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Limiting theft by limiting creation

Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
11-12-2009 12:16
From: Mickey Vandeverre
When I think of people needing to verify.....I think of things like some merchants doing bizarre things on Xstreet....and I think of the repeated stories on here, of how someone got ripped off, and it boils down to "buyer beware".....as a merchant I relate that to Ebay, since I have experience there....and I wonder how Ebay would have survived with anonymous merchants. The marketplace is growing here. The wild west option can't function effectively endlessly....if it were even functioning now....other issues going on, besides content theft.

Yes the other problem with theives and scammers acting as anomyous merchants is they tar the rest of us with the same brush. They make the whole merchant community look shifty and untrustworthy.
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
11-12-2009 12:23
From: Argent Stonecutter
There's been mention of it in this very thread.
If this is the case why hasn't this accounts name been thrashed around in IM or amounst groups inworld, have people given up, if they are a proven theif and LL haven't taken action we should be continuing to push the issue at Linden Office Hours and shame them where possible and even take advantage of the disposable alts system to name them.

Why can one particular avatar continue to sell stolen content for years despite AR's and DMCA's whist others have been taken down quickly?

It's a pretty serious question the cominity doesn't seem serious about other than some people taking LL to court for similar actions by another.
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Valerion Raymaker
Registered User
Join date: 7 Mar 2007
Posts: 60
11-12-2009 12:25
From: Mickey Vandeverre
When I think of people needing to verify.....I think of things like some merchants doing bizarre things on Xstreet....and I think of the repeated stories on here, of how someone got ripped off, and it boils down to "buyer beware".....as a merchant I relate that to Ebay, since I have experience there....and I wonder how Ebay would have survived with anonymous merchants. The marketplace is growing here. The wild west option can't function effectively endlessly....if it were even functioning now....other issues going on, besides content theft.

It sort of sounds like you think that I am talking about "profits?" ...bottom line?....no, not the case.... it effects you, and whether or not someone has an enjoyable experience shopping, setting up a home, buying a tux to go dancing, supporting live music events with profits from a store, the simple act of logging in next week and contributing to the population, being nice to people inworld because you're happy, and not pissed off about getting ripped by a merchant.....stuff like that.....and in that case, I totally agree with you, that there won't be any customers left....and there won't be any people left to have fun with.

It's not always about the store - most of us selling stuff have a ton of fun here, outside the store. That's what kept us coming in the first few months.....most did not just stop that fun when they started selling product. You may not see us out and about....but we're there....Alts. haha NPIOF alts at that! :)

I use the term "we"....that doesn't mean everyone, of course.

I get bent about separating content creators or merchants from people doing other things....when there is a discussion on here. I don't consider myself a creator....I slap textures someone else made, onto a shape that LL supplied. But even those that are making amazing creations....I bet they appreciate SL for the same reasons that you and I do....and a lot of those reasons have nothing to do with bottom line profits. It takes a HUGE amount of effort to make those, with such little numbers being involved. They would HAVE to have something else in SL keeping them going every day, to even get to that point. We are not different people at all. Our concerns do not come from entirely different angles. Generally.


I think we're talking about the same things, then. I just recently saw a disturbing trend from people labelling themselves as content creators, talking about limiting users' freedoms because of copybotting. I want to show the other side of the coin as well. the more people clamp down, the fewer customers they will have. This thread is about limiting creation rights for some classes of avatars. There's one about banning all non-verifieds. There's one about shopkeepers making no-rez (!!) objects. All this points to a very disturbing trend, and if no-one speaks out against it, it may be taken as resident consensus. So I am speaking out against it.

I won't copybot anything. I haven't even bothered to try, even though I suppose I could if I wanted to. I am certain the client's code isn't that hard to pull apart. But I have no motivation to, because I am enjoying SL as it is now. There are solutions, but they don't lie in creating a class hierarchy where only certain people can do certain things.
Mickey Vandeverre
See you Inworld
Join date: 7 Dec 2006
Posts: 2,542
11-12-2009 12:32
From: Valerion Raymaker
There are solutions, but they don't lie in creating a class hierarchy where only certain people can do certain things.


How about we not call it a "class hierarchy"....just a difference in account/ability/function structures? And how about we not create a "class hierarchy" in itself (even without a system being in place)....into the actual discussion of it?

ETA: Forgot the smiley face. :)
Argent Stonecutter
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Join date: 20 Sep 2005
Posts: 20,263
11-12-2009 12:37
From: Tegg Bode
If this is the case why hasn't this accounts name been thrashed around in IM or amounst groups inworld, have people given up,
Guess so. Whatever.
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
11-12-2009 12:44
From: Valerion Raymaker
I think we're talking about the same things, then. I just recently saw a disturbing trend from people labelling themselves as content creators, talking about limiting users' freedoms because of copybotting. I want to show the other side of the coin as well. the more people clamp down, the fewer customers they will have. This thread is about limiting creation rights for some classes of avatars. There's one about banning all non-verifieds. There's one about shopkeepers making no-rez (!!) objects. All this points to a very disturbing trend, and if no-one speaks out against it, it may be taken as resident consensus. So I am speaking out against it.

Speaking out against ideas is reasonable but should be done in a way that all parties learn from the experience and possibly form new ideas. If not for frustrated people throwing ideas out many of us would not realise there's a problem till it hits us personally and hence no ideas would form LL would assume we were all happy so no action was required.

I'd just like to see some real hope, a statement from LL saying we have a plan, it will take 6 months to implement, these are the proposed ways of dealing with itand we value the communities input and even help.

The majority of the consumer popularion aren't going to be against copybotters any more they are against pirated Music and DVD's, they just expect everyone to lower their prices for their hours of work into new products.
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Valerion Raymaker
Registered User
Join date: 7 Mar 2007
Posts: 60
11-12-2009 13:06
From: Tegg Bode
The majority of the consumer popularion aren't going to be against copybotters any more they are against pirated Music and DVD's, they just expect everyone to lower their prices for their hours of work into new products.


And the answer is overly aggressive DRM (Like DVDs/BluRay/WMA)? Or perhaps technological (Region coding, HDCP). Or perhaps limited use (3 installs on Spore). Because all these things worked so well in other industries.

There will always be piracy. You cannot have a 0 piracy rate, no matter what you do. What you can do is make the product unpalatable for your customers, then blame the resulting drop in sales on piracy.

Cassette tapes was the end of the recording industry. VCR's was the end of the motion picture industry and the TV industry at the same time. PVR's brought about the end of TV broadcasts as we know it. Digital piracy is the next step here. An industry can either adapt to it, or they will die out. This is why the MPAA and the RIAA is in so much trouble, PR-wise.

Apple's Itunes makes money, even though there are pirates about. Stardock Systems decided not to use DRM, and they are still with us. Some studios have started to stream stuff off for free now. There is a market there, but it is a different world, and the creators have to adapt to it.

Personally I disagree with copybotting. But is it worth spending all that time and effort on fighting something that's eventually inevitable? Any texture that's displayed on my screen exists on my PC somewhere. Every animation is in my cache. Every prim you created is described here. If any of that was missing, I would not be able to render it on my screen, so I cannot see your creation. And if it's on my PC, I can get hold of it, re-create it, modify it. PC's were made to do two things, calculations and copying of data. And they do both exceedingly well.

Now you want to limit what other avatars can do, to fight your battle for you. You make the world less enjoyable for all of us. But will this really cut down on piracy to any significant extent? Will this cause a copybot-free world? Or just one where certain people are barred from certain things because some content creators want it that way?

And won't some of the same content creators use this to keep potential future competition out of the world? After all, if you're the only maker of a category of objects, then you have a vested interest in making sure no-one else can create the same things.
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
11-12-2009 13:22
From: Valerion Raymaker
And the answer is overly aggressive DRM (Like DVDs/BluRay/WMA)? Or perhaps technological (Region coding, HDCP). Or perhaps limited use (3 installs on Spore). Because all these things worked so well in other industries.

There will always be piracy. You cannot have a 0 piracy rate, no matter what you do. What you can do is make the product unpalatable for your customers, then blame the resulting drop in sales on piracy.

Cassette tapes was the end of the recording industry. VCR's was the end of the motion picture industry and the TV industry at the same time. PVR's brought about the end of TV broadcasts as we know it. Digital piracy is the next step here. An industry can either adapt to it, or they will die out. This is why the MPAA and the RIAA is in so much trouble, PR-wise.

Apple's Itunes makes money, even though there are pirates about. Stardock Systems decided not to use DRM, and they are still with us. Some studios have started to stream stuff off for free now. There is a market there, but it is a different world, and the creators have to adapt to it.

Personally I disagree with copybotting. But is it worth spending all that time and effort on fighting something that's eventually inevitable? Any texture that's displayed on my screen exists on my PC somewhere. Every animation is in my cache. Every prim you created is described here. If any of that was missing, I would not be able to render it on my screen, so I cannot see your creation. And if it's on my PC, I can get hold of it, re-create it, modify it. PC's were made to do two things, calculations and copying of data. And they do both exceedingly well.

Now you want to limit what other avatars can do, to fight your battle for you. You make the world less enjoyable for all of us. But will this really cut down on piracy to any significant extent? Will this cause a copybot-free world? Or just one where certain people are barred from certain things because some content creators want it that way?

And won't some of the same content creators use this to keep potential future competition out of the world? After all, if you're the only maker of a category of objects, then you have a vested interest in making sure no-one else can create the same things.

I don't think cassette's, VCR's and RW-DVD's have killed the music and motion picture industries at all, There is huge profits being made in susch industries despite piracy the systems are designed to stop general users from copying their product easily, hardcore theives will always get around them.

Restricting unverified from selling content is no worse than E-Bay not allowing unverified sellers to sell pirated DVD's
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Nyoko Salome
kittytailmeowmeow
Join date: 18 Jul 2005
Posts: 1,378
11-12-2009 13:34
From: Valerion Raymaker
And won't some of the same content creators use this to keep potential future competition out of the world? After all, if you're the only maker of a category of objects, then you have a vested interest in making sure no-one else can create the same things.


:0 i didn't use copybot or anything like that to make my works. neither has any other legitimate artist i know of. and no one -could- use it 'legitimately' to copy my or other's works to resell in any sort of legitimate manner, or even just for 'competitive spirit'.

nothing is stopping legitimate competition except for their own skills, creativity and 'gumption' to make something themselves from scratch. anyone who stoops themselves to the level of 'needing to use copybot' or other tools like it to 'make a business for themselves', -has- no business.

sorry, just had to point out that that particular little argument is long gone, dead and buried...
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Valerion Raymaker
Registered User
Join date: 7 Mar 2007
Posts: 60
11-12-2009 14:09
From: Tegg Bode
I don't think cassette's, VCR's and RW-DVD's have killed the music and motion picture industries at all, There is huge profits being made in susch industries despite piracy the systems are designed to stop general users from copying their product easily, hardcore theives will always get around them.
Restricting unverified from selling content is no worse than E-Bay not allowing unverified sellers to sell pirated DVD's


I was making a different point. When cassette tapes came out, it was hailed as the end of the music industry. When the VCR came out, it was hailed across the news channels as the end of the motion picture industry. When Kazaa came out it was hailed as the end of the music industry. Torrents have destroyed TV and movies and music and games. When copybotting started, it was hailed as the end of content creation on SL. Sounds familiar?

But still, selling itself is not really something you can lock down in any event. Is he prevented from renting land? From renting land in a mall? Restricted from receiving money? Restricted to certain scripts? How exactly will you stop him from selling me something if he's not verified?

It's been suggested that he can only receive money from a verified. That's fine, because my alts can't buy a copybotted item, but I can. It's been suggested that they can't transfer stuff. Which is nice, because I can't create something as an alt and give it to my primary avatar. Nor can someone give me an item they created to critique.

How will you address this, without making SL less fun for the people involved (the unverifieds)? Give them the opportunity to also experience SL fully for themselves. Get LL to enforce copyrights, if you feel they have been violated.

From: Nyoko Salome
:0 i didn't use copybot or anything like that to make my works. neither has any other legitimate artist i know of. and no one -could- use it 'legitimately' to copy my or other's works to resell in any sort of legitimate manner, or even just for 'competitive spirit'.

nothing is stopping legitimate competition except for their own skills, creativity and 'gumption' to make something themselves from scratch. anyone who stoops themselves to the level of 'needing to use copybot' or other tools like it to 'make a business for themselves', -has- no business.

sorry, just had to point out that that particular little argument is long gone, dead and buried...


I did not say to use copybotting. But in RL patent and copyright law has been used to lock out competitors. In SL traffic has been gamed for a long time, amongst other things. Landowners have been forced to sell at low prices or buy at extortionate prices by unscrupulous people (16m^2 parcels). Are you 100% sure the proposed anti-copybot-rules won't be abused in a similar way?

-----------------------------------------------------

And this will be my final post on this topic as well. I have spent way too much time explaining my viewpoint, only to be misinterpreted, so I am obviously not expressing myself clearly.

1) I don't support copybotting
2) I don't support the limiting of rights in SL

These two are not incompatible. And the answer is not in a technological solution either. Not in this case, where all the data is on the person that want to rip it's PC.
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-12-2009 14:33
From: Talarus Luan
I would never refuse to treat someone the way they want to be treated, if their avatar didn't reflect it. They would have to communicate such for me to know beforehand, of course. That's another great benefit to wearing the avatar, in my mind.

If a wingbrother decided to wear a human form most of the time, and I met him in that form, I may not recognize his bearing as a wingbrother, but if he asserted it in some other way, I would show him the consideration of respecting it as if he had worn the representative avatar.


Ok. So from the point of a user who has the choice of spending real money on a dragon avatar, or just saying "I'm a dragon".. which is going to be the better deal for them?
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-12-2009 14:37
From: Argent Stonecutter
Convincing water to flow downhill takes more power. I'm not Robin Williams in a ferret suit.


We say that, but..

From: someone
If you want draconic hijinks, why aren't you wearing a dragon avatar, so I can hide under your wing when that crazy robot comes after me for nipping his power cord? Hell, it's not even been a month since I was last hiding under a dragon's wing!


Now, read back through that for a second and see if you can spot the evidence for what I said.

Spotted it? Every single thing in that interaction you've described revolves around you. That's not "draconic hijinks", that's _you_ using the dragon avatar as a prop in _your_ scene. Maybe I didn't pay for it for that?

If having a vivid in that SL requires you to be the centre of attention of a group of people, then for every person who does it, there must be others in the group who do not, and thus a majority failure rate.

From: someone
I'm not taking the lead, and they're not my followers.


The above shows otherwise.
Nyoko Salome
kittytailmeowmeow
Join date: 18 Jul 2005
Posts: 1,378
11-12-2009 14:38
From: Valerion Raymaker
I did not say to use copybotting. But in RL patent and copyright law has been used to lock out competitors. In SL traffic has been gamed for a long time, amongst other things. Landowners have been forced to sell at low prices or buy at extortionate prices by unscrupulous people (16m^2 parcels). Are you 100% sure the proposed anti-copybot-rules won't be abused in a similar way?


;0 didn't know i needed to be 100% sure about anything before. would 80-90% do?

and besides, i'd put myself more like 95-99%. after all, could you posit a valid hypothesis of a creator 'controlling' a market by illegally dmca-ing or ARing a competitor out of existence? either prior, or postulate one that would actually have the chance of getting past the lab's investigative/approval process, and not get effectively counter-claimed? let alone, would the lab want to run the risk of being sued for passing a fraudulent claim? and if they happened to do so anyways, wouldn't the tos then instantly let them pass along the damages back at the false claimant?

i read a lotta 'strawmans' getting thrown around here anymore, but not many that even come close to having more than a 5% 'can exploit/abuse' potential. and hardly any of these 'abusable' practices have ever been abused as such before, and there's already plenty of routes and opportunities to do so - anyone wanting to 'control a market' with false claims would have done so by now (someone would have named an example by now if it had truly, seriously and without contention had happened already).

;0 anyhow, just seems to me, there's still a lot of halloween leftover 'booga booga!' kinda talk going on lol. ;0 no, there's nothing to be scared of. and yes, in the end i have to say that, going by history, 'controlling a market' via such manners is already a '100% impossibility', and as long as we keep our 'tort reforms' or whatever in place, that will continue. :) any future controlling of copybots or viewers with bad exploitable possibilities are about controlling thieving, and have 100% nothing to do with 'controlling the market', save that thieves -have- no place in it, and should not nor ever have any easier a time at bringing their illegal wares into the grid.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
11-12-2009 14:44
From: Yumi Murakami
Every single thing in that interaction you've described revolves around you. That's not "draconic hijinks", that's _you_ using the dragon avatar as a prop in _your_ scene.
Hey, the scene started when the robot decided to scan me for illicit nanotech. It's robot hijinks, not ferret hijinks. There's no "leader" for this kind of thing, the ball belongs to whoever feels like grabbing it.

Or maybe you just have no bloody idea how to do free-form role play, and are just projecting your own shortcomings on everyone else.

From: someone
If having a vivid in that SL requires you to be the centre of attention of a group of people,
Except that it doesn't.
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"And now I'm going to show you something really cool."

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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
11-12-2009 14:49
From: Valerion Raymaker
2) I don't support the limiting of rights in SL

These two are not incompatible. And the answer is not in a technological solution either. Not in this case, where all the data is on the person that want to rip it's PC.
And the highlighted bit might be the actual problem.

Noone has "rights" in SL other than what the TOS states and that really only boils down to "you have the right to refuse if we make any changes and if you do refuse you're released of any prior obligations to LL" which is pretty much a legal requirement when one side changes or ammends a contract.

You get privileges, not rights.
Mickey Vandeverre
See you Inworld
Join date: 7 Dec 2006
Posts: 2,542
11-12-2009 14:51
From: Argent Stonecutter


Or maybe you just have no bloody idea .........


Time for ferret pics.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
11-12-2009 15:03
From: Mickey Vandeverre
Time for ferret pics.
Sorry, I'm slipping, don't can me.

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"And now I'm going to show you something really cool."

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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-12-2009 15:51
From: Argent Stonecutter
Hey, the scene started when the robot decided to scan me for illicit nanotech. It's robot hijinks, not ferret hijinks. There's no "leader" for this kind of thing, the ball belongs to whoever feels like grabbing it.


Right, but at the same time, if the scene just becomes a fight for the ball then nobody has any fun. And statistically, some people will never get it..
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
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11-12-2009 15:58
From: Yumi Murakami
Right, but at the same time, if the scene just becomes a fight for the ball then nobody has any fun.
It really sucks when your computer blows up when you're playing SL too, but I don't blame Linden Lab for that.

From: someone
And statistically, some people will never get it..
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

"And now I'm going to show you something really cool."

Skyhook Station - http://xrl.us/skyhook23
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-12-2009 16:06
From: Argent Stonecutter
It really sucks when your computer blows up when you're playing SL too, but I don't blame Linden Lab for that.


I'm not assigning blame. I'm answering the question "why are people prepared to spend lots of time on SL, but not invest any real money?" And my answer is, "because all the avatar/home things they might buy actually making a difference depends on too many unreliable social factors". It might be hard to do anything about that, but that doesn't stop it potentially being the answer.

As for your later question, nobody's ever really tried to explain "freeform role-play" to me.
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
11-12-2009 16:27
From: Yumi Murakami
Ok. So from the point of a user who has the choice of spending real money on a dragon avatar, or just saying "I'm a dragon".. which is going to be the better deal for them?


Umm.. whatever makes them the happiest?
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
11-12-2009 16:30
From: Yumi Murakami
I'm not assigning blame. I'm answering the question "why are people prepared to spend lots of time on SL, but not invest any real money?"
1. Because there's all kinds of really great freebies and someone with a little bit of imagination and creative skill doesn't HAVE to buy anything.
2. A hell of a lot of people DO spend real money.
3. Who asked that question anyway? I certainly didn't.

From: someone
As for your later question, nobody's ever really tried to explain "freeform role-play" to me.
That was no revolving door, that was my mother!
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

"And now I'm going to show you something really cool."

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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
11-12-2009 16:31
From: Yumi Murakami
I'm not assigning blame. I'm answering the question "why are people prepared to spend lots of time on SL, but not invest any real money?" And my answer is, "because all the avatar/home things they might buy actually making a difference depends on too many unreliable social factors". It might be hard to do anything about that, but that doesn't stop it potentially being the answer.

As for your later question, nobody's ever really tried to explain "freeform role-play" to me.


I thought the question was:

From: Yumi Murakami
Well, if you're hanging out with a group of people who you're friends with and talking about your RL.. then does the appearance of your avatar really matter to them?


Did I miss a memo on question substitution? >.>
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-12-2009 16:36
From: Talarus Luan
I thought the question was:

Did I miss a memo on question substitution? >.>


They're the same thing. If the appearence of your avatar doesn't practically matter to what happens to you in-world, then there's no point spending real money on creating one.
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
11-12-2009 16:38
From: Argent Stonecutter
1. Because there's all kinds of really great freebies and someone with a little bit of imagination and creative skill doesn't HAVE to buy anything.
2. A hell of a lot of people DO spend real money.
3. Who asked that question anyway? I certainly didn't.


Kitty, I believe.

From: someone
That was no revolving door, that was my mother!


This amuses me so much - that you say you're not a cool kid, yet you're playing exactly the same exclusion power game that characterizes them.
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