OK..it's true!!
1.6 will now support Scratch-n-Sniff monitors!
These forums are CLOSED. Please visit the new forums HERE
1.6: Betaverse no more. Enter: The Metaverse |
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David Valentino
Nicely Wicked
Join date: 1 Jan 2004
Posts: 2,941
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03-02-2005 09:17
OK..it's true!!
1.6 will now support Scratch-n-Sniff monitors! _____________________
David Lamoreaux
Owner - Perilous Pleasures and Extreme Erotica Gallery |
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Alexis Heiden
xcriteria
Join date: 15 Jan 2005
Posts: 80
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03-02-2005 09:21
OK..it's true!! 1.6 will now support Scratch-n-Sniff monitors! Come on! That's slated for 2.0 at the earliest... |
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Garth FairChang
~ Mr FairChang ~
Join date: 24 Jun 2003
Posts: 275
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How to get into 1.6 preview
03-02-2005 09:36
I have been told just how to do this by a 'reliable' source.
1. Open SL client and type in name and password 2. Dissconnect cable just as you click CONNECT button 3. Wait untill it says 'Downloading Clothing' 4. Reconnect cable. I am told it takes a lot of practice to get right, but you 'should' end up in 1.6 preview. Well so I was told. Off to test this ![]() _____________________
Garth FairChang ~Cheeky Brit~
' Have a nice day 'http://www.fairchang.com |
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Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
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03-02-2005 09:41
Lemme guess... Real time pimp-slapping? The ability to jettison Hootchie Hair from your land without ditching the av its connected to? Ok Pimp-Slapping..um...we have it and if you dont ...guess that means your not a Pimp..hehe. and Hootchie hair...hmmm all I could think of was Mrs. Thurston Howell the III geting caught in a wind storm on Phantasie Island...LMAO _____________________
Everyone here is an adult. This ain't DisneyLand, and Mickey Mouse isn't going to swat you with a stick if you say "holy crapola."<Pathfinder Linden>
New Worlds new Adventures Formerly known as Jade Wolf my business name has now changed to Dragon Shadow. Im me in world for Locations of my apparrel Online Authorized Trademark Licensed Apparel http://www.cafepress.com/slvisions OR Visit The Website @ www.slvisions.com |
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Alan Edison
Ty Zvezda
Join date: 28 Jun 2004
Posts: 420
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03-02-2005 09:51
Philip or some1 said that 1.6 will NOT be Havok 2 (more likely to be in 1.7 or 1.
and that 1.6 is mainly bug fixes (cha, how many times have we heard that).i do not expect much from 1.6 as 1.5 was a bit of a dissapointment too. however, if lag and sim corssings and a few new prims/scripting things are added then i suppose 1.6 will be worth it. _____________________
Ty Zvezda
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Champie Jack
Registered User
Join date: 6 Dec 2003
Posts: 1,156
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03-02-2005 10:01
while we are all here, let me ask a question:
Rotating objects: When you enter values into the edit window for rotations, the object is rotated around its global axis, right? Why can't we toggle local and global axis values in the edit window? we can toggle them in them when clicking and dragging rotation, but not in the value boxes in the edit window. Am I missing something, or wouldn't it be nice to edit the values of local rotation and position from the edit window? Champie _____________________
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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03-02-2005 10:04
Maybe it's just that LL sees SL as a game and thinks it's more exciting and fun this way, like with Magellan's exploration. I'd just like to hear Adam and Christiano's theories. Ok but only if you remove the extra h you gave to me I am not sure exactly why Linden Lab has always kept feature sets really quiet until the preview. A development roadmap would be very nice. World of Warcraft has one on their site that clearly shows what is coming in the next patch, and beyond. I think if they were more forthcoming about what is next, it would help people to plan, and mitigate some of the complaining that goes on. Then again, maybe it is the complaining that finally drives the development - many of the features in 1.6 are not earth shattering, yet they will dramatically improve our day to day use of SL in ways that have been a long time coming. Personally, as much as I love the eye candy and flashy features, I would forgo them for more solid releases like 1.6 (not that it lacks a flashy feature or two). While I don't think anything can top 1.4 in terms of wow factor (at least until the new graphics engine), this is a great release and I am not sure why they are being mum on it. Hopefully that will change soon. _____________________
Cristiano
ANOmations - huge selection of high quality, low priced animations all $100L or less. ~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more. ![]() |
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Salazar Jack
Nova Albion native
Join date: 12 Feb 2004
Posts: 1,105
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03-02-2005 10:14
Cheese, Gromet? Only Swiss Cheese needs grommets. _____________________
kahruvel.com - Onward & Upward!
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Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
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03-02-2005 10:40
Thanks for the reply, Cristiano
I'd be happy with improvements for day-to-day use too.I worked in technical support for a large, expensive piece of software (3k+ a seat) and noticed an interesting phenomenon. The developers consistenly guaged the priority of a change based on how big a feature/fix it was or how complex it was to implement. The users, on the other hand, tended to prioritize changes they wanted based on how much an issue affected them, including, and this is the important part, on how often it affected them. So there would be these stupid little defects or problems that affected the users literally every time they ran the software or every time they performed a common action, which made it important to them. But the developers would see that these problems didn't have a big impact or weren't that hard to fix, so they would make them a lower priority in the change tracking system. Some of these little issues would sink down the list every release cycle and get dropped while the developers sweated over some big new feature. The change tracking system had no way to accumulate priority. Meanwhile, the users, who knew how relatively small these issues were, dealt with the same annoying problem day after day, release after release, and it drove them crazy. Sorry, kind of a rambling story. But yes, fixes and improvements are as important as exciting new features. I think communication pays off in general though. _____________________
ShapeGen 1.12 and Cadroe Lathe 1.32 now available through
SLExchange. |
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
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recently posted in the employment ops forum
03-02-2005 10:48
Ming Chen
Snaps To Grid. Join Date: Sep 2003 Location: 192.168.1.100 Posts: 103 Help Needed! -------------------------------------------------------------------------------- We have some temporary-permanent job openings so customer support for an upcoming business. The Business: Project 2Com --------------------------------- GOAL: Provide communications to and from sl including AIM,YAHOO,MSN,IRC,ICQ,SMS, Email, and generic IM OPENINGS: We need -Two (2) US employees to manage during day and evening hours -Two (2) Overseas employees to manage during night hours What would you need to do? Stay on the plot between a given timerange and answer(or try to answer) all questions recieved about the service, usage, tech support, and answer questions for potential customers. -You will be payed by the hour. If you stay on a plot for 45 minutes, you will be payed for 3/4 an hour.(Wages coming soon) Incentives ------------ Free service and phone in-world with all campabilities Access upcoming release knowledge Money of course ^_^ If you are interested please drop a notecard to Ming Chen including: Name Accomplishments In/Out of SL 2-5 sentences explaing why you would be a good employee for us **THIS JOB REQUIRES SOCIAL SKILLS ** |
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Ferran Brodsky
Better living through rum
Join date: 3 Feb 2004
Posts: 821
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03-02-2005 11:21
If the notes I may or may not have seen are indeed to be implimented then my constant refreshing of the preview download page is justified, it looks stellar!
- Streaming oral gratification. ![]() _____________________
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Champie Jack
Registered User
Join date: 6 Dec 2003
Posts: 1,156
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03-02-2005 13:14
Only Swiss Cheese needs grommets. Don't make me abuse report you. ![]() "Cheese, Gromit?" is taken from "The Wrong Trousers" by Nick Park. A wonderful clay animation that you see utilized in Exxon commercials (the talking cars with British accents). As far as the preview is concerned, I wonder: Will the browser window be built into SL (like opening anotecard or the map view) or will it be a pop-up of IE or Mozilla or whatever browser you have set as default? Champie _____________________
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