Purple Cube of Death in the New World
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Plastic Duck
Registered User
Join date: 31 Jan 2005
Posts: 34
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04-06-2005 20:10
I was dismayed to log on to the new continent this morning and find a giant, tall Purple Cube of Death, this time of the light type that dominates the horizon for miles.
The building utterly blinds the entire surrounding area, which is the first land you hit when you fly in from the old continent. It means that far from ever having a prayer of remaining residential, this sim has now been declared "gone to the dogs" of malls, clubs, lag, light pollution and all the mayhem of SL.
What's truly hypocritical is that some associated with this building have been so vocal about claiming that we all had to hurry and take pictures because the new sims would be "crapped up" and they wouldn't retain their "pristine wilderness" for long due to all these "incompetent" newbies who would build ugly, and those who would rapaciously scar the land with malls, etc. They're the first to create exclusive, closed groups about supposedly "building in harmony in nature" -- but what "harmony" could we be talking about when it comes to this hulking menace???
Somehow, they figure they can get away with putting up the biggest purple building visible for miles simply beause it is theirs and because they are special.
I don't know the purpose of this building but its purple glow seems utterly unnecessary.
What is a building like this doing on the waterfront, anyway? It utterly lights up the little Tiki dream of the newbies below, and you wonder -- what, they had to come to rest in 512 land taken from newbies, they couldn't buy at the auction? And if they bought at the auction, they couldn't have the courtesy to leave the prime waterfront land to those with residential houses??? And just what will they do in their building, look out to the Linden sea and watch the sunsets as they count their mall money?
What's especially obnoxious about this enterprise is that they are making grossly false accusations made against me and others to the effect that we are "pressuing and scamming newbies" out of their first land on this sim (yeah, all of 2 pieces LOL). I suppose what could be going on is that this prim-hungry bunch want to make sure they have eminent domain to break through to the sea themselves, since they didn't land a prime waterfront area themselves.
Honestly, I don't understand all the hypocrisy here. "Architectural merit" isn't the issue, but the question of the citing of this cube of death in a place where people don't want to see such an out-of-place light prim.
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Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
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04-06-2005 20:14
Don't worry. StuBad is on the way to save the day!
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
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04-06-2005 20:23
More like, free scorched retinas!
Reinstate the light tax, NOW.
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Henry Hutchence
Registered User
Join date: 7 Jan 2005
Posts: 83
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04-06-2005 20:32
That building actually looks pink to me, not purple.
It isn't on the waterfront, not even close.
Hmmm...could it be making a statement of some kind, d'ya think?
Dunno.
If they reinstate the light tax, hope they reinstate the chrome/shiny tax too.
And...would you rather have a pink diner or a factory spewing toxic waste like Plastic Duck's?
Choices, choices...life is about *choices* gentlemen.
Hey, they have free video screens in there and stuff.
Um, can't you do what you want on your property? Maybe not?
I have to say with the casinos, the freebie places, the sex poses, etc. that whole area is starting to look like...you know that movie...you know where the guy goes in the Time Machine? And like...it's Back to the Future and all? And like...there's this one place...where like if his mother doesn't kiss his father, there's this guy named Biff? And this guy...anyway...he like goes off into an alternative future, the bad evil future of Biff? Instead of the good future where like the kid's father is and stuff because see the mother was able to kiss the father and the kid was able to be born?
Oh, you didn't see that movie?
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Rent Land and Homes and Pay Per Prim! $1/prim for experimental building in Furness and $2/prim for beautiful forest dwelling in Patagonia and Zephyr in new continent !
Cienna, I'll stop calling you a xyz, if you stop being a xyz. --blaze Spinnaker
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
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04-06-2005 20:36
From: Henry Hutchence
If they reinstate the light tax, hope they reinstate the chrome/shiny tax too.
Nice try. There never was one, for the simple reason that lighting actually causes your client to shriek out in CPU-wasted-cycle pain, unlike shiny, which is a rather simple cubic mapping handled aptly by most video cards. But even having to explain that means you don't know how SL works in depth, so I guess you'll just dismiss this too 
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Lianne Marten
Cheese Baron
Join date: 6 May 2004
Posts: 2,192
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04-06-2005 20:58
Purple Cubes of Death are good, see... but White and Black ones are evil. You have to know the subtleties in these situations.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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04-06-2005 21:02
This will not end well.
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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04-06-2005 21:03
From: Lianne Marten Purple Cubes of Death are good, see... but White and Black ones are evil. You have to know the subtleties in these situations. Yeah, Mace Windu uses a purple cube of death and he's a good guy. Or a purple lightsaber. Something like that. But anyway, I'm big into pink... I don't have local lighting on so I prolly won't see the glow, but eh... 
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
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04-06-2005 21:15
Prokofy... giving stuff away for free? What a feted inner bolshevik tekkie wiki!
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Jim Herbst
Registered User
Join date: 22 Feb 2005
Posts: 67
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04-06-2005 21:25
not the first of provky's "works" that found it to the SL forums! (he said this kind of stuff is reaserch)
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Henry Hutchence
Registered User
Join date: 7 Jan 2005
Posts: 83
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04-06-2005 21:31
From: someone Nice try.
There never was one, for the simple reason that lighting actually causes your client to shriek out in CPU-wasted-cycle pain, unlike shiny, which is a rather simple cubic mapping handled aptly by most video cards.
But even having to explain that means you don't know how SL works in depth, so I guess you'll just dismiss this too It's just a joke, based on your joke, from a long time ago. Not an opportunity for a condescending remark about how you understand the game's innards better than the next person. There's nothing that will get lag-fascists and light-kill script-rustlers on you faster than white on rice than putting up a lighted object. The horror over lighted objects is nearly as bad as the horror of spinning objects. BTW, Prok isn't the one who did lighted experiments in the game, that was Blue Burke, who discussed his lighted yellow prim in Maryport, and his findings there. One knowledgeable player says he can't figure out why everyone thinks Lightkill script works, but some malls ban you if you don't use it. Is it light from this pink box that makes the CPU "screech" or could it be spinning and scripted objects in Schwanson's Casino? Or...vehicles? Or??? any number of other things on that sim which actually has pretty good FPS now. Maybe since people have found something they can agree on now -- that buildings shouldn't draw on CPU resources, that they shouldn't hog the horizon, that they shouldn't be "obnoxious"...then...they could codify that? And....get the Lindens to have zoned sims, at least some? Or....create a list of "good practices" that players might voluntarily adopt?
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Rent Land and Homes and Pay Per Prim! $1/prim for experimental building in Furness and $2/prim for beautiful forest dwelling in Patagonia and Zephyr in new continent !
Cienna, I'll stop calling you a xyz, if you stop being a xyz. --blaze Spinnaker
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Seth Kanahoe
political fugue artist
Join date: 30 Jan 2005
Posts: 1,220
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04-06-2005 21:33
Y'all are actually fishing for more turgid, page-long, self-pitying shrieks about being persecuted and misunderstood, aren't you?
*shakes head and turns down the volume.
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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04-06-2005 22:08
Poor tiki hut dwellers...
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
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04-06-2005 22:33
In case anyone missed the joke, the thread starter owns the "factory".
Yawn.
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Plastic Duck
Registered User
Join date: 31 Jan 2005
Posts: 34
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04-06-2005 22:49
From: Osprey Therian Poor tiki hut dwellers... hey no fair, you took that mid construction 
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Henry Hutchence
Registered User
Join date: 7 Jan 2005
Posts: 83
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04-06-2005 23:21
From: someone In case anyone missed the joke, the thread starter owns the "factory". I think it's not so much a factory as a sort of...hmm...nuclear plant? Well, it has toxic waste spewing out of it, and it has nuclear stuff on top, and some kind of weapons plant next to it. The neighbors have actually gotten over their shock at glowing in the dark now, and use the light to read all the Libertarian Party manifestos strewed in prim blocks all over the nearby areas. What I'm curious about, is whether Plastic Duck did a lot of site-planning and decided, this new continent waterfront in a gateway PG sim was "*the* perfect place to locate my nuclear-toxic-factory-thingie" OR... ....Plastic Duck simply sensed the zeitgeist and leapt into the breach created by the white tower/Tiki confrontration....remember he's the fellow who was plausiably-deniably behind the black tower...which he just "gave to his friend"? ...and now Plastic is leaping into the breach once again? It's funny he's focused just on the Pink Cube of Vileness (its more proper classification, since Cubes of Death are normally white). There is *so much more* to see in this very colorful area, which, miraculously, has sprung up all on its own, 1000 meters or more from the old continent, without a telehub in sight. It goes to show you that you may not actually *need* a telehub to have sprawl and blight. I mean, the possibilities are endless once you realize *you do not need a telehub to spread sprawl and blight.* WOOT! And really, it is such an eloquent testimony to the tenacious persistence of Second Lifers devoted to commerce Examples: 1. A gawdy casino with a spinning sign and faux Roman decor squeezing money out of innocent passing newbs provided by Schwan. 2. A Luv Connection terminal from our old friend Viper Ritter, veteran of many a mall war around telehubs. 3. Somebody with a Victorian store/home desperately clinging to their illusions of an elegant yesteryear next to the nuclear plant. 4. Actually the nuclear plant got a whole lot more gross now with an overflowing toilet on top of it. 5. Pituca Fairchang's nicely-appointed store alongside a more aggressive FREE STUFF type of build vying for attention ...well really, there is so much to see out here! I couldn't even fit the picture of SteveR's neat drive-in kinda 1950s build.
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Rent Land and Homes and Pay Per Prim! $1/prim for experimental building in Furness and $2/prim for beautiful forest dwelling in Patagonia and Zephyr in new continent !
Cienna, I'll stop calling you a xyz, if you stop being a xyz. --blaze Spinnaker
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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04-06-2005 23:38
cool looking powerplant > giant purple thing that turns everything around it purple
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Plastic Duck
Registered User
Join date: 31 Jan 2005
Posts: 34
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04-06-2005 23:48
From: Henry Hutchence 3. Somebody with a Victorian store/home desperately clinging to their illusions of an elegant yesteryear next to the nuclear plant. 4. Actually the nuclear plant got a whole lot more gross now with an overflowing toilet on top of it. 5. Pituca Fairchang's nicely-appointed store alongside a more aggressive FREE STUFF type of build vying for attention
Actually the victorian home was a 5 minute attempt at sprucing up the land so that Jenna Fairplay could sell it faster. The toilet on top of the plant is something a friend of mine was working on, temporary I assure you. Vying for attention is right.... that free stuff store has a light prim that blinks on and off every second and illuminates half the sim  (light tax plz) Finally I wish people would stop saying this nuclear power plant is some attempt at griefing to extort land or whatever. I moved into that spot because it was a very cheap plot of land, and I was looking for a place that I could make a building rather than small stuff in sandboxes. The black tower was just a temporary thing I threw down because I was messing around with land tools and such, and wanted to have a place that me and friends could hang out meanwhile. I'm a very random and spontaneous person. I threw down 5 10x10x10 prims which were originally going to be the base of a small store I had in mind.... some time later I'm working on a power plant. I just go with whatever I feel like making, I like to be creative and I tend to stray away from building a home with furniture and that kind of stuff in SL because I've already got those things in my first life  To me SL is a place where I can let my mind wander and be creative, I'm not here to play with prim dicks or recreate scenes from a game of The Sims. If this was really an attempt at griefing or extorting land, you'd see gigantic flashing prims with scrolling textures and the works, as well as people who could claim that I've asked to buy their land. unfortunately, you won't find anything like that. Also, the purpose of this thread was to poke fun at Prokofy's thread about the big white cube which I've copied almost word for word for those that haven't noticed. I'm in SL to have some fun and to be creative. I try my best to keep within the rules set out by LL, and if you seem me doing something against them, let me know so that I can fix things.
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Henry Hutchence
Registered User
Join date: 7 Jan 2005
Posts: 83
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04-07-2005 00:11
From: someone I threw down 5 10x10x10 prims which were originally going to be the base of a small store I had in mind.... some time later I'm working on a power plant. I just go with whatever I feel like making, I like to be creative and I tend to stray away from building a home with furniture and that kind of stuff in SL because I've already got those things in my first life
To me SL is a place where I can let my mind wander and be creative, I'm not here to play with prim dicks or recreate scenes from a game of The Sims. If this was really an attempt at griefing or extorting land, you'd see gigantic flashing prims with scrolling textures and the works, as well as people who could claim that I've asked to buy their land. unfortunately, you won't find anything like that. I marvel at this snapshot of the inner workings of the inner mind of Plastic Duck....morphing from a small store...to a nuclear power plant! My! Such dynamism! Fascinating, isn't it? I actually very much appreciate the sentiments about the prim dicks and recreating the Sims. Victorian homes are blah and it's more fun to make toxic waste spew, I grant you that. It's just some people wanted to have some nice waterfront homes. And it's a shame that this game can't create sims where that can happen...but also have experimental sims where nuclear power plants could also be built. It is possible to accommodate both...but no effort is being made to do this. Yes, we noticed that it was word-for-word from the original CLOSED thread I might add. It's really a testimony to the powe of the human spirit to see the Tiki dwellers putting up a kind of scrim with nice photos on it to block the toxic waste spewing at them.
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Rent Land and Homes and Pay Per Prim! $1/prim for experimental building in Furness and $2/prim for beautiful forest dwelling in Patagonia and Zephyr in new continent !
Cienna, I'll stop calling you a xyz, if you stop being a xyz. --blaze Spinnaker
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
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04-07-2005 02:51
From: Henry Hutchence It's just a joke, based on your joke, from a long time ago. Not an opportunity for a condescending remark about how you understand the game's innards better than the next person.
Then my comment is just a meta-joke encapsulating your joking about a joke, which you can clearly see I was totally joking about. Then again, I may be just constructing some kind of abstract hyper-joke, which like a tesseract, encapsulates multiple dimensions of humor in such a total and far-reaching way, that mere words cannot express fully in all its fractal-like detail. Or maybe I'm right, there never was shiny tax, and people will never agree on what looks 'good' in a sim unless they do so voluntarily. Wow, look at that, I didn't even need to get all prok'n'beans about it and post a whole novel on my thoughts. Sublime.
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Kate Hanks
AFK Queen
Join date: 17 Oct 2003
Posts: 337
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04-07-2005 03:17
/me is astounded that our favorite forum pugilist hasn't piped in with a 8000 word essay on why this is fair, good, right, and feted.
And free video screens? I haven't messed with streaming video, but isn't a 0.5m plywood cube a free video screen?
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Henry Hutchence
Registered User
Join date: 7 Jan 2005
Posts: 83
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04-07-2005 05:22
From: someone Or maybe I'm right, there never was shiny tax, and people will never agree on what looks 'good' in a sim unless they do so voluntarily Nobody ever said there was a "chrome tax," it was understood it was always a joke, and you couldn't tax a thing like that, and it wasn't that kind of draw on resources anyway such as to be taxable. Nobody ever suggested the "looks good" notion could be achieved by anything except voluntary consent. BTW, how is the "artists' enclave" coming along in "suburbia"?
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Rent Land and Homes and Pay Per Prim! $1/prim for experimental building in Furness and $2/prim for beautiful forest dwelling in Patagonia and Zephyr in new continent !
Cienna, I'll stop calling you a xyz, if you stop being a xyz. --blaze Spinnaker
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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04-07-2005 06:17
From: Henry Hutchence BTW, how is the "artists' enclave" coming along in "suburbia"? You don't get it.
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Henry Hutchence
Registered User
Join date: 7 Jan 2005
Posts: 83
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04-07-2005 06:25
From: someone You don't get it.
Oops, I meant to say "how is the suburbanists' enclave coming along in artistia." SO sorry.
_____________________
Rent Land and Homes and Pay Per Prim! $1/prim for experimental building in Furness and $2/prim for beautiful forest dwelling in Patagonia and Zephyr in new continent !
Cienna, I'll stop calling you a xyz, if you stop being a xyz. --blaze Spinnaker
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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04-07-2005 06:34
From: Henry Hutchence Oops, I meant to say "how is the suburbanists' enclave coming along in artistia."
SO sorry. Boardman isn't some kind of artistic statement. It never was meant to be that. Thanks for being so condenscending about it though. I'll remember that next time you post about your next residential sim. edit: But more than likely I won't type anything negative about it because I'm not a mean spirited, angry, (bleeep).
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