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A poll for the Shoppers out there - Transfer or no transfer?

Scott Tureaud
market base?
Join date: 7 Jun 2007
Posts: 224
08-09-2007 11:25
no-copy... there's very few reasons why I'd ever do that. cloths and other junk need to be copy. very few things need to be no-copy(especially with SL's reliability)
Sue Saintlouis
Registered User
Join date: 8 Dec 2006
Posts: 420
08-09-2007 11:40
I prefer transfer items. It's really a pain to see something that a friend would like andnot being able to buy it for him/her. Usually, you just lose the sale as I find that bringing the friend over (if they are even online) is cumbersome. I know that I could LM the place, and give it to them, but then it just doesn't seem like a gift anymore.
Lexxi Gynoid
#'s 86000, 97800
Join date: 6 Aug 2007
Posts: 3,732
08-09-2007 11:45
From: Sunni Jewell
I think things should almost always be modifiable. Especially houses. I've had 2 so far that I like, but didn't like the inside textures, or it didn't look good with the furniture and decor I ended up buying. I like being able to add carpet or hardwood, wallpaper, etc. Also, prefabs should always be copy. I've already deleted my current house twice, while thinking I had clicked on another item to delete. And suddenly I'm standing in mid-air and my house is gone...causing me to look around saying WTF?? It's nice to have the ability to just rez a new one out of inventory and place it so that everything lines back up.
I rent a small shop with resell items that I've cleaned out of my inventory, along with some of my own designs. Because of the current inventory loss bug, I sell everything original as copy/no trans, but have a sign posted saying that perms can be changed to no copy/transfer upon request. I spend a lot...and I mean A LOT...of lindens shopping. My inventory gets too clogged up or I end up with older outfits I never wear because I have new ones I like much better. I like being able to give or resell those items so that someone else can benefit from them. And I resell them very cheaply, when I don't just give them away (um...a Simone gown for 50L..cheap enough?). Makes more sense than just deleting them from inventory.
Besides...I love yardsales in RL....like them just as much in SL


1) Open the edit box for everything associated with the house (the building itself). Click the box for "lock". Now you will not accidently delete the house (well, you can, but then you would be going through blue pop boxes too quickly).
2) there is no 2.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
08-09-2007 11:49
I probably have at least 50ish no-transfer outfits I bought that I've never worn, simply because I didn't like the look of it on me, or because it looked nothing like the ad, including a few L$2k/piece limited editions.

You can argue that even if they were transfer, they'd still be worthless since I paid for them and I don't want them, but at least there is some value in giving it away to a friend who has a different taste than me. Pretty much anything beats having to delete it.

Loosing "no copy" items simply isn't a problem for me, there are more than enough ways to minimize it, or recognize the signs that it could happen and postpone buying something until the problem clears up.

NC/T for clothing (including jewelry, shoes, etc).
Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
08-09-2007 11:50
From: Daisy Rimbaud
However, makers of furniture, plants, etc, would rather you didn't have unlimited copies at the same price. It looks better if they sell a chair NC/T at L$50 and make you pay L$200 if you want four, than advertise it at L$200 for C/NT and penalize the person who only needs two.



Bliss Gardens sells 2 version of each plant: One no copy version at a low price, and one copiable version at a high price. Both are no transfer. Makes sense to me. Sometimes I only want one plant, but sometimes I want to populate a garden with the same plant lots of times for a certain effect.
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Sunni Jewell
Who said so?
Join date: 22 Mar 2007
Posts: 748
08-09-2007 12:03
From: Lexxi Gynoid
1) Open the edit box for everything associated with the house (the building itself). Click the box for "lock". Now you will not accidently delete the house (well, you can, but then you would be going through blue pop boxes too quickly).
2) there is no 2.


Thanks, Lexxi! I need to do that (didn't even know I could). I'm an airhead sometimes, or in too much of a hurry and delete my pretty, cozy little home.
/me wanders off to go kick RL husband who has been on SL much longer that me and never told me about locking.
Lexxi Gynoid
#'s 86000, 97800
Join date: 6 Aug 2007
Posts: 3,732
08-09-2007 12:04
From: Sunni Jewell
Thanks, Lexxi! I need to do that (didn't even know I could). I'm an airhead sometimes, or in too much of a hurry and delete my pretty, cozy little home.
/me wanders off to go kick RL husband who has been on SL much longer that me and never told me about locking.

Glad to help :) I'm not in SL at the moment, so can't tell you exactly where to find it, but I do know that you will need to click on the "more" button and look in the tabs that appear. :)
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
08-09-2007 12:06
It's under the objects tab, where you have the 'phantom' and 'physical' options as well. :)
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Arima Desade
Registered User
Join date: 15 Jul 2006
Posts: 40
excuse me ms. all high an mighty....
08-09-2007 12:11
But yes i have been SCREWED along with ALOT of other ppl by the no trans setting . Since some of you never make mistakes you've never had to deal with builders and creators saying "sorry thats the policy , eat it " . So there i am stuck with a womans silk or a womans whatever . I like buying things as a surprise sometimes . I guess i would like to buy without the risk of this happeneing . Tami u say you will refund or send the party i wished to purchase a copy . thats great HOWEVER they are many many of your builder collegues that WILL NOT . sorry this info surprises you but its true .

As far as freebies go , having bought an paid for an item shouldn't we have the right to give it away or resell it ?????? I mean whats your point that you just want more money because someone else will HAVE to buy your item then ???? An give us a break on the you work so hard part . so do we for our money as does everyone .

The best setting for an item to me would be trans / mod / no copy . I love to mod an i might just want to sell or give away the item someday .

My 2 cents .
Crystal Falcon
Registered Silly User
Join date: 9 Aug 2006
Posts: 631
08-09-2007 12:12
/me pays more for mod/copy/no trans

/me avoids no copy (and hates vendors that don't say what the perms are)

/me uses SLX for gifting no trans items

I use mod items far more than anything else, it's FAR easier to mod something and rename it as another copy.

So for me, transfer has far less value! ;)
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Sunni Jewell
Who said so?
Join date: 22 Mar 2007
Posts: 748
08-09-2007 12:13
Thanks, Lexxi and Oryx. See, this is why I love the forums.....I learn a lot just from reading them, and chiming in with my own little dilemmas now and then.
/me looks around furtively to make sure no co-workers see me posting on the forums. Nah, they think I'm hard at work!...LOL
Parker McTeague
dubious
Join date: 28 Sep 2004
Posts: 198
08-09-2007 13:30
i generally prefer clothes to be mod/copy, because of the items i've lost over the years due to some bug or another. but i have passed over items because i thought they'd be nice for a friend or alt, but they were no-trans. so um, it depends!

there really is no universally accepted way to do it, though anything that's mod should usually also be copy/no trans because of the potential to screw it up.
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Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
08-09-2007 13:52
The poll was too closed-ended. Prefer mod/copy any day over transfer. If more vendors would put their stuff on SLExchange and OnRez I'd hardly ever need transfer, because they both offer gift options (since items bought there are delivered from the creator's magic box to your intended recipient).

Aside from gifts, the only other time I ever need transfer rights is to help people size or set up an item, and occasionally when lending something for a friend to try out.

I will NOT buy a no-copy or no-mod house. Any non-trivial house comes in a ton of pieces, and even though rez-faux helps you position houses (when the creator bothers to use it), that doesn't help you any when you have to move. Also, you have to be able to modify houses sometimes to adjust for land irregularities or altering room size/walls.

I also hate no-mod wearable items because you can't resize them. (Used to be you could use the corner handles to resize the entire object if it was no-mod, but that's no longer the case.)

Transfer though? I could take it or leave it. I use the online shops for gifts.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
08-09-2007 13:56
Realisticly, it depends a lot on how expensive the item is and how much advantage there is in the end-user being able to freely modify or copy it for their own use.

If the end user needs to modify it in any way, it should be "YES Copy, YES Mod, NO Transfer". Then they can have as many backups as they need, if they mess up the original item in modifying it. But they also can't spread around altered versions that they messed with. A modifyable house definitely is in this category.

If it is an item that would be very useful in multiple Outfits, like a hug tool or a hairstyle or clothes like shoes, t-shirts and lingere, then again it should be "YES Copy, YES Mod, NO Transfer". This allows you to put copies of the items in your outfit folders, so you don't have to add several folders to your avatar in a row to wear the outfit that you want.

If the outfit is an expensive one that the end user may want to resell later, or if it is an 'ensemble outfit' where all the parts are intended only to go with that outfit (matching suitcoat, miniskirt, long skirt, shirt and slacks...), then should be "NO Copy, NO Mod, YES Transfer". If you want to give it as a gift or pass it back and forth between half a dozen of your avatars, or if you want to sell it later, be my guest. A no-mod house, club or vehicle is in this category. You may well want to sell it to someone or give it as a gift later.

Most merchants are willing to offer a version of their no-transfer product that you can give as a gift, or will facilitate the gift-giving in some way. Try asking!
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Joseph Abel
Leaves no pawprints...
Join date: 20 Aug 2006
Posts: 781
08-09-2007 14:12
As a long standing member of the NitWit-irati, I personally look for items with Copy enabled...

Most pleasing for those awkward times I've lost things to my own creative foolishness...I can simply pop up another.

What little I've set for sale has always been Copy/No Trans for just that reason...the NitWit-irati is legion!! (if not a bit quiet)
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Siddean Munro
Artist!
Join date: 21 Apr 2007
Posts: 113
08-09-2007 18:29
wow I've generated a lot of discussion here! I've read every reply, thank you all for taking the time to comment on this issue, I appreciate it! :)

I did have more options in the poll originally, but I took them out as I really wanted to see whether more preferred transfer or no transfer, but the replies have also given me some very interesting insight into modify or no modify. Personally I can't understand why someone would spend $500L on an outfit only to change the textures or whatnot, why not just make the outfit yourself? But that's just me.

I sell clothing, hair, skins and accessories like shoes and jewellery. I usually set my permissions like this:

Skins (Because I don't think they should be changed, and I don't really want my textures - which I spend a lot of time on) to be exposed) - no mod, yes copy, no transfer.

Hair - yes mod, yes copy, no Transfer

Clothing - well this is where I come unstuck. If I make something on the system clothing layers, I make the item no mod, yes copy, no transfer (again, textures), and then the prim parts are yes mod, yes copy and no transfer.

But then I also offer a customisation service where if something's not quite what you wanted, I can make minimal changes to get it right for a reasonable fee. I will also give transferrable items if requested. It's no skin off my nose really, unless I feel like I'm being scammed and someone is trying to get 2 items for the price of one. Trouble is - people rarely read the notecard that say all this. Do I have to emblazen it all over my shop?

To those that have been told by designers "Too bad, so sad" when they have lost something, I feel for you. That is not my policy as my customers and their repeat business is very important to me and I need to look after those people!

As for mistakes in the product, part of my policy also is that if you find a genuine flaw with anything you buy from me, and you can point it out to me, I al too happy to fix it and give you the fixed version. I don't want my name associated with stuff that's full of mistakes! :)
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Angelique LaFollette
Registered User
Join date: 17 Jun 2004
Posts: 1,595
08-09-2007 18:56
The creator needed to add a third option:
[ ] BOTH.

There are times when i prefer one option over the other. It really depends upon what i am Buying, and why i am Buying it.

Angel.
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
08-09-2007 20:09
From: Tami Amat
Understandable. Too bad there isn't a transaction log for rez failures and/or object acceptance in your inventory. Now that would make it all clean cut! But that probably will never happen.

I don't think the issue is so much that LL would never bother to do this (well that too I suppose) but more that it would be useless. If the original issue was that the technology failed somewhere, then how can you rely on it accurately recording when it fails? You can't rely on that, and so the whole thing is just useless additional bookkeeping.
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Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-09-2007 20:19
I only buy and sell no transfer items mainly because of alll the issues with transfer items going poof. Its a hassle for both me as a customer to have to try go catch creators online and likewise its hard to deal with as a seller at least for me it is.
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Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
08-09-2007 21:43
The poll is EXTREMELY slanted in its wording...but...

COPY = allows people to mess up and still have an inventory copy, allows people to replicate more than one copy in-world and have...say...a set of 4 chairs rather than just 1...etc.

TRANSFER = you could give stuff away...but if it's old and bad enough that you don't want it, would your friends want it? Would you want to give it to them? If you wanted to give a gift, wouldn't it be easier to do it through the SLEx gift-option?
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Blue Szondi
That's right...It's Blue!
Join date: 26 Mar 2007
Posts: 41
08-09-2007 22:15
This has probably been covered in the previous pages but I’m very tired and didn’t read all the post...I'll do that tomorrow...sorry :o
BUT
Being able to copy items such as hair and skin and shapes is convenient because I make folders with those items along with my outfits that I can drag them onto me and change quickly. (sorry for the long sentience…its late)
Now the idea of giving quality clothes to friends and newbies who now have no stipend when they start (which btw I believe is wrong) is also a good one. But I paid for my stuff and I want to be able to us in the manner I described.

/night night
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
01-20-2008 14:28
The poll wording makes it seem that nice people want xfer, and only mean, nasty people prefer copy.

I'm neither mean nor nasty. For every product I've sold, i've probaby given away a half dozen for free. (I'm here for fun, not profit.)

But I prefer copy/no-xfer for worn items so that I put them in multiple folders (outfits). Or, for modifiable things, to save a backup. Or, for certain kinds of building-related items, so I can put out a lot of them (e.g., plants, chairs). Copy/no-xfer is also safe from being lost. I've lost a few items I wish I still had!

Of course, it's nice to buy gifts, and it's also nice to be able to sell stuff I no longer use.

Both types are useful. I'm glad makres get the choice. It would be great it if would be easier for them to offer both styles, but frankly it's enough of a problem maintaining a shop, an online presence (e.g., SLX), and a line of products, without that additional hassle.
Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
01-20-2008 14:33
From: Lear Cale
Both types are useful. I'm glad makres get the choice. It would be great it if would be easier for them to offer both styles, but frankly it's enough of a problem maintaining a shop, an online presence (e.g., SLX), and a line of products, without that additional hassle.
Necropost alert!!

It's a checkbox, not making a whole other object. It's not that much of a hassle.
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Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
01-20-2008 17:04
From: Siddean Munro
Someone said something to me today about not wasting money on no-transfer stuff, and that got me thinking. Most of the items in my store are no mod, copy, no resell, but I've started to wonder how many people would prefer to buy items that are no mod, no copy, transfer, or mod, no copy, transfer? Frankly this whole permissions thing confuses the heck outta me and I could do with some input.


No transfer is nothing. What items should be is Mod so customers can have an option to adjust these items whether it be clothes or furniture to suit their taste. By making items no mod, you're taking away from the customers. You guys who love to compare sl to rl seem to forget in rl you have the option to adjust clothes as well as other items.

Example: Seems many clothes vendors have male pants set at 50 as far as making them loose and that's way too tight unless of course the guy wants to show off his ass. By being no mod you can't make them as you like wearing them. So rather then take a chance of the pants or the item being too tight or sleeves too long, people like myself won't buy them, period.

This is why you see many people complaining they're no longer selling as they used to. Many people have stopped buying and this is one reason. For me it is that's why I've stopped buying no mod anything as I've stated before. I walk in a shop for clothes, soon as I check and I see no mod, I'm out of there. And I'm a shopaholic. Well, I used to be as now I don't buy as much as I used to being for no reason other then personal satisfaction now they're making everything no mod. Because there is no logical reason for making anything no mod, none at all. No benefits either.

Recently, I spoke to a shop owner who responded she makes no mod items "to protect myself." Protect herself from what? This is so stupid. I felt that's so ridiculous I didn't even want to ask her why. It's part of the paranoida of most who sell things in sl. That and greed.
Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
01-20-2008 17:12
From: Lear Cale
Of course, it's nice to buy gifts, and it's also nice to be able to sell stuff I no longer use.



Are you kidding? Shop owners get heart attacks if they know you're selling anything you've purchased from them as they actually think what they sold you still belongs to them. As unbelievable and idiotic, moronic and stupid as this seems it's all too true. Hence, messages in shops warning you not to sell their stuff after you've paid for it as well as no transfer, no mod, no copy items.
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