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What in the h* did Linden do with the latest update??

Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
04-04-2008 20:37
From: Brenda Connolly
Ohh I always wanted one.


:) Although from what Darkness says dont use it too close to the torches.
Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
04-04-2008 20:43
From: Colette Meiji
:) Although from what Darkness says dont use it too close to the torches.



hmmm maybe that was the problem all those torches int he dungeon of the game making the machine overheat ;)
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Shirley Marquez
Ethical SLut
Join date: 28 Oct 2005
Posts: 788
04-04-2008 20:45
From: Colette Meiji
I find this interesting.

So basically to keep Windlight they have to give up some control over the rest of the rendering?


It's like this. WindLight brings in more realistic lighting... but that includes change of lighting color depending on time of day, much stronger light and shadow effects, and the possibility of colors washing out in strong light. Pre-WindLight Second Life is more like an eternal cloudy day; the lighting is very flat and constant in color, just the intensity changes a little depending on time of day.

But some people LIKE the eternal cloudy day. You can get that in WindLight by leaving your time set permanently to 5:30am (just before sunrise)... everything will be a bit dark compared to the old viewer, but you can adjust your monitor to compensate. (No blue sky though.) Or you could develop a custom preset that would be flat lighting but brighter. By the way, it's easier to leave your personal time constant in a WindLight viewer; if you force a time of day it doesn't automatically reset to region time when you enter another sim.

What the original comment meant (if we change it any more we might as well not have it) refers to the fact that LL toned down the light and shadow effects in later versions of the WindLight viewer, compared to early ones. Toning it down much more would return us to the world of flat lighting, making the whole exercise pointless.

For now you can stick to 1.19.0 if you don't like WindLight; there is a link on the blog to download it if you need it. But the days of non-WindLight viewers are numbered; eventually there will be a mandatory update that will cause all the pre-WindLight viewers to stop working -- not for that reason, but because the non-WindLight viewers lack some other code feature that is necessary for the proper functioning of Second Life. Perhaps by then we will have tradeable WindLight assets, so people can buy a set of flat atmospheres if that's what they want.
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
04-04-2008 20:49
From: Darkness Anubis
Susie I gotta agree with you. This is another sad piece of eye candy to distract us from the real issues in a long history of LL eye candy distractions.

Havok 4 yeah we needed that.

Windlight could have waited till the asset issues were worked out.


Well maybe the newer SL residents will be happy with nice skies and 5 FPS. If that is what LL was aiming for they got it!
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Shirley Marquez
Ethical SLut
Join date: 28 Oct 2005
Posts: 788
04-04-2008 20:50
The other reason for the switch... the new rendering code Just Works Better on modern hardware with current video drivers. On my slow laptop with integrated graphics (and this one is two and half years old, mind you, not a new one), for example, the WindLight viewer is more stable than the old viewer, and I can either have the atmospheric shaders on and get the same level of performance as the old viewer, or turn all shaders off and get DOUBLE the frame rate. In other words, I can have either the same level of performance and more eye candy, or twice the performance, and I can choose according to situation.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
04-04-2008 20:54
From: Susie Boffin
Well maybe the newer SL residents will be happy with nice skies and 5 FPS. If that is what LL was aiming for they got it!


LOL remember back in 2005 when almost no one worried about how good their computer was, and we all pretty much ran SL fine?


LOL the 3D internet is not going to be very universal.
Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
04-04-2008 20:56
ok everyoen keeps mentioning avatar imposters but I cant find where to turn it off. Pointers please?
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Brenda Connolly
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Join date: 10 Jan 2007
Posts: 25,000
04-04-2008 20:57
From: Colette Meiji
LOL remember back in 2005 when almost no one worried about how good their computer was, and we all pretty much ran SL fine?


LOL the 3D internet is not going to be very universal.
It will be the realm of the Cloud Dwellers of Stratos. Meanwhile the rest of us Troglodytes will be on the ground digging for Zenite.
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Shirley Marquez
Ethical SLut
Join date: 28 Oct 2005
Posts: 788
04-04-2008 21:02
From: Darkness Anubis

Windlight could have waited till the asset issues were worked out.


Different development team. WindLight was developed by a company here in Massachusetts that Linden Lab bought. Those people couldn't have been moved onto fixing the asset server; they don't have the right skill set, and they wouldn't have agreed to the buyout in the first place if they weren't going to get to continue to work on WindLight.
Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
04-04-2008 21:08
From: Shirley Marquez
Different development team. WindLight was developed by a company here in Massachusetts that Linden Lab bought. Those people couldn't have been moved onto fixing the asset server; they don't have the right skill set, and they wouldn't have agreed to the buyout in the first place if they weren't going to get to continue to work on WindLight.


I did not say kill the project. Just other things like a stable grid and asset system are more important and should have been the priority
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
04-04-2008 21:13
From: Darkness Anubis
ok everyoen keeps mentioning avatar imposters but I cant find where to turn it off. Pointers please?
Edit / Preferences /Graphics, then to the right of the "Quality and Performance" slider the "Custom" checkbox has to be ticked. Then in the lower left there's a cluster of checkboxes for "Avatar Rendering". "Avatar imposters" is the top of those three.

You can also adjust how aggressively the viewer applies Avatar Imposters (if it's checked), from the right column of sliders: the "Mesh Detail" for Avatars controls it; the higher the setting of that slider, the further away from an avatar your cam has to be before Imposters kicks in.
Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
04-04-2008 21:15
From: Qie Niangao
Edit / Preferences /Graphics, then to the right of the "Quality and Performance" slider the "Custom" checkbox has to be ticked. Then in the lower left there's a cluster of checkboxes for "Avatar Rendering". "Avatar imposters" is the top of those three.

You can also adjust how aggressively the viewer applies Avatar Imposters (if it's checked), from the right column of sliders: the "Mesh Detail" for Avatars controls it; the higher the setting of that slider, the further away from an avatar your cam has to be before Imposters kicks in.


Ahhh ty :)
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
04-04-2008 21:39
From: Brenda Connolly
It will be the realm of the Cloud Dwellers of Stratos. Meanwhile the rest of us Troglodytes will be on the ground digging for Zenite.


Dated Star Trek reference.

BTW, my parcels are rich in Zenite. Will sell at 75$L per ms.
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Kathy Morellet
Registered User
Join date: 26 Jul 2006
Posts: 809
04-04-2008 21:40
From: Susie Boffin
All of this is no problem if you spend $3000 on a PC, study all of the wikis and manuals provided to us by LL for hours and have a degree in computer science. :rolleyes:


CPU: Intel Core 2 Series Processor (1891 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8600 GT/PCI/SSE2

$1200 USD, runs windlight great on Ultra settings. I've never read the wiki and never went to college. *shrugs*
Tod69 Talamasca
The Human Tripod ;)
Join date: 20 Sep 2005
Posts: 4,107
04-04-2008 21:49
*ahem*

Dual Core Opteron 2 Ghz, Nvidia 8800GTS, 2 Gig RAM.....everything custom built for under $1000

And..... every single update of SL has run with no problem. :D

I will say that the earlier versions of WL had some butt-ugly lighting at first, but that seems fixed now.
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Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
04-04-2008 21:52
*LOL's at everyone who didn't get Susie's point.*
Ann Launay
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Join date: 8 Aug 2006
Posts: 7,893
04-04-2008 21:54
From: Tod69 Talamasca

I will say that the earlier versions of WL had some butt-ugly lighting at first, but that seems fixed now.

No.
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
04-04-2008 21:57
From: Colette Meiji
*LOL's at everyone who didn't get Susie's point.*


As in the two posts above you.
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
04-04-2008 22:00
My computer is several years old (upgraded) and I am not going to bore you with the specs.

Runs windlight at Ultra very well ty. Better if I uber-tweek. That's not the point.

Get a clue.


Sorry, I am realy trying to be nicer than before. :o
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
04-04-2008 22:01
My computer is several years old (upgraded) and I am not going to bore you with the specs.

Runs windlight at Uktra very well ty. Better if I uber-tweek. That's not the point.

Get a clue.


Sorry, I am realy trying to be nicer than before. :o
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Ricardo Harris
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Join date: 1 Apr 2006
Posts: 1,944
04-04-2008 22:04
From: Sommerland Starostin
Why can't they leave well enough alone? The new "environment settings" are ridiculous! Sunrise and Midnight are horrible now!! Seriously who is making these decisions??



As long as we get "shadows" we'll be fine.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
04-04-2008 22:07
From: Jannae Karas


Sorry, I am realy trying to be nicer than before. :o


LOL

Anyway for a game thats supposedly designed to have mass appeal and be attractive to business it really should be much easier for the typical computer user to just download and run.

If they are aiming it for gamers - they are aiming much too high.

If they want to have high performance options or even a high performance client -- great. But that shouldn't be what they throw at the average user.

I would guess a typical internet user has a computer that would have cost less than $500 a year ago. Not that what computer people have was the point.
Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
04-04-2008 22:15
Sadly I am finding that the forum is more fun than being in world atm. Rezzing has been hit or miss for me on the sim that I call home, and performance stats there are excellent. The fricken sim is essentially empty.

BTW I can't believe that as of yet I have no takers for a Zenite rich, essentially empty sim at the bargain basement price of 75$L per sm.
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Flaran Riggles
Registered User
Join date: 7 Mar 2008
Posts: 64
04-04-2008 23:19
Hi, just surfing the Forum while waiting for sl to climb out of its latest hell hole. A lot of people complain about the latest viewers from Linden but I don't read much about the third party viewers. Nicholaz v on 1.18.3.5, and the two recent Boy Lane viewers, 1.19.0.5 and 1.19.1.4 all work very well. The Boy Lane 1.19.0.5 is non Windlight and though the Nicholaz runs on an old viewer it isn't affected by the latest Blog announcement from Lindens about only being able to use 1.19 viewers. There are good alternatives available for those who don't like Windlight. With my current pc I can't run Windlight except with atmospheric shaders turned off. Maybe one day I'll upgrade.
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
04-04-2008 23:32
From: Ross Stringer
every sim is an island, the surrounding is water...... even in the middle of mainland!

I noticed that, too! Glad I'm not the only one. And I hate it.

coco
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