Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

War In Jessie: Is It Upon Us?

Derek Jones
SL's Second Oldest Monkey
Join date: 18 Mar 2003
Posts: 668
10-18-2004 18:38
w00t I killed the thread!
_____________________
The fact that a believer is happier than a skeptic is no more to the point than the fact than a drunken man is happier than a sober one
Nephilaine Protagonist
PixelSlinger
Join date: 22 Jul 2003
Posts: 1,693
10-18-2004 20:27
*slips on her devil horns*

no you didnt. ;)
_____________________
Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
10-19-2004 02:26
Nephilaine is horny! :D
Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
10-19-2004 02:36
Eggy is cracked. AND HE IS LEAKING ALL OVER THE FLOOR! :eek:

Yuck.
_____________________
I LIKE children, I've just never been able to finish a whole one.
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
10-19-2004 05:39
From: Derek Jones
w00t I killed the thread!


In the picosecond before the universe reaches perfect entropy this thread will die. Not before.
Marker Dinova
I eat yellow paperclips.
Join date: 13 Sep 2004
Posts: 608
10-19-2004 07:23
Why does anything related to war get sooooo much attention??
_____________________
The difference between you and me = me - you.
The difference between me and you = you - me.

add them up and we have

2The 2difference 2between 2me 2and 2you = 0

2(The difference between me and you) = 0

The difference between me and you = 0/2

The difference between me and you = 0

I never thought we were so similar :eek:
Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
10-19-2004 14:35
you opened it up and looked didn't you ;)?
_____________________
Levi Anansi
Honorary Dungbeetle
Join date: 8 Aug 2004
Posts: 27
Modern Day Jessie
10-20-2004 09:44
I was lucky enough to get into Jessie a few weeks before the major bans started. At the time there were three major groups occupying the land (wwii, opfor, and techsol) who lived together in relative harmony. Conversation and socializing with these cats was constant and fluid. A real community believe it or not. Gunplay was always a factor in Jessie, but between the "occupying forces" it was usually agreed upon and always secondary to conversation. Seriously if one resident of Jessie shot another we didn't have to put much effort into getting back to the conversation. Knowing that, most of us would just laugh when shot by another resident, most of the time it was meant as a joke. Anyway, here is my take on what happened to Jessie.

People from outside the sim seem to have a different view of Jessie than those of us who are still landowners and residents. New kids want to see what all the hype is about, so I cut them all the slack I can when they drop in and start firing away. At some point you can usually calm them down and talk about the sim, or sl, or whatever. I think a scientific study would show that a newbie to sl only has to be teleported back to kid land twice before they'll ease up a bit on the trigger, come in with a white flag and strike up a conversation. =) It can be a long trip back to Jessie when you get shot. I have to admit enjoying some of those conversations when the smoke clears.

Matters are different when we are dealing with a seasoned secondlifer who gets sick of the strip club scene. For some reason a good number of chaps have decided that joining a 'mafia' of sort, with a group description that says 'we will own sl' or 'mess with the best, die like the rest' is the next logical step in the game after dancing away with DJ (insert raver name here) for three months. Of course they say they never strike first in the group descriptions, but really, lets be honest about this, they need to create drama or their second lives will be boring. More often than not that need for drama spills directly into Jessie. This type of situation always led to bad things happening to the residents of Jessie. More often than not we would see 5 or so people heading into the sim. We always knew they weren't coming in to chat, and we were always vindicated in that notion when, just as we turn around we see the dreaded black screen with the floating left to right line. Then as we emerge from our bunkers we have the joy of being faced with a coupla mafia spawn campers. The solution was always as easy to fix as a calling up a few of the turrets posted all over the sim. We could get back to having our conversations and building while the griefers yelled obscenities at us from clyde and stanford. I became used to the die, turret, ear plugs ritual happening at least once a week. At some point this strategy went south. A couple of very persistant groups decided that they wanted to be in Jessie, and we decided not to allow them because they offered nothing to the community other than disruption. They could have ruled Rausch, but they wanted to rule Jessie, our land, and we were not interested in letting that happen. The few of us that are still left, to this day, will not allow that to happen.

Their answer to this problem is always the same. In a strange way I even understand their strategy which is basically, "If I can't have it, no one can." We would log into SL only to find that the entire sim had been spammed to a point of being useless. This was a common event for much of September, and quite possibly the beginning of the series of events that cleared a good number of Jessie residents from SL altogether. In hindsight, we probably should have burdened the Lindens with the problem, but some of us thought it would be sporting to give these cats back a little of what they gave. Details aside, I know when the dust settled a few of these guys were repremanded, but Jessians were dealt the brunt of the punishment. This included myself, although I was only cut off for a few days, most of the others were not so lucky, and I would say 1/3 of the sim was lost to the public auction. Some of us bought as much of the land as possible thinking that our old pals would return from suspension or just register a new account. Sadly, this has yet to really happen. Occasionally you will see a WWii'er drop in to see what is going on, but for the most part the community is broken.

So, what now? For the most part I am a hermit in the sim. We have had a few of the new landowners building like crazy lately, and they are good kids. I have noticed that those of us who are left have not really changed how we conduct ourselves. We gab it up, occasionally kill one another, and strictly defend the sim from people who bring nothing to the table other than scripted lag and death. (I like the scripted death stuff really, it's fun). I have found that this is how we foster community in Jessie, and maybe the only way to prevent the land from falling into complete chaos. My view is that if you are interested in the culture and history of the sim, the community, as well as the gunplay, then great, let's talk about it, or anything else. If you are simply there to create drama, gain a boasting badge, or try to take over, then no one is going to allow you back in for a very long time. After all, we own this land, and it is our home.

The real war in jessie ended long before the community died. The only question now is how to rebuild a healthy community. If it's even possible.
Derek Jones
SL's Second Oldest Monkey
Join date: 18 Mar 2003
Posts: 668
10-20-2004 14:42
I agree. It will be very difficult to rebuild Jessie. It is not easy to keep the peace because of the loose combat system. As Ryen would say, that's where Tartarus comes in :p
_____________________
The fact that a believer is happier than a skeptic is no more to the point than the fact than a drunken man is happier than a sober one
Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
10-20-2004 14:52
"Cry Havok 2 (tm), and let slip the dogs of war!"
Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
10-20-2004 15:33
Actually if all those banned were 'kids' they need to be gone.
_____________________
I LIKE children, I've just never been able to finish a whole one.
Levi Anansi
Honorary Dungbeetle
Join date: 8 Aug 2004
Posts: 27
Tartarus
10-21-2004 09:20
Derek, The Tartarus project (Celina) sounded very promising, but it appears to have hit a financing snag. No suprise there really, paying for a sim is expensive. Ryen certainly has some good ideas, and a few talented people working towards his goal. I read somewhere that he held a group vote to ban all wwii's from the Tartarus project should it ever come to fruition. Unfortunate at the time maybe, but not really an issue from either wwii or celina side at this point (celina is broke, wwii is still around but quiet).

To respond to Devlin, they were 'good kids', not minors. Very productive comment and I thank you for participating =)
Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
10-21-2004 12:52
From: Levi Anansi
Derek, The Tartarus project (Celina) sounded very promising, but it appears to have hit a financing snag. No suprise there really, paying for a sim is expensive. Ryen certainly has some good ideas, and a few talented people working towards his goal. I read somewhere that he held a group vote to ban all wwii's from the Tartarus project should it ever come to fruition. Unfortunate at the time maybe, but not really an issue from either wwii or celina side at this point (celina is broke, wwii is still around but quiet).

To respond to Devlin, they were 'good kids', not minors. Very productive comment and I thank you for participating =)


Sorry, but I am on a crusade to eliminate all minors from SL, the net, AND THE WORLD!!! MWA HA HA...uhm, sorry. I get carried away.
_____________________
I LIKE children, I've just never been able to finish a whole one.
Nick Fairlight
Humanoid Typhoon
Join date: 19 Jun 2003
Posts: 494
10-21-2004 17:52
From: Devlin Gallant
Sorry, but I am on a crusade to eliminate all minors from SL, the net, AND THE WORLD!!! MWA HA HA...uhm, sorry. I get carried away.


That's ok Devlin, keep going... sounds like a good idea.
_____________________
I tried to find a topic, but I kept getting distracted by that slightly offensive photo of Arnold.

-Jeska Linden
Jsecure Hanks
Capitalist
Join date: 9 Dec 2003
Posts: 1,451
10-22-2004 06:33
I think all conflict is unfair. I saw a lot of posts on this thread asking so and so to play fair or give a fair fight.

People stand outside of Jesse and fire scripted, tracker weapons into the sim. People in Jesse have scripted turrets that automatically kill people. Neither side is fun.

SL is not a game, it's like another dimension. There are some real dangers, such as my scripted kill bot can dispatch killer nodes that track you, and travel twice as fast as you can fly. You cannot escape it.

So we have the real potential in SL to do bad things. I would say maybe you can agree between you and another party to have some friendly gunplay, but don't go into warfare expecting that it will be fun, it always leads to grudges and unhappiness in the end, and it is rarely fair.
Levi Anansi
Honorary Dungbeetle
Join date: 8 Aug 2004
Posts: 27
Grudges and Hard Feelings
10-22-2004 15:21
I think I understand where you are coming from in the claim that the PvP aspect of SL results in long standing grudges. Sorry to keep referring back to Tartarus, but even after it's conception it seemed as though grudges still exist between some members of that project and the members of the wwii group. This started before my time, so I really have nothing to add to their debate. My information comes only from the stories I have read and the reactions to them on this thread and others.

What I can comment on is the nature of the grudges that form (or have formed) in Jessie. As residents we have two choices in most cases, allow the sim to open up to whomever cares to walk in with a gun or to impose rules (which are not concretely defined I admit) in order to maintain a livable situation for those of us who have chosen to call Jessie home. Again I have to state that Jessie is not Rausch, their only comparison is in that they are both damage sims. Rausch is an underused sim for it's use, maybe because Jessie used to be a place where you could walk in and almost always find a target. More often than not that target was a land owner or resident of the sim. This is where land ownership and the turrets come in to play. We have to choose what kind of place we want (ed) Jessie to be, a turkey shoot or a home. In most cases you'll find that people chose the route of creating a home.

The idea that Jessie has always been a place of unfair battles is also an error. If you look at the advanced Jessie conventional (non tracking, straight shooting) weapons, you'll find an ammo setting on each that imposes a damage system much different from the one shot one kill guns that pervade the market today. If you own a seburo or an ampr you know what I am talking about. At some point, someone in Jessie, Opfor to be sure, wanted a fun and 'relatively' fair way to have gunplay.

I have to admit though, it's hard to use that setting when people just come in blasting, and yes, many an outsider has flown away quite mad a me. To this day I think I must have named my avatar after a gun hit in the first season of Sopranos, because my IM seems to be filled with that name when I am not in the mood to play.
Derek Jones
SL's Second Oldest Monkey
Join date: 18 Mar 2003
Posts: 668
10-26-2004 14:12
o.0
_____________________
The fact that a believer is happier than a skeptic is no more to the point than the fact than a drunken man is happier than a sober one
Levi Anansi
Honorary Dungbeetle
Join date: 8 Aug 2004
Posts: 27
10-28-2004 14:10
Hey All,
I log in today and guess what? JESSIE HAS A NEW NEIGHBOR! Yes, bordering right next to my land is a new sim called MISSO (I think) and just to show how much thought could be placed into the project, they found it in their hearts to give it a %$#@ PG (!!!) rating!! PG!!! Now we are sandwiched in between two Clyde's!

Makes me wonder what kind of lunch meat the Lindens think we are...
Nick Fairlight
Humanoid Typhoon
Join date: 19 Jun 2003
Posts: 494
10-28-2004 16:28
Make this horrible nightmare of a thread go away!
_____________________
I tried to find a topic, but I kept getting distracted by that slightly offensive photo of Arnold.

-Jeska Linden
Derek Jones
SL's Second Oldest Monkey
Join date: 18 Mar 2003
Posts: 668
10-28-2004 17:19
o.0
_____________________
The fact that a believer is happier than a skeptic is no more to the point than the fact than a drunken man is happier than a sober one
Goshua Lament
Registered User
Join date: 25 Dec 2003
Posts: 703
10-28-2004 17:54
Will this thread ever die? Can't the creator of the thread just delete it?
_____________________
Flickr Second Life Photo Gallery

I no longer regularly login to SecondLife, but please contact me if an issue arises that needs my attention.
Derek Jones
SL's Second Oldest Monkey
Join date: 18 Mar 2003
Posts: 668
10-28-2004 19:55
Lol I will continue to torture the forums since, unfortunately, this is the best thing that has happened to the forums since fried rice and hippos.
_____________________
The fact that a believer is happier than a skeptic is no more to the point than the fact than a drunken man is happier than a sober one
Goshua Lament
Registered User
Join date: 25 Dec 2003
Posts: 703
10-28-2004 20:33
From: Derek Jones
Lol I will continue to torture the forums since, unfortunately, this is the best thing that has happened to the forums since fried rice and hippos.


Rice? Where?!?
_____________________
Flickr Second Life Photo Gallery

I no longer regularly login to SecondLife, but please contact me if an issue arises that needs my attention.
Derek Jones
SL's Second Oldest Monkey
Join date: 18 Mar 2003
Posts: 668
11-03-2004 19:42
Hey I'm back! Nice to see you guys again!
_____________________
The fact that a believer is happier than a skeptic is no more to the point than the fact than a drunken man is happier than a sober one
Derek Jones
SL's Second Oldest Monkey
Join date: 18 Mar 2003
Posts: 668
11-09-2004 18:14
Damn those pandas!
_____________________
The fact that a believer is happier than a skeptic is no more to the point than the fact than a drunken man is happier than a sober one
1 ... 13 14 15 16 17 18 19 20 21 ... 30