start I suppose.
These forums are CLOSED. Please visit the new forums HERE
200m BanLines! |
|
Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
|
06-20-2006 15:43
The new release finally features usefully high ban lines!
At last, and maybe just in time for some. It has to be said though that the length of the ban list needs increasing ASAP - 50 is simply not going to be enough. Still, it's a start I suppose. _____________________
All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
|
Ordinal Malaprop
really very ordinary
![]() Join date: 9 Sep 2005
Posts: 4,607
|
06-20-2006 15:50
Huh. Well, there goes the mainland. I'm quite happy I moved out when I did really.
|
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
|
06-20-2006 15:51
Hooray. As for the ban list, recursive sensors + script = more entries!
|
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
|
06-20-2006 15:51
Huh. Well, there goes the mainland. I'm quite happy I moved out when I did really. I fly at above 700m. ![]() |
Ordinal Malaprop
really very ordinary
![]() Join date: 9 Sep 2005
Posts: 4,607
|
06-20-2006 15:52
I wish I had > 700m draw distance...
...there are *some* things worth seeing on the mainland. |
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
|
06-20-2006 15:54
I wish I had > 700m draw distance... ...there are *some* things worth seeing on the mainland. Me too. I usually do it to avoid seeing crap. |
Michi Lumin
Sharp and Pointy
![]() Join date: 14 Oct 2003
Posts: 1,793
|
06-20-2006 15:55
Huh. Well, there goes the mainland. I'm quite happy I moved out when I did really. Yeah, it sucks doesn't it -- now assholes won't be able to keep dropping bombs on us after they've been "banned" and are floating at the same level we're at. I can't believe people are already protesting this. Previously, the only effect of a 'ban' was the ability to say "neener, you're banned, go away now". Now, they actually have to go away. This is a long, long time coming. We've been managing a mainland area for 3 years now, and have been able to do NOTHING about griefers except "calling live help". Now, finally we have some control. Yeah, there goes the mainland indeed. Maybe finally it won't be under the whims of unbannable naked deformo-avs with push bombs. .. There are *some* things worth seeing on the mainland. Nice to know you're blanket-damning the whole place. We've been working, literally, years, to keep our section of the mainland "non-ghetto". Now, finally, we don't have to just *sit there and take it* when griefers come to call. Good for you for running off to an Estate. Not everyone can do that, especially seeing that we've put as much into our 3 mainland sims as any Estate owner has. |
Ordinal Malaprop
really very ordinary
![]() Join date: 9 Sep 2005
Posts: 4,607
|
06-20-2006 15:56
Well, they don't have to go away. They can just register new alts.
|
Michi Lumin
Sharp and Pointy
![]() Join date: 14 Oct 2003
Posts: 1,793
|
06-20-2006 15:58
Well, they don't have to go away. They can just register new alts. And that's a reason to *not do anything at all*? What's your solution, Ordinal? |
Michi Lumin
Sharp and Pointy
![]() Join date: 14 Oct 2003
Posts: 1,793
|
06-20-2006 16:00
It has to be said though that the length of the ban list needs increasing ASAP - 50 is simply not going to be enough. Indeed... our "50" has been full for a year. We have to rotate now. |
Reitsuki Kojima
Witchhunter
![]() Join date: 27 Jan 2004
Posts: 5,328
|
06-20-2006 16:03
With all due respect, Michi -
I can understand the problem. Particularly as a vehicle seller, the prospect of 200-meter-high walls of impassable force is a daunting one. I can fully sympathise with your position, particularly managing the Aerodrome for the past couple years, but I do see where the complaints are comming from. I don't know what the answer is. Do I think this is the right one? No... Not particularly. I haven't read the pre-patch notes yet, but I'm assuming this applies to ban lines in general, right? If it just applied to avatars on the banlist, I'd be all for it. If it applies to the generic "privacy fence", then I do have some problems with it. _____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
|
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
|
06-20-2006 16:06
It should be 768 m ban lines..
I won't be moving my skybox, so stay above 400 meters around my place to be safe. There is -no- warning on the eject. |
Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
|
06-20-2006 16:10
With all due respect, Michi - I can understand the problem. Particularly as a vehicle seller, the prospect of 200-meter-high walls of impassable force is a daunting one. I can fully sympathise with your position, particularly managing the Aerodrome for the past couple years, but I do see where the complaints are comming from. I don't know what the answer is. Do I think this is the right one? No... Not particularly. I haven't read the pre-patch notes yet, but I'm assuming this applies to ban lines in general, right? If it just applied to avatars on the banlist, I'd be all for it. If it applies to the generic "privacy fence", then I do have some problems with it. Ooh, good compromise! I do think the limit should be increased, as the current 40m is pittance, people just drop physical objects on top of your parcel. However, a 200m-tall ban wall is completely unacceptable as a privacy fence. Only make it that tall for people explicitly put onto the ban list. /me wonders why it wasn't implemented this way in the first place. ==Chris _____________________
October 3rd is the Day Against DRM (Digital Restrictions Management), learn more at http://www.defectivebydesign.org/what_is_drm
|
Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
|
06-20-2006 16:12
With all due respect, Michi - I can understand the problem. Particularly as a vehicle seller, the prospect of 200-meter-high walls of impassable force is a daunting one. I can fully sympathise with your position, particularly managing the Aerodrome for the past couple years, but I do see where the complaints are comming from. I don't know what the answer is. Do I think this is the right one? No... Not particularly. I haven't read the pre-patch notes yet, but I'm assuming this applies to ban lines in general, right? If it just applied to avatars on the banlist, I'd be all for it. If it applies to the generic "privacy fence", then I do have some problems with it. Well, I thought it was better than nothing. It would have certainly saved me a lot of heartache last year ![]() I guess it's not the ideal solution, but if people won't pay for decent third party security systems, a half sensible built in one has to be a step forward - a step however that SHOULD have been made before 666! _____________________
All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
|
Seronis Zagato
Verified Resident
Join date: 30 Aug 2005
Posts: 454
|
06-20-2006 16:18
I think we need a list of 50 people to put in a 768m banheight list.
I think we need a 2nd list with UNLIMITED entries at the 200m height. Common these ARE GREIFERS after all. With 'unrestricted' access to the game we need equally unrestricted power to deal with them. _____________________
Just cause SL redefines what a videogame can be doesnt mean it isnt a game. I beat SL. (The end guy is really hard.) |
Ordinal Malaprop
really very ordinary
![]() Join date: 9 Sep 2005
Posts: 4,607
|
06-20-2006 16:18
And that's a reason to *not do anything at all*? So let's do something *completely pointless with immensely annoying side-effects*? What's your solution, Ordinal? Increased mainland owner tools, scripting functions to remove objects automatically, proper response to ARs by LL and identity verification. That'll do for a start. |
Delzo Delacroix
The Avatarian
Join date: 2 May 2006
Posts: 80
|
06-20-2006 16:25
It should be 768 m ban lines.. I won't be moving my skybox, so stay above 400 meters around my place to be safe. There is -no- warning on the eject. Are those of us who fly vehicles for fun just supposed to automatically know where your property is and that it's protected? What's wrong with a warning? Not everyone is trying to see you get your freak on, you know. ![]() _____________________
|
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
|
06-20-2006 16:26
Are those of us who fly vehicles for fun just supposed to automatically know where your property is and that it's protected? What's wrong with a warning? Not everyone is trying to see you get your freak on, you know. ![]() Nothing wrong with one. Nothing wrong with me not providing one either. ![]() |
Seronis Zagato
Verified Resident
Join date: 30 Aug 2005
Posts: 454
|
06-20-2006 16:27
These are BAN LINES. People who have actively done something stupid on the property in question.
_____________________
Just cause SL redefines what a videogame can be doesnt mean it isnt a game. I beat SL. (The end guy is really hard.) |
Vares Solvang
It's all Relative
Join date: 26 Jan 2005
Posts: 2,235
|
06-20-2006 16:29
Ooh, good compromise! I do think the limit should be increased, as the current 40m is pittance, people just drop physical objects on top of your parcel. However, a 200m-tall ban wall is completely unacceptable as a privacy fence. Only make it that tall for people explicitly put onto the ban list. /me wonders why it wasn't implemented this way in the first place. ==Chris Uhm...You can still drop items from 200 meters just as easy as from 40 meters. So a 200 meter ban really isn't much of an improvement. I suppose it will keep the less intelligent griefers from shooting you. Unless they just stand next to your land and do it. |
Fremont Cunningham
Senior Wizard
![]() Join date: 15 May 2004
Posts: 48
|
06-20-2006 16:33
Geez. What a blunder.
|
Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
|
06-20-2006 16:38
Yeah, it sucks doesn't it -- now assholes won't be able to keep dropping bombs on us after they've been "banned" and are floating at the same level we're at. I can't believe people are already protesting this. Previously, the only effect of a 'ban' was the ability to say "neener, you're banned, go away now". Now, they actually have to go away. This is a long, long time coming. We've been managing a mainland area for 3 years now, and have been able to do NOTHING about griefers except "calling live help". Now, finally we have some control. Yeah, there goes the mainland indeed. Maybe finally it won't be under the whims of unbannable naked deformo-avs with push bombs. Nice to know you're blanket-damning the whole place. We've been working, literally, years, to keep our section of the mainland "non-ghetto". Now, finally, we don't have to just *sit there and take it* when griefers come to call. Good for you for running off to an Estate. Not everyone can do that, especially seeing that we've put as much into our 3 mainland sims as any Estate owner has. And if people set their land to access only, what are people who are just out to enjoy a nice flight suppose to do? This hurts people who do not intend to cause trouble also. |
Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
|
06-20-2006 16:40
It should be 768 m ban lines.. I won't be moving my skybox, so stay above 400 meters around my place to be safe. There is -no- warning on the eject. No warnings are against the TOS |
Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
|
06-20-2006 16:44
No, its not.
![]() Report me and find out. ![]() Cause its just like me using ban lines. ![]() |
Vares Solvang
It's all Relative
Join date: 26 Jan 2005
Posts: 2,235
|
06-20-2006 16:45
No warnings are against the TOS Can you show me where it says that? I sure can't find it in the TOS. |