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BEWARE: Stolen Textures In Second Life!!!!! |
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Rickard Roentgen
Renaissance Punk
![]() Join date: 4 Apr 2004
Posts: 1,869
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05-31-2006 17:52
er no, the textures are stolen out of gl memory space unbaked. You don't have to strip nekkid to grab your skin, not that it would be a horribly big tripping block if you did
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Ambyance2 Anubis
Registered User
![]() Join date: 20 Jun 2004
Posts: 200
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05-31-2006 17:54
Can someone explain to me why stealing textures is bad, but stealing designs is not? for reference: /120/ab/45168/1.html Who said it was okay to steal designs in THIS thread ? isnt that a different topic ? ![]() |
Red Mars
What?
![]() Join date: 5 Feb 2004
Posts: 469
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05-31-2006 17:54
I only have one question about this whole thread: What is texture baking?
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
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05-31-2006 17:58
I only have one question about this whole thread: What is texture baking? Its about at 350 degrees, for 30 minutes. Take out when the top is golden brown. Dunno what it is, I just do edits.. |
Rickard Roentgen
Renaissance Punk
![]() Join date: 4 Apr 2004
Posts: 1,869
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05-31-2006 17:58
I only have one question about this whole thread: What is texture baking? applying one texture to the top of another, then saving the pixels as a new image resource so that the combining of the two images doesn't have to be done again. Can even refer to doing the above in photoshop, ie flattening and saving a layered file. _____________________
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Cristiano Midnight
Evil Snapshot Baron
![]() Join date: 17 May 2003
Posts: 8,616
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05-31-2006 18:18
I only have one question about this whole thread: What is texture baking? Texture baking refers to two different things, depending on the context. In the context of this thread, it is referring to the process that SL uses to combine your clothing textures and skin texture to create a final texture that is applied to your avatar - they are essentially "baked" together to form a final image. In the context of texture creation in SL, texture baking refers to the process of using a 3d program (or sometimes just Photoshop) to create textures with advanced lighting, shadows, reflections, etc... by rendering a final image after setting up everything in the 3d program. So for example, if you are applying lighting and shadows to a wall, you would create the wall, set the lights and shadows, That rendered image is then imported into SL and applied to a wall to create the same look. The effects are "baked" onto the texture ,since the SL engine itself cannot create those effects (thus using a texture to simulate it). When done well, it provides an incredible amount of realism to a build. _____________________
Cristiano
ANOmations - huge selection of high quality, low priced animations all $100L or less. ~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more. ![]() |
Nolan Nash
Frischer Frosch
![]() Join date: 15 May 2003
Posts: 7,141
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05-31-2006 18:29
Texture stealing is causing lives to be lost? Good god, man I had no idea. Or maybe you're just mashing together two independent posts and coming up with wild conclusions. But I guess that goes with the theme of mashing up Jeopardy! and Hollywood Squares ![]() But thank you, "cynicism and inaction" are other words I could have used to describe the histrionics of the "woe is me, life is unfair I'll just give up" that I was referring to. So I guess we're in total agreeance. No whammies! Whatever dude. I was replying within your context - yes of two trollish and cynical posts - the latter being merely an extension of the sentiment put forth in the former, in which you assume and ascribe the basest of motives to people who have in fact helped many other people, when you were bellyaching about people advocating things because of lost loved ones. It couldn't possibly be that not unlike Lost, they want to help make the community aware, so that as few others as possible will go through the same thing - it must be self-promotion. You can call it a mash-up, I call it wasting as little energy as possible on someone who isn't contributing anything but insults to the thread. That's what I was referring to (next time I will draw you a roadmap), and I am sure you know that, but you just like to argue, so go on with your bad self "Groucho". Edit: I didn't see any "woe is me, life is unfair I'll just give up" (talk about "wild conclusions"!), just an announcement of and a discussion about texture theft, which another unhappy person ramped up into an argument, and where she stopped, you took over, so you get a whammy. _____________________
“Time's fun when you're having flies.” ~Kermit
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Lizbeth Marlowe
The ORIGINAL "Demo Girl"
![]() Join date: 7 May 2005
Posts: 544
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05-31-2006 19:13
Ever consider who this will hurt? Ever consider the amount of damage this list can do to a paying customer of SL? Many here have stated they started out copying photosource material. If just starting out their names were added to this list, how could they ever be the designers today without a lot of heartache? Are you really here to hurt people? Many people come here to make money. We all would like that golden dream of paying our real life bills through SL. This will bring out those just learning and yes, they will try to get away with making a lot of money by stealing. You know their motives. It's our responsibility to remind them of the morals they should have when they turned 18 and left their mom and dad's homes. Well, that's not a given, so we have to do what we can to guide them into being responsible SL artists. A blacklist of sorts shoots them in the foot before they even know what they are doing. It was Lost's responsibility to be aware of the SL world around him IF he wanted to know. He should read about the world and read about the theft issues long before it happened to Him. We all should haves until we jumped through the night into the light of day. He didn't until it happened to him. You all want LL to "do something". It's your world, by reporting the issues, you are doing something for yourselves. By sending the reports to LL so that they "might" do something is doing something for yourselves. Continue the trend - right now that's the best course of action. A blacklist? I hate to see that happen to good people that will only be hurt by such things. It's kin to a lynch mob and the same mentality that helped to create it. It's not good for SL, the economy, or what is good about SL and it's community members. I'm not trying to hurt anyone but thieves, and I would never post a name without absolute verifiable proof. Stealing is Stealing, I don't care if you are new and trying to "make it" in SL or just a thief trying to make a quick buck. It isn't ok to steal someone else's hard work. It's one thing to have gotten your "source" from the same site, but to have it laid out on the mesh EXACTLY...that's theft. I've seen lot's of the same stuff photosourced in here, and yet, the way it's put together is different. People crying theft for having the same source, unless the layout is an exact copy...will not be taken seriously. I think it will be fairly easy to separate the seed from the chaffe, but I do appreciate and understand your concerns. But I ask you...if you thought it even POSSIBLE that there would be complete transparency of any theft you committed, would that deter you? (Some would answer no...) I think the more transparent we make this, the sooner we nip it in the bud. |
Sansarya Caligari
BLEH!
![]() Join date: 25 Apr 2005
Posts: 1,206
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05-31-2006 19:23
Who said it was okay to steal designs in THIS thread ? isnt that a different topic ? ![]() It would be a different topic if some of the same people who laughed at the other thread weren't taking this one so seriously. Seems like the same basic thing to me, just different attitudes coming out about one versus the other ![]() I guess my point about posting that other thread here is that a) it must be dependent on who you are if you get defended or not, or b) it's time to content creators to team up and ask LL to do something more serious than a slap on the hand. It is time for a change of the TOS to protect content creators AND consumers from the fraud that was obviously going on a year ago and persists today. Also, isn't it time someone said it is just flat out wrong to steal someone else's design/artwork/texture/build, etc.? It should not be dependent on who you are or how old you are in SL or if you're a beta player or a couple weeks old. It's just wrong. |
Lizbeth Marlowe
The ORIGINAL "Demo Girl"
![]() Join date: 7 May 2005
Posts: 544
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05-31-2006 19:24
Joannah, I like the way you think. I was moved to do something, anything to help stop what I see as ruining Second Life. I think this is an interesting proposal, one worth considering...heh, I'm not even a creator, wtf do I know?
I'd still create the list, but as I stated earlier...only with verifiable proof and discussion with the accusor and the accused. The list would not just be "she said it was stolen by x so x's name is on the list" I'm really not quite that stupid. Ideas like that take more thought and direction and many minds to come to being in a way that is helpful to the community and not just a "lynch mob" as it's been dubbed. Emotions always run high in the forums, even mine at times, I should be used to it by now. /me sighs. How about the opposite -- positive endorsement instead of lynch mob. Start some sort of 'genuine skins' group. Upon joining, one can put their avatar skin(s) for some sort of 'seal of approval' check, which is basically a visible confirmation that all other members of the group recognize this particular skin isn't a derivative work off their own skins. e.g. let's say skin maker A starts such group. Since he's only member at the moment, the 'approval' sign doesn't really mean much. Now, suppose skin maker B decides to join. As existing member, skin maker A verifies the skins of maker B aren't made using work of maker A. Now, you have maker C join the group. Both member A and B check provided skins, and after verifying these aren't "stealing" from their own, issue the 'seal of approval'. Etc. The larger such group grows, the more insurance you get that when you buy a skin with such 'seal', it wasn't copied from someone else. Now of course you cannot make people to actually buy _only_ such skins, but for some it well might be a bit of extra incentive to buy in these shops over others... |
Sansarya Caligari
BLEH!
![]() Join date: 25 Apr 2005
Posts: 1,206
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05-31-2006 19:29
Baron was pwned. Yes, he was, but why? Seems like the same kind of stealing was going on a year ago. Nothing changed, except the name of the designer and the thief. Why is this okay, but the texture theft talked about in this particular thread wrong? |
Lizbeth Marlowe
The ORIGINAL "Demo Girl"
![]() Join date: 7 May 2005
Posts: 544
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05-31-2006 19:35
It's not ok Sans, it's wrong, both ways.
Yes, he was, but why? Seems like the same kind of stealing was going on a year ago. Nothing changed, except the name of the designer and the thief. Why is this okay, but the texture theft talked about in this particular thread wrong? |
Alex Fitzsimmons
Resu Deretsiger
![]() Join date: 28 Dec 2004
Posts: 1,605
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05-31-2006 19:54
Personally, I agree with the idea Joannah and Rickard are championing. It has the added benefit of being a group that could be maintained within Second Life itself, making it much easier to make people who don't read the forums aware of its existance.
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Lo Jacobs
Awesome Possum
![]() Join date: 28 May 2004
Posts: 2,734
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05-31-2006 20:53
Yes, he was, but why? Seems like the same kind of stealing was going on a year ago. Nothing changed, except the name of the designer and the thief. Why is this okay, but the texture theft talked about in this particular thread wrong? I think it was because he appeared to be lying about his business in an attempt to keep someone from supposedly copying him. I don't remember very much and frankly I'm not very interested in it -- the ripped off parties were not lying here and it's a very clear cut case. _____________________
http://churchofluxe.com/Luster
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
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05-31-2006 21:00
applying one texture to the top of another, then saving the pixels as a new image resource so that the combining of the two images doesn't have to be done again. Can even refer to doing the above in photoshop, ie flattening and saving a layered file. Hey! I've baked textures then! coco _____________________
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Forseti Svarog
ESC
![]() Join date: 2 Nov 2004
Posts: 1,730
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05-31-2006 22:09
personally, I would gladly donate money to a fund for legal recourse for creators who dealt with blatant theft... the problem remains of course, what defines blatant theft and how could such a fund really be effective? This particular case seems pretty blatant (I'm sorry this happened to you Lost), but an awful lot of accusations of theft in SL are, as cris put it, much ado about nothing.
Trying to be fair to all creators and yet to also find the signal through the noise would be so costly and time consuming in and of itself, that all the money for such a fund would probably go towards frivolous investigation and none for actual prosecution of real cases (before I stub any toes, I'll repeat that this one looks like a real case). However, we all see so many situations where people claim ownership of a concept or style or look that just cannot be "owned" in an environment with such creative expression, fluidity and creative osmosis. This is probably why LL can't keep up with the task of investigating and punishing, and dreads how to deal with this problem as the population scales. I guess right now we are stuck with theft as an unfortunate cost of doing business in SL. (But to whoever compared it to shoplifting, it's not the same at all, because the cost of duplication/manufacturing in SL is zero). However, Lost, don't get too down. Quality, innovation, and brand will win out in the end I believe. Brand is only going to get more important as SL grows. _____________________
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Lost Thereian
Bleh.
![]() Join date: 27 May 2004
Posts: 271
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05-31-2006 23:56
personally, I would gladly donate money to a fund for legal recourse for creators who dealt with blatant theft... the problem remains of course, what defines blatant theft and how could such a fund really be effective? This particular case seems pretty blatant (I'm sorry this happened to you Lost), but an awful lot of accusations of theft in SL are, as cris put it, much ado about nothing. Trying to be fair to all creators and yet to also find the signal through the noise would be so costly and time consuming in and of itself, that all the money for such a fund would probably go towards frivolous investigation and none for actual prosecution of real cases (before I stub any toes, I'll repeat that this one looks like a real case). However, we all see so many situations where people claim ownership of a concept or style or look that just cannot be "owned" in an environment with such creative expression, fluidity and creative osmosis. This is probably why LL can't keep up with the task of investigating and punishing, and dreads how to deal with this problem as the population scales. I guess right now we are stuck with theft as an unfortunate cost of doing business in SL. (But to whoever compared it to shoplifting, it's not the same at all, because the cost of duplication/manufacturing in SL is zero). However, Lost, don't get too down. Quality, innovation, and brand will win out in the end I believe. Brand is only going to get more important as SL grows. Ty for your support ![]() Though this kind of thing is really discouraging, i dont plan to stop creating new items just as I always have been....that is with more awareness and understanding that they could very easily be stolen ... I've also gotten a lot of supportive IMs in world from other designers who have been ripped off themselves, so thank you everyone. I will do as much as I can to prevent this from happening in the future (using watermarks and such i guess) I just wish people who steal these textures from the creators would realize the work that had been put into them ![]() _____________________
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Groucho Mandelbrot
is no more
Join date: 26 Apr 2006
Posts: 296
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06-01-2006 00:08
Whatever dude. I was replying within your context - yes of two trollish and cynical posts - the latter being merely an extension of the sentiment put forth in the former, Bullshit, I'm not going to pretend to not be cynical. But the two posts had nothing to do with each other, so if you seriously have a problem with one of them respond to it with something other than "you are so cynical, dude." Me trollish? As I recall it was you who decided that child abduction and vehicular manslaughter were appropriate analogies when discussing texture stealing. But that was fair game because someone else mentioned bank robbery? If you wanted to turn this from a rational discussion into an emotional rant did you not consider the holocaust as an example? in which you assume and ascribe the basest of motives to people who have in fact helped many other people, when you were bellyaching about people advocating things because of lost loved ones. It couldn't possibly be that not unlike Lost, they want to help make the community aware, so that as few others as possible will go through the same thing - it must be self-promotion. Or maybe I consider it to be using an emotional ploy to come to an irrational conclusion. But as long as it's for a good cause, eh? Edit: I didn't see any "woe is me, life is unfair I'll just give up" (talk about "wild conclusions"!), just an announcement of and a discussion about texture theft, Then obviously you were too wrapped up in saving the children and weren't paying attention. How about this quote: *smiles* put me on the list. I'd rather be blacklisted with theives than a lynch mob that is running scared and is being driven by hysteria. If you think this is really the answer and can't wait to see who makes the list, then you truely have missed the point. Hurt who you want, I won't be part of it. or this one: This has totally put a dark cloud over my Sl existence .It was always such an exciting feeling to begin somthing new ..somthing unique now it seems worthless . Just another buck in the bank now . I guess the old saying "locks are for honest people" is very true . |
Forseti Svarog
ESC
![]() Join date: 2 Nov 2004
Posts: 1,730
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06-01-2006 00:18
I just wish people who steal these textures from the creators would realize the work that had been put into them not to be a downer, but you are more optimistic or hopeful than I. I think a number of them *totally* realize the work put into them, and that's why they steal them. Consideration and thoughtfulness are not traits I expect to find in someone who's willing to steal and lie to make a few bucks... it's not like theft is a hard concept for human beings to understand... unless you're three years old maybe... although people do come up with the most amazing ways to justify awful behavior. (btw, just checked out your store at the top of your profile picks... nice build!) _____________________
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PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
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06-01-2006 00:28
First Lost - I have my hair from you and are very pleases to use it daily.. I have read the debatt here and I am scared and sad that people steal and copy without no feelings what are right and wrong but some are ... (censur).. I am also sad that no one act.. or we havent seen it ?... My sympaties to AL that have been or will be in this situation.
Now my feelings about our future in SL or/and similar places: There are people out ”there” in SL as well as IRL that never will ustand a creators feeling when ripped off...or they dont care.. there are people that sitt and wait for a new ”what so ever” so they can steal it the second its published.. and dont need to pay for the development time...or costs.. They have no feeling that they steal they only do it... The government of China the land that dont have ”copyrights” have done ”some serios” move in the direction that there shall be no copying... but I feel its like a ”piss in missisippi” (blush).. BUT I am not sure its for real maybe its a play for us other?.. And worse there are other countrys and people that dont care.. they only do it.. **** Wait and see when some in SL will start to do designes as are based (I think they will be careful with 100% rip ofs) - on others (our) ideeas and make them in lowcost lands.. they employ some people - buy comps to them and softwares.. (why buy software there are iligal copies everywhere to ) and set them to massproduce - al ”what we now need” in SL and sell it for cheaper than any of us can think of and still will do money... and yes there are many skilled software people al over the world.. **** IF not LL wil keep a special eye on copying and stealing and al.. we soon will be without people how want to put in hours and hours to make qualty stuff in SL.. and we will only be able to buy the copyes.. or bad designed styles.. cheap made.. somewhere by someone.. /Tina - are a creative working person IRL and have seen my work been copyed - ideas stold by al from small companys to huge ones.. from some far away lands to.. no names.. _____________________
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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06-01-2006 00:37
First Lost - I have my hair from you and are very pleases to use it daily... PetGirl wears a wig!! |
PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
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06-01-2006 00:45
PetGirl wears a wig!! Blush BUT its a dam nice done wig if so... well made great texture.. ..Quality.. EXAKT on the milimeters.. /Tina - Proud to wear a Lost hair.. ok wig ![]() PS: Mr Starax! - I trade my last copy of my EXAKT SL Golden Ladder (29.995 L) for your WAND.. IM me in world ![]() _____________________
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Starax Statosky
Unregistered User
Join date: 23 Dec 2003
Posts: 1,099
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06-01-2006 01:07
Blush BUT its a dam nice done wig if so... well made great texture.. ..Quality.. EXAKT on the milimeters.. /Tina - Proud to wear a Lost hair.. ok wig ![]() I'm sure your hair is nice! His skins look awesome!! I once tried to make some clothes. I thought I'd start simple and so I painstakingly painted myself a nice clean pair of underpants (my old ones were far too tight). Trouble is, when I finally put my pants on, they came out on top of my head!!!! What the hell!! ![]() |
PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
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06-01-2006 01:23
I'm sure your hair is nice! His skins look awesome!! I once tried to make some clothes. I thought I'd start simple and so I painstakingly painted myself a nice clean pair of underpants (my old ones were far too tight). Trouble is, when I finally put my pants on, they came out on top of my head!!!! What the hell!! ![]() I suggest you put a pic of that situation in my thread BOX o the head.. please.. /53/95/105438/1.html /Tina - Love people that have clean underwear.. under.. _____________________
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Warda Kawabata
Amityville Horror
![]() Join date: 4 Nov 2005
Posts: 1,300
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06-01-2006 01:47
I like this whitelist idea that some people are throwing around. I wouldn't mind running it, except the problem is I can't see any particular reason why skin content creators should trust me specifically as a judge of these matters. Some possible issues:
- whitelisted creator starts selling stolen content after getting the whitelisting. - content thief submits a texture before genuine owner gets round to submitting, then real owner submits and wonders why she can't get approval. - non-whitelisted maker, or stolen texture seller steals the whitelist seal of approval logos. - I am on the verge of making original skins. If I am receiving submitted skins for this kind of verification, it leaves me rather open to teh same accusation of texture theft. I'd be more than happy to run this kind of whitelist service if someone can suggest viable ways to resolve those issues. |