What in the h* did Linden do with the latest update??
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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04-04-2008 18:42
From: Kenbro Utu If you are using the atmospheric shaders, then go to World/Environment Settings/Environmental Editor. Choose Advanced Sky. From there you can load a preset that you may like (I just love incongruent truths) or create your own. You can customize every feature of lighting, color, sun appearance, position, etc. Sure there is a learning curve and it will take some time, but you can get the exact look you like. this is what I ended up doing for my shape pics, wish I had figured it out for the skin pics LOL ah well as mentioned in a previous post, it is just like anything else we had to learn to do 
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
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04-04-2008 18:53
While we are determining where to lay blame for this stuff: Just who the hell decided that these graphics adjustments are better made with sliders rather than me being able to type in a number? I used to set my particle count at something like 10-50 which is just enough so I could tell if I accidently attached something that emitted poofers. Now, with that damn slider bar, I cannot get it set to anything lower than 256 except 0. That may not be that big of a difference, but it is the principle of the thing -- I liked my ability to fine tune settings a bit more.
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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04-04-2008 19:05
From: Sommerland Starostin My facelight doesn't even work now. Might as well not even wear it. WHAT WAS THE BENEFIT OF THIS UPDATE...except to screw things up even more??? Basically, they don't do anything to please us. It is all their game and their playground, and their whole reason for having an office and having jobs is so that the employees might have fun and be happy, and Philip has said as much. Even so, this update with Windlight does please many. When it was first introduced, there were numerous people going ga-ga over sunsets. As a house builder, I'm not concerned for sunsets; and many people were not happy with the way their avatars looked. However, LL wanted it, and there were enough residents just wild about it that I knew it was a lost cause. I put in my complaints and requests, which upset the Linden on the blog, and I decided not to rain on his parade anymore, really. Made me feel kind of bad, since he (and his team, I assume) had worked so hard to get it to where most people would be happy. He was basically saying, well, if we tweak it anymore, we might as well not have it. So I gave up, I really didn't want to be that much of a wet blanket and make him and his team unhappy. I gotta tell ya, though, in addition to making house building worse (sparkling seams and such,and no, I don't want to argue that here) and making colors ridiculous (don't want to argue that either), I just plain old don't like it. The way I know that is - before, I looked at it in terms of building houses. Then got back on the regular viewer where I was happy, and decided I'd worry about all that when we had it. (In fact, I didn't realize that the day would come when everyone would have to have it, no matter what.) But tonight, after having updated earlier today, I realized I just didn't *want* to go into SL tonight, and not for any building reasons - but just because I don't like it and find it depressing looking. Oh well. coco P.S. And as a builder, I pretty much have to stick with the default settings, if I want to have any hope of ever approximating anything that anyone else might actually see. Truth is, nobody will see the same thing anymore anyway, which kinda takes the wind out of a content creator's sails, if you ask me. But in any case, I'd better not fiddle with it, and just leave it the way it came upon receiving the update this afternoon.
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2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
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04-04-2008 19:11
From: Cocoanut Koala Basically, they don't do anything to please us. It is all their game and their playground...
I doubt this very much. I suspect most of LL's employees don't like SL at all. But to be fair, this probably applies to most content creators too these days 
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Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
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04-04-2008 19:12
From: Cocoanut Koala Basically, they don't do anything to please us. It is all their game and their playground, and their whole reason for having an office and having jobs is so that the employees might have fun and be happy, and Philip has said as much. Even so, this update with Windlight does please many. When it was first introduced, there were numerous people going ga-ga over sunsets. As a house builder, I'm not concerned for sunsets; and many people were not happy with the way their avatars looked. However, LL wanted it, and there were enough residents just wild about it that I knew it was a lost cause. I put in my complaints and requests, which upset the Linden on the blog, and I decided not to rain on his parade anymore, really. Made me feel kind of bad, since he (and his team, I assume) had worked so hard to get it to where most people would be happy. He was basically saying, well, if we tweak it anymore, we might as well not have it. So I gave up, I really didn't want to be that much of a wet blanket and make him and his team unhappy. I gotta tell ya, though, in addition to making house building worse (sparkling seams and such,and no, I don't want to argue that here) and making colors ridiculous (don't want to argue that either), I just plain old don't like it. The way I know that is - before, I looked at it in terms of building houses. Then got back on the regular viewer where I was happy, and decided I'd worry about all that when we had it. (In fact, I didn't realize that the day would come when everyone would have to have it, no matter what.) But tonight, after having updated earlier today, I realized I just didn't *want* to go into SL tonight, and not for any building reasons - but just because I don't like it and find it depressing looking. Oh well. coco P.S. And as a builder, I pretty much have to stick with the default settings, if I want to have any hope of ever approximating anything that anyone else might actually see. Truth is, nobody will see the same thing anymore anyway, which kinda takes the wind out of a content creator's sails, if you ask me. But in any case, I'd better not fiddle with it, and just leave it the way it came upon receiving the update this afternoon. Let me guess, people are going to tell Coco she doesn't know when the textures on her own houses don't look right.
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
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04-04-2008 19:16
From: Cocoanut Koala But tonight, after having updated earlier today, I realized I just didn't *want* to go into SL tonight, and not for any building reasons - but just because I don't like it and find it depressing looking. Oh well. coco Kind of feeling the same. Logged in and found a couple staring at the sunset from my beach. Rezzed them (with some difficulty) a romantic scene and logged out.
Hopefully they are getting some enjoyment.
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Colette Meiji
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04-04-2008 19:16
From: Cocoanut Koala He was basically saying, well, if we tweak it anymore, we might as well not have it.
I find this interesting. So basically to keep Windlight they have to give up some control over the rest of the rendering?
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Weston Graves
Werebeagle
Join date: 24 Mar 2007
Posts: 2,059
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04-04-2008 19:23
From: Cocoanut Koala P.S. And as a builder, I pretty much have to stick with the default settings, if I want to have any hope of ever approximating anything that anyone else might actually see. Truth is, nobody will see the same thing anymore anyway, which kinda takes the wind out of a content creator's sails, if you ask me.
Yes, I am horrified that everyone will see something different now. I know we've had a little of that ability before with being able to manually move the sun (well I never could, but I know it can be done), but being able to set your world to look like you're having a bad trip under the moons of Neptune, while the person right next you is in a sunny beautiful morning (assuming there IS such a thing) -- that's just bizarre. You may as well not be in the same world and go back to chatting in forums, like this one. Or we'll have a bunch of ugly signs everywhere like, "Please set your environment to Glaring Purple Glacier and boost your object detail to 75% to see this structure as the builder intended." To be fair I may see some advantages too -- or I may be able to with a new computer.
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
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04-04-2008 19:26
From: Weston Graves but being able to set your world to look like you're having a bad trip under the moons of Neptune, while the person right next you is in a sunny beautiful morning (assuming there IS such a thing) -- that's just bizarre. You may as well not be in the same world and go back to chatting in forums, like this one.
Of course, that may be a more "realistic" scenario for some 
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Colette Meiji
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Join date: 25 Mar 2005
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04-04-2008 19:27
From: Jannae Karas Of course, that may be a more "realistic" scenario for some  depends on what they've been smokin I guess
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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04-04-2008 19:53
From: Colette Meiji I find this interesting. So basically to keep Windlight they have to give up some control over the rest of the rendering? No, I don't think so, but I also don't understand what you said. As I recall, I was complaining about the colors (as opposed to my other major complaint, white sparklys around windows and on seams of houses). I was saying that a deep wine color, for example, became a blood-orange, at sunset and sunrise. That color, with no windlight, would take on a darker hue, with a tinge more of orange in it. But after windlight, what you get is one DEEP BRIGHT BLOOD ORANGE wall next to a regular wine color one. Well, the guy on the blog, whoever it was, was getting upset by these kinds of things, and I think his point was, if they just kept tweaking things down, to make them look more normal, or more what they once looked like, there would be no windlight LEFT. In other words, as I see it, there is a price to pay for those "glorious sunsets." And really, it didn't matter that much to me as it did to him. Kind of funny, that - it DID matter a great deal to me, but not enough to make him and the Windlight team that unhappy. So I guess, yes, to have Windlight, well to put it simplistically, if you are going to have glorious sunsets, you are also going to get blod orange walls in your house, even where light doesn't normally fall. Light in SL always falls on all the interior walls, windows or no, of course. But with windlight, it is a VERY strong effect. I'll have to go in and see if that part was ever tweaked at all, after I gave up asking for it to be. I was hoping today that the white sparkly seams and windows would be gone, but they are not. Darker homes don't seem to suffer from it as much. coco
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Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
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04-04-2008 20:10
All of this is no problem if you spend $3000 on a PC, study all of the wikis and manuals provided to us by LL for hours and have a degree in computer science. 
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Colette Meiji
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Join date: 25 Mar 2005
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04-04-2008 20:12
From: Susie Boffin All of this is no problem if you spend $3000 on a PC, study all of the wikis and manuals provided to use by LL and have a degree in computer science.  hehe The "3D internet of the future(tm) " will require people to have Computer Science Degrees to log on I guess.
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Brenda Connolly
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Join date: 10 Jan 2007
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04-04-2008 20:16
From: Colette Meiji hehe
The "3D internet of the future(tm) " will require people to have Computer Science Degrees to log on I guess. Ugh! All this techno babble is making my eyes bleed. This is becoming too much like work. I'll stick with the 2D Internets.
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Colette Meiji
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Join date: 25 Mar 2005
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04-04-2008 20:17
From: Brenda Connolly Ugh! All this techno babble is making my eyes bleed. This is becoming too much like work. I'll stick with the 2D Internets. Luddite
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Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
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04-04-2008 20:18
From: Colette Meiji hehe
The "3D internet of the future(tm) " will require people to have Computer Science Degrees to log on I guess. I feel that Linden Lab is headed in the wrong direction lol. I may have a $3000 computer but I don't have endless hours to waste reading LL manuals on how to make things look cool. All I want is a stable product. Screw the sunset and clouds. 
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"If you see a man approaching you with the obvious intent of doing you good, you should run for your life." - Henry David Thoreau
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Colette Meiji
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04-04-2008 20:19
From: Susie Boffin I feel that Linden Lab is headed in the wrong direction lol. I may have a $3000 computer but I don't have endless hours to waste reading LL manuals on how to make things look cool. All I want is a stable product. Screw the sunset and clouds.  It is funny to hear people worried about water and clouds "so SL can compete" when the Lindens haven't been able to keep the grid stable for over a month ..
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Johan Durant
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Join date: 7 Aug 2006
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04-04-2008 20:19
From: Colette Meiji The basic install for me gives me a "low" setting which is worse than the old client. The low defaults with "local lighting" turned off .. which sounds like what happened to you.
My default settings had me mightily confused for a couple hours because people were rendering terribly until a friend explained to me about avatar imposters. Man I turned that new feature right off; LL should really think about changing how the client sets graphics on first installation. Like, the imposters are an attempt to reduce lag when a lot of people are around, but this fix is worse than the problem.
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Colette Meiji
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Join date: 25 Mar 2005
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04-04-2008 20:21
From: Johan Durant My default settings had me mightily confused for a couple hours because people were rendering terribly until a friend explained to me about avatar imposters. Man I turned that new feature right off; LL should really think about changing how the client sets graphics on first installation. Like, the imposters are an attempt to reduce lag when a lot of people are around, but this fix is worse than the problem. Well some people have said it picks a pretty low setting so people are immediately shocked by how slow their system might run ... I don't know though. You'd hope that isn't the case.
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Darkness Anubis
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Join date: 14 Jun 2004
Posts: 1,628
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04-04-2008 20:22
Susie I gotta agree with you. This is another sad piece of eye candy to distract us from the real issues in a long history of LL eye candy distractions.
Havok 4 yeah we needed that.
Windlight could have waited till the asset issues were worked out.
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Ross Stringer
SLFD Firefighter
Join date: 7 Feb 2007
Posts: 130
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04-04-2008 20:22
every sim is an island, the surrounding is water...... even in the middle of mainland!
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Brenda Connolly
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04-04-2008 20:22
From: Colette Meiji Luddite That's Me. A backwater residing, change resisting, whining, stick in the mud.
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Don't you ever try to look behind my eyes. You don't want to know what they have seen.
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Colette Meiji
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Join date: 25 Mar 2005
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04-04-2008 20:28
From: Brenda Connolly That's Me. A backwater residing, change resisting, whining, stick in the mud. Mailing you your complimentary Luddite club Commodore 64 now.
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Darkness Anubis
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Join date: 14 Jun 2004
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04-04-2008 20:34
From: Colette Meiji Mailing you your complimentary Luddite club Commodore 64 now. There are time I miss my C64. It was a stupid machine and overheated constantly but there were a couple of games I really miss. 
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Brenda Connolly
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04-04-2008 20:35
From: Colette Meiji Mailing you your complimentary Luddite club Commodore 64 now. Ohh I always wanted one.
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Don't you ever try to look behind my eyes. You don't want to know what they have seen.
http://brenda-connolly.blogspot.com
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