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Point to Point Teleporting

Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
12-06-2005 09:18
From: Haravikk Mistral
I'm pretty sure it places you at the "landing point" designated by a parcel, so if a land owner somehow manages to get below the terrain while setting this then sure, they might be a problem, otherwise I wouldn't worry. Land owners will choose exactly where someone direct TPs to. So you could have them TPed to a box full of horrible things which you can only get out of if you're on the pass list :P


From the testing so far it doesnt look like this will break, both using the scripted command i cant tp to underground, instead landing on the ground, i then set a landing point and then raised the terrain 20m and landed nicely on the raised terrain (note it didnt change the landing point just compensated for the ground level)
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
12-06-2005 09:35
good to know. i have yet to download the 1.8 preview. Since the whole sites been down today except the forums. ;p I cant wait to try it though. So it isnt pinpoint TP exactly, just gives every parcel a hub?
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Nathan Stewart
Registered User
Join date: 2 Feb 2005
Posts: 1,039
12-06-2005 09:44
From: Yiffy Yaffle
good to know. i have yet to download the 1.8 preview. Since the whole sites been down today except the forums. ;p I cant wait to try it though. So it isnt pinpoint TP exactly, just gives every parcel a hub?


Effectivaley the landing point acts like a hub, although there is a clear button in the about land box where you can set it to (none set) ie no landing point and then your parcel will act like true p2p, its very much configurable

Landing on a parcel where your not on access list takes you to the next available landing point

Landing on a parcel where your banned ejects you to corner of the sim (im not sure if this is a bug or not, i suggested it should take you to next landing point too, incase you have nasty neighbours etc.)

The whole test on teleport functionality is quite complicated and can be seen here
http://secondlife.com/tiki/tiki-index.php?page=TeleportTest
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Trinity Cole
Akasha Owner
Join date: 26 Apr 2005
Posts: 57
P2P all the way!
12-06-2005 10:30
I own Akasha Village in Weber and how utterly inconvenient for visitors to have to tp 3 sims away. P2P will offer the ability for my club members to actually hit the club!! or shoppers to hit the shopping area directly.

I have been hoping you guys would sort that out.

It will improve SL as a whole and further will make many land community owners very happy!! including me :)
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Trinity Cole

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Kane Kent
Registered User
Join date: 2 Jan 2005
Posts: 185
12-06-2005 11:02
hey mr linden read the rules not posting peoples chat logs :P
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Bri Koolhaas
Registered User
Join date: 21 Dec 2004
Posts: 48
Sux
12-06-2005 11:11
I think it toally sux that we that paid extra to own hub land are not getting refunded !
Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
12-06-2005 15:09
From: Bri Koolhaas
I think it toally sux that we that paid extra to own hub land are not getting refunded !


Why should you get refunded? It's still land, isn't it?
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
12-06-2005 15:15
From: Bri Koolhaas
I think it toally sux that we that paid extra to own hub land are not getting refunded !
Last edited by Bri Koolhaas : Today at 07:15 PM. Reason: spelling

...
Selene Gregoire
Eyes of the Wolf
Join date: 14 Sep 2005
Posts: 681
12-06-2005 19:42
P2P teleports.... HELL YES!!!

Having to pay for P2P... HELL NO!!
Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
12-06-2005 20:22
From: Kane Kent
hey mr linden read the rules not posting peoples chat logs :P


First of all, Robin is not a "Mr.," she's a "Ms.," and vice president of Linden Labs. Have some respect. You've already shown your ignorance a number of times in these forums, don't make it worse.

These aren't chat logs, these ate transcripts of comments from a public meeting. Get a clue.

And you know what's cool?

No, I didn't think you did.

P2
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:cool:
CP Costello
Registered User
Join date: 29 Apr 2005
Posts: 6
12-07-2005 11:05
From: Kane Kent
I have to say agaist though would do me land more if I would go with but I think people paid extra over years for land besides hubs it needs to stay that way,

I don't know much about the P2P ..and i blame my own ignorance for not watching forums more closely ..but when your changeing the economy in such a drastic way everyone needs to know ..its already happening..land barons selling hub land at reduced prices catching the unaware that the hub land will just be land..some land ive seen sold the tenants who have paid up front for there shops in these malls is just returned to them,,yes Ive been caught holding more then a dozen hub spots ..should i just put it for sale like the land barons did and hope some sucker comes by that doesnt know there gonna be gone...funny thing is i asked live help that exact question and it sounded like something i should try in there opinion..how many design things trying to make a buck?..then try to find a way to sell it to the public ...few just live in sl and spend spend spend ..most look for some kinda of income all i see with P2p is the huge stores and big players offering rent near there popular product for ridiculas amounts of money ...a dam email to the members would have made it fair playing feild on this hub land people are trying to sell that is worthless..Anytime you rez your going to exsperience a certain amount of lag ...some hubs are extremly bad if there a sim where there is high dwell such as a club or casino .anytime a freind tps me into the home there is always a certain amount of lag while rezing takes place..
Arin Enfield
forgot who's alt he is...
Join date: 7 Dec 2005
Posts: 43
interesting point to make...
12-07-2005 11:25
as a reborn semi-experienced SLer i have to say i was always amazed at the $ ppl would spend on land near a telehub as they are major lagpoints and so few spend any time there except newbs who dont have much to spend anyway

land prices in sl never cease to surprise me tho and i guess if those who own telehub land bought it to make a fortune they should have realized that like any realestate venture they had an inherent risk in declining property values just like RL and if they are worth their salt they will rebuild their empire by different means just like The Donald

honestly i always hated the lag at hubs and couldnt wait til the up and forward kicked in so i could get the heck outta there
Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
12-07-2005 11:29
From: Arin Enfield
as a reborn semi-experienced SLer i have to say i was always amazed at the $ ppl would spend on land near a telehub as they are major lagpoints and so few spend any time there except newbs who dont have much to spend anyway

land prices in sl never cease to surprise me tho and i guess if those who own telehub land bought it to make a fortune they should have realized that like any realestate venture they had an inherent risk in declining property values just like RL and if they are worth their salt they will rebuild their empire by different means just like The Donald

honestly i always hated the lag at hubs and couldnt wait til the up and forward kicked in so i could get the heck outta there




Hype Arin thats all :) anyone who actually shops does not shop at hubs :)
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CP Costello
Registered User
Join date: 29 Apr 2005
Posts: 6
12-07-2005 11:43
From: Toy LaFollette
Hype Arin thats all :) anyone who actually shops does not shop at hubs :)

Many i know do Ok sales at hubs if they didnt they wouldnt have 10 ot 15 stores at various hubs in SL
Arin Enfield
forgot who's alt he is...
Join date: 7 Dec 2005
Posts: 43
well then
12-07-2005 11:51
From: CP Costello
Many i know do Ok sales at hubs if they didnt they wouldnt have 10 ot 15 stores at various hubs in SL



may God bless them for their extreme patience with lag or maybe theyre just newbs who know no better

oh wait i AM a newb guess i just know better

edit- oh and if you will be dumping this land cheap please post it and i will come buy it all <wicked laugh>
CP Costello
Registered User
Join date: 29 Apr 2005
Posts: 6
12-07-2005 12:16
From: Arin Enfield
may God bless them for their extreme patience with lag or maybe theyre just newbs who know no better

oh wait i AM a newb guess i just know better

edit- oh and if you will be dumping this land cheap please post it and i will come buy it all <wicked laugh>

very rarley do i find anywhere laggy ..except for high dwell sims ..ill be dumping it cheap certainly the land barons of sl are counting on it.. you know the ones who hide under newbie names and sell pricey land to peeps unaware its all going to be worthless ..lmfao..don't buy land Arin it's time to trade in the 4 dollar comp for a new one if every hub lags you out :P
Arin Enfield
forgot who's alt he is...
Join date: 7 Dec 2005
Posts: 43
$4 comp
12-07-2005 12:40
From: CP Costello
very rarley do i find anywhere laggy ..except for high dwell sims ..ill be dumping it cheap certainly the land barons of sl are counting on it.. you know the ones who hide under newbie names and sell pricey land to peeps unaware its all going to be worthless ..lmfao..don't buy land Arin it's time to trade in the 4 dollar comp for a new one if every hub lags you out :P



im on a p4 2.8 533fsb 128mb nvidia sitting on a t1 and yes i get lag all the time at hubs and at The Edge when i occasionally go
CP Costello
Registered User
Join date: 29 Apr 2005
Posts: 6
12-07-2005 13:03
From: Arin Enfield
im on a p4 2.8 533fsb 128mb nvidia sitting on a t1 and yes i get lag all the time at hubs and at The Edge when i occasionally go

All im saying is there is always a certain amount of rezz time ..if your tp'd into the edge by a friend or use the hub to get there i dont see one better then the other .....the edge hub is bad i agree but many hubs are not and to tp to my home is no better then useing the hub 200metres away rezzing takes a few minutes either way.... OMG im argueing with a newb <falls down laughing>
Arin Enfield
forgot who's alt he is...
Join date: 7 Dec 2005
Posts: 43
just honored to be argued with
12-07-2005 15:07
From: CP Costello
All im saying is there is always a certain amount of rezz time ..if your tp'd into the edge by a friend or use the hub to get there i dont see one better then the other .....the edge hub is bad i agree but many hubs are not and to tp to my home is no better then useing the hub 200metres away rezzing takes a few minutes either way.... OMG im argueing with a newb <falls down laughing>



CP ppl like you who have recently bought large amounts of telehub land are being screwed yes i agree completely

the friends of the man who have been informed about the loss of prospective value and have screwed ppl like you in the process of saving own hides are typical of RL tycoons with no thought of anyones well being but their own

theyve made their money off the land theres no reason they should screw others on their way out of a deal to save their own already made money off the land behinds
Pix Paz
Away with the Pixies
Join date: 17 Oct 2005
Posts: 129
A telehub repurposing suggestion
12-07-2005 16:43
Hello - I usually avoid telehubs like the plague and do the fly to a million feet thing because there is nothing there for me and I have already decided where I am going before I get there.

I think one thing SL lacks is a sense of local or village communities except for a few places , usually on the islands, I know with a strong local hangout point.

But what would make me go to a "hub" would be a decent form of map table like an uber version of the ones I have seen new sim builders use.

I imagine standing / sitting around a map table that is based on the map in the "map" function with other info placed sort of transperent colours on top, floating text and pins - discussing local good places and things to do with whoever is there.

I currently find it hard to get an idea of the local geography and feel of an area and who's local without a lot of vague flying and hoping.

An inworld object with a good combination of map / find functions people can see at the same time could do this with geographic and social benefits.

It could use the "map" of a sim as a base updating underneath like the real map function with -

land pacels mapped on top, colour coded against the current "places" catagories like store, homestead, gathering place, land for sale (meaning it is even more useful to go to the trouble to do this for a land owner)
floating text name as land name
touch brings up, Land name, Land Description, owner
right click to Teleport...

You could also have sim wide info like:
Current number of people on sim
Current number of prims on sim
Current number of different textures on sim

It would also be good if you could somehow see the same map function for touching neighbouring sims.

With these types of info you could quickly get an idea of these types of things like who and what is around this neighbourhood, who is building or has built what types of things and how what you might want to do fits in.

Standing around a table like this talking about what is around here would be a social thing as well as a geographic thing.

Conversations like
"Hey there is a shoe store..."
"There seems to be a lot of people at so and so lets check it out..."
"Yeah, that is a meeting of the local Lobotomising Nazi Party in Drag Group."
"Ok maybe I wont check it out"
"Lets all buy platform SHOES!!!"
etc

Also, getting an idea of these things in a local area hopefully slowly but surely help to start moving things to more consistent zoning in localities without a specific zoning policy.

I'm not really directly interested in retaining value for hub land owners but I think land around the existing hub spaces would retain value via a similar but different type of traffic a device like this would generate and generally making the inenvitable land value jumps in these areas less pronounced for land holders who can think in terms of the medium to longer term not just the day after P2P comes into existence.

I think also more localised buying and selling of property in a market would also become stronger with a better way for people envision land use locally and be easily aware of land available etc.

cheers,
Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
12-07-2005 17:40
I went to the preview grid earlier. I like the new teleport system. I did find a bug though. I picked a location near a sim corner and TPd there. When i got to it, i rezed 30M under the terrain but it qucikly poped me up to the surface. I think it might have had something to do with how one sim had a surface 50M lower then the other.
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JoshBear Sojourner
Registered User
Join date: 11 Sep 2004
Posts: 65
Using Picks
12-09-2005 13:07
Weighing the pros and cons .. I would like to suggest this :

1) Keep the Telehubs and the usage the way it is now.

2) Allow us to use P2P on the 10 PICKS we have in our profile. This way the place can control where the TP spot is on the land area.

3) Allow Business Owners to have 2-3 HOME spots so we can move around home and business easier.

I do have to admit... I have used the hub areas to look around places I would not have gone to unless I 'just happened' to be there. So to me .. the hubs do perform a service.

Josh
Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
12-09-2005 14:55
From: Eggy Lippmann
Wow Gwyneth I guess if PROKOFY (of all people) said something then it MUST be true! :)
Never mind that this is a fallacy of "appeal to authority"... next thing you know, you'll be appealing to the authority of our good friend Catherine Cotton? :)
....


Or worse everyone will become so fustrated that they cannot change a fucking thing that they will become just one of many with no voice and even fewer balls. ;) Oh wait thats on the current agenda isn't it eggy old man?

Power to the ppl :D I dig free thinkers much more than the brain dead sheep but thats just me :D
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:p
Luminia Olsen
Registered User
Join date: 12 Jun 2004
Posts: 50
12-10-2005 11:07
Leave It As It Is,,,,god Half The Textures Dont Even Rez Right Now Stop Redoing Things And Fix Bugs P2p Is Not Needed, Now Stfu
Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
12-10-2005 13:35
I thought this was a done deal :eek: I'm looking forward to P2P!
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