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52K USD in object sales week of 7/17

Jesse Linden
Administrator
Join date: 4 Apr 2005
Posts: 285
08-02-2005 11:06
please refrain from using the forums as a place to air personal grievences. If personal attacks continue, I will close this thread
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-02-2005 11:10
Uhhh, nothing personal Jesse, but how exactly is that a deterrent?

How about deleting the offending posts and follow up with a PM or something.

That would be a detterent.

Simply closing down threads just encourages people to start tossing around the attacks in order to get said thread closed down.

Don't want the community to talk about something? Just jump in there and start tossing insults around!

Folks, this is the economy forum. I'm talking about the a fact in the economy spreadsheet and Jesse is suggesting closing this thread?

Hellloooooooo, do we live in upside down world here?
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Memory Harker
Girl Anachronism
Join date: 17 Jun 2005
Posts: 393
08-02-2005 11:33
I once thought about buying a pony, but then I changed my mind.
:)
Greene Hornet
Citizen Resident
Join date: 9 May 2005
Posts: 103
Same store sales....
08-02-2005 11:38
To be honest - membership promotions do skew the data I'm sure but overall we should be looking at the equivalent of "same-store sales" in RL; that is, perhaps same-sim sales in SL.

A lot of companies, such as Boston Market, Krispy Kreme, Gateway, etc. tend to report higher earnings/revenue growth during periods when they are opening new stores, only to have same-store sales crash behind them.

Blaze, see if you can look at longer periods (month-over-month, month-over-monthlastyear, etc.) on a sim by sim basis before you fall in love with hyper-growth scenarios.

We're all interested, but we need better data for discussion purposes.

btw - saw the cuts on Philip's data that you did, good work. That post has some interesting stuff in it, but we need to see these data more often and more consistently from LL.
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I'm unemployed and my girlfriend wants me to get a job. She thinks I'm addicted to the internet and this game.
Greene Hornet
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-02-2005 11:46
You can actually check out the spreadsheets for yourself,

http://secondlife.com/community/economy.php
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Csven Concord
*
Join date: 19 Mar 2005
Posts: 1,015
08-02-2005 12:09
From: blaze Spinnaker
You can actually check out the spreadsheets for yourself,

http://secondlife.com/community/economy.php


Damn. Always miss that little "More" link. Wish there was a simple "Economic Stats" link.

Thank you (and bookmarked).
Nyx Divine
never say never!
Join date: 11 Dec 2004
Posts: 1,052
08-02-2005 15:19
I have to say something briefly...and derail the thread for a minute. Sorry.

I notice time and time again that when we aren't all a bunch of happy campers and don't all like each other as we should, we're chastised in some manner. I realize control must be maintained but sheesh what grade is this anyway. I'm a big gurl, and I see smart boys and gurls here. Why must we often be threatened with 'play nice or I'll take UR ball away'?
Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
08-02-2005 15:30
From: blaze Spinnaker
Wow where'd that come from


1) Yet another 'let's stir up folks' thread by you
2) From reading Anshe say once again how all people who have issue with her are 'just jealous'. Figured a little truth was in order.
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Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
08-02-2005 15:46
Where are you getting your numbers from?

I don't see anywhere where 52k was made by players. Please point me in the right direction.
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From: Cristiano Midnight
This forum is weird.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-02-2005 16:01
From: someone

1) Yet another 'let's stir up folks' thread by you


You know, I normally don't reply to these nonsensical attacks on me. I mean, you're going to have take a few lessons from a malachi or a chip midnight before you're going to get under my skin, but I have to say something here:

huh?
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-02-2005 16:02
From: Dnate Mars
Where are you getting your numbers from?

I don't see anywhere where 52k was made by players. Please point me in the right direction.


13,563,322 L$ in object sales is roughtly equal to 52K USD.

It's in the weekly transactions, I think. At the bottom, H63 in my excel.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Csven Concord
*
Join date: 19 Mar 2005
Posts: 1,015
08-02-2005 16:16
From: Cienna Samiam
1) Yet another 'let's stir up folks' thread by you
2) From reading Anshe say once again how all people who have issue with her are 'just jealous'. Figured a little truth was in order.


Let me read it for myself:

Anshe: "I always said there are content baron make almost as much as I do. But they fly below radar because they don't want be exposed to jealousy."

My interpretation of the first sentence: Anshe is of the opinion that there are large, successful content creators who make "almost" as much as she does. Okay, no insult there.

My interpretation of the second sentence: Anshe indicates these unnamed content creators "fly below the radar" (which I presume means they maintain a relatively low profile) in order to avoid jealousy from some other unnamed people who could be anyone in SL.

In those sentences I'm certainly not reading what you're claiming was said. It would be a shame to have a thread locked because of one individual misreading the comments of another.
Ardith Mifflin
Mecha Fiend
Join date: 5 Jun 2004
Posts: 1,416
08-02-2005 18:24
52k, you say? Let me just say this: share the frelling wealth!
Anshe Chung
Business Girl
Join date: 22 Mar 2004
Posts: 1,615
08-02-2005 23:23
Cienna once applied for job as writer at ANSHECHUNG.COM and it did not work out for her. The rest I have no clue what she is writing about. Maybe she sent me IMs when I was offline. Everybody who look at my in world profile can see in big fat letters that I am unable to read offline IMs.

Well, I am really sorry I can not provide everybody with great job opportunities. Even not writers with such excellent skill as we have just seen displayed on this thread. It know this make me one really evil and vicious person :-(
_____________________
ANSHECHUNG.COM: Buy land - Sell land - Rent land - Sell sim - Rent store - Earn L$ - Buy L$ - Sell L$

SLEXCHANGE.COM: Come join us on Second Life's most popular website for shopping addicts. Click, buy and smile :-)
Greene Hornet
Citizen Resident
Join date: 9 May 2005
Posts: 103
Obviously not enough...
08-02-2005 23:37
From: blaze Spinnaker
You can actually check out the spreadsheets for yourself,

http://secondlife.com/community/economy.php



Blaze - thanks for the link, I've been watching these data for some time and in aggregate they seem enticing; however, there is very little in them to tell us anything.

We need some measuring sticks in order to make sense of these; for instance:

median and volume-weighted averages (vs simple averages)
object sales per square meter
# of sims
data by sim
# of residents in-world/avg time/recentcy
# of unique residents in-world/avg time/recentcy
economics (interest rate, rate of inflation, etc.)
volume-weighted exchange ratio for Lindens/$US over the same period

These data would begin to offer true insights - such as rate/volume/price variances, location-specific data trends, etc.

My hope is that these data can be aggregated at some point since its not really proprietary cost data for the Lindens - rather its just the kind of thing a distributor/channel partner provides its 3rd vendors to help them be successful in RL (think grocery stores).
_____________________
I'm unemployed and my girlfriend wants me to get a job. She thinks I'm addicted to the internet and this game.
Greene Hornet
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
08-03-2005 03:50
Yeah, more info is always cool.

I wonder what their dashboard UI looks like.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Greene Hornet
Citizen Resident
Join date: 9 May 2005
Posts: 103
don't think they have one
08-03-2005 09:27
But wouldn't it be nice

My guess is that the best user interface they've got is the client we see, a case of the developers running the show...
_____________________
I'm unemployed and my girlfriend wants me to get a job. She thinks I'm addicted to the internet and this game.
Greene Hornet
Smiley Sneerwell
Registered User
Join date: 6 Jun 2005
Posts: 210
08-03-2005 09:49
From: Anshe Chung
Everybody who look at my in world profile can see in big fat letters that I am unable to read offline IMs.


Since offline IMs go to whatever email you wish to setup for reading them, unless you do not have internet access, which is obviously not the case, "unable" is the wrong word. You are UNWILLING to read offline IMs. Disingenuous remarks like that, basically lies, don't win you any friends.
Flyingroc Chung
:)
Join date: 3 Jun 2004
Posts: 329
08-03-2005 10:04
From: Smiley Sneerwell
Since offline IMs go to whatever email you wish to setup for reading them, unless you do not have internet access, which is obviously not the case, "unable" is the wrong word. You are UNWILLING to read offline IMs. Disingenuous remarks like that, basically lies, don't win you any friends.


What many people dont realize is that offline IMs are capped at 32 messages. Any offline IMs after that are simply dropped. I imagine anyone with business as pervasive as Anshe's regularly gets significanly more than 32 offline IM's.
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
08-03-2005 10:13
From: Flyingroc Chung
What many people dont realize is that offline IMs are capped at 32 messages. Any offline IMs after that are simply dropped. I imagine anyone with business as pervasive as Anshe's regularly gets significanly more than 32 offline IM's.
They are capped for in-world delivery, you still get the e-mail.
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Anshe Chung
Business Girl
Join date: 22 Mar 2004
Posts: 1,615
08-03-2005 11:32
From: Smiley Sneerwell
Since offline IMs go to whatever email you wish to setup for reading them, unless you do not have internet access, which is obviously not the case, "unable" is the wrong word. You are UNWILLING to read offline IMs. Disingenuous remarks like that, basically lies, don't win you any friends.


I am indeed practically unable to read offline IMs. They exceed my capacity as human being. If you ever received amount of IM traffic I get, on top of which comes thousands of system messages every day, then you may understand this.

Please be nice and don't call other people "liars". This is really not nice and I think we could get along much better on forum.
_____________________
ANSHECHUNG.COM: Buy land - Sell land - Rent land - Sell sim - Rent store - Earn L$ - Buy L$ - Sell L$

SLEXCHANGE.COM: Come join us on Second Life's most popular website for shopping addicts. Click, buy and smile :-)
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
08-03-2005 12:57
Considering theres many nights im simply Unable to keep up with all the IM conversations people try to have with me,

I have no trouble at all beleiving that Anshe simply couldnt find the hours in the day to sort through all her system messages and Offline IM emails. Especially since she presumably needs to log on and take care of the business she already knows about without sifting through offline messages.

A lot of people i know utter the common phrase - "Sorry ill be a while im busy in IM's" - someone like Anshe with her business going is going to be an extreme case of this , online or off.

Would basically be like if you worked at a busy store where the phone rang off the hook and someone haded out your Private phone number to all your customers.

You probably wouldnt have time to answer all those messages.
Smiley Sneerwell
Registered User
Join date: 6 Jun 2005
Posts: 210
08-03-2005 20:49
From: Anshe Chung
I am indeed practically unable to read offline IMs. They exceed my capacity as human being. If you ever received amount of IM traffic I get, on top of which comes thousands of system messages every day, then you may understand this.



I'm sorry if I don't understand the overwhelming burden of running a virtual business in a game. I do know, from owning a business in real life that manages networks for banks and other financial institutions, that there do exist effective ways of dealing with many thousands of messages from many sources daily. To deal with something as simple as offline IMs are, all you need is MS Outlook.

You can choose either to act professionally, and deal with clients and customers effectively, or you can choose not to. By choosing not to utilize the proper tools and techniques, you are not acting professionally.


From: Anshe Chung
Please be nice and don't call other people "liars". This is really not nice and I think we could get along much better on forum.


If you don't like be called a liar, then don't be one. It's as simple as that.

I don't like BS or lies. No one does in serious situations. Some pretty funny BS is cool sometimes, like at a party, but it is a flaky business practice. I don't know you, nor have I ever dealt with you, but from reading your posts, you often make statements which are BS and sometimes just plain untrue. When you say something that is untrue, that is lying. That isn't my fault. If you don't want it pointed out to you, then don't do it. In business, when people tell lies or things that are untrue, their contacts know it, they talk about it, and they don't like it. It looses business, or employment. It is very unprofessional behavior.
Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
08-03-2005 21:40
Ashne, undoubtedly gets hundreds, if not thousands of system messages every day. For every plot of land she sells, the new owners return the objects.

Her profile says, she does not respond to offline messages. Nothing untruthful about that. It's just the way she chooses to run her business. Sorting through spam is something I don't think anyone would look forward to, every single day.
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Smiley Sneerwell
Registered User
Join date: 6 Jun 2005
Posts: 210
08-03-2005 22:09
From: Weedy Herbst
Ashne, undoubtedly gets hundreds, if not thousands of system messages every day. For every plot of land she sells, the new owners return the objects.

Her profile says, she does not respond to offline messages. Nothing untruthful about that. It's just the way she chooses to run her business. Sorting through spam is something I don't think anyone would look forward to, every single day.


System messages can be sorted and removed just like spam. Easily automated and dealt with.

System messages are so easily removed from everything else that they aren't worth mentioning. Outlook or outlook express have rules wizards that would clean those out.
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