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Roll back to 1.6 |
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Snakeye Plisskin
Registered User
Join date: 8 Apr 2005
Posts: 153
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11-04-2005 07:02
Time to roll back to 1.6 I think. This update has been an unmitigated disaster. Pull it back and test it properly.
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Cid Jacobs
Theoretical Meteorologist
![]() Join date: 18 Jul 2004
Posts: 4,304
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11-04-2005 07:03
No thanks.
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Kendra Bancroft
Rhine Maiden
![]() Join date: 17 Jun 2004
Posts: 5,813
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11-04-2005 07:06
Nope. 1.7 has been a huge improvement for me.
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Jillian Callahan
Rotary-winged Neko Girl
![]() Join date: 24 Jun 2004
Posts: 3,766
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11-04-2005 07:13
You can have my HUD when you pry it from my cold, dead camera!
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Logan Bauer
Inept Adept
![]() Join date: 13 Jun 2004
Posts: 2,237
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11-04-2005 07:18
You can have my HUD when you pry it from my cold, dead camera! How do you have the department of Housing and Urban Development stuck in your camera, Jillian? ![]() _____________________
![]() PICS - BLOG - http://arcticgreenhouse.blogspot.com/ XSTREET - INWORLD -http://slurl.com/secondlife/Alternate Reality/144/138/54/ |
Hiro Queso
503less
![]() Join date: 23 Feb 2005
Posts: 2,753
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11-04-2005 07:24
I 100% agree it should be rolled back. I've never seen so many pissed off people in SL in a day like I did yesterday.
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Cocoanut Koala
Coco's Cottages
![]() Join date: 7 Feb 2005
Posts: 7,903
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11-04-2005 07:33
I am for this.
It doesn't matter if it is running wonderfully for some people, if it isn't for most, or even many. What good is it to have 1.7 if we were to (just to pull a number out of the hat) lose 2/3rds of the people it's not working well for? coco _____________________
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Kendra Bancroft
Rhine Maiden
![]() Join date: 17 Jun 2004
Posts: 5,813
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11-04-2005 07:36
I am for this. It doesn't matter if it is running wonderfully for some people, if it isn't for most, or even many. What good is it to have 1.7 if we were to (just to pull a number out of the hat) lose 2/3rds of the people it's not working well for? coco Do you have proof of this number? Typically one sees the opinions of complainers more often than people who are content. I seriously doubt that the majority of users are now having worse performance. _____________________
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Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
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11-04-2005 07:38
No thanks.
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Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
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Hiro Queso
503less
![]() Join date: 23 Feb 2005
Posts: 2,753
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11-04-2005 07:38
Do you have proof of this number? Typically one sees the opinions of complainers more often than people who are content. I seriously doubt that the majority of users are now having worse performance. I deal with a lot of people each day, and my experience is that it is definately a majority. _____________________
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FlipperPA Peregrine
Magically Delicious!
![]() Join date: 14 Nov 2003
Posts: 3,703
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11-04-2005 07:42
Rollbacks just ain't that simple. If its impossible to rollback a verison of Windows, then a system as complex as Second Life would be nearly impossible to roll back, not to mention all the content that would have to be deleted (heads up devices, hello?).
Windows XP Service Pack 2 is the best, most stable and secure version of Windows ever released (with 2000 pro on its tail) - it took TEN YEARS (if you include Win95 as the starting point, not 3.0 or other DOS add-ons) to get a half-decent version of Windows out. If we kept rolling back to Windows 95, would you really be happy with the OS version? Sure, 98 sucked and was painful, as was Millenium, but then they finally turned the corner and 2000 Pro was good, with XP Service Pack 2 finally addressing security. Now, granted, we don't want to use Microsoft as the "how to write great, stable code" model, but they also have a lot more employees than LL, and managed to fuck it up a lot more. A lot of free, open-source releases are equally painful. Upgrading is NEVER easy when its a major release; there are tons of bugs to quash, unforeseen problems, not to mention, people hate change at first and have to get used to a whole new system. Its a fact of life when you're a geek. It'll get better in a few weeks. I'm not saying people don't have the right to be angry, but don't let it dominate your life! Its also a fact that release candidates never get enough testing because people don't want to help test the software they rely on. When in preview, I was often one of only two or three non-Lindens there helping test. Microsoft and the Free, Open-Source community both have thousands upon thousands of people alpha and beta-testing their products, and STILL have painful release periods. The one question I have; in the welcome area in v1.7 preview, I was getting about 30-35 fps, even with a lot of avatars there during stress tests. In 1.6, I'd get about 10 fps with about 20 avatars around. How can the same content on worse server machines (preview) have the viewer perform so much better, then on angi, have it all come crashing down FPS wise? This does not make sense to me. Its like someone forgot to integrate the new efficient better FPS viewer code in the final build or something. Really weird. Regards, -Flip _____________________
Peregrine Salon: www.PeregrineSalon.com - my consulting company
Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars! |
Kendra Bancroft
Rhine Maiden
![]() Join date: 17 Jun 2004
Posts: 5,813
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11-04-2005 07:43
I deal with a lot of people each day, and my experience is that it is definately a majority. So do I. It hasn't been mine. _____________________
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Artemis Fate
I'm a big stupid-face.
![]() Join date: 24 Oct 2003
Posts: 746
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11-04-2005 07:43
This happens every single update and there's always someone who treats it like it's the end of the world.
Get over it. Every new update brings glitchs and we've survived them all since 1.1, i've had some problems loading avatar textures, map loads slowly, and things rez a bit slower, but these can all be dealt with, with a little friend of mine called Patience. And Kendra is right: 2/3's is definately a number pulled out of the hat, because 2/3 of SL doesn't even visit the forums. Top number of users on the forum at any time was 1K and we normally have about 300-500 here on good hours, that's about 1/10 of the alleged SL user base (though I have trouble believe that out of the 15000 signed up users that only 5000 of them are even active), and of those people maybe 1/3 have openly complained about 1.7. Course it's hard to guage that because while you see threads like _this_ all the time, you don't see a lot of people posting about how much they love the update. For the same reason you don't see people holding up picket signs outside the whitehouse reading "Everything's grand!" _____________________
![]() Ko Industries, unique clothes for the unique woman: Ko Industries: Nexus Prime Gibson (main) store "Be still like a mountain, and flow like a great river" -Lao Tse "Deus Ex Machina" "Dom Ars Est Vita Est" "Stand tall and Shake the heavens" -Xenogears |
Cid Jacobs
Theoretical Meteorologist
![]() Join date: 18 Jul 2004
Posts: 4,304
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11-04-2005 07:46
So do I. It hasn't been mine. Ditto. _____________________
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Hiro Queso
503less
![]() Join date: 23 Feb 2005
Posts: 2,753
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11-04-2005 07:46
This happens every single update and there's always someone who treats it like it's the end of the world. Get over it. Every new update brings glitchs and we've survived them all since 1.1, i've had some problems loading avatar textures, map loads slowly, and things rez a bit slower, but these can all be dealth with with a little friend of mine called Patience. And Kendra is right: 2/3's is definately a number pulled out of the hat, because 2/3 of SL doesn't even visit the forums. Top number of users on the forum at any time was 1K and we normally have about 300-500 here on good hours, that's about 1/10 of the alleged SL user base (though I have trouble believe that out of the 15000 signed up users that only 5000 of them are even active), and of those people maybe 1/3 have openly complained about 1.7. Course it's hard to guage that because while you see threads like _this_ all the time, you don't see a lot of people posting about how much they love the update. For the same reason you don't see people holding up picket signs outside the whitehouse reading "Everything's grand!" What is happening now does not happen every single update. You know individual experiences of performance aside, there is no denying the sim perfromances. All my sims performances are all over the shop! _____________________
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Cocoanut Koala
Coco's Cottages
![]() Join date: 7 Feb 2005
Posts: 7,903
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11-04-2005 07:50
Do you have proof of this number? Typically one sees the opinions of complainers more often than people who are content. I seriously doubt that the majority of users are now having worse performance. Of course I don't have proof of that number, Kendra! Why would I say " ![]() How many disclaimers does it take? coco P.S. I would guess the majority of users ARE having problems. _____________________
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Artemis Fate
I'm a big stupid-face.
![]() Join date: 24 Oct 2003
Posts: 746
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11-04-2005 07:50
What is happening now does not happen every single update. You know individual experiences of performance aside, there is no denying the sim perfromances. All my sims performances are all over the shop! I've seen worse. The 1.4 update was worse, and the 1.5 was nasty too, (in terms of performance). But if we rolled back on the 1.4, we wouldn't have animations. _____________________
![]() Ko Industries, unique clothes for the unique woman: Ko Industries: Nexus Prime Gibson (main) store "Be still like a mountain, and flow like a great river" -Lao Tse "Deus Ex Machina" "Dom Ars Est Vita Est" "Stand tall and Shake the heavens" -Xenogears |
Lora Morgan
Puts the "eek" in "geek"
![]() Join date: 19 Mar 2004
Posts: 779
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11-04-2005 07:51
Don't roll it back; fix it. Progress has its ups and downs but you have to keep progressing.
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Kendra Bancroft
Rhine Maiden
![]() Join date: 17 Jun 2004
Posts: 5,813
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11-04-2005 07:52
Of course I don't have proof of that number, Kendra! Why would I say " ![]() How many disclaimers does it take? coco P.S. I would guess the majority of users ARE having problems. Three. It takes exactly three disclaimers. _____________________
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Hiro Queso
503less
![]() Join date: 23 Feb 2005
Posts: 2,753
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11-04-2005 07:52
I understand updatesd have gliches, but these are more than gliches. I have crashed 7 times this morning, coming up to 2 weeks after update. My FPS is still to reach 30% of what it was in 1.6. I am getting record no.s of bug related IMs from residents. Sims randonly just suddenly drop in FPS to single figures. It's even creating bad feeling between residents - the other day I had to calm someone down because they thought some of the problems she was experiencing was the fault of the creator of an expensive prefab. Things are not hunky dory and these are not merely 'glitches'.
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Hiro Queso
503less
![]() Join date: 23 Feb 2005
Posts: 2,753
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11-04-2005 07:56
I've seen worse. The 1.4 update was worse, and the 1.5 was nasty too, (in terms of performance). But if we rolled back on the 1.4, we wouldn't have animations. I experienced 1.5 (with another av), it wasn't like this. I have had problems with all updates, it's to be expected. But this update is just something else. I have no clue with coding, game development etc. I have no idea how feasable it is to rollback , etc - it seems not very from Flipper's post. But if it is possible, yeh I would give up extra features in preference for stability and having the basics work well. I would rather be able to walk well than run with a limp. _____________________
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FlipperPA Peregrine
Magically Delicious!
![]() Join date: 14 Nov 2003
Posts: 3,703
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11-04-2005 07:56
Hiro, I feel your pain, especially with the line of business you're in. But rollbacks simply aren't feasible for the reasons I've listed above. Artemis has been around a long time, and she's right; every point release is pretty painful. Lora also said it far better and more succinctly that I did.
The problems aren't fun for anyone, but sometimes progress is painful. Regards, -Flip _____________________
Peregrine Salon: www.PeregrineSalon.com - my consulting company
Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars! |
Richie Waves
Predictable
Join date: 29 Jun 2005
Posts: 1,424
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11-04-2005 07:58
ya Im happy.. lets keep 1.7!
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no u!
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Kendra Bancroft
Rhine Maiden
![]() Join date: 17 Jun 2004
Posts: 5,813
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11-04-2005 08:00
I understand updatesd have gliches, but these are more than gliches. I have crashed 7 times this morning, coming up to 2 weeks after update. My FPS is still to reach 30% of what it was in 1.6. I am getting record no.s of bug related IMs from residents. Sims randonly just suddenly drop in FPS to single figures. It's even creating bad feeling between residents - the other day I had to calm someone down because they thought some of the problems she was experiencing was the fault of the creator of an expensive prefab. Things are not hunky dory and these are not merely 'glitches'. But it's just impossible that you have badly made scripts, overblown textures, avatars with too many attachments running around etc. Performance in my sims have been running same or better than they did in 1.6. 1.7 is using server resources more efficiently. People who are used to benefitting from unfair distribution of resources are understandably shocked at having to limp along at a rate commensurate with EVERYONE. _____________________
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Cocoanut Koala
Coco's Cottages
![]() Join date: 7 Feb 2005
Posts: 7,903
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11-04-2005 08:03
I hope you are right, Flip.
Kendra, lets say whole bunches of people do have overblown textures, badly made scripts, etc. (I don't think its the too many attachments, cause all this happens in my Sim when there are all of two people on it.) I think people are happier if they can have their textures and scripts, etc., than if they have to bend over backwards to create textures, scripts, etc. that might please the server. coco _____________________
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