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1.22 RC3 is available

Henri Beauchamp
Registered User
Join date: 8 Oct 2006
Posts: 253
12-12-2008 16:57
From: Ashira Legien
You still can't touch or edit anything attached to the chest .. which makes jewelry and other attachments pretty much useless in the RC. This bug has been around since RC1 .. what does it take to get it FIXED !!!

This also applies to attachments in the crotch (scripted female genitals, for example) and butt (scripted butt plugs, for example) areas... Yeah, I know, but hey, this had to be said.. :-P
Shadow Hendrassen
Registered User
Join date: 1 Nov 2008
Posts: 2
12-12-2008 19:10
From: Flaran Riggles
CPU: Intel Pentium III/Pentium III Xeon (0.25 micron process) with external L2 cache (2669 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8600 GT/PCI/SSE2
OpenGL Version: 2.1.2

Have to say these 1.22 RC's are the first RC's that I've found to be worse that than the official viewers. Textures still load very slowly, as they have done since the weekend of the double server upgrade to fix security problems. Worse, the 1.22 RC's all clear all my Preferences so I have to reset everything when I go back to the official viewer. That is really annoying.



have a few comments on the viewer that I think need to be stated, and according to what I've read in blogs and support forums, seemingly needs some attention. The machine I am currently running Second Life on is an Intel Core 2 Quad at 2.83 Ghz, ATI Radeon HD4870 graphics cards running in crossfire, 4 GB of ram running at 1333Mhz and Windows Vista Ultimate 64bit as the operating system. My problems are: 1: Second Life Viewer does not correctly identify the processor, currently id's it as a Pentium III. 2: Some versions of this viewer correctly identify the memory in BOTH graphics cards, while others recognize only one. 3: The framerates I experience in world are rather lack luster, averaging around 10-15 fps, this version is worse than the last. I have "played" with every setting in the viewer to attain better performance, however never achieve much more than a 5 fps increase between the recommended settings(15-20fps) to ultimate settings with anisotropic filtering and 16x anti-aliasing (10-15 fps), sometimes with no noticable change at all. I do keep my computer up to date, and download the lastest Catalyst drivers when they become available.

So, I guess my question is, will there ever be a release in which the viewer is brought more up to date with current computing capabilities? Does any one know of an alternate viewer that does? or Am I just living in a pipe dream?
Perre Anatine
reflect..repent..reboot
Join date: 6 Jun 2007
Posts: 714
12-12-2008 21:34
My ongoing problem with the moving prims in 'edit' (see RC1 and 2 threads for details) still goes on though it has to be said in RC3 it's not quite as prominent..but it's still there and hence building is impossible with this viewer.

Otherwise..it's not bad!!

Perre..;)
Perre Anatine
reflect..repent..reboot
Join date: 6 Jun 2007
Posts: 714
12-12-2008 23:27
Hmm.. after a little while using RC3 I begin to wonder if my previous comments were maybe just a little optimistic...

So this moving prim thing..I've decided to describe it yet again just in case anyone missed it the first two times..because if you're a builder and you havn't experienced it yet..you do need to know about this.

Let's rez a prim and then copy several times to form an interesting geometric shape...(see below..note the perfect smooth edges and surfaces, no joints visible)



..now highlight all the prims (click one prim, edit, shift and drag over the rest)...



..wait a few moments (note the X,Y and Z values at the top of the screen changing, they shouldn't be changing!!)..(alternatively you could just highlight one prim and watch it move in relation to the rest)..

..undo edit and hey presto!!..



..a not so perfect geometric shape!!

Clearly this has major implications for all those people involved in any form of building. RC 1, 2 and now 3 have all contained this flaw, I did think 3 was less prominent, but having played around with it for a couple of hours I've come to the conclusion it's no better or worse than the first two versions. I'm holding my breath praying LL doesn't adopt this as the default viewer.

Taking snap-shots..oh boy was that a fun experience!!. Just taking the pics for this thread reply using RC3 was a pain. The first was taken using the current default viewer..no problem. The second was taken using RC3..five times before I got a pic, the viewer kept crashing. The third I tried and tried then eventually gave up, RC3 just kept crashing every time I took a pic. Eventually I went back to the default viewer and got it first time. So..conclusion..RC3's not very snap-shot friendly!!

I look forward to RC version 4...Perre..:rolleyes:
DragonLord Ethaniel
Registered User
Join date: 21 Aug 2008
Posts: 7
12-13-2008 04:16
From: DR Dahlgren
The JIRA is a broken piece of crap as it is being used. The search is misserable. Because subject lines can be anything, and many people have no idea what to call their issue or how to clearly describe it, finding an actual issue is hopeless. Then you have the JIRA lurkers who do nothing but go around and mess with other peoples posts because in THEIR not so humble opinion, it is a duplicate, not worded correctly, or who knows what.

Maybe if the JIRA gets bad enough, someone will fix it or replace it with a tool that is made to be used by many not so sophisticated users yet still can give good information about what is already in the pipe to be looked at.

FYI - I have been in software dev / IT since punch cards and fortran. The JIRA would be fine in a limited access environment of tech users, but as it has been implimented, I think its useless.

DRD


+1 :) Maybe they should use punch cards since I've seen simpler SharePoint sites that provide much more info. :eek: Sorry, but it's the truth. :)
Erwyn Enzo
Registered User
Join date: 24 Mar 2008
Posts: 8
12-14-2008 00:52
With RC3, I'm still getting brief beachball freezes within the SL viewer on my Mac. See my comment on RC2:

/349/59/295865/2.html#post2247447
Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
Unusable
12-14-2008 06:33
1.21 as well as 1.22 slow down prformance to unusability on almost EVERY midrange computing system on this planet. This has been proven by numerous posts both on the JIRA, these forums as well as on external blogs. And this time there are no obvious "improvements" like atmospheric shaders, as there were in 1.19.

The conclusion: Either LL developers messed up the code and bloated rendering totally OR Linden Lab decided to go highest end exclusively.

I fear that this is a strategical decision in favor of narrowing the target group on a few rich guys who can afford the latest and greatest hardware each year (in spite of the worst recession since anno domini 1929) and are willig to spend loads of dollars on this nice betatest program named "Second Life". A second life for the rich and wealthy only. Some kind of Sony for VR.

Beware Linden Lab, you may be on the wrong track. Other grids offer better software and service for much less financial sacrifice meanwhile. You will lose your creatives to the competition, because creators in SL sell their 200 linden dresses, buidings and accessories not to a few rich, but the mass of the less rich, which will vanish because of your new target group strategy. And so will creators and creativity vansish from the grid and switch to the competition, which grants accessability and affordability to the middle class. Btw., Sony just launched their own VR. And do the rich need a Second Life?

You cannot count on the fanatic support of your dedicated supporters any longer, Lindens. You disappointed too many of them by sluggish software releases, ignorance and balant pricing decisions (like Openspace).

I would be extremely sad if all the outstanding creativity and imagination and the magic which can be found in Second Life will become victim of greed, incompetence and ignorance of the LL management. But in the end i will not support Linden Lab any longer on their road to ruin and finally look for alternatives if there is no change of strategy.

And if 1.21 and 1.22 are the result of developer incompetence and NOT strategy: Fire the people who messed it up and get some capable staff, if you want to survive, Linden Lab.
Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
Loss of performance
12-14-2008 15:39
There IS a futher loss of performance in 1.21 as well as 1.22, and there is not the shadow of a doubt that there is one.

The question is: What is it "good" for? What did Linden Lab significantly improve to justify a further significant loss of FPS (the third in a row thru 1.19, 1.20 and 1.21/22) for the average customer?

Rght. nothing at all. Just another mediocre and sluggish software release.

Get real, LL, or the upcoming competition will eat you alive.
Shadow Hendrassen
Registered User
Join date: 1 Nov 2008
Posts: 2
Loss of performance
12-14-2008 15:48
I couldn't agree more with Vivienne. Even with high end machines, the performance is... well... lackluster... and continues to decrease at an alarming rate. Is is too much to ask for a viewer that at least performs as well as the last. You'd think with newer releases that performance would improve, not decrease. Maybe development of a high-end computer viewer AND a lower end computer viewer is in order... seems to me like incorperating the two together may just be too difficult.
Micheil Merlin
Registered User
Join date: 3 Mar 2007
Posts: 32
12-14-2008 19:05
Here is a list of issues related to texture loading performance. Please go vote for them if you deem them worthy.

http://jira.secondlife.com/browse/VWR-5632
http://jira.secondlife.com/browse/VWR-6977
http://jira.secondlife.com/browse/VWR-7579
http://jira.secondlife.com/browse/VWR-8503
http://jira.secondlife.com/browse/VWR-8824
http://jira.secondlife.com/browse/VWR-9509
http://jira.secondlife.com/browse/VWR-10463
Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
Jira? Lol
12-14-2008 19:39
Workingonitlinden. Yes, yes, go ahead and vote. Workingonitlinden.

The JIRA is good for nothing, there are thousands of "Workingonitlindens" there. Thousands. They must have a staff as numerous as Microsft has, according to all the "workingonit" Lindens on the public JIRA...

LL currently and obviously and only works on its self destruction and the destruction of SL.
Ramzi Linden
Linden Lab Employee
Join date: 8 Jun 2004
Posts: 107
12-15-2008 14:21
Hi Perre,
this is a great description of a bug for 1.22, but I personally cannot reproduce it following your steps. Is this also something you reported in the Issue Tracker? I would like to follow up with this bug there. However the closest bug that I was able to search for was this:
http://jira.secondlife.com/browse/SVC-1170

Can you point me at the bug you reported?

Remember that we can only investigate bugs that are in the Issue Tracker.
Thanks Perre!

From: Perre Anatine


..undo edit and hey presto!!..



..a not so perfect geometric shape!!

Clearly this has major implications for all those people involved in any form of building. RC 1, 2 and now 3 have all contained this flaw, I did think 3 was less prominent, but having played around with it for a couple of hours I've come to the conclusion it's no better or worse than the first two versions. I'm holding my breath praying LL doesn't adopt this as the default viewer.
Jessicka Graves
Registered User
Join date: 22 Apr 2007
Posts: 58
12-15-2008 23:00
From: Jessicka Graves

http://jira.secondlife.com/browse/VWR-7937

Keep "Rendering Types" and "Rendering Features" sticky and custom. Rather then having them reset every time you log in.

http://jira.secondlife.com/browse/VWR-7334

New "Cloud-ruth" avatar does not show with zero particle count or when particles are turned off, though I am hoping to get the old ruth back, because the test ruth's and cloud ruth's do not function properly - As well, they make an avatar look worse then the former ruth.

http://jira.secondlife.com/browse/VWR-9373

Freezing and crashing when switching on/off Antialiasing and/or Anisotropic Filtering. This started with, from my knowledge of actually attempting it, main viewer 1.20, and every RC from that point on.


Any updates on these Ramzi? I can't find your post on them from the 1.21ish series, that's why I am posting them again. Plus, keeping them on the list, and as much in the public eye as I can in hopes that enough votes may one day lead to a fix.
Ramzi Linden
Linden Lab Employee
Join date: 8 Jun 2004
Posts: 107
12-16-2008 16:46
Hi Jessicka,
Thanks for continuing to keep these in the public eye! Here is an update, which is not much different from what is posted in those JIRAs:

http://jira.secondlife.com/browse/VWR-7937 Keep "Rendering Types" and "Rendering Features" sticky and custom.

This has not yet been imported for development by Linden Lab; there is some discussion on that Jira issue about whether this is universally desirable or how to make it a preference.
In general Linden Lab's medium-term roadmap for the viewer is to improve the usability around SL's *basic* interface, so improvements to Advanced features like this may take more time.


http://jira.secondlife.com/browse/VWR-7334 New "Cloud-ruth" avatar does not show with zero particle count or when particles are turned off.

There is a new proposed solution being tested in an internal "sandbox" branch. However it is under preliminary testing so we have not established this solution works yet correctly. It is still being tracked internally as a bug where the ruth needs to be visible somehow when there are no particles.


http://jira.secondlife.com/browse/VWR-9373 Freezing and Crashing when switching from Antialiasing and/or Anisotropic Filtering

There has been no work on this particular 1.21 bug, which has not yet been imported for development. Additional votes that it is affecting many residents in 1.21 would be helpful. However a similar issue reported in the 1.22 RC is http://jira.secondlife.com/browse/VWR-10380, and this bug seems to have been resolved in 1.22 RC2. Is this true for you, and/or could you post your experience using the latest RC to VWR-10380 ?


From: Jessicka Graves
Any updates on these Ramzi? I can't find your post on them from the 1.21ish series, that's why I am posting them again. Plus, keeping them on the list, and as much in the public eye as I can in hopes that enough votes may one day lead to a fix.
DR Dahlgren
Content Creator
Join date: 27 Aug 2006
Posts: 79
Opening Texture window or second inventory window...
12-17-2008 01:18
Opening Texture window or second inventory window cause long delay or possible crash in clients 1.21 forward. I do not see this being worked on according to the JIRA though it shows assigned. I have not seen any responce to my posts here on this either. It has a very negative effect on the ability to create things and use your inventory. It does appear to be related to inventory searching though as I notice if my inventory has not fully loaded, opening the second window completely hangs the client.

Would someone please comment, or this going to be the elephant in the room like llTargetOmega was, or alpha textures still are.

Second Life is becoming much more of an effort and much less fun as these sort of problems continue to be ignored. The lag has been horrible since the botched 1.25 server upgrade, for the third time? With the inability to use the edit tools, what's the point....

DRD
_____________________
DR Dahlgren
Dahlgren Engineering and Design
Connecting Your Worlds
HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
12-18-2008 03:39
Can't find anything in JIRA on this (but searching it is such a pain).

Two of my friends are now blank lines in my friends list. I can click on the blank line and get their profile, but their names don't exist on the line, nor in their profile.
_____________________
Virtual Freebies now has its own domain!
URL=http://virtualfreebiesblog.com

The Mall at Cherry Park - new vendors, new look!
Sephy McCaw
Registered User
Join date: 19 Sep 2007
Posts: 18
12-18-2008 06:49
From: HoneyBear Lilliehook
Can't find anything in JIRA on this (but searching it is such a pain).

Two of my friends are now blank lines in my friends list. I can click on the blank line and get their profile, but their names don't exist on the line, nor in their profile.




This is from the server code 1.25.3 bug. It is still in the cache (according to Prospero) and should hopefully be fixed when they resume 1.25 coding fixes after the new years
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