"For Sale" signs now forbidden?
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Gabriele Graves
Always and Forever, FULL
Join date: 23 Apr 2007
Posts: 6,205
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10-21-2008 13:55
From: Talarus Luan Thing is, I think the number of people who "impulse buy" a piece of land like that is vanishingly small, and not a reason in support of "For Sale" signs. I disagree, when you consider how many other things impulse people buy. Land would be no different for some people. God help me I am probably going to burn in hell but I actually agree with Phil and Ciaran over this issue in that I think many people see land whilst flying around and notice it is for sale, like the look of it and think that it would be good to own it. I know I have done that many times myself. After all the map does not show you what the plot is like really. It is only taking a look that really clinches it and unless you are specifically looking for land you might miss opportunities. This is especially true of people adding land to fill tier levels. Once more I will say this because the map is still being touted as the best way to search for land, there is often a big gap between someone putting their land for sale and the yellow parts of the map updating. I have lost land to others both in my home sims and elsewhere that I would have bought if only I had known it was being sold in the first few hours it had been placed for sale before the map updated. Whilst I can certainly live with one sign per sim, per person I think that it would have been far more reasonable to have one sim per parcel in a sim as long as they were the most unobtrusive types. After all consider that if a person puts a shop on each parcel there is no restriction at all about advertising that business - how can that advertising be less intrusive then a single flat prim embedded in the ground with "For Sale" on it?
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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10-21-2008 14:02
From: Kitty Barnett I get really tired of playing word games with you. Then stop playing them. From: Kitty Barnett We didn't have the rules before, that's so obvious to anyone that it doesn't need to be specifically stated. It's the lack of rules that led to widespread abuse and necessitated the stricter rules that are in place now. Then don't post that they were abused in the past. From: Kitty Barnett Unless you want to pretend that we didn't have any mainland blights the meaning of what I said is rather clear. What was that about word games? From: Kitty Barnett I never said you got into any trouble, I said you ran into trouble by splitting the land because where before you had 1 sign for 1 parcel you now had two (three) parcels but you still were only allowed 1 sign regardless. I didn't run into trouble. Are you confusing me with somebody else? From: Kitty Barnett I didn't imply anything. You stated it yourself in this thread that you had 2 signs up on the same sim which is against the new rules. Oh yes you did. From: Kitty Barnett They allow one sign per sim, someone takes one sign per parcel. If they allowed one sign per parcel, someone would take two signs per pacel. If they allowed two, someone would take four. Etc, etc. Pure imagination. From: Kitty Barnett The whole attitude of "I do what I want without regard to anyone else" is what ultimately led to the new guidelines and if they loosen up things will just go downhill once more. There's no need to loosen anything up. A specific rule for selling parcels wouldn't be loosening anything up. From: Kitty Barnett As far as rules are concerned, you don't get to break them just because you think they're stupid. I think the rule we're discussing is so stupid when it comes the land sales, that I certainly do get to break them because it's so stupid. There is absolutely no sense in it at all. From: Kitty Barnett If you can't abide by things the way they are then you're not responsible enough to be given any more leeway than you already have because you'd just keep on stepping over the line until it's all completely meaningless. What a load of crap. It's not like you to post such rubbish. I said quite a while ago that, should the occasion arise, I would most certainly break this particular rule as applied to land sales. I posted that in the ad-farming thread. I went as far as to say that they would have to ban me because I won't abide by that nonsenical rule. From: Kitty Barnett I answered it, you just didn't like my answer. You didn't answer it at all. I've asked the question twice. Don't you have an answer?
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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10-21-2008 14:32
My view of this thread is that nobody has come up with a good reason as to why For Sale signs shouldn't be allowed on each parcel, as long as they are unobtrusive, such as flat on the ground and no more then 0.5m high. Some people don't think they are needed at all, and that's fair enough, but nobody thinks they should totally disallowed. Others think that they are very useful. And some people agree with the one For Sale sign per person per sim rule.
So, given that everyone agrees, or accepts, For Sale signs, does anyone have a reason why a small, flat, 0.5m high, For Sale sign shouldn't be allowed on each parcel that's for sale? Leave the rules out of it. I'm interested to know if anyone has a reason why they shouldn't be allowed on each parcel.
My thinking is that a smallish, flat, 0.5m high sign on each parcel is far less obtrusive than one 8m high sign per person per sim, even when there are lots of parcels for sale in the sim.
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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
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10-21-2008 14:58
cuz it's ugly Phil. even flat.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
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10-21-2008 15:01
From: Phil Deakins My view of this thread is that nobody has come up with a good reason as to why For Sale signs shouldn't be allowed on each parcel, as long as they are unobtrusive, such as flat on the ground and no more then 0.5m high. Some people don't think they are needed at all, and that's fair enough, but nobody thinks they should totally disallowed. Others think that they are very useful. And some people agree with the one For Sale sign per person per sim rule. I never suggested that they shouldn't be allowed. I am just not convinced that they are necessary. Let's say that they were totally banned tomorrow. What would change? Nothing. People could and would still find land the same way they could before. If they were interested in a parcel, they could monitor it, or work with the existing owner/neighbor to be informed even BEFORE it went up for sale, sign or no. If they weren't interested in a parcel, then they're not interested. I don't see how a sign is going to change that. From: someone So, given that everyone agrees, or accepts, For Sale signs, does anyone have a reason why a small, flat, 0.5m high, For Sale sign shouldn't be allowed on each parcel that's for sale? Leave the rules out of it. I'm interested to know if anyone has a reason why they shouldn't be allowed on each parcel. Nope, I don't have a reason why they shouldn't be allowed on a parcel, well, unless the parcel is smaller than 256/512sqm, for example, then it crosses the line into density issues, adfarming, and plot harassment. If you are asking for a preference, I would say that I would prefer not to have signs on parcels, since I don't see much of a point, but I don't think they should be disallowed or restricted, outside of the rules plus maybe an amendment on the count related to parcel size. From: someone My thinking is that a smallish, flat, 0.5m high sign on each parcel is far less obtrusive than one 8m high sign per person per sim, even when there are lots of parcels for sale in the sim. Definitely. Those who place actual "scenes" on the plots rather than garish signs are definitely helping more than hurting.
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Gabriele Graves
Always and Forever, FULL
Join date: 23 Apr 2007
Posts: 6,205
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10-21-2008 15:09
From: Talarus Luan I never suggested that they shouldn't be allowed. I am just not convinced that they are necessary. Let's say that they were totally banned tomorrow. What would change? Nothing. Except that some of us think that it would change things for those people who pass by lots for sale and impulse buy. How many it would that affect? Nobody knows even if they think they do so you cannot just dismiss it as minority interest either. From: Talarus Luan People could and would still find land the same way they could before. Well no, one method would be pretty much removed, being able to easily sight a for sale parcel visually whilst passing without having Land Owners switched on permanently which in my opinion is far uglier than a natural looking and well placed sign. Incidentally, we have signs for many things in SL, signs are a natural human guide both in RL and SL. Are we advocating removal or limiting all kinds of signs or just land sale signs? @ 3Ring, there are many ugly things in SL that we could take down if we started down that road, being ugly by itself is not a reason to remove something from a persons land. The adfarmer policy was done to stop people using ugly to extort people into buying the land for outrageous amounts. It is the two things coupled together that are important, not just the ugly.
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Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
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10-21-2008 15:38
The reason for sale signs are included is because of their widespread appearance on the skyline. I would imagine that part of the thinking was that for sale signs would be used as an extortion tool if they weren't covered. They really do make a mess of the view when they're floating and spinning around like that.
However there should be some wiggle room here. I'd hazard a guess that a person who is encouraged to buy a parcel via a for sale sign will have more interest in the sim than someone who finds the parcel via the map or search. That is because the person is more likely to have an active interest in that particular sim.
Talarus is right that we don't need for sale signs and I do understand why they've been included but I have personally found them handy, one of the few forms of outdoor advertising that actually serve a true purpose here.
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Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
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10-21-2008 15:39
From: Gabriele Graves God help me I am probably going to burn in hell but I actually agree with Phil and Ciaran over this issue We're the rebel alliance I'll have you know, you've been blinded by Vader and his cronies!
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Gabriele Graves
Always and Forever, FULL
Join date: 23 Apr 2007
Posts: 6,205
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10-21-2008 15:44
From: Ciaran Laval We're the rebel alliance I'll have you know, you've been blinded by Vader and his cronies! hahahaha!
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
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10-21-2008 15:48
There is difference between a innocent ugly build with someone learning how to build or is creatively expressing him or her self in ways that others don't find beauty in it and doing it intentionally creating ugliness to extort and blackmail others into giving you money for it. Yet selling and making money is wrong in it's self as long their is demand for it and it doesn't cause harm to others. I have met several people who have what I consider ugly shop displays and products but they make more money selling their products then I could imagine
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Gabriele Graves
Always and Forever, FULL
Join date: 23 Apr 2007
Posts: 6,205
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10-21-2008 15:56
From: FD Spark There is difference between a innocent ugly build with someone learning how to build or is creatively expressing him or her self in ways that others don't find beauty in it and doing it intentionally creating ugliness to extort and blackmail others into giving you money for it. Yet selling and making money is wrong in it's self as long their is demand for it. I have met several people who have what I consider ugly shop displays and products but they make more money selling their products then I could imagine Precisely, and there is a difference between those two types and someone wanting in a quiet way to draw attention to those interested that the land is for sale here. The adfarm policy was supposed only to rectify a problem with the extortion problem imo, and it has gone just a little too far in this regard and is now stopping ordinary non-adfarmers from doing something perfectly reasonable. Having said that, I already stated that I can live with the policy the way it is. Better to have it this way and be effective against extortionists than not but I do feel as though the land sign thing is a tad unnecessary.
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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10-21-2008 15:59
From: Ciaran Laval We're the rebel alliance I'll have you know, you've been blinded by Vader and his cronies! 
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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10-21-2008 16:34
From: FD Spark "Do we really want to make contact with meat?" "Let's just pretend there's no one home in the universe." Great story. Depressing, though.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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10-21-2008 16:42
From: Gabriele Graves The adfarmer policy was done to stop people using ugly to extort people into buying the land for outrageous amounts. It is the two things coupled together that are important, not just the ugly. That was the original adfarm policy, but Jack's September blog posts are more sweeping than that. He's repeatedly stated that LL will fulfill its role as manager of its Mainland "estate". The current specific policy has to do with advertising, and is directed toward folks with multiple ad appearances on the same sim or (especially) on multiple sims. But the underlying motivation is to make Mainland a viable business for LL again, so practices that degrade the appeal or profitability of the Mainland are subject to intervention. Per Jack's 9/12 blog post, "If you are engaged in something that clearly has a negative and widespread impact on the Mainland experience, we will request that you stop." So, "isolated ugly" is okay, but "widespread ugly" will probably get removed. And multiple land for sale signs got caught-up in the current operational definition of "widespread ugly"--and specifically "advertising" so it fits in with the current policy. My hangup about all this is that is just seems unfair that somebody with one 512 for sale in a sim can use a sign, and somebody with, say, two non-adjacent 512s has to choose one to go without a sign. As I've said, I think that if such signs could *never* be used, nobody would lose out on enough business to pay for a freebie, but if some parcels can be marked with them, some people are going to continue to stumble upon land to buy by seeing these signs, so it somewhat disadvantages parcels that can't have signs. I think it's a waste of time proposing it, but to me, a fair and frankly preferable solution would be that any for sale parcels 512sq.m. or larger may have one sign, textured on top, no more than 0.5m from ground surface at any point, and no larger than 4m square, and all the other stuff (no particle system, no targetOmega, no prim light, etc). But to be acceptable--to be fair--that rule must apply to Ma and Pa's Homestead, too.
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Gabriele Graves
Always and Forever, FULL
Join date: 23 Apr 2007
Posts: 6,205
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10-21-2008 16:51
From: Qie Niangao That was the original adfarm policy, but Jack's September blog posts are more sweeping than that. He's repeatedly stated that LL will fulfill its role as manager of its Mainland "estate". The current specific policy has to do with advertising, and is directed toward folks with multiple ad appearances on the same sim or (especially) on multiple sims. But the underlying motivation is to make Mainland a viable business for LL again, so practices that degrade the appeal or profitability of the Mainland are subject to intervention. Per Jack's 9/12 blog post, "If you are engaged in something that clearly has a negative and widespread impact on the Mainland experience, we will request that you stop." So, "isolated ugly" is okay, but "widespread ugly" will probably get removed. And multiple land for sale signs got caught-up in the current operational definition of "widespread ugly"--and specifically "advertising" so it fits in with the current policy. My hangup about all this is that is just seems unfair that somebody with one 512 for sale in a sim can use a sign, and somebody with, say, two non-adjacent 512s has to choose one to go without a sign. As I've said, I think that if such signs could *never* be used, nobody would lose out on enough business to pay for a freebie, but if some parcels can be marked with them, some people are going to continue to stumble upon land to buy by seeing these signs, so it somewhat disadvantages parcels that can't have signs. I think it's a waste of time proposing it, but to me, a fair and frankly preferable solution would be that any for sale parcels 512sq.m. or larger may have one sign, textured on top, no more than 0.5m from ground surface at any point, and no larger than 4m square, and all the other stuff (no particle system, no targetOmega, no prim light, etc). But to be acceptable--to be fair--that rule must apply to Ma and Pa's Homestead, too. Yeah I was up on what Jack said, but often they talk the talk but don't walk the walk. I doubt a single person having a few signs in a sim to get rid of their land falls under the definition of "widespread ugly". Your example solution is one I could get behind, definitely.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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10-22-2008 03:26
From: 3Ring Binder cuz it's ugly Phil. even flat. I disagree. They *can* be ugly, but no sign is ugly just because it's a sign.
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Eli Schlegal
Registered User
Join date: 20 Nov 2007
Posts: 2,387
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10-22-2008 06:09
From: Phil Deakins I disagree. They *can* be ugly, but no sign is ugly just because it's a sign. Phil I honestly believe that you put out nice looking signs even though I have never seen any of your stuff. However... we all know that many people are going to abuse whatever lee-way they are given. Now is not the time for LL to be loosening up the regulation of the mainland that so many people have waited so long for.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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10-22-2008 06:13
From: Eli Schlegal Phil I honestly believe that you put out nice looking signs even though I have never seen any of your stuff. However... we all know that many people are going to abuse whatever lee-way they are given. Now is not the time for LL to be loosening up the regulation of the mainland that so many people have waited so long for. Yes I know that people can make them ugly. I was just pointing out that they are not ugly simply because they are For Sale signs.
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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
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10-22-2008 07:16
wanna see what those low signs would like like peppered all over a sim? go to Paneer. ugh.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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10-22-2008 07:42
From: 3Ring Binder wanna see what those low signs would like like peppered all over a sim? go to Paneer. ugh. You *must* be joking. I'm there now and I see nothing ugly.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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10-22-2008 08:32
From: 3Ring Binder wanna see what those low signs would like like peppered all over a sim? go to Paneer. ugh. So pretty, who wouldn't want to live there!  
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Ponsonby Low
Unregistered User
Join date: 21 May 2008
Posts: 1,893
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10-22-2008 09:01
From: Kitty Barnett So pretty, who wouldn't want to live there!   Aren't you reacting as though this was a permanent installation? Are they not, instead, notices of availability that will be gone once the land is purchased? Do you have some sort of guarantee that what will happen to the land once it's purchased will be less 'ugly'?
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Ponsonby Low
Unregistered User
Join date: 21 May 2008
Posts: 1,893
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10-22-2008 09:08
Quote: Originally Posted by 3Ring Binder cuz it's ugly Phil. even flat. From: Phil Deakins I disagree. They *can* be ugly, but no sign is ugly just because it's a sign. There seems to be a strain of thought being promoted by some, that 'I shouldn't have to look at ANYthing that isn't to MY taste, even if it is judged by many to be innocuous and useful'-----such as a simple, flat-on the ground, sign that says 'For Sale'. Frankly this line of thought seems to smack of toddler-think. As in: MY way is the only way!!!! I don't care about the rights or convenience of ANYone as long as MY wishes rule! In real life, this type of thinking doesn't really work out so well. Part of being an adult, contributing member of society is realizing that everything can NOT be exactly to my taste; some things that I don't personally enjoy or prefer are actually useful and even reasonable. Note that I am NOT defending rotating, glowing, floating signs. I'm talking flat-on-the ground signs of much LOWER height than the new rules permit, signs that follow all the other new restrictions.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
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10-22-2008 09:31
From: Ponsonby Low Aren't you reacting as though this was a permanent installation? Right now, given that the mainland market is in the toilet, with little hope of recovering any time soon, it might as well be permanent. Especially if the person priced them significantly higher than current market value. From: someone Are they not, instead, notices of availability that will be gone once the land is purchased? Redundant ones, most definitely. From: someone Do you have some sort of guarantee that what will happen to the land once it's purchased will be less 'ugly'? Nothing in life (or Second Life) is guaranteed. However, that's not the point. The point is that it simply doesn't have to be that way, since the signs are not only redundant in function, they are also redundant in number there. Unfortunately, there are no property lines, but from the scale, if those are 512s (16x32), then there are two signs per plot in the foreground.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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10-22-2008 09:36
From: Ponsonby Low Part of being an adult, contributing member of society is realizing that everything can NOT be exactly to my taste; some things that I don't personally enjoy or prefer are actually useful and even reasonable. Oh, we're to be adult now? Somewhere further on that "adulthood" continuum, though, is the fatalistic acceptance that the world isn't fair. The waning horror of egg-breaking omelets. The less tragic profile of the spilt milk. The barely noticed turbulent flow downstream of the bridge. It's not that it's right. It just is. One can try to change it--bon chance--but beer is better undiluted by tears.
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