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"Those who use SL for income deserve what they get"-Do you share this attitude?

Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
07-21-2005 08:57
From: Lynn Lippmann
Out of all of these posts of opinions and advice should be a document that is handed to "new business owners" within SL. I'm pretty sure the advice of the SL elders who have had businesses for any amount of time would be appreciated, the scripting advice, the disaster recovery advice, and the customer service advice would benefit many.

LL may advertise Second Life as "Create Your Own Business!" and "Exchange Linden's For USD!" But for many entering SL, it's a "learn it the hard-way proposition" that sometimes fails if they really don't understand what they are undertaking and at what risk -- risk involving investing their RL dollars and putting in hours of hard work and sweat as any start-up company would require but doing it on a platform that is known for it's quirks and limitations.

Someone should make a document of all of this advice and make it readily available to all new business owners.


Yes!

Cat
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Lindar Lehane
registered user
Join date: 13 Mar 2005
Posts: 272
07-21-2005 09:55
From: Reitsuki Kojima
How many people had just given up, though? It's not like the auctions were a bargin even before hand, since the barons bought up the little ones too.
I'm not going to push this, because it's the wrong thread, but your statement is incorrect. I bought several parcels by auction, paying just $1 more than a baron had bid. The loss of this option is bad. I appeal to people to object, get the right back, and then use it by bidding when they want land.
Actually there are still plenty of small parcels there at the moment. `Don't know for how long.
Ellie Edo
Registered User
Join date: 13 Mar 2005
Posts: 1,425
07-21-2005 10:00
From: Reitsuki Kojima
How many people had just given up, though? It's not like the auctions were a bargin even before hand, since the barons bought up the little ones too.
Sorry to push this, because it's the wrong thread, but your statement is incorrect. I bought several parcels by auction, paying just $1 more than a baron had bid. The loss of this option is bad. I appeal to people to object, get the right back, and then use it by bidding when they want land.
Actually there are still plenty of small parcels there at the moment. `Don't know for how long.
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Ellie Edo
Registered User
Join date: 13 Mar 2005
Posts: 1,425
07-21-2005 10:05
On topic:
Yes, agree with everyone posting in support of in-world commerce and its growth and elaboration. And deep commiserations to all those who may suffer as a result of the hack.
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
07-21-2005 10:26
From: Ellie Edo
Sorry to push this, because it's the wrong thread, but your statement is incorrect. I bought several parcels by auction, paying just $1 more than a baron had bid. The loss of this option is bad. I appeal to people to object, get the right back, and then use it by bidding when they want land.
Actually there are still plenty of small parcels there at the moment. `Don't know for how long.

It wasn't a right. It was one way LL had chosen as a means to distribute their product. The current market for this product seems a bit too small to get a movement going.
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
07-21-2005 12:59
I don't mind people using SL for income.

I mind people using SL for income at the expense of everyone else. Like the death of the Events Browser as a useful tool under the weight of reams and reams of Tringo and XXX events that are not easily filtered out for those wishing to do other things.


Personally, I think a balance can be struck, largely with better searching and some upcoming advancements from both LL and residents. But until it's struck, I'll be spending most of my time hiding in a handful of island sims and pointing out that there is a problem.

The problem isn't business in SL. It's business encroaching on the interests of those who could care less. The reverse is equally a problem.

Hence, better searchability would be a step in the right direction.
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Tikki Kerensky
Insane critter
Join date: 12 Aug 2004
Posts: 687
07-21-2005 14:45
Since LL actually approves of L to real cash excahnges, there is no problem with this at all. The only thing I personally caution is to not count on it full time, as the internet is a very fickle place.
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Ellie Edo
Registered User
Join date: 13 Mar 2005
Posts: 1,425
07-21-2005 19:49
From: Margaret Mfume
It wasn't a right.
You are perfectly correct, of course. Bad choice of word. What do you think, M ? Facility? Option ?
Yes, the problem seems to be not enough people actually want to bid in auctions. Oh well, kinda means we can't moan if we have to buy new land from barons.
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
07-22-2005 05:42
From: Ellie Edo
You are perfectly correct, of course. Bad choice of word. What do you think, M ? Facility? Option ?
Yes, the problem seems to be not enough people actually want to bid in auctions. Oh well, kinda means we can't moan if we have to buy new land from barons.

The word isn't of big concern to me. The lack of preference for exercizing this option in the past is what makes me wonder what amount of relevancy it has. That the lack of interest in buying land doesn't correlate to the concern over how that commodity is distributed needs some clarification for me to understand.
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LillyBeth Filth
Texture Artist
Join date: 23 Apr 2004
Posts: 489
07-22-2005 07:13
well.

Ive been both.
A ' oh it's just a game!' and now a ' HELL no! I spend 7 hours a DAY working at my PC and I'll be dambed if I find any-one sliding in as a noob and stealing my work to set up a little pocket money venture!''

And yet that was exactly my attitude when I 1st started selling textures 8 mths ago.

I can hand on heart say...I have learnt a valuable lesson.

I appreciate the hard work and dedication required to make the differebce from 'paying the fees' to making enough to sell.

I DO sit at my PC 7 hours a day and only 2 of these are 'playtime' the rest are pure working in photoshop creating textures and when i hear more & more ppl at the store saying " i love your stuff' it REALLY matters to me..

I cant design clothes...wish I could so I do the next best thing , i find / design / create textures for others to make clothes & in world content and collect pictures of things these talented people go & create.

I TOTALLY under estimated the time & dedication required to succeed in SL...you cannot do it by sticking a bunch of stuff out for 1 week and leaving it there ...its an on going, never ending hobby/job

I get edgy as more & more new players join us as on 1 hand its more custom and yet on another its more possible competition as they like me will want to start their own biz.

Textures * on a personal note* are VERY unstable as, as one customer said to me recently " it must be frustrating selling your stuff with ful perms...ppl can give your stuff away to freinds" i never honestly thought about that..i just assumed now & again some-one would set up and try sell my textures but in time they would be caught & shamed ( as i was)

I sold my 1st 100K 1 week ago.

Its taken me 8 mths and lots of lost L$ to learn and grow to what I have today...and now Ive got there I'll fight tooth & nail to keep it cuz i work JUST as long & as hard in this virtual job as I would in a real one...the only difference is i LOVE my virtual job..i LOVE textures and LOVE what they can do for SL when created with skill & design.

I think maybe I'm a rare player...converted from a ' its just a game' to a ' i work hard thank you very much!' and the ONLY exception to the rule if land buying & selling....I dont like this....see little 'skill' involved apart from learning the market...its like stock markets ..

I dont like land buyers & sellers...the dont 'add' to SL on a creative level and are in it PURELY for the L$ there isnt a land buyer & seller alive can say they are producing creative content for the good of SL...they come accross greedy and thats just the way I see it.

thats it :)
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
11-29-2005 14:22
No.
Tikki Kerensky
Insane critter
Join date: 12 Aug 2004
Posts: 687
11-29-2005 14:47
My personal opinion in this matter comes from having worked with internet service providers for several years.


I think it foolhardy to rely on the internet in general as a sole source of income from the home. I neither berate nor belittle anyone who chooses to try but I personally have reccommendations.

1: If you rely on your connection to help you make money, have a backup with a second company. If your main connection is DSL, have cable or at worst dial-up to at least keep you on during outages. You shouldn't be too terribly disrupted by anything short of a fiber cut.

2: Diversify. Sometimes you can get lucky hit on a fad, but if/when that fad dies, you're out of luck. Keep coming out with new product. Try to have more than one type of product if you can.

3: Don't quit your day/night job. Seriously, really. There's enough things that could go wrong that make purely internet based business simply vanish for periods of time. Have backup income.


There are always exceptions, but never ever count on being one. I'm sure there's more that could be added to this, but I just can't think of anything else at the moment. x.x
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
11-29-2005 14:54
Risk.

It's real.

There is no safe place.


I was stunned to see that *anyone* else would want anything I made.

In the end - we are all in the business of making others happy, are we not?
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Roseann Flora
/wrist
Join date: 7 Feb 2004
Posts: 1,058
11-29-2005 14:57
Claps!!!

Thank you Torrid:)
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Icon Serpentine
punk in drublic
Join date: 13 Nov 2003
Posts: 858
11-30-2005 18:07
From: Torrid Midnight
I don't generally post much in the forums but I read them every day. I've been in SL now for over two years and over time I've built a business. I began that business to create clothing for fun and to pay taxes (yes I'm old). It wasn't until much later that I decided to dip my hand in trading for real cash. I had been layed off from my job and was very frustrated trying to find work with decent hours and pay (less than a 12 hour shift and more than minimum wage). I don't have a degree and ever since the first day I quit college because I had to work two jobs to survive, I've regretted it. I began to see that perhaps Second Life could be a part time income and help with money for school.

Not once have I ever thought this would be permanent, nor do I hold Second Life responsible for making sure I pay my rent every month. For many of us that create and work in SL, making an income from it is a dream come true. How many people can honestly say they're getting paid to do what they love? I believe I can safely say that most of us using SL for income know well that it could stop at any time and have a plan if that happens. I would be thankful for the time I was able to do this and move on.

Now that being said, I want to address the many comments I see every day on the forums about using SL for income. I have seen people say things like "using SL for income is stupid and irresponsible", "those who use SL for income deserve what they get" (pertaining to exploits or theft of intellectual property), "come on it's play money people, I'll be glad when we go back to the worthless L$! ", etc.

While I agree that not keeping a reality check handy when turning virtual money into real money isn't smart, I do NOT agree that the act itself is stupid or irresponsible. I think the fact that I'm not stuck in morning traffic or listening to my supervisor scream until the vein in their head pops out because I'm using my talents to earn money is pretty damn smart. I understand that since trading began we've had a growth of cutthroats, thugs, and immoral idiots invade our community. *Maybe* if trading was no longer an option you'd see a big change in behavior but people like that will always find something to do to get under your skin. As for those with the attitude that people who earn real money from their work in Second Life "deserve what they get" or "it's just a game so who cares if I steal your work!", you're shouting to everyone how ignorant and jealous you are.

I don't care if it's "a game", if someone sits at their computer for hours a day working hard to create something for YOU to make YOUR game more enjoyable, you're damned right they should be upset if that work is stolen. Just because the work produces something virtual doesn't make it have "less value" to the creator or those who's gameplay is enriched because of it. I put just as much time and effort into taking the idea for an outfit and creating it in photoshop as I would if I sat down at the sewing machine and created one from a pattern.

I bet when you're playing World of Warcraft, City of Heroes, Everquest 2, etc, you're not sitting there thinking, "The person who created this virtual armor I played 2 weeks straight to get my hands on is an idiot!". That *idiot* is skipping off to the bank to check on all that nice money they earned from their job creating virtual items for a virtual world while you sweat the hours away getting to that next level. Of course when I say "you're" I'm not meaning this as a personal attack but an example of my point. The difference with SL is that we haven't been hired by LL to create content for players. We took it upon ourselves to create and add to this world and in the process found a way to be financially compensated, even if for a short while.

Everyone is entitled to their opinion and again I'm not trying to attack anyone with this post. I just feel that lumping creators who use SL as a form of income into one big group of "irresponsible idiots who deserve to be flamed" is wrong.

So yeah, I'll step off the soap box now :)


Personally, I think people who take the risk do deserve what they get.

Not in a malicious sense, but from a risk perspective -- every decision you make can have side effects. One of those in business is having people steal from you unfortunately.

I think it's a good thing though -- the more people willing to take the risk, the bigger the market can get.

We'll just have to wait and see if SL can remain compelling enough to support a larger market.
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Katt Kongo
M2 Publisher
Join date: 9 Jun 2005
Posts: 1,020
11-30-2005 22:07
*sings* ... it's your thang... do whatcha wanna do...


It takes a lot of courage to step out into a virtual world and use your talents to make real money... content creators in SL are pioneers, not lunatics.
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Creami Cannoli
Please don't eat me....
Join date: 17 Jul 2005
Posts: 414
11-30-2005 22:55
From: Pol Tabla
Actually, I am one of those "it's only a game" type people, though I probably wouldn't go as far as to call anyone silly for thinking otherwise. As someone who makes a living doing design and production work for the Web, the idea of making money from activities in a virtual game isn't that strange to me. And I do buy plenty of stuff in SL, so I have no problem with compensating creators, event holders, etc. for their work.

The Land and Economy forum is testament to the fact that LL considers the commercial aspects of SL integral to the game.

However, as I play SL for fun, I do have issues with the financial aspects of SL culture. For instance, I think land barony has made (for the average user) the acquisition of land significantly less enjoyable. I also think that there are many businesspeople who complain, loudly and venomously, every time LL makes even a minor change to SL, because inevitably it will have an impact on somebody's bottom line. There's an attitude that if it fucks with the economy, it shouldn't be done, even if it may well be for the betterment of SL as a whole.

I don't want to tar every SL businessperson with the same brush. Many of you go about your business in an efficient and friendly manner. But gosh, a lot of you with money on the line are really whiny, when the reality is that LL never promised us 99% uptime or an enterprise-level e-commerce system. Everything about this experience is experimental. I certainly don't wish for anything bad to happen to anyone in SL, but when adversity does strike, why is it such a surprise? Why haven't you made contingency plans for something that is going to predictably happen to you over and over again? And why must we consider your needs above all others?





I agree with Pol. The money making minority is very vocal. That's not always better for the community as a whole.

But hey, if you can make money doing this, then so be it. To rely on this as a sole source of income IS stupid. As a supplement..is not.
Canimal Zephyr
Mentally Ill
Join date: 16 Sep 2004
Posts: 705
11-30-2005 23:40
this just got bumped up but i just wanna point out that YAY to this thread & i agree & its relevant now considering the new re-sell freebies thing that just exploded on the forums & the telehubs issue.

& to the previous reply before me & all the others i think the point of this theread is stupid or not its a lot of work the people who do it know the risks, thank you very much.
they probly know it better then you do having experienced it first hand.

So show a little repsect for people's hard work because regardless of where it is it doesn't deserve you looking down on it.
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
12-01-2005 00:00
Nice post Torrid, and a lot of others in this thread. :)


I've been debating making the jump from money-making hobby to job for a while. Some recent developments may be making the jump possible. I've seen SL be fairly stable for over two years, minus a few days here and there.

A year and a half ago, after The Great Land Bust, I outright told land barrons they got what they deserved - consider that they were undiversified, the platform and economy was still new, and we were still only a few hundred really active users. A lot has changed since then (and people have diversified their businesses - Anshe is prime example) and I'm ready to make this jump!

...

I think about the web in the mid-90s, when people were pioneering that as RL income. There was no 99% uptime then. Routers would go down, things were laggy and clunky, and most of all - it was tough to find a reliable ISP that didn't give you a busy signal or drop your call after a while. So it doesn't shock me what we see now in SL - and the progress we make is really good.

Mark my words - it won't be long until developers demand much greater data reliability and ownership from Linden Lab - and likewise, Linden Lab will have to face this as an inevitability of scaling larger.
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Troll Dougall
Registered User
Join date: 23 Sep 2004
Posts: 77
12-01-2005 06:39
Get what they deserve?
Stupid?
hmm
I guess i am confused..
How do talented hard working people deserve to get ripped off by lazy unethical ones?
Yes this could be risky to pin you entire income on SL
but how is it any more risky or "stupid" than starting your own graphic arts & design buisness RL?
any start up is risky..and I for one wish i had the talent and skills to stay home and work on my computer and make a living...and as many others have pointed out the skills being used here are directly transferable to RL jobs!
So, I say Go For It! you have my respect and admiration (for what it is worth *g*)
and protect your intelectual property with as much energy as you can!
Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
12-01-2005 06:59
I have much admiration and respect for content creators.

With that said, I think it is very stupid to invest time, effort, and faith in an environment where your rights as the content creator are no longer supported.

The only reason Closer Look still operates is because once created, I no longer own the property, it is purchased by someone else and the rights issue is transferred to them.

When the time comes that one of these content creators gets pinched by the new ToS, will they deserve it? Yup. Absolutely. Blind faith is always stupid. Always.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
12-01-2005 07:33
From: Chip Midnight
I'm pretty sure when I hit 6k it will tear a hole in the fabric of space/time


Did I miss it, or did the space/time continuum hold when Chip's post count hit 6000? Inquiring minds must know! :-)
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
12-01-2005 08:34
From: FlipperPA Peregrine
Did I miss it, or did the space/time continuum hold when Chip's post count hit 6000? Inquiring minds must know! :-)


The original prophecy was written in Aramaic and there's been some confusion over the exact translation. Scholars now think it actually says 7000.
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