Lindens need to fix the bugs not end dwell
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
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04-17-2006 17:34
From: Ice Brodie There is no economic viability in free money. Dwell, traffic, is money simply for 'hits', people dwelling at a certain location with no real monitoring if they're an alt or as is often common, a method of gaming dwell (money balls, money chairs, camping anything) to make free money without providing real content provides no real potential for growth of the economy, it's merely bribing people to make your numbers look artifiicially good and provide nothing in return.
While some people do provide decent and real content, they are eclipsed by people who would rather find ways to trick others into providing them with free money. The metric has been broken for as long as it's existed in SL, and I'm honestly glad to see it go. Free Money...... economics....... I come to Second Life to get away from the real world. This is sounding more and more like the Sims on line. If I wanted to get money through work I would do it in the real world. Second Life is a place for me to come to get away from all that Conservative thinking.
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
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04-17-2006 17:36
As long as LL claims real value to the L$, economics remains a factor. They've been claiming it to the press for 2 years now.
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Wuvme Karuna
..:: Spicy Latina ::..
Join date: 6 Jun 2004
Posts: 1,669
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04-17-2006 17:37
Does this mean there will be less camping?
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Margot Abattoir
Senior Member
Join date: 15 Jul 2004
Posts: 234
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well..if the receptionist got Jeff Bezos on the phone..
04-17-2006 17:37
and LL were to get another cool 11 mil...and they used it wisely...and were to turn a profit in doing so--MAYBE they'd hire more code custodians  So..yes..a receptionist COULD help
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-17-2006 17:37
From: Magnum Serpentine I come to Second Life to get away from the real world. This is sounding more and more like the Sims on line. If I wanted to get money through work I would do it in the real world. Second Life is a place for me to come to get away from all that Conservative thinking. "Money doesn't come from nowhere" isn't exactly the exclusive domain of Conservative thought, you know.
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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04-17-2006 17:38
From: Magnum Serpentine As you can now see, anyone who disagrees with the loss of dwell is attacked in the forums. I did this post slightly because I am upset that SL seems to have a problem that has continued for days now but also to show you all what happens when someone disagrees with the loss of dwell and yes I do disagree. No matter what my reason, I am told I am a joke etc, or that I make up figures etc. I agree with you, Magnum, and it is not only shameful, it's probably how the Lindens got the idea that we all care about the value of the Linden in the first place. Go take an ingame survey and I don't think you will find the majority approves. Expect a replay of this when they decide to get rid of the stipends. It's always the same story - a hidebound group of individuals won't be happy until every last thing is taken away - so that people have to buy their Lindens in order to buy their overpriced content. The funny thing is, this could backfire to the point where there is no one left to buy it. As for loss of traffic, it doesn't affect me much one way or the other. (Except perhaps for a trickle-down effect, in that fewer people have money so fewer people can buy my things.) And I know from a long conversation I had in Texas once with a game developer that inflation is the one thing that can kill a game for sure, so I understand why the Lindens are concerned about it. However, I do think that it throws yet another advantage to physical content creators at the expense of everyone else, both fun-lovers and fun-providers. coco
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
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04-17-2006 17:38
From: Ice Brodie As long as LL claims real value to the L$, economics remains a factor. They've been claiming it to the press for 2 years now. Then Linden Labs needs to make the value of the Linden worth .001US Cent. That way Economics will not matter and people can enjoy themselves. Second Life money will have a more meaningful purpose and that is to help us purchase things in world and remain in world only.
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-17-2006 17:41
From: Cocoanut Koala Go take an ingame survey and I don't think you will find the majority approves. You're probably right - the majority doens't give a damn, I suspect, moderated only by whatever group they listen to whining. Doesn't mean it's not a good thing. We aren't a democracy. From: Cocoanut Koala It's always the same story - a hidebound group of individuals won't be happy until every last thing is taken away - so that people have to buy their Lindens in order to buy their overpriced content. The funny thing is, this could backfire to the point where there is no one left to buy it. That's one theory. I suspect there are a few more out there. From: Cocoanut Koala However, I do think that it throws yet another advantage to physical content creators at the expense of everyone else, both fun-lovers and fun-providers.
coco The old "one bad apple" phrase comes to mind.
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-17-2006 17:42
From: Magnum Serpentine Then Linden Labs needs to make the value of the Linden worth .001US Cent. That way Economics will not matter and people can enjoy themselves. Second Life money will have a more meaningful purpose and that is to help us purchase things in world and remain in world only. Enjoy your world sans-content, do you?
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
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04-17-2006 17:44
From: Magnum Serpentine Then Linden Labs needs to make the value of the Linden worth .001US Cent. That way Economics will not matter and people can enjoy themselves. Second Life money will have a more meaningful purpose and that is to help us purchase things in world and remain in world only. The value was set by users, not by Linden Lab. It was set when GOM existed, it was set by IGE, by Anshe Chung, by any other person who's ever bought or sold L$ on e-bay. LL merely provided tools, and until recently free money which affects what people price that number in the upper right corner at.
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-17-2006 17:46
From: Ice Brodie The value was set by users, not by Linden Lab. It was set when GOM existed, it was set by IGE, by Anshe Chung, by any other person who's ever bought or sold L$ on e-bay.
LL merely provided tools, and until recently free money which affects what people price that number in the upper right corner at. Exactly. The value is out of LL's control. If value inflates, prices will match. If value crashes, prices will patch. You won't suddenly become rich if LL floods the market with 10000000000000000 lindens. You will have the same slice of the same pie. The pie itself just got fatter.
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Magnum Serpentine
Registered User
Join date: 20 Nov 2003
Posts: 1,811
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04-17-2006 17:47
From: Reitsuki Kojima Enjoy your world sans-content, do you? If I remember right, There was beautiful Content before GOM or what-not came along and before the Linden had value. I remember seeing gigantic fortresses and nice castles and lots of single family homes in SL. All built before the Linden had value. Oh there were nice night clubs like Club Elite which entertained till the wee hours of the morning. So making the Linden worth nothing will have no effect on content. Only those who come here to make money will be effected, those who came here for the sake of art or to have fun will not be effected
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Geepa Lazarno
Registered User
Join date: 7 Apr 2006
Posts: 61
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04-17-2006 17:47
Despite it's escape value, SL is rooted in some RL values in the way it is run in many respects. Human nature will continue to be what it will even in SL, and as such any principles based on how we tend to respond to various factors will by necessity be in play, or else the whole of the SL world will die.
The fact is that SL has a currency of sorts, which behaves much like any other currency out there, and therefore will be susceptible to economic forces that apply to any paper or coin money.
One of those principles is that scarcity is perhaps the largest factor is the value of a currency, and removing dwell is a means of trying to reduce the money supply, which arguably would tend to counter the inflation of the linden that many people worry about.
It is also noteworthy that the Linden's policy on Dwell (and other L$ centered policies) has no bearing on their attempts to track and correct any bugs and glitches in the code. You don't have to pick one or the other, you can do both.
If you wish to argue against the removal of Dwell, there are certainly some better arguments you may make in favor of keeping Dwell, and I am sure the matter will be thoroughly discussed by people on both sides.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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04-17-2006 17:50
*groan* please dudes - don't encourage him, I don't know if my brain can take Monday at work -AND- another thread of 'Magnumomics 101'.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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04-17-2006 17:50
From: Reitsuki Kojima That's one theory. I suspect there are a few more out there. Well, I'm willing to entertain the possibility of some other theory winning out. In fact, having been in entertainment in TSO, I'm kind of interested to see how well paying to get into clubs, amusement parks, and other entertainment places works out. I just don't have high hopes for it. To add to my own theory - as regular people become unable to provide the entertainment, the Lindens will look to outsiders, and make deals with them to provide it. In other words, the outside businesses would be offered a situation that makes it worth their while, while partakers of their entertainment still would not have to pay. That's going out on a limb. But it is also in line with my theory that ultimately the Lindens wish for the environment to consist entirely of outside businesses, and Linden businesses, with other people coming into the game not to live, or play, or socialize, or create, as much as to partake of what those outside businesses are offering inside of SL. Kind of like Wells Fargo. Course that is really going out on a limb, looking into a way distant possible future, and I hope not to see it come to pass. I just wouldn't be too surprised if the Lindens GOM'ed all the entertainment, and/or passed it to real world businesses and/or themselves. coco
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
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04-17-2006 17:51
From: Magnum Serpentine If I remember right, There was beautiful Content before GOM or what-not came along and before the Linden had value. I remember seeing gigantic fortresses and nice castles and lots of single family homes in SL. All built before the Linden had value.
Oh there were nice night clubs like Club Elite which entertained till the wee hours of the morning.
So making the Linden worth nothing will have no effect on content. Only those who come here to make money will be effected, those who came here for the sake of art or to have fun will not be effected Before GOM there was e-bay... and IGE... Club Elite... that's another can of worms... Linden Dollar's value increases people's desire for content creation, I know of several friends who enjoy creation with commercial products making money to help fund sims with beutiful content.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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04-17-2006 17:51
As a side note - I'm old enough to remember the huge fight when dwell was PUT IN!
Seeing the battle rage on the flipside is pretty funny.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-17-2006 17:52
From: Magnum Serpentine If I remember right, There was beautiful Content before GOM or what-not came along and before the Linden had value. I remember seeing gigantic fortresses and nice castles and lots of single family homes in SL. All built before the Linden had value.
Oh there were nice night clubs like Club Elite which entertained till the wee hours of the morning. And the world was the size of a matchbox, and supported a tiny handful of users. Not a viable buisness strategy. From: Magnum Serpentine So making the Linden worth nothing will have no effect on content. Only those who come here to make money will be effected, those who came here for the sake of art or to have fun will not be effected Do you HONESTLY believe what you just wrote there?
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
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04-17-2006 17:56
From: Magnum Serpentine Free Money...... economics.......
I come to Second Life to get away from the real world. This is sounding more and more like the Sims on line. If I wanted to get money through work I would do it in the real world. Second Life is a place for me to come to get away from all that Conservative thinking. So you clasp your ears shut and scream "I'm not listening"? It takes all kinds to run the world.
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Alondria LeFay
Registered User
Join date: 2 May 2003
Posts: 725
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04-17-2006 18:01
How does this effect those of you "whom come here just to have fun"? Do you need $L to exist and have a good time? If so, it would imply you are wanting to obtain something that someone spent time on - oh, I forgot, everyone should be creating content for free. If you don't agree with keeping the $L stable, why use it? If the majority of the people don't care about the $L being stable, why is the HUGE bulk of the objects and whatnot cost money? It is because people do care, and I am sure it is a much larger number than a dozen.....
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Burnman Bedlam
Business Person
Join date: 28 Jan 2006
Posts: 1,080
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04-17-2006 18:01
First and foremost... Second Life is by far the most stable interactive 3D client/server platform I have seen to date. With the amount of things you can do in SL, I am amazed it runs as buttery as it does. For those of you who feel that SL is unstable... I would suggest playing any number of the MMORPG's out there. There is not a single one that can provide the function, features, and stability of Second Life. For those of you who feel they should remove the USD value of the L$... that's just silly. For a great many people, half the fun of SL is the ability to earn real cash playing a game. Dwell is a rediculous way to measure the popularity of a place, since it usually means camping chairs and zombies. In many cases, the camping zombies prevent people from getting to their land due to the sim being full...half of them with an anti-idler running and away from their keyboard. I guess what it boils down to is this... If it's not fun, then don't  play 
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Burnman Bedlam http://theburnman.com Not happy about Linden Labs purchase of XStreet (formerly SLX) and OnRez. Will this mean LL will ban resident run online shoping outlets in favor of their own?
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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04-17-2006 18:03
From: Cocoanut Koala I'm kind of interested to see how well paying to get into clubs, amusement parks, and other entertainment places works out. I just don't have high hopes for it.
There are other ways - just have to think outside the box. Not all entertainment has to rely on the 'pay to enter' principle, I've seen many that tried that fail. When I came up with my own plans last November I decided that that wasn't the route I'd take. I've always touted Waterworks as a 'public pool' you can use as you like - only you can take a pool or some of the waterslides home with you should you choose to. So far that experment has grown from a bit of land under my lab to a 1/4 sim - and soon to make the leap to the final stage of the project. Hopefully a self sustaining park that folks can visit that won't go the way of the dodo over policy changes like Dwell or free player sponsorship.
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The Second Life forums are living proof as to why it's illegal for people to have sex with farm animals. From: Jesse Linden I, for one, am highly un-helped by this thread
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Geepa Lazarno
Registered User
Join date: 7 Apr 2006
Posts: 61
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04-17-2006 18:03
If you Zero the value of linden by setting it artificially, there are any number of possibilities.
1) People who create stuff at least partially for monetary gain will lose that incentive and may drop out entirely. In this event, economic forces will no longer put any pressure on the builders to push the boundaries of what they create.
2) Something else may replace linden as the official currency, which will place the market in a place where enforcement may be much more difficult, if not impossible. Such could be detrimental to its appeal to newcomers.
3) Prices will skyrocket unbelievably, making previous holdings useless.
4) You'll kill one facet of SL.
Like it or not, many residents have an interest in lindens remaining fairly stable, and having value.
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Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
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04-17-2006 18:05
Sadly the economic Pandora's box cannot be re-shut, people will still desire value for their currency, which is used to pay for their work, and in many cases currently, lack of work.
If LindeX is shut down, IGE will become the economic hub, or e-bay, or whatever 3 other markets currently exist.
Humans seek more, it's a very basic survival instict.
We don't have robots and computers that can self repair and make anything we desire. We don't have unlimited resources. There are many places in the world where people fight to eat.
The fact is, there isn't enough to go around, and we have this arbitrary thing called money which tells us how fit we are to recieve the magics of electricity and broadband and the basics of food, water, shelter, fuel for our vehicles, etc.
A lot of people have a very limited resource called 'time' they want to get paid for that time or it doesn't seem justifiable to them.
These factors contribute to what makes our economy. At it's heart, economies are resource controls, people will ascribe value to a resource, in SL's case, that resource is asset server space (10L$ to upload sound clip, texture, gesture) or it is sim server space (5 dollars for 512 meters, 195 dollars for 64K meters, etc.)
Dwell was an attempt to pay people for helping SL gain a resource, people. This was in the days when it cost 10 dollars to make an account, and 10 dollars a month to gain the right to own land (a resource that was also paid for directly by an increase in stipend)
Currnetly the basic member is free... thus paying for a resource that is not getting anything back is kind of like paying someone to stand on your lawn all day, it doesn't make much sense and it doesn't do anything specifically productive to the lawn besides cause a brown spot under their feet.
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Velox Severine
Network Slave
Join date: 19 May 2005
Posts: 73
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04-17-2006 18:06
Good riddence to dwell. It was simply abused, and has been devaluing the L$.
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