"Fixed An Exploit" - whaaaaa?
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Tren Neva
Registered User
Join date: 16 Oct 2004
Posts: 619
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07-18-2005 21:44
From: Jarod Godel He's not a theif. He didn't steal anything. Stealing is typically proven when you say, "Hey, I had something, but another person took it from me!" If we're going to play that card, then I think someone needs to charge the Lindens with theft by way of criminal neglect. After all, how many dollars worth of merchandise has been lost, nay, stolen because of the faulty asset server?
He's guilty of invasion of privacy, sure. He's a counterfeiter, if he created any Lindens and if the California legal system recognizes the Linden as hard currency, sure. He definitely violated the terms of service. However, I'm not even sure if what he did can be considered cracking. He found a hole and created a game exploit around it, this happens all the time in other MMOG's. Back in Asheron's Call, people completly devalued several items due to bugs, but no one ever called them theives.
Unless you can prove he (or she) has cost more loss than the asset server has, calling him (or her) a theif is rediculous. Err, thats like saying 7-11s are theifs because someone stole from them. And since when did crimes not become crimes because they weren't as great as others? "I'm innocent. I only killed 5 people, and he killed 10!" And he did steal. He didn't just take a peek-a-boo in scripts, and carried on in his jolly way. He took/copied data that wasn't spose to be accessable to him. The magnitude of damage that was done still isn't clear, and probably won't be for awhile.
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pandastrong Fairplay
all bout the BANG POW NOW
Join date: 16 Aug 2004
Posts: 2,920
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07-18-2005 21:44
It always disturbs me when the Midnights disagree. 
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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07-18-2005 21:47
From: pandastrong Fairplay It always disturbs me when the Midnights disagree.  We aren't disagreing - I agree that it is not play money to those who rely on it for their incomes. I was just saying from the law's perspective, the currency has no value so L$ loss would not be part of the crime.
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
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07-18-2005 21:49
From: Cristiano Midnight The theft of intellectual property is a crime - this was source code that was stolen and published to a web site. Yeah, but it's not "theft" perse. I just want that cleared up. According to a Wikipedia article: From: someone Others point out that the law itself treats these rights differently than those involving physical property. To give three examples from US law, copyright infringement is not punishable by laws against theft or trespass, but rather by an entirely different set of laws with different penalties. Patent infringement is not a criminal offense although it may subject the infringer to civil liability. Willfully possessing stolen physical goods is a criminal offense while mere possessing of goods which infringe on copyright is not. Furthermore, in the United States physical property laws are generally part of state law, while copyright law is in the main measure federal. Mostly, I want to know why this is such a big, criminal deal and asset server bugs aren't. Asset server bugs, I know, have caused people to lose money, lose purchased items, and at times prevented people from logging in (which could cause a loss of wages). What this guy did was a crime, no doubt, but has anyone figured how it stacks up against the monetary loss inflicted by the asset server? From: Christiano Midnight The modification of the SL software is also punishable by law. It's illegal for me to modify the SL client sitting on my harddrive?
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano MidnightAd aspera per intelligentem prohibitus.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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07-18-2005 21:49
From: pandastrong Fairplay It always disturbs me when the Midnights disagree.  Hehe, we don't in this case. Cris is right from a legal standpoint. That doesn't change the fact that something like this could have a real world financial impact on someone who had their IP stolen and devalued. The courts wouldn't care, but you can bet that someone who has a profitable product suddenly open sourced cares a great deal.
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pandastrong Fairplay
all bout the BANG POW NOW
Join date: 16 Aug 2004
Posts: 2,920
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07-18-2005 21:50
Phew... now I can sleep knowing all is well and right in the world. 
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"Honestly, you are a gem -- fun, creative, and possessing strong social convictions. I think LL should be paying you to be in their game."~ Ulrika Zugzwang on the iconography of pandastrong in the media "That's no good. Someone is going to take your place as SL's cutest boy while you're offline."~ Ingrid Ingersoll on the topic of LL refusing to pay pandastrong for being in their game.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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07-18-2005 21:51
From: Jarod Godel Mostly, I want to know why this is such a big, criminal deal and asset server bugs aren't. One word... intent.
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
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07-18-2005 21:52
From: Tren Neva Err, thats like saying 7-11s are theifs because someone stole from them. And since when did crimes not become crimes because they weren't as great as others? "I'm innocent. I only killed 5 people, and he killed 10!" No, it's like saying, "I paid for a slurpee, the machine was out of syrup, but they kept my money anyway." If someone pays for SL, pays them to maintain their inventory -- many items therein being purchased for real money -- and then SL loses them, that's a breach of contract. It's like going to a bank, asking to look in your safety deposit box, and discovering that someone has made your jewelry disappear.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano MidnightAd aspera per intelligentem prohibitus.
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
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07-18-2005 21:53
From: Catherine Cotton How many times has the GOM been hacked now? A few- to many. When has GOM ever been hacked? All the issues I can remember with them were due to people reversing charges via paypal. Links please?
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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07-18-2005 21:54
From: Enabran Templar Forget the civil part of this. What about the criminal act of accessing portions of Second Life that Linden Lab has explicitly declared, via the permissions system, to be entirely off limits? It is an interesting question - depending on what exactly was done, it may fall under several different intrusion/anti-hacking laws. I'm not sure though. Again, it is a totally grey area - SL has a permissions system, but it is not like that system is legally binding. It could be argued that they were subverting the anti-theft mechanisms, thus violating the DMCA.The hacked software accessing LL servers could also techinically be unauthorized access, thus the intrusion side. It is unclear exactly what the crime is without knowing more information When a bug caused a bunch of my animations to become copyable, something I still have to deal with to this day, I couldn't do anything about it - even with those who took advantage of the exploit. There may be some aspects of the DMCA that it violates becuase of the modification of the software, but mods are often a grey area anyway.
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
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07-18-2005 21:54
From: Chip Midnight One word... intent. Two words: criminal neglect. Three words: breach of contract. Four words: those are crimes too.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano MidnightAd aspera per intelligentem prohibitus.
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
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07-18-2005 21:54
From: Eboni Khan All the issues I can remember with them were due to people reversing charges via paypal. Is that not a technical/code exploit?
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano MidnightAd aspera per intelligentem prohibitus.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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07-18-2005 21:55
Ultimately, I think that it's a waste to try and establish damages from the IP stolen here. I don't think the judge will understand wtf is going on by any stretch.
On the other hand, I think that on a criminal level, it's pretty easy to prove that it happened and that it happened with malicious intent. I'd think that that's good for at least eight months in federal, pound-me-in-the-ass prison. I would really love the message to be sent that criminal acts aren't acceptable with regard to any computer network belonging to Linden Lab.
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
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07-18-2005 21:55
From: someone Cory Linden: "Nekokami Dragonfly: What happened to the permission overhaul and Creative Commons?" Cory Linden: Right now we are more concerned with scaling and bug issues. There are also some tricky legal issues around using CC in a digital world that unfortunately makes that harder than it should be. Cory Linden: I would estimate that by 2.0 we'll be talking about this again as it is important that we continue to strike the right balances between creator and owner rights. /3/9d/44586/1.htmlFrom: someone But Tringo became an addictive hit in Second Life and now, in an unusual deal, it has a ticket out of virtual reality. Mr. Keir recently cut a deal with Donnerwood Media, a San Francisco startup that plans to publish versions of Tringo for mobile phones and the Web. Sean Ryan, Donnerwood's CEO, agreed to pay Mr. Keir a fee in the low five-figures as part of the deal, considerably more than he has earned from the game within Second Life. "They have rights [to publish Tringo] in the real world -- I have rights in Second Life," Mr. Keir said by phone from Brisbane, Australia.
Currently, Second Life members pay "Linden dollars" to host Tringo-playing events for groups in virtual homes, arenas and other locales. Linden dollars, the in-world currency of Second Life, can be translated into real cash through various online exchanges. At current exchange rates -- currently about $4 for every 1,000 Linden dollars -- the million Linden dollars Mr. Keir has earned from the game are valued at about $4,000. He says he hasn't cashed any of the currency out yet. /3/b3/37525/1.htmlFrom: someone Change in Digital Ownership Rights -------------------------------------------------------------------------------- This morning we have announced a change to our Terms of Service which allows Second Life residents to retain the intellectual property rights to their in-world creations. This change means that starting today, once you've agreed to the new TOS, you will have the same ownership rights to your Second Life creations that you have for any original creations you make in the real world. Please take the time to read the new TOS carefully. You can find it at www.secondlife.com, linked from the bottom of every page. If you have questions, check out the FAQ, or email [email]support@lindenlab.com[/email]. /3/5d/6763/1.htmlFor what this is worth to the discussion.
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
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07-18-2005 21:56
From: Chip Midnight It's not monopoly money to people who are making hundreds of real dollars a week from SL. It's part of their livelihood. Honestly, that sounds like a personal problem. Anyone depending on income from fickle ass SL users, deserves whatever they get. It is one thing to expect your practices to cover your tier, it is another thing to expect them to cover rent, and a tad irresponsible, if you are an adult. Just my opinion. Flame away.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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07-18-2005 21:56
From: Jarod Godel Is that not a technical/code exploit? Er, no, it's not a code exploit. It's social engineering. It's sending an E-Mail or making a phonecall to contest the charges issued by GOM. I believe this is called a "chargeback" scheme. edit: also, these calls are usually made to the schemer's credit card company, or to PayPal itself.
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
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07-18-2005 21:59
From: Eboni Khan When has GOM ever been hacked? All the issues I can remember with them were due to people reversing charges via paypal. Links please? http://terranova.blogs.com/terra_nova/2004/09/gom_hacked.htmlI wouldn't say "hacked" - just scammed again. Same deal, different source IPs. We're beefing up security, tweaking our limits and adding some new alerts. We'll survive.  Posted by: Jamie Hale | September 22, 2004 10:55 AM
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
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07-18-2005 21:59
From: Jarod Godel Is that not a technical/code exploit? No, using simple logic it is not a techical issue, unless you count the fact the Paypal counts fake money as not being a real product a technical issue. The issue is with how Paypal defines goods and services, not GOM itself. Although a good business plan would account for a certain percentage of fraudulant purchases. Paypal has a long history that is well documented on the internet of bending people over with no vaseline. Do your own research, I am not a school teacher.
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
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07-18-2005 22:00
So once is several times? (edited)
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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07-18-2005 22:00
From: Jarod Godel Two words: criminal neglect. Three words: breach of contract. Four words: those are crimes too. Why are you trying to defend a malicious hacker by offering up red herrings about the asset server being buggy as if that had something to do with what was clearly a criminal act? LL didn't purposely hack their asset server to make it buggy so customers would lose items. I guess I shouldn't be surprised to hear this coming from someone with a link to information on how to write a virus in SL in their sig. You know, the whole romanticism of the hacker ethos is nothing more than childish bullshit used to justify vandalism.
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Tren Neva
Registered User
Join date: 16 Oct 2004
Posts: 619
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07-18-2005 22:00
From: Jarod Godel No, it's like saying, "I paid for a slurpee, the machine was out of syrup, but they kept my money anyway." If someone pays for SL, pays them to maintain their inventory -- many items therein being purchased for real money -- and then SL loses them, that's a breach of contract. It's like going to a bank, asking to look in your safety deposit box, and discovering that someone has made your jewelry disappear. SL is losing inventory items? I'll have to look around the forums I guess, because I haven't heard of this problem in a long time, much less the scale your making it to be. Last time I heard about this problem, it affected me and about 2 others {that were made known by stating their problem on the forums in one way or another}, and all items were returned in our inventorys. It just took a week or two for the items to reload in our inventorys. But anyways, this thread is about a user who stole countless hours of work from who knows how many people that can potinitally cause the largest amount of damage in SLs history.
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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07-18-2005 22:01
From: Jarod Godel Yeah, but it's not "theft" perse. I just want that cleared up. Yes you are right, technically it is infringement. However, to the person who has just had stuff taken from them without permission and published without any control over stopping it, it certainly feels like theft, regardless of the semantics used. From: someone Mostly, I want to know why this is such a big, criminal deal and asset server bugs aren't. Asset server bugs, I know, have caused people to lose money, lose purchased items, and at times prevented people from logging in (which could cause a loss of wages). What this guy did was a crime, no doubt, but has anyone figured how it stacks up against the monetary loss inflicted by the asset server?
Believe me, that is a valid question. Both are serious - one goes to malicious intent, the other to negligence. Many content creators in SL have suffered through theft of their content, and players have suffered through the loss of inventory that has no value according to the TOS. What happened today and the problems with the asset server are two different issues entirely - and both situations need to be addressed. The bottom line in both situations is that the security and stability of our content is paramount - as creators and owners. Nothing is perfect - flaws will be found, exploits will happen, bugs exist - it is how they are handled that is important, and that remains to be seen. From: someone It's illegal for me to modify the SL client sitting on my harddrive?
Depending on the modifications made, yes it can be, thanks to the magical DMCA.
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Cristiano ANOmations - huge selection of high quality, low priced animations all $100L or less. ~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more. 
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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07-18-2005 22:03
From: Tren Neva SL is losing inventory items? I'll have to look around the forums I guess, because I haven't heard of this problem in a long time, much less the scale your making it to be. Last time I heard about this problem, it affected me and about 2 others {that were made known by stating their problem on the forums in one way or another}, and all items were returned in our inventorys. It just took a week or two for the items to reload in our inventorys.
But anyways, this thread is about a user who stole countless hours of work from who knows how many people that can potinitally cause the largest amount of damage in SLs history. Not to sidetrack, but just for your reference: /108/fa/51556/1.htmlNote that some succesful efforts to recover lost inventory have occured since that thread first started a few weeks ago.
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Cristiano ANOmations - huge selection of high quality, low priced animations all $100L or less. ~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more. 
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Shei Domino
hi
Join date: 3 Aug 2003
Posts: 41
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07-18-2005 22:05
From: Enabran Templar It doesn't matter if electronic cabbage was being traded. It's not legal to modify the content of another individual's computer system without permission, regardless of whatever naive rationalization you give this behavior.  Yes, my "naive rationalization" because clearly I think it's okay for people to do this. Either I think he should go to jail or I don't even think anything bad happened!
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
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07-18-2005 22:08
I am impressed and shocked that no one is blaming LL for making software that was hacked. MS rarely has that luxury. LOL
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