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Ugh

Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 21:45
You remove people from your land using existing land tools or scripts which:

1) warn
2) bounce away a certain distance but do not aggressively bounce all the way home or across half a sim.

Very often people are just flying around exploring, they are not griefing, and shouldn't be treated as criminals and intruders. As more private islands come on line, even the area around private islands is filled up more and is not an obvious void.

Here is what Nolan says in another thread, which you have to wonder he can't concede in this thread:

From: someone
Most of the time, it's used in the place of push security systems. That's not an acceptable use of the function, on the mainland, IMHO

I see absolutely no reason that would justify sending me all the freaking way home, because they don't want me on their land. We have built in tools to keep people out. The pushing of people with security systems is near abuse as it is, and is considered as such, if it's used agressively.

As has been said earlier in this thread many, many times, disabling push altogether is NOT the answer - too many other things depend on it.

I am repeating what others have said when I state the following 2 points:

1) A slider or a button should be added.

2) LL needs to enforce the ToS more firmly with regard to abusive use of push scripts.




What's extraordinary is that I thought there was a consensus on 1) warnings with sufficient time limits and 2) not pushing all the way home. None other than Lee Linden endorsed this!

But as soon as the FIC starts their Cabinhead project, they throw this out the door obviously, and Nolan conveniently gives them a pass, and they announce their intention to send avs all the way home, and then even whine that the Lindens are going to remove that function from the game.

It's just appalling. I really despair sometimes for humanity when I see the depth of aggressivness and dense stupidity at work in doing something like this.

The way to get rid of event griefers is to boot and ban. There's no need to harass 91 day people who aged before they could explore the game, those willing to come informally to such a sim as they would to a WA and help out without being regimented into a class schedule, and others who just fly by.
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
06-09-2005 21:47
From: Prokofy Neva
<stuff>
if you don't like it, come up with something better. no one is stopping you from coming up with something better.
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
06-09-2005 21:47
From: Cocoanut Koala
I agree with the problem about not getting people off a private island.

That would apply to griefers, though. Not ordinary people. Not allowing ordinary people on the island is one of the things I object to.

The other is that I hate cliques. And elitists. And closed little societies.

You asked.

coco
Did you know that not all islands are open to the public?

Does this mean you think I shouldn't be able to remove or ban people from my parcel on the mainland?

It is not your right to go into private sims, or Joe Blow's parcel on the mainland, it's at the discretion of the property owner, just like real life!

Maybe Prokofy is worried that he won't be able to spy on Cabinhead with an alt!
Then he won't be able to run to the forums with his Prokofy account and say "AHAH! 'Someone' told me that XYZ on Cabinhead did XYZ! Can you believe it? The outrage!"
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
06-09-2005 21:47
From: Prokofy Neva
You remove people from your land using existing land tools or scripts which:

1) warn
2) bounce away a certain distance but do not aggressively bounce all the way home or across half a sim.


LOL! ummmm, you do realize that would require use of the dreaded push function right? Enebran was right. This thread is comedy gold.
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 21:47
From: someone
Sooooo... They should not be able to do what they want on the island they're paying L$200 for?



Ohhhhhh....so the cat is out of the bag now? Turns out this isn't the public interest project it was bruited about to be? It isn't some big welcome mat for newbies, but just a select little chute to capture some special newbies and usher them into the PRIVATE LIFE OF PRIVATE ISLANDS???

So...it's not really about volunteering for the public good, having an attitude of public spiritedness and public mindedness, running an open shop, being accesssible, it's about "me and my private island I paid $200 for"?

Oh, ok. I'm glad we learned that sooner rather than later.
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
06-09-2005 21:48
But Prok, the problem is, regarding the teleport home, you can't just push someone off an island. Teleport is the only way to get rid of them.

coco
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 21:49
From: someone
LOL! ummmm, you do realize that would require use of the dreaded push function right? Enebran was right. This thread is comedy gold.
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Nope. Existing in the game now are bounce scripts that a) warn and give sufficient time to clear and b) if you don't clear, don't bounce you home or really far but just knock you a bit away from the land. I encounter them all the time. Nothing about the game need be changed and not sliders or buttons are needed on the av.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
06-09-2005 21:49
From: Prokofy Neva
It's just appalling. I really despair sometimes for humanity when I see the depth of aggressivness and dense stupidity at work in doing something like this.


Prok, I empathize with you. I really do. I think this time you have a real point and I'm sorry that everyone's allegiances and bullshit are getting in the way of recognizing that. I understand your position, and I regret that all that is left to you is your retirement from Second Life. I wish it didn't have to come to this.

Good luck. Hope your next home is a more civil one. Farewell!
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
06-09-2005 21:50
But I don't think those work on private islands, Prok.

coco
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 21:51
From: someone
But Prok, the problem is, regarding the teleport home, you can't just push someone off an island. Teleport is the only way to get rid of them.


Coco, that doesn't appear to be true. Unless they've really changed something about islands in the latest patch, I've gone to islands where I might be admitted, but then the admission or group expires or they ask you to leave, and then you are on "ban" and not on admit. There's an events island with this system. And you don't get bounced all the way home, but just bounced around in that near vicinity. It's the bouncing home that angers people, because it often crashes their game.

Teleport Home is the function the Lindens are contemplating getting rid of now. That means they, in their tekkie wisdom, weigh different things in the balance and come up with this solution. But we have a hysterical bunch now trying to dissuade them from doing the right thing. It's horrible.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
06-09-2005 21:53
From: Prokofy Neva
But we have a hysterical bunch now trying to dissuade them from doing the right thing. It's horrible.


It is. You're right. It's so horrible, my friend. I understand why you simple cannot abide this corruption any further. I cannot blame you. Withdrawing from this system before it consumes you is the only alternative I could imagine, in your place, myself. Godspeed!
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 21:53
From: someone
Prok, I empathize with you. I really do. I think this time you have a real point and I'm sorry that everyone's allegiances and bullshit are getting in the way of recognizing that. I understand your position, and I regret that all that is left to you is your retirement from Second Life. I wish it didn't have to come to this.

Good luck. Hope your next home is a more civil one. Farewell!


Sorry to disappoint, Enabran, but when I immigrate to a new country, I don't go "back to where I came from" just because a lot of yahoos tell me to, anymore than someone who fled Cuba has to go back to that country once they've settled in the United States.
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
06-09-2005 21:54
From: Prokofy Neva
Nope. Existing in the game now are bounce scripts that a) warn and give sufficient time to clear and b) if you don't clear, don't bounce you home or really far but just knock you a bit away from the land. I encounter them all the time. Nothing about the game need be changed and not sliders or buttons are needed on the av.

Knock Knock!

You do realize there is NOWHERE TO PUSH THEM ON AN ISLAND SIM?

Now you are advocating push scripts, when you have railed against them for how long now?
***** 5 stars! Comedic brilliance! A must see!
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
06-09-2005 21:55
From: Prokofy Neva
Nope. Existing in the game now are bounce scripts that a) warn and give sufficient time to clear and b) if you don't clear, don't bounce you home or really far but just knock you a bit away from the land. I encounter them all the time. Nothing about the game need be changed and not sliders or buttons are needed on the av.
can't get bounced from a private island to off the island.

trying to use a bounce script on someone to get them off an island is kind of cruel as you stuck on the edge of the sim and then bounced again and again and again and again because you're still on the island. it's a really unpleasant experience.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
06-09-2005 21:56
From: Prokofy Neva
Sorry to disappoint, Enabran, but when I immigrate to a new country, I don't go "back to where I came from" just because a lot of yahoos tell me to, anymore than someone who fled Cuba has to go back to that country once they've settled in the United States.


You needn't save face, my dear Prokofy, you needn't do that! I understand your position absolutely. This is indeed the final straw and I cannot blame you, my friend. This is surely all that one man can take. Amid all this conspiracy, how may an honest man lead honest existence? You stated it before, your path is clear. I will not indict you for following it.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 21:56
From: someone
Knock Knock!

You do realize there is NOWHERE TO PUSH THEM ON AN ISLAND SIM?

Now you are advocating push scripts, when you have railed against them for how long now?


KNOCK KNOCK

Did you realize that you can block them from entry but not push them all the way home?

The issue is pushing them home. Those scripts do not HAVE to be used. Ordinary tools can be used.

The Lindens are contemplating getting rid of Teleport Home. They get it. Unfortunately, the monster they created doesn't.
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
06-09-2005 21:56
From: Prokofy Neva
Ohhhhhh....so the cat is out of the bag now?<stuff>
if you don't like it, come up with something better.

no one is stopping you from coming up with a better idea.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
06-09-2005 21:59
From: Prokofy Neva
The issue is pushing them home. Those scripts do not HAVE to be used. Ordinary tools can be used.


The only other alternative is push. It's an island not attached to anything so you can't push them off of it because there's nowhere to push them to! Good grief. No wonder you find simple buttons so confusing.
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 22:00
No, Stoneself, I've had that experience, and it is not unpleasant by contrast with the experience of being pushed all the way home, which often crashes people's games, and that is what REALLY gets them mad. You're just not hearing from the common man, hear.

When you bounce around aimlessly at the edge of the sim, you leave and go somewhere else.

Of course, I still don't understand why you'd have to have a "Welcome" island on ban, but hey, I'm no longer surprised at the FIC's shenanigans anywmore.

LIke I said Enabran, sorry to disappoint.

Someday your taunting voices will come back to haunt you.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
06-09-2005 22:00
From: Prokofy Neva


What's extraordinary is that I thought there was a consensus on 1) warnings with sufficient time limits and 2) not pushing all the way home. None other than Lee Linden endorsed this!
.


No what is extrodinary is that you would choose to be willfully ignorant in order to further your cranky rant...

That thread (one you started by the way - so you absolutely KNOW what was being discussed there) and Nolans post in particular is dealing with PUSH SCRIPTS... those things that YOU call weapons..

And what they were talking about here was a teleport script (which by the way, I doubt if you ever saw in action -- so your other 2 points can be considered null and void too as you can't prove they weren't there).

You know for someone who pretends to be a journalist and a translator, you have very piss poor comprehension skills, and bugger all objectivity.. just thought I'd mention that.

Siggy.
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From: Jesse Linden
I, for one, am highly un-helped by this thread
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
06-09-2005 22:01
From: Prokofy Neva
KNOCK KNOCK

Did you realize that you can block them from entry but not push them all the way home?

The issue is pushing them home. Those scripts do not HAVE to be used. Ordinary tools can be used.

The Lindens are contemplating getting rid of Teleport Home. They get it. Unfortunately, the monster they created doesn't.

From: Prokofy Neva
..don't bounce you home or really far but just knock you a bit away from the land.
How do you knock someone "a bit away", when the sim is situated in a void?

What do you do, if they are already in the sim, not on the ban list? Sure, you can ban them, but that doesn't help until next time.

Could you please state, since you seem to be mixing and matching here, what you are against? Push scripts? TP agent home scripts? Both?
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Jonquille Noir
Lemon Fresh
Join date: 17 Jan 2004
Posts: 4,025
06-09-2005 22:02
From: Prokofy Neva
Nope. Existing in the game now are bounce scripts that a) warn and give sufficient time to clear and b) if you don't clear, don't bounce you home or really far but just knock you a bit away from the land. I encounter them all the time. Nothing about the game need be changed and not sliders or buttons are needed on the av.


You do realize that in the very post you quoted at the beginning of this thread, it stated the intent to warn before ejecting, don't you?

From: someone
The security system as written gave users older than 90 days 5 minutes warning before sending them home. It gave removed users 2 warnings to leave, and a 30 second lead time. It was more than accommodating as far as giving users a chance to leave on their own.


And you also realize that you cannot bounce someone 'a bit away' from a private sim, right?
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 22:02
From: someone
The only other alternative is push. It's an island not attached to anything so you can't push them off of it because there's nowhere to push them to! Good grief. No wonder you find simple buttons so confusing.
__________________


Um, duh, I know that. I've experienced this exact thing as I mentioned. There is somewhere to go, which is just around that island, not all the way home, which crashes your game.

Simple buttons need not be added to complexify an already complex game further when all the Lindens have to do is ban teleport home without warning -- and, as we can see from their very welcome message in "features" they get why they need to remove it.

It's really a wonderful thing to see, Linden common sense and pragmatism and wisdom balancing the needs of the community and coming up with this solution. More power to them!
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
06-09-2005 22:03
From: Jonquille Noir
And you also realize that you cannot bounce someone 'a bit away' from a private sim, right?


Well, sure ya can! They just end up on Cotton Candy Mountain, with Pony Linden, and have adventures! This is a perfectly fair idea. If an intruder begins harassing a private sim, just push the offender toward Cotton Candy Mountain!
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
06-09-2005 22:04
From: someone
And you also realize that you cannot bounce someone 'a bit away' from a private sim, right?
__________________


Uh, you sure can, as was just said by other posters who claimed this was "the more negative experience."

It isn't. YOu just bounce around that area, but not all the way home. It is annoying, and you log or get out of there, but it doesn't go so far as tob e totally disoirenting and crashing your game.
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