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Privacy in Public Access Lands?

Marcodigi Aeon
Registered User
Join date: 30 Nov 2007
Posts: 3
01-02-2010 18:37
Hello, I need to know clearly if we could talk about "Privacy" in a public access sim and in the local chat! Thank you. I think if someone wants privacy...could set the land with private access...but what do you think?
Kidd Krasner
Registered User
Join date: 1 Jan 2007
Posts: 1,938
01-02-2010 18:52
I think you need to ask the question more clearly.

Of course we can talk about privacy, but I don't think that's what you really mean to ask.

Someone who owns a parcel can set it up for private access, but private access isn't really privacy.
Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
01-02-2010 19:56
Marking land as private access tends to get the person that did it labeled as anti-social too [not to mention a few other things if it is an attempt to 'protect' a sky platform].

Basically, I would urge anyone thinking of ban lines to REALLY think why they are doing it when it does not make their land more private.
_____________________
Those Lindening Lindens!

'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
O predictable experience,
We love you null expression.'
Ann Otoole
Registered User
Join date: 22 May 2007
Posts: 867
01-02-2010 20:09
From: Marcodigi Aeon
Hello, I need to know clearly if we could talk about "Privacy" in a public access sim and in the local chat! Thank you. I think if someone wants privacy...could set the land with private access...but what do you think?

There is no privacy in Second Life unless you buy an island from LL yourself and have no adjacent islands and you set the island to private access.

Anything short of that does not include any privacy other than responsible people respecting others' facade of privacy. And even then you have no privacy from Linden Lab who, as a matter of necessity and engineering reality, have access to everything in Second Life from land to inventory to communications.
Brieanne Bomazi
Don't forget the *E*
Join date: 29 Jan 2005
Posts: 383
01-02-2010 20:11
From: Ann Otoole
There is no privacy in Second Life unless you buy an island from LL yourself and have no adjacent islands and you set the island to private access.

Anything short of that does not include any privacy other than responsible people respecting others' facade of privacy. And even then you have no privacy from Linden Lab who, as a matter of necessity and engineering reality, have access to everything in Second Life from land to inventory to communications.



Well said Ann :)
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From: Benski Trenkins

You know the saying:
If it ain't broken... it's not LL owned.

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From: Kalor Rayner
Actually, I think we'll have a better chance of winning the lottery than figuring out the information from the Lindens.

Curious about the Emerald Viewer and all the features?
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Weston Graves
Werebeagle
Join date: 24 Mar 2007
Posts: 2,059
01-02-2010 20:40
You know, I haven't seen ban lines much lately. Are people finally getting the idea? Or have I just stopped exploring?





.
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Goodbye for now from human Weston, beagle Weston, and Keyboard Guy. :) Best of both lives to you all.
Kaimi Kyomoon
Kah-EE-mee
Join date: 30 Nov 2006
Posts: 5,664
01-02-2010 21:23
From: Weston Graves
You know, I haven't seen ban lines much lately. Are people finally getting the idea? Or have I just stopped exploring?





.
They are all around my main store right now. It keeps me from falling of the ledge. Hmmm... but also might stop fliers-by from stopping in to shop. Sales have been down a bit lately...
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From: 3Ring Binder
i think people are afraid of me or something.
Marianne Little
A hopeless fool
Join date: 14 Aug 2007
Posts: 645
01-02-2010 23:19
From: Marcodigi Aeon
Hello, I need to know clearly if we could talk about "Privacy" in a public access sim and in the local chat! Thank you. I think if someone wants privacy...could set the land with private access...but what do you think?
As the question is worded, it gives me the impression that the OP was walking into private owned land, maybe into their house, and was asked to leave.

He is now irritated because he think all land that is not set to "Private" should be open for him to do what he want in. Even if the owners are there and want to be alone.
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
01-03-2010 03:13
From: Weston Graves
You know, I haven't seen ban lines much lately. Are people finally getting the idea? Or have I just stopped exploring? .


Are you sure you haven't turned their visibility off, they're around and likely to be more popular with script limits on the horizon, banlines are a greener solution.
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
01-03-2010 03:14
From: Kaimi Kyomoon
They are all around my main store right now. It keeps me from falling of the ledge. Hmmm... but also might stop fliers-by from stopping in to shop. Sales have been down a bit lately...


You can AR them if they restrict access to your parcel, I think it's three sides when they are deemed a problem.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-03-2010 03:51
I took the OP to be advocating that anything said in open chat on publicly accessible land was something like "public speech" that could be quoted (or perhaps even bugged for remote listening?). If that was the intent, no: it would still be disclosure, and still be a ToS violation.

I've argued that there is such a thing as "public speech" in SL, and that anything said in a Linden office hour is inherently public. So far nobody has challenged me on that, but there's nothing official saying it's right, either.
Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
01-03-2010 04:03
From: Ciaran Laval
Are you sure you haven't turned their visibility off, they're around and likely to be more popular with script limits on the horizon, banlines are a greener solution.


I wish LL would make some tempt to head off FUD at the pass.
Yeah! :rolleyes:

My understanding from various bits of Offie Hours output is that scripts on avatars will not count against the parcel limits.
Rather the avatars will have some limits on their consumption of sim resources.
A sim would have pools of memory for various uses that are not under the direct control of landowners.
A landowner would have an area-related pool of memory for their own scripts.

Doing it any other way would give rise to an insane number of support calls when a heavily-loaded avatar entered a small parcel - for instance.
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
01-03-2010 04:06
From: Qie Niangao
....
I've argued that there is such a thing as "public speech" in SL, and that anything said in a Linden office hour is inherently public. So far nobody has challenged me on that, but there's nothing official saying it's right, either.


Don't Office Hours come with an LL warning to participants that anything said can be picked up and spewed anywhere?
Yes - as I recall.
_____________________
Maggie: We give our residents a lot of tools, to build, create, and manage their lands and objects. That flexibility also requires people to exercise judgment about when things should be used.
http://www.ace-exchange.com/home/story/BDVR/589
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-03-2010 04:19
From: Sling Trebuchet
I wish LL would make some tempt to head off FUD at the pass.
Indeed--and the lack of such effort is why you and Ciaran are both correct on this one. The memory limit mechanism is described as you've outlined (specifically, to be similar to how URLs are managed for http-in); and people won't understand that and will put up superstitious banlines to "reserve" script memory that's already reserved, as Ciaran describes.

How do we know this will happen? To this day, folks put up banlines attempting to keep stray objects off their parcels, despite this having exactly as much effect as facing the always-full moon and reciting the Omaha phonebook.

(About the office hours protocol: Not sure. For a while, some Lindens would actually ask everybody if it was okay that they be quoted in a transcript, or you had to click some object expressing your agreement to that, or some such malarkey. Then all that stopped--but on the other hand, most Lindens stopped posting their own transcripts, so... :confused: dunno.)
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
01-03-2010 04:28
From: Sling Trebuchet
Don't Office Hours come with an LL warning to participants that anything said can be picked up and spewed anywhere?
Yes - as I recall.


The G-Team when they held office hours, had a sign up saying that chat logs might be posted on third party sites.
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
01-03-2010 04:33
From: Sling Trebuchet
My understanding from various bits of Offie Hours output is that scripts on avatars will not count against the parcel limits.
Rather the avatars will have some limits on their consumption of sim resources.
A sim would have pools of memory for various uses that are not under the direct control of landowners.
A landowner would have an area-related pool of memory for their own scripts.

Doing it any other way would give rise to an insane number of support calls when a heavily-loaded avatar entered a small parcel - for instance.


Right, that's how I understand it too, you will have a personal pool and a pool for your land depending upon the size of parcel but I foresee banlines becoming more popular for two reasons, one people won't understand the issue and two, they will see a security orb as a device that cuts into their land script pool whereas banlines won't.
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
01-03-2010 05:49
From: Sling Trebuchet
My understanding from various bits of Offie Hours output is that scripts on avatars will not count against the parcel limits.
That's not entirely true when it comes to vehicles:

From: Kelly Linden
The following rules must be taken into account together:
* A "vehicle" will use the resources of the first sitting agent that has enough available resources for the vehicle
* In the case that no sitting agents have enough available resource we will fall back to trying to use parcel resources before failing.
(In other words we try our hardest to find resources)
* A "vehicle" for the above is any object that has 1 or more agents sitting on it and has crossed a parcel border.

The last rule is tricky but we don't want someone to effect the resources of a vendor by sitting on it, and there are too many types of vehicles to have a rule be anything other than that it has someone sitting on it. So we do a kind of lazy promotion to vehicle. If someone is sitting on it and it moves enough to cross a parcel border then it becomes a vehicle and the resources move accordingly.
It would have been better to never allow vehicles to consume parcel resources since it's a foreign and undesirable object that can't be blocked by the land owner.
Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
01-03-2010 06:48
From: Ciaran Laval
.....and two, they will see a security orb as a device that cuts into their land script pool whereas banlines won't.


Ooooh!
That's a BAD 'good point' :)
_____________________
Maggie: We give our residents a lot of tools, to build, create, and manage their lands and objects. That flexibility also requires people to exercise judgment about when things should be used.
http://www.ace-exchange.com/home/story/BDVR/589
Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
01-03-2010 07:04
From: Kaimi Kyomoon
They are all around my main store right now. It keeps me from falling of the ledge. Hmmm... but also might stop fliers-by from stopping in to shop. Sales have been down a bit lately...


A plot next to my fave shoppe has put up ban lines. Which are visible *inside* the store. Making a mess of the wall displays. Guess which store I do not go to as much lately?

It is in everyone's best interest to have LL get rid of ban lines once and for all.
_____________________
Those Lindening Lindens!

'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
O predictable experience,
We love you null expression.'
Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
01-03-2010 07:06
From: Qie Niangao
I've argued that there is such a thing as "public speech" in SL, and that anything said in a Linden office hour is inherently public. So far nobody has challenged me on that, but there's nothing official saying it's right, either.


Nothing official, but both Lindens and non-Lindens routinely post full transcripts of office hours and I have yet to see an AR over it.
_____________________
Those Lindening Lindens!

'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
O predictable experience,
We love you null expression.'
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
01-03-2010 08:03
From: Kara Spengler
A plot next to my fave shoppe has put up ban lines. Which are visible *inside* the store. Making a mess of the wall displays. Guess which store I do not go to as much lately?

It is in everyone's best interest to have LL get rid of ban lines once and for all.




You can turn banlines off in terms of visibility so I don't see why this is an issue.
Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
01-03-2010 08:12
From: Ciaran Laval
You can turn banlines off in terms of visibility so I don't see why this is an issue.


Why it is an issue?!?!?!??!?!

I like to ride vehicles and in them you want to see banlines, I suppose I should just toggle their visibility all the time because some idiot decided they wanted to see what would happen if they disabled public access to their 512?

You can turn on and off the visibility of all sorts of things, being able to do so does not solve the issue. In this case a HUGE part of the problem is that banlines appear to be on a neighbor's parcel (note, they showed INSIDE the store) rather than just around the plot they were formed on.

/me contemplates a JIRA. Have generalized bans not appear over your neighbor's land and automatically impose a 2 meter rezzing setback on your own.
_____________________
Those Lindening Lindens!

'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
O predictable experience,
We love you null expression.'
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
01-03-2010 08:16
From: Kara Spengler
Why it is an issue?!?!?!??!?!

I like to ride vehicles and in them you want to see banlines, I suppose I should just toggle their visibility all the time because some idiot decided they wanted to see what would happen if they disabled public access to their 512?

You can turn on and off the visibility of all sorts of things, being able to do so does not solve the issue. In this case a HUGE part of the problem is that banlines appear to be on a neighbor's parcel (note, they showed INSIDE the store) rather than just around the plot they were formed on.

/me contemplates a JIRA. Have generalized bans not appear over your neighbor's land and automatically impose a 2 meter rezzing setback on your own.


The issue of vehicles is completely different to the issue of visibility, your complaint was that the banlines are shown inside the store, you can turn them off to avoid that.
Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
01-03-2010 08:21
From: Ciaran Laval
The issue of vehicles is completely different to the issue of visibility, your complaint was that the banlines are shown inside the store, you can turn them off to avoid that.

They are not separate. I would have to toggle them on and off all the time. Why should I do that simply because someone wants to be a sociopathic @ss?
_____________________
Those Lindening Lindens!

'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
O predictable experience,
We love you null expression.'
electroRogue Fizzle
Registered User
Join date: 16 Jun 2008
Posts: 37
security systems
01-03-2010 08:43
Sorry for slightly sidetracking this post but I have a question -

Now I fully respect peoples privacy, WHEN they are there using there sim. but a lot of the time I go exploring and someones home security kills me forcing me to TP away from the sim I'm exploring. If they used ban lines, I would know I'm not welcome and wouldn't even get on there land in the 1st place, but as most sims have a mixed use and I'm welcome more than not (therefore allowing public access) - are these security systems Abuse reportable ?

It seems very unfair that a welcome guest to a sim is suddenly ejected by someones home security as they have set it for 10 seconds . or even less in some case's - and it takes over a minute to rez an area to see where your actually going. Therefore able to leave this invisibly marked (even when rez'd) area. I have no ill intentions on there land, I just happen to be passing though.

Also why do people use them, this I don't understand. Lindens have a much better way of controlling this, why set up a lag inducing sensor ? can they not set up group land or am I missing something ?

P.S. I love vehicles, the problem with ban lines is they aren't visible enough, so you can avoid them in time. That wouldn't matter so much if you could simply bounce off them.
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