camping, pathetic or productive?
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Brash Zenovka
Still Learning
Join date: 25 Jun 2007
Posts: 392
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07-30-2007 20:26
From: Mickey James I was (and am) asking *why* someone would prefer to do that. I am trying to understand the appeal. Did you actually READ the entire thread? Because it was expounded on by many, at very great length. And if you didn't read it the first time, you're not likely to read it if I type it all out again. Plus it would annoy everyone else, who didn't skip to the very end of a very long thread just to say "huh"? --------------------------- edit: Assuming you are actually truly curious, and not just making a statement in the form of a question, one of several examples is my post at #44 /327/30/198637/2.html#post1593120Which explains, from my experience, why I personally chose to do that my first weeks in game. I had other followup posts with more detail, beyond that one but I'm not going to go back and dig them all up again. If it wasn't a question and in fact an argument disguised as a question, then don't bother reading it as it is unlikely to illuminate anything for you.
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Mickey James
Registered User
Join date: 4 Nov 2006
Posts: 334
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07-30-2007 20:40
Brash, my question was directed specifically to the one person who said they would not bother with SL if they couldn't get everything free. It wasn't about camping in general, it was how someone makes the decision that the platform is not worth spending a few dollars on but is worth spending several hours of idle time to get the same amount of in-world money.
I was not asking about what's been covered all through the thread, which I have been following.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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07-30-2007 20:41
From: Mickey James But you know, the cost I'm thinking of isn't even money. It's the time spent *not* doing any of the million creative, engaging and social things SL has to offer. Well, the most obvious case is that most of the time when the AV is camping, the human isn't at the computer. They wouldn't have been doing anything in SL otherwise. Secondly, they could still be being social while camping, as they can IM to their heart's content - and if they aren't happy with their avatar, they might not want to meet others to socialise as they might feel uncomfortable doing so with an avatar they don't like. As for the other things? I'm figuring.. they don't see it that way. Exploring - they want to join in themselves, not just look at all the neat things that other people have and they can't afford. And creative things - they don't feel they can do them, and the sad, brutal truth is that statistically they're probably right. From: someone I kind of think it's a vicious cycle. You decide that SL isn't all that interesting, so you don't want to invest, so you camp for L$. But camping takes so much time to accumulate much money at all that you don't go out and explore the world, and therefore, you never find the things that would make SL interesting enough to put some money into so you can go do things rather than camp. SL is sold as "your world, your imagination". Not "fly around and maybe you'll find what you wanted in someone _else's_ imagination". Those folks want to have control over the world themselves, and they quickly learn that this will require money, thus camping.
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Brash Zenovka
Still Learning
Join date: 25 Jun 2007
Posts: 392
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07-30-2007 20:45
My apologies, Mickey. I was more curt than was warranted ^_^
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Io Zeno
Registered User
Join date: 1 Jun 2006
Posts: 940
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07-30-2007 21:26
Call me crazy but when I was new and wanted things I.... Bought some lindens. SL isn't a game, even if that is how you think of it. A game has predetermined goals and specific ways to meet them. Camping was just an invention to get better traffic on sims, it wasn't part of LL's plan for "jobs for the unskilled". Sure, you can learn skills and start a business. Or you can spend money on something you enjoy doing in SL. I never expected SL to be a place where people got "jobs" to "earn money". You can earn money making things but that is entirely optional. Even in a real game like WoW you PAY a monthly fee. They are called "entertainment dollars" and I don't understand why people refuse to spend it on SL, if it gives them.... entertainment?
You can see everything in SL for free and there are tons of freebies availible to get you started, certainly to the point where you can decide if SL is entertaining enough for you to spend your money on.
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XPlorR Moore
Furry Avatar Collector
Join date: 10 May 2006
Posts: 51
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07-30-2007 21:36
From: Mickey James But you know, the cost I'm thinking of isn't even money. It's the time spent *not* doing any of the million creative, engaging and social things SL has to offer. I'm not interested in creating stuff in SL enough to take the amount of time it would take to learn the build and script systems. I'm horrible at the social stuff. Basically I'm the type of tourist that keeps to him self. If you are wondering what I'm spending this camping money on, lots of awesome furry avatars. You know what. The real reason I camp is because I can't earn L$ exploring the grid. If I could get L$ just for exploring the grid it would be perfect. Then I could earn L$ for doing what I intended to do when I joined SL in the first place. I hope when they finally get rid of camping that someone will setup a money tree like system for older residents.
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X. Plor R. Moore
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Brash Zenovka
Still Learning
Join date: 25 Jun 2007
Posts: 392
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07-30-2007 21:46
Why argue with how someone else chooses to enjoy SL? We all enjoy it in unique ways.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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07-30-2007 22:10
From: Io Zeno You can see everything in SL for free and there are tons of freebies availible to get you started, certainly to the point where you can decide if SL is entertaining enough for you to spend your money on.
I see this an awful lot - comparing "SL without any L$" to a trial period - but the problem is, it doesn't quite work that way. The difference is that when you decide to put your money into SL, you get to spend that money on items.. but then that's it. It isn't like a traditional game (yes, I know SL is not considered a game, but it still competes with them) where, once you've paid the money, you get everything that the game has to offer - or maybe you have to "earn" it by some in-game method, but you don't have to put in any more real money, and you will eventually either have it all or stop caring about the game (and if you don't care about the game, you don't care about not having the content). Users who have some kind of regular in-world income might find it easy to forget about this, but it can be a killer downsell for the world. The fact that they can put in money to buy parts for a lovely new avatar - but that no matter how much money they put in, they will _never_ reach the stage where they can freely create any avatar they want - because the individual parts will always have a price tag. Not only that, but the more avatars they do create, they more they will have to pay, which is tantamount to telling them they should create as few as possible. Camping offers a route to that, because (it seems to the new user that) there's always more money available from camping. It provides that elusive "eventually, I'll have it all" property. I half wish that LL would sell L$-only subscriptions, but I know there are a lot of issues with the way LindeX works preventing them doing that.
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Monalisa Robbiani
Registered User
Join date: 9 Jul 2007
Posts: 861
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07-30-2007 22:18
Camping is nothing else than listening to that ad on your radio station, watching the commercials on TV or seeing a flash banner on the main page of your free email provider. In RL we are completely comfortable with getting free things in exchange for advertising. And none of these activities are called "pathetic", "unproductive", "close to begging" or anything degrading like that.
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XPlorR Moore
Furry Avatar Collector
Join date: 10 May 2006
Posts: 51
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07-30-2007 22:19
From: Mickey James Brash, my question was directed specifically to the one person who said they would not bother with SL if they couldn't get everything free. It wasn't about camping in general, it was how someone makes the decision that the platform is not worth spending a few dollars on but is worth spending several hours of idle time to get the same amount of in-world money.
I was not asking about what's been covered all through the thread, which I have been following. I can spend all that time because I AFK camp a lot. I usually listen to podcasts in the other room while camping. No I don't think I could do it if I had to spend the entire time tethered to the computer. As for why I wouldn't pay for the entertainment I'm getting from SL, while I do find exploring SL entertaining I don't find it more entertaining then the other games I could be buying. At free SL is pretty compelling, once I have to start investing real money into it then I have to decide if I want to buy that awesome bunch of avatars or that 10$ XBLA game. Personally I'm gonna buy the XBLA game, but that is just me. Edit: I guess the thing is I'm not a real SL'er, like some of you guys. I'm not here to build awesome stuff or to socialize. I'm here to sight-see, and look at all the awesome stuff others have made.
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Io Zeno
Registered User
Join date: 1 Jun 2006
Posts: 940
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07-30-2007 22:27
From: Yumi Murakami I see this an awful lot - comparing "SL without any L$" to a trial period - but the problem is, it doesn't quite work that way. The difference is that when you decide to put your money into SL, you get to spend that money on items.. but then that's it. It isn't like a traditional game (yes, I know SL is not considered a game, but it still competes with them) where, once you've paid the money, you get everything that the game has to offer - or maybe you have to "earn" it by some in-game method, but you don't have to put in any more real money, and you will eventually either have it all or stop caring about the game (and if you don't care about the game, you don't care about not having the content). Users who have some kind of regular in-world income might find it easy to forget about this, but it can be a killer downsell for the world. The fact that they can put in money to buy parts for a lovely new avatar - but that no matter how much money they put in, they will _never_ reach the stage where they can freely create any avatar they want - because the individual parts will always have a price tag. Not only that, but the more avatars they do create, they more they will have to pay, which is tantamount to telling them they should create as few as possible. Camping offers a route to that, because (it seems to the new user that) there's always more money available from camping. It provides that elusive "eventually, I'll have it all" property. I half wish that LL would sell L$-only subscriptions, but I know there are a lot of issues with the way LindeX works preventing them doing that. Hrm, but that really isn't true for any MMO Yumi. You pay a *monthly fee* or you don't play at all. And that is in addition to paying for the game, at first. I mean, I understand if people don't want to spend a lot of money in SL. But things in SL don't cost much, really. A few dollars for most of the things people want like avatars, skins, clothing, gagets, animations. Sure it can add up but it's like anything, you don't spend what you don't have. If you spend the equivalent of a WoW subscribtion every month you would have plenty. I really do think it's the mentality that this is a game that makes people do the equivalent of "farming for gold" instead of just spending a few bucks for the avatar or whatever. These things are just add-ons, no one just logs into SL to shop and look at themselves and then log out (I hope, lol). People use SL to socialize or build or script or dance or whatever they find amusing.
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Io Zeno
Registered User
Join date: 1 Jun 2006
Posts: 940
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07-30-2007 22:35
From: XPlorR Moore I can spend all that time because I AFK camp a lot. I usually listen to podcasts in the other room while camping. No I don't think I could do it if I had to spend the entire time tethered to the computer. As for why I wouldn't pay for the entertainment I'm getting from SL, while I do find exploring SL entertaining I don't find it more entertaining then the other games I could be buying. At free SL is pretty compelling, once I have to start investing real money into it then I have to decide if I want to buy that awesome bunch of avatars or that 10$ XBLA game. Personally I'm gonna buy the XBLA game, but that is just me. Edit: I guess the thing is I'm not a real SL'er, like some of you guys. I'm not here to build awesome stuff or to socialize. I'm here to sight-see, and look at all the awesome stuff others have made. Well, I can respect that, I guess I'm coming at it from the perspective of people who do spend a lot of time in SL and want things. But they don't want to spend *any* real money. And would rather sit on a camping chair for hours, I will never get it. The reason people resent campers is because they cause lag in sims, especially those paying their own real money to be on those sims. And frankly, as long as the "popular places" list had sims that were full of zombie campers, it really wasn't the best introduction to SL for newbies who would tp there and go "wtf?".
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
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07-30-2007 22:54
Of course it is human nature to think, "They are giving away free money, I want my share." We all overvalue the L$. People get quite upset when they don't get a stipend or lose an inventory item etc..., but in reality these are very inexpensive (for the most part) in RL$US. I came to this realization after agonizing about wether to take a loss of a couple of hundred L$ on a land deal to get away from a very bad place. I finally realized WTF it's about the cost of a happy meal I can't believe how much anxiety it caused me before I put it all in RL perspective.
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XPlorR Moore
Furry Avatar Collector
Join date: 10 May 2006
Posts: 51
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07-31-2007 00:48
I guess it depends on how much work you put into getting those L$. If you just spent a few $US to get the L$, then you might not be that upset. If you spent hours in-world doing an in-world job, or you got the L$ through your hard earned product sales, then I could see why that person would be so upset. I shouldn't be, but I would be super extra bummed (maybe even "devastated"  if I lost most of the avatars I bought, even though I got them through camping. I'd be pretty discouraged, I'd might even quit playing. I know I shouldn't be that upset. While it did take a lot of time to get the collection of avatars, it's not like I had to sit in front the computer the whole time. My computer is doing more work when I camp than I am. (I hope my video card can survive being on nearly 24/7.)
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Salvador Nakamura
http://www.sl-index.com
Join date: 16 Jan 2007
Posts: 557
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07-31-2007 02:19
i doubt there are enough jobs to replace all the camping, fact is that a great deal of residents are dependent on camping income , i have atleast 3 renters who camp during the time they do RL work or sleep to support their shop or home rental. *atleast one of them, does use pay-pall to buy L$ aswell. some regulation, to avoid a "camping-farm" eating up all sim-resources would be nice, and indeed if the camping was more creative , like ie the window-washers, street-musicians & gardners ..it would be far less offensive ? i think the number of campers and its importance to the sl-economy is underestimated
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Gummi Richthofen
Fetish's Frasier Crane!
Join date: 3 Oct 2006
Posts: 605
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07-31-2007 02:29
From: Aleister Montgomery If they are adults who would be able to pay: Why are they unable to calculate the electricity costs of their PC? Someone who camps for hours on end, possibly over night, pays more for the needed electricity than they'd have to pay if they bought the earned amount of L$ on the LindeX. Hooray! I was going to say something like this. The net cost of camping in real money, as kilowatt-hours, has to be a material number: far higher than the cost of just getting the dam' card out and bumping up your in-world balance. I agree that the proletarian camper-anims add atmosphere - one island shop I know can have up to 20 "models" - but one unintended side-effect is that you can end up looking like a "special" person, wandering up to shop-window dummies and saying "are you there?" On pure economic terms, I pretty much object to campers anyway, discarding the RL environmental impact and focussing on the in-world role effects. Welfare isn't good for the recipient.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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07-31-2007 03:22
From: XPlorR Moore By the way ...if the place doesn't pay or doesn't pay what is advertised I just move on to somewhere else to camp, not go around stamping my feet a making a fuss. I guess I'm not the typical camper because I'm not going around whining about "not getting money owed to me". -_- I haven't notice any of that, are these tantrums happening a lot in the forums? It only occasionally comes up on the forums (only a handful of unverifieds have access to the forums), although you can see a hint of entitlement with the opinion campers here have towards campbots. I really can't see the difference between a AFK-campers and a campbot; the AFK-camper needs to manually sit down where the bot is automated, but once they're sitting they're both the exact same thing. The overwhelming part of came from it in-world with random encounters with campers. With LH there would frequently be a camper upset that he/she didn't get paid and ask (or demand) what was going to be done about it. The only possible response to that is to simply try to explain that nothing can be done about resident-to-resident transactions, at which point it would usually rapidly deteriorate into arguing or verbal abuse or they'd leave the session with a snide remark. You'd get some of the same emotion with people who just bought something that wasn't delivered and their attempts to contact the seller were met with silence or disinterest, but it was never so prevalent or as bad as with the people who camped. Then there are the cases of stores/places who use some form of camping, with people loitering about waiting for one of the spots to become available, and meanwhile trying to haggle and beg for money, which usually ends with continued harassing after the first "no" or verbal abuse. From: Yumi Murakami As for the other things? I'm figuring.. they don't see it that way. Exploring - they want to join in themselves, not just look at all the neat things that other people have and they can't afford. And creative things - they don't feel they can do them, and the sad, brutal truth is that statistically they're probably right. Afford isn't really the proper term in this case. Campers aren't poor (in the "I can't afford food or a home" sense) in RL, they can buy things just fine, they just don't want to.
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CyFishy Traveler
Social Butterfly :)i(:
Join date: 9 Aug 2006
Posts: 122
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07-31-2007 04:29
From: Kitty Barnett Afford isn't really the proper term in this case. Campers aren't poor (in the "I can't afford food or a home" sense) in RL, they can buy things just fine, they just don't want to. True point. If you can afford a high-end computer and a broadband connection, a couple of bucks for a few hundred Lindens isn't exactly going to kill you. People just don't like the idea of paying money for a 'free' service. I had a similar mindset when I started out, but at least I didn't hassle people for money or jobs. The entitlement issues some have displayed are symptoms of a broader problem that doesn't actually have anything to do with whether or not people are verified or paying or what have you. I suspect people who get all pissy and want something for nothing in Second Life are just as annoying in Real Life.
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Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
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07-31-2007 05:06
From: CyFishy Traveler True point. If you can afford a high-end computer and a broadband connection, a couple of bucks for a few hundred Lindens isn't exactly going to kill you.
If LL were to announce they were increasing premium prices a lot of people would complain about a few bucks, it's just human nature.
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Monalisa Robbiani
Registered User
Join date: 9 Jul 2007
Posts: 861
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07-31-2007 08:23
I still don't get why people call users with no payment info "leeches". You can have a piece of land, a house, many avs, a full closet of non-freebie clothes, vehicles, sports gear and much more without buying one linden. You can earn money, be it by camping or dancing, DJing or whatever. You don't NEED to create prim skirts to make money. Not everyone has this skill. Besides: You don`t need to own mainland to have a home and a business.
I rent on an island, pay my rent with the money I earned (but not just by camping - this wouldn't be enough). The sim owner pays LL. At the end it is someone's credit card that pays me, then pays the island owner, then pays LL. Why is it leeching? I provide services others pay for. It's called a JOB.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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07-31-2007 14:16
From: Kitty Barnett Afford isn't really the proper term in this case. Campers aren't poor (in the "I can't afford food or a home" sense) in RL, they can buy things just fine, they just don't want to. They mean that they can't afford the L$. New users don't conflate L$ and US$ the same way established ones do.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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07-31-2007 14:36
From: Io Zeno Hrm, but that really isn't true for any MMO Yumi. You pay a *monthly fee* or you don't play at all. And that is in addition to paying for the game, at first. That's true. But the monthly fee for most MMOs gives you access to everything eventually, and moreover, the value you get builds over time. You can get a plain sword today, a better sword tomorrow, and a Super Magic Sword of Dragony Something in 3 months. In SL, you can't do that with a monthly fee. If you want a really high quality avatar, you can eventually get it with a regular monthly payment - but only by doing _without_ anything and saving your L$ for that time. You can't have a slightly better avatar next week and work you way up; if you buy the "slightly better" one then the money is spent and you're back to square one. From: someone I mean, I understand if people don't want to spend a lot of money in SL. But things in SL don't cost much, really. A few dollars for most of the things people want like avatars, skins, clothing, gagets, animations. Sure it can add up but it's like anything, you don't spend what you don't have. If you spend the equivalent of a WoW subscribtion every month you would have plenty. *nod* But you're missing the fact that many users are resistent to the idea of having _any_ finite limit of L$ _ at all_, that does not increase over time. Traditional MMO's don't have that kind of limit - as you do well at the game, and your character improves, the amount of gold and "ph3t l00t" you get spirals upwards. SL doesn't have that. From: someone I really do think it's the mentality that this is a game that makes people do the equivalent of "farming for gold" instead of just spending a few bucks for the avatar or whatever. These things are just add-ons, no one just logs into SL to shop and look at themselves and then log out (I hope, lol). People use SL to socialize or build or script or dance or whatever they find amusing. New users coming in _will_ see Second Life as a game, no matter what they are told. The aim of the game is to be as socially "successful" as possible while spending as little as possible. Building and scripting, etc, _used_ to be part of the game, but they aren't any more.
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shiney Sprocket
Registered User
Join date: 24 Jan 2006
Posts: 254
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07-31-2007 14:41
"an annoying waste of resources for others in the sim"
Waste of resources? Normal camping chairs create little to no lag. Most are a single timer that activates on sit. Pretty efficient in SL.
Giant camping casinos are another story. I like giving camping chairs to users as they obviously want to use them, so why not share my L$?
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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07-31-2007 14:58
From: shiney Sprocket Waste of resources? Normal camping chairs create little to no lag. Most are a single timer that activates on sit. Pretty efficient in SL.
The problem isn't the scripts in the chair - the problem is the _avatar who's camping_. Avatars, especially with attachments, create a huge amount of lag, and camping avatars create all of that lag without actually adding any human interaction to the sim because most of the time they are idle.
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Jannae Karas
Just Looking
Join date: 10 Mar 2007
Posts: 1,516
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New Poll: Should LL ban avatars?
07-31-2007 17:31
From: Yumi Murakami Avatars, especially with attachments, create a huge amount of lag[/QUOTE Taken out of context for sure. Sorry Yumi, all the silly ban this or that polls are getting to me.
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