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Jerky loop trouble |
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Riann Maltese
!@%$#
Join date: 20 Jul 2005
Posts: 35
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02-01-2006 12:22
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Steve Patel
Registered User
Join date: 4 May 2004
Posts: 39
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02-01-2006 12:32
Yeah, I had some I was going to upload today too.
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Stroker Serpentine
Unadultercated
![]() Join date: 8 Nov 2003
Posts: 202
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02-02-2006 02:14
Maybe next week *shrug*
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Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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02-05-2006 02:09
LATEST UPDATE!
This is important to us to fix! Karen has just posted: We are trying to track this problem down, but the test files that we have look the same to us on the main grid as they do in our testing version where the bug is supposedly fixed! ![]() I would like to ask for the help of any and all animators who have seen this issue recently with uploaded animations. Please email a copy of the animation *pre-upload* (i.e. the .bvh file) to [email=dan@lindenlab.com]dan@lindenlab.com[/email] -- it doesn't need to be anything elaborate, just a short example file that clearly illustrates the problem. He will use the known-good files to reproduce the problem, and work with the engineer tasked on the issue to get it resolved ASAP. Thanks for your help! Please spread the word. I PMed a bunch of ya, IMed some more who didn't have PMs on in the SL Forums. Source _____________________
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Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
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12-19-2006 08:25
Did this ever get fixed? I was working on an animation with a hip sway today and the result came out very jerky in SL even though it's smooth in Poser.
_____________________
imakehuddles.com/wordpress/
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Valradica Vanek
Registered User
Join date: 1 Aug 2006
Posts: 78
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Jerky hand motions
12-22-2006 05:13
I have been using Avimator and Qavimator quite successfully, but I just did and animations where the Avatar is carrying a box. In Avimator, the animation is smooth and comfortble, and when I import it, and to the preview play in SL, it looks great, but when the script actually runs on my Avatar, it looks like I have Palsy - the hands and shoulders are jumping all over the place, almost like the "type" animation on steroids
Is this part of the same problem? should I enter a bug fix? Valradica |
Happy Bedlam
Registered User
Join date: 15 Jan 2006
Posts: 48
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12-22-2006 07:08
i'm seeing the same problem starting last night. The anim looks real smooth in Qavimator but when I go to upload the shins in one and the neck in the other jerk even when they are supposed to be static. Anyone else seeing this?
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