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Feedback on Ad Farm Post - Part 2

Holocluck Henly
Holographic Clucktor
Join date: 11 Apr 2008
Posts: 552
09-16-2008 10:47
From: Liandra Hellershanks

No, the real problem has nothing to do with advertising, parasitic or not.


The adfarmers dont care about how effective an ad is in their placement. All they care about is that someone paid them to place their ads on the adfarm towers.

I **guess** if they cared about customer retention (good businesses usually do; bad businesses try to leech as much off someone as possible and count each client as a oneshot) then placement and conformity WOULD matter to them.

It's very clear that if an ad tower angers people or it's placed in the middle of someone's property, effective advertising is not the purpose of the build.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
09-16-2008 10:55
From: Blaccard Burks
So by your definition then all the ads in NYC Times Square are parasitic ads? How silly! Now lets get to the point already....


All the ads in Times Square are not on microparcels that were freely put up by their owners.

The operators of the Times Square signs pay a HEFTY set of fees to the local government and have to comply with HIGHLY restrictive ordinances on exactly where and how they are placed, and what content they are allowed to present.

Waving those facts away as irrelevant completely invalidates the point.

From: someone
In RL advert costs are based on visibility and / or subscriber base. An advert costs more in a mag with a circulation of 45,000 as opposed to that which has one of 40. A sign in Times Square costs more than a sign in the middle of a farm with no visibility


While that may be true, magazine publishers don't allow people to intercept their publications en route to their readership and bundle ads with them willy-nilly. However, SL effectively does just that by allowing unregulated, parasitic advertising.

From: someone
SL should be a free marketplace. It is a great way for people to learn how to do business and try business models out without too much damage if they fail.


Yes, it should be "free", but responsible use of said "free market" should be a requirement, not an option.
Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
09-16-2008 11:02
From: Holocluck Henly
It's very clear that if an ad tower angers people or it's placed in the middle of someone's property, effective advertising is not the purpose of the build.

Yes.. It's also very clear that LL knows this and have declared that they don't want to see it any more.

The quote at http://nwn.blogs.com/nwn/2008/09/more-from-jack.html really sums it up. Hope you don't mind me quoting from your office hour, Jack!!
From: Jack Linden
I expect there will always be some people who will take any guidance we give and try to go around it. But whereas before we might have stayed with enforcing the guidelines, increasingly if we decide that something is just clearly unacceptable then as estate managers then we will act... We've had a very hands-off culture previously, but that is changing. The mainland is our estate, it needs to reflect the best that Second Life can be. So we will do whatever is necessary to make that a reality.

This isn't just another bit in the ToS or a blog post that LL may or may not enforce consistantly. This is LL saying they're sick of this kind of BS and are gonna start smacking heads around.
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Kathy Morellet
Registered User
Join date: 26 Jul 2006
Posts: 809
09-16-2008 11:30
From: Liandra Hellershanks
No, the real problem has nothing to do with advertising, parasitic or not.

The real problem is that a fairly small group of people discovered that they could add value to land by erecting ugly and annoying builds that residents who put time, money, and effort into their own plots would pay good money to remove. The blight that they create isn't a side effect of poor advertising policies, it's the whole point. The blight that they create isn't a result of unregulated advertising running rampant, the ads that they put up are nothing more than a cover.

Their ads don't attract business. That's because they're not designed to do that. They're designed to be ugly, repugnant, and annoying, and they're commonly placed in locations with little or no traffic other than the nearby land owning residents. They're often positioned in such a way that there could be no conceivable advertising benefit from their presence. These people are not advertisers, they're blight farmers involved in aesthetic extortion.

In fact, there's no reason that this aesthetic extortion has to be tied to advertising at all. This week, blight farmers are using intentionally ugly "advertisements" to shake down other residents. Next week, they could be amusement game operators with garish and ugly gaming machines that serve the same purpose, or artists who put up hideous prim anti-masterpieces, or activists drawing attention to good causes with builds that make everybody's eyes bleed. They'll go into business as vendors with hideous stores and stalls. Squeeze the advertising business and legitimate advertisers will suffer while the blight farmers ooze away and find new ways to shake down residents, and it'll be necessary to squeeze other sectors of the Second Life economy.

Which brings me back to the point that I was leading up to when you said that I got "distracted" -- go after microparcel advertising, and the blight farmers will move to microparcel vending. And outlawing 16 sq. meter microparcels won't work either, as there's nothing special about 16 sq. meter plots except that they're the smallest and most inexpensive out there. Eliminate them, and the blight farmers will just cut up plots into 64 sq. meter parcels instead, with a slightly smaller profit margin. Eliminate the 64 sq. meter plots, and then they'll move to the next smallest. In time, a level would be reached beyond which extortion would be economically unfeasible, but a lot of innocent residents would suffer, and probably leave SL, in the process.

This week, the blight farming extortionists have turned lots of people against advertisers and microparcels. Next week, it may be not-quite-microparcels and vending stalls or gaming machines. The week after that, it could be small satellite stores, or outdoor art, or whatever. Each time, the story will be the same -- divide and conquer, turn residents against legitimate pursuits, and then slip away to find a new extortion angle.

On the other hand, the sources of many residents' complaints will dry up if the extortionists are targeted. Edge cuts, donut holes, and other slice'n'dice schemes? Without residents adding value to these parcels via extortion, much of the economic incentive to cut up land in this fashion will vanish, so it won't happen nearly as often. Ridiculous levels of ugly ad blight? Like I said, they're not really ads, they're extortion tools, so they'll vanish as the extortionists find it increasingly difficult to do business.

A discussion about advertising more generally or the impact of the industry on Second Life is certainly valuable, but let's not kid ourselves as to the nature of the problem here: extortion is the issue, not advertising. I suspect that Jack's aware of this, which is why he's taking the approach that he is, but saying more would probably only help the blight farmers. We'll see how things go after October 1st.

Sorry for veering into tl;dr territory, and thanks for your time if you got this far,
Liandra


This has to be the best summary of the entire problem of "ad farming" I have seen to date.
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
Stop small parcel extortion
09-16-2008 11:35
From: Blaccard Burks
TO JACK LINDEN:

I don't think you are going to correct how many sims have been ruined by micro parcel cutting or signs in the past. Proof shows on property sale searches that the majority of these type sims get values trashed. Look at the low L$ per meter figures. Almost all of the time the NinjaLand and Super Freak Ninja bots are purchasing parcels in heavily trashed sims for L$3 to L$3.5. BELOW what Linden even starts land auctions at. The cheap parcels always for sale are in heavily micro'd sims. Many people as you know have abandoned lots surrounding micro grids. Seasoned people know to stay away from purchasing land near any micro parcels. But there are many novice people just starting and they sadly don't know how to make a proper "land investment". Some stay on and lick their wounds, while others just leave, left with an image of SL being a silly game.


Stop small parcel extortion

Absolutely the point how many customers get stung by these scams and blame Linden Labs?

I bet it is a high number, how many others never even buy land because of the mess?

I love SL, but not its trashed Sims, which unfortunately seem to be outnumbering the good ones.

I have nothing against advertising but it has to be limited.

From: Blaccard Burks

Have you ever noticed the lack of the common networked signs in real traffic sims?


Yes many of the best mainland sims are owned by a single user, or group of users joining together, they will not allow parcel cutting and advertising because it is detrimental to the Sim as a whole.
The beauty of these places helps to build their traffic.

From: Blaccard Burks

I understand the logic of having a sign in every sim assures some sort of visibility. But without knowing the demographic of who is looking at your sign it becomes faulted as well.

SL should be a free marketplace. It is a great way for people to learn how to do business and try business models out without too much damage if they fail.


It is a great place to set up business and experiment with ideas, without danger.
Limit the places Advertisements can be placed do not allow them to be planted just anywhere, this allows plenty of people to practice their business models including advertising and still leaves plenty of space for everyone else to enjoy.
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
09-16-2008 11:43
From: Meade Paravane
Yes.. It's also very clear that LL knows this and have declared that they don't want to see it any more.

The quote at http://nwn.blogs.com/nwn/2008/09/more-from-jack.html really sums it up. Hope you don't mind me quoting from your office hour, Jack!!

This isn't just another bit in the ToS or a blog post that LL may or may not enforce consistantly. This is LL saying they're sick of this kind of BS and are gonna start smacking heads around.


I really, really very, very much hope so.

But why does nobody seem to believe them?
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
09-16-2008 11:57
From: Esther Merryman
I really, really very, very much hope so.

But why does nobody seem to believe them?


Years of historical bad experiences. :-/

It is extremely hard to create and maintain a good reputation.

It is extremely easy to cultivate a lingering bad one.
Marianne McCann
Feted Inner Child
Join date: 23 Feb 2006
Posts: 7,145
09-16-2008 11:59
From: Esther Merryman
I really, really very, very much hope so.

But why does nobody seem to believe them?


Because history is not necessarily on their side, and people seem to find ways around rules, particularly when they are not continually enforced.

I'm gonna keep my fingers crossed.
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"There's nothing objectionable nor illegal in having a child-like avatar in itself and we must assume innocence until proof of the contrary." - Lewis PR Linden
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Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
09-16-2008 11:59
From: Liandra Hellershanks


A discussion about advertising more generally or the impact of the industry on Second Life is certainly valuable, but let's not kid ourselves as to the nature of the problem here: extortion is the issue, not advertising. I suspect that Jack's aware of this, which is why he's taking the approach that he is, but saying more would probably only help the blight farmers. We'll see how things go after October 1st.


I sincerely hope you do see this fact Jack.



A great report Liandra
Urantia Jewell
Registered User
Join date: 18 Jun 2007
Posts: 22
09-16-2008 12:07
From: Esther Merryman
...But why does nobody seem to believe them?

Because they seem to be forgetting one very important fact. Linden Lab is under NEW management.

The axe man cometh.

Let them keep thinking its business as usual.

When they wake up one day and realize all their land, lindens and accounts are gone...perhaps they will finally get it. ;)

Brilliant summary Liandra
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
09-16-2008 12:13
From: Marianne McCann
Because history is not necessarily on their side, and people seem to find ways around rules, particularly when they are not continually enforced.

I'm gonna keep my fingers crossed.


Please keep with the spirit of your new policy enforcing it stringently.

A little note just to say "Yes we will" would be very welcome.

Right now I just don't know what to think, whether to celebrate or weep.
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
09-16-2008 12:22
From: Urantia Jewell
Because they seem to be forgetting one very important fact. Linden Lab is under NEW management.



Thanks that helped a bit :-)

btw How do I get one of the smileys to appear in the text they don't for me?
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
09-16-2008 12:27
While Liandra's summary is spot on for the extortionist problem, it isn't the only problem we are experiencing. Poor advertising methods, whether they are for the purposes of extortion, harassment, competition, etc ARE also going to be targeted by this policy at some point, because enough folks are going to continue to complain about being spammed that LL WILL have to address it.

Advertising methods which amount to nothing more than visual spam (much like email spam and telemarketing) WILL need to be addressed, and since the focus of this policy is on the inappropriate use of advertising, it is best that it deals with as many inappropriate uses as possible.

In RL, there is a Do Not Call list to deal with telemarketing spam, and it works so-so. Unfortunately, there is no such thing remotely possible for email spam. However, there IS something that would work perfectly well in SL to combat visual advertising spam.

Simply put up a page on the website to vote Yes or No to allowing outdoor advertising in your region. They have the amount of land you own recorded, and they can add up all land for which the owners vote "yes" or "no" on, and if the majority want external/outdoor advertising, then it will be allowed. If the majority DON'T want it, then it will be forbidden, and any existing instances will need to be removed immediately. I also would suggest that it be checked only periodically, to avoid "floundering". Like, say, every 3 months.

Barring coming up with a policy which addresses it, people will revert back to blocking builds.
Urantia Jewell
Registered User
Join date: 18 Jun 2007
Posts: 22
09-16-2008 12:30
From: Esther Merryman
Thanks that helped a bit :-)

btw How do I get one of the smileys to appear in the text they don't for me?

Leave out the dash (nose) :)
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
09-16-2008 12:32
From: Urantia Jewell
Leave out the dash [:)]


Thanks again:)
Now I feel a bit silly:(
LOL ;)
Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
09-16-2008 12:34
From: Urantia Jewell
Because they seem to be forgetting one very important fact. Linden Lab is under NEW management.

Maybe.. They've been working on the mainland for a while now.

Jack announced the LDPW to us back in early February, which means he was probably thinking about it for month or so (or more) before that. Since then, they've been working on the roads, they've finished off the old southern continent, Bay City happened, ad farms are going the way of the dinosaurs. Even Magellan was spotted.

Stuff doesn't happen overnight.. It's been progressing for a while now.

edit: and, speaking of Bay City, which is mainland though has slightly different rules than mainland.. All the ad farm stuff applies there as well, right? Just checking..
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robertltux McCallen
Registered User
Join date: 17 Nov 2007
Posts: 50
partial solution to the microparcel problem
09-16-2008 12:34
Within a certain sim the price of land should be more or less the same (within reason) so why doesn't LL do this any parcel that has a price of more than -30%-+10% of its neighbors should be offered by LL to the neighboring landowners at normal retail unless the current/future owners each file a ticket stating that they agree to the "out of bound pricing"

the microparcel folks would then get shafted because they won't be able to price the cutouts high enough to make a profit.

example you have a parcel in "Sherwood Forest" thats a 2048 with a 16 parcel cutout priced at L7 per sqmeter for the main parcel the cutout can only be priced from L48.4 to L132.2 without getting LL involved (who would force the price to L112). Now if you want to be Robin Hood you would have to file a ticket and have your customer file a ticket to go "out of bound"

This still allows high prices for land thats actually valueable (Times Square) but it prevents somebody charging for TS in a Nebraska cornfield sim
Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
09-16-2008 12:38
From: Talarus Luan
Simply put up a page on the website to vote Yes or No to allowing outdoor advertising in your region. They have the amount of land you own recorded, and they can add up all land for which the owners vote "yes" or "no" on, and if the majority want external/outdoor advertising, then it will be allowed. If the majority DON'T want it, then it will be forbidden, and any existing instances will need to be removed immediately. I also would suggest that it be checked only periodically, to avoid "floundering". Like, say, every 3 months..

Anybody who owns at least 1/2 of a mainland region gets to say what happens there?
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
09-16-2008 12:49
From: Meade Paravane
Anybody who owns at least 1/2 of a mainland region gets to say what happens there?


With regards to this form of advertising, sure.

I also didn't say "half", I said "majority". If LL decides that it needs to be 2/3 or 3/4, fine. Point is, it becomes an "opt-out" list.
Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
09-16-2008 13:11
From: Talarus Luan
With regards to this form of advertising, sure.

I also didn't say "half", I said "majority". If LL decides that it needs to be 2/3 or 3/4, fine. Point is, it becomes an "opt-out" list.


Wouldn't it be easier to just say adverts must be kept to roadsides?
They seem like the best place to put an advert:)

What if people don't vote for some reason? Which is likely.
Apathy is quite common.
How many people ignore the questions when they login to SL?
Marianne McCann
Feted Inner Child
Join date: 23 Feb 2006
Posts: 7,145
09-16-2008 13:11
From: Meade Paravane
edit: and, speaking of Bay City, which is mainland though has slightly different rules than mainland.. All the ad farm stuff applies there as well, right? Just checking..


It is mainland -- but sometimes, someofthe mainland rules get forgotten there. :-/
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"There's nothing objectionable nor illegal in having a child-like avatar in itself and we must assume innocence until proof of the contrary." - Lewis PR Linden
"If you find children offensive, you're gonna have trouble in this world :)" - Prospero Linden
Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
09-16-2008 13:15
From: Esther Merryman
Wouldn't it be easier to just say adverts must be kept to roadsides?
They seem like the best place to put an advert:)

Well.. Yeah.. Except that I like roaming the roads and I'm not really interested in seeing ads when I'm out roaming. People keep saying it's the best place for them but I see it as just about the worst possible choice.

If I want ads, I'll go shopping.

From: Marianne McCann
It is mainland -- but sometimes, someofthe mainland rules get forgotten there. :-/

:(
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Esther Merryman
Registered User
Join date: 21 Nov 2007
Posts: 152
09-16-2008 13:17
From: Marianne McCann
It is mainland -- but sometimes, someofthe mainland rules get forgotten there. :-/


Why, how does that happen?
LL don't concern themselves with it?

From: Meade Paravane
Well.. Yeah.. Except that I like roaming the roads and I'm not really interested in seeing ads when I'm out roaming. People keep saying it's the best place for them but I see it as just about the worst possible choice.


Perhaps LL could introduce new zoned sims With commercial only status with advertising areas built into them along with roads etc.

Auction all of the parcels off individually like Bay City.

And make the rest of the mainland non advertising.

My main reason for mentioning roads is they are where our shops are, so within reason as long as it doesn't scare off customers we don't mind advertising.

From: Talarus Luan
SL is not RL. The roads are not full of traffic.


I know SL is not RL thank goodness :-)

But the roads do get more traffic than other places without an attraction my Home Sim has almost zero traffic just friends and family.
There are no banlines everyone is welcome and it looks lovely if I say so myself.

The Sandbox has traffic of 467 at the moment it is not advertised but shows in the search from the land tick box and has freebie building items,textures,sculpties and information etc.

The two roadside plots have not been finished yet and have maintained traffic of over 100 for both, this will increase when SLX terminals in place.

The campaign plots with notices helping with land purchase information had almost zero traffic.

This is further proof the inner Sim adfarms are not practical for advertising purposes btw.
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
09-16-2008 13:20
From: Esther Merryman
Wouldn't it be easier to just say adverts must be kept to roadsides?


Because I am also on the roadside, and I have to look at the spam day in and day out; its very presense offends and harasses me, just as much as someone sending me spam email or calling me at dinnertime trying to sell me insurance.

From: someone
They seem like the best place to put an advert:)


SL is not RL. The roads are not full of traffic. It is no more logical to put parasitic advertising next to a "road" than it is to put it next to a cornfield. In RL, it DOES make sense, because people can't teleport. However, even still, there are SEVERE restrictions in RL about where billboards can be placed, and communities can band together to have ordinances changed to get rid of what they consider spam advertising in their neighborhoods.

From: someone
What if people don't vote for some reason? Which is likely.
Apathy is quite common.
How many people ignore the questions when they login to SL?


It's a risk, but one I would be willing to take. In my situation, I know that more than 3/4s of the land in my region is actively used, I have a good rapport with most of my neighbors (just haven't met all of them yet; no bad relations), and I have a good idea what the region's vote would be from talking with them.

I mean, what do I have to lose? If LL continues to allow, let alone endorse, parasitic advertising methods, at least having a chance at opting out is better than none at all.

The only other options left are moving, quitting, or blocking.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
09-16-2008 13:39
From: Neptune Shelman
Hit hard on 1st October and keep with their intentions.
My concern is not that they won't do what they intend, but that the result may not be what they expect. This is a hard nut to crack.
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