Can now be downloaded
http://www.secondlife.com/community/firstlook.php
These forums are CLOSED. Please visit the new forums HERE
First Look Viewer with WindLight version 1.15.2.62133 |
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Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
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05-29-2007 12:29
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Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
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05-29-2007 13:35
Yeppy! dang, don't you hate when your title does not match the title in your post?
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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05-29-2007 13:48
"this means that your graphics card should have DirectX shader model 2 or later support" (Second Life Blog)
Does this mean it won't work on Macs and Linux, or is it using OpenGL, if so, why not an OpenGL requirement? Last I checked Direct X doesn't work on Mac or Linux =S _____________________
Computer (Mac Pro):
2 x Quad Core 3.2ghz Xeon 10gb DDR2 800mhz FB-DIMMS 4 x 750gb, 32mb cache hard-drives (RAID-0/striped) NVidia GeForce 8800GT (512mb) |
SuezanneC Baskerville
Forums Rock!
![]() Join date: 22 Dec 2003
Posts: 14,229
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05-29-2007 14:08
Release Notes for WindLight First Look 1.16.0(62469) May 29, 2007 ================================================== Featuring brand-new atmospheric rendering for beautiful skies and immersive environments! WindLight Features: * Select Sky Settings from the World menu and use the Region/Estate Sky Settings dialog to: ** Edit horizon, haze colors and densities ** Edit sun, size, lighting colors and intensity ** Edit cloud color, scale, density, and speed ** Load, save, and delete skies * Use the Day Cycle Editor to: ** Set keyframes for different hours of the day ** Interpolate between keyframes as the day progresses ** Move time of day slider to see what the sky looks like at any time of day ** Set the length of a day * For more information, see: https://wiki.secondlife.com/wiki/WindLight Known Issues: * Sky appearance may not match region sun phase * Some Sky Settings text appears cut off at different UI sizes * Saving and deleting presets are inelegant * Presets are not sorted correctly in dropdown menu * Reselecting a preset doesn't reset unsaved changes * Sky Settings shortcut doesn't toggle window * Bump mapping and shiny don't work on some Macs with lower-end graphics cards * Avatars shouldn't be able to fly outside of skydome * Underwater appears too light * 'Mouse Moves Sun' doesn't work * A gap in the horizon between the water and sky may some times be visible ** To make the gap disappear, enable the Client menu (Ctrl-Alt-D), then select Rendering > Types > Ground ** Alternatively, use the keyboard shortcut: Ctrl-Alt-Shift-8 PLEASE NOTE: * Everything you do with the First Look viewer affects your Second Life account! ** First Look Viewers are test versions of the Second Life viewer ** These test viewers connect to the live grid * These viewers allow you to test new features in your everyday Second Life ** Please be aware that things might be buggier than normal * First Look Viewer is in sync with the normal viewer ** When updates to the normal viewer are released, we will update the First Look downloads ** The auto-update process will not work Anyone have any opinions yet? _____________________
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them. I can be found on the web by searching for "SuezanneC Baskerville", or go to http://www.google.com/profiles/suezanne - http://lindenlab.tribe.net/ created on 11/19/03. Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan - |
Fa nyak
>(O.o)<
Join date: 8 Oct 2004
Posts: 342
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05-29-2007 14:09
i dunno, i can't seem to login with it now
![]() *edit: oh wow, i got in and this is sexy! **edit: REALLY sexy! like a whole different place xD water looks a lil odd though |
Stylez Gomez
Union Micro
![]() Join date: 4 Jun 2004
Posts: 146
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05-29-2007 14:17
Doesn't seem to be working properly on my computer. Running Vista with a geForce 7900 GTO graphics card. The clouds don't show up, and the sky keeps transitioning to night and back to day every few seconds. It seems to be something to do with the clouds because when I stop the cloud movement via the Cloud Scroll options, the transitions stop.
I'm considering installing XP on another hard drive to see if it's an issue with Vista. _____________________
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SuezanneC Baskerville
Forums Rock!
![]() Join date: 22 Dec 2003
Posts: 14,229
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05-29-2007 14:40
I lost the ability to move at all, could teleport, sit, but not fly or walk, was told to restart, now it's time to go back to work.
The horizon problem that has bugged me so much for so long appears to be basically eliminated. _____________________
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them. I can be found on the web by searching for "SuezanneC Baskerville", or go to http://www.google.com/profiles/suezanne - http://lindenlab.tribe.net/ created on 11/19/03. Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan - |
Stylez Gomez
Union Micro
![]() Join date: 4 Jun 2004
Posts: 146
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05-29-2007 15:21
I'm in XP at the moment and everything is working as should be expected. Is there anyone who has gotten this to work with Vista?
_____________________
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Yuriko Nishi
Registered User
Join date: 27 Feb 2007
Posts: 288
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05-29-2007 15:23
ok i have testet it a bit:
looks great! but the performance (fps) goes down pretty much… in the actual version i had all graphics settings enabled (vertex shaders ect… and all sliders maxed) and had 30-32 fps in my test scene. in the firstlook viewer i had with the same settings pretty stable 22 fps… thats a big hit and the test scene was pretty simple with few objects. when i switched off the vertex shader it ran with 27 fps and looked worse than the actual viewer without windlight (no sky at all). so please work on the performance issues LL! for me an update would mean worse performance and worse look. a big downgrade. and i think many residents have less powerfull computers than me. cpu athlon @ 2 gig ati x1600 pro 256mb 1 gig ram win xp |
nand Nerd
Flexi Fanatic
Join date: 4 Oct 2005
Posts: 427
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05-29-2007 15:38
Playing with it for 20mins and love it, not sure I'd have it on all the time though as it seems to bleach the colours of objects/ground/avatars... everything to the sky/sun colour, course that's what happens in RL too but when you're inside it shouldn't be as dominant. All that aside it looks mighty powerful, loads of options to tweak, presets are fun to flick through and being able to slide the sun through a complete day is like watching one of those movies of the sky sped up. No issues with slow down here, everything was still smooth, even had ripple water on.
Spec: Win XP64, AMD 64 Athlon X2 2.4GHz, 4Gb RAM, 200Gb HD, GeForce 7600GT (running dual screen). SL in window mode at 1280x1024 resolution. _____________________
www.nandnerd.info
http://ordinalmalaprop.com/forum - Ordinal Malaprop's Scripting Forum |
Fa nyak
>(O.o)<
Join date: 8 Oct 2004
Posts: 342
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05-29-2007 15:57
only problem i'm seeing, like others are saying, the washed out look...the lighting from the sky affects in world avs and objects so strongly that it overpowers most local lightsources. it's hard for me to light a room with a light prim now...just won't get bright enough
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Rik Zwiers
Registered User
Join date: 29 Dec 2006
Posts: 23
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Colour problems
05-29-2007 16:10
I've noticed a washed out look with colours as well .. and subdued artificial lighting. Worst of all for me is that the clouds that were at around 200 m are gone up to the heavens - I used to use them to add atmosphere when filming movie clips.
Even if there are more interesting control settings; surely it's the appearance of the sky etc when using default settings that matter most .. otherwise we don't know what each of us is seeing (differences in computer performance make this a bad enough problem as it is). My system spec is: nvidea GeForce 8800 GTX AGEIA Physx PCI card 2 GB RAM |
Farallon Greyskin
Cranky Seal
Join date: 22 Jan 2006
Posts: 491
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05-29-2007 16:14
Yeah I poseted this in the blog. Extreme lighting like fog and night and sunsets look nice but bright daylight is very washed out, bleached is a great word for it, lots of color change too. There seems to be no real subtly.
I adjusted a setting to mimic the noon lighting of the old SL somewhat but it's still not as good looking :/ I hope there is something they can do abotu that because ones the flash and glitz wear off I think most people are going to be pretty annoyed with the terrible things done to their hard contruction work in world :/ |
Eyana Yohkoh
Registered User
Join date: 30 Nov 2006
Posts: 33
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05-29-2007 16:16
The washed out colors are more than annoying. My hair ended up looking like a lump of clay atop my head (under most of the preset light settings).
Local lights are so overpowered by the new sky lighting that the brightest light setting is barely noticeable. Darker sky settings reveal that avatar eyes are uneffected by the light effects, so basically they're full bright or glow-in-the-dark eyes. |
Rik Zwiers
Registered User
Join date: 29 Dec 2006
Posts: 23
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Agree
05-29-2007 16:19
I can't agree more about how annoying this can be .. and hopefully they will sort it out. I just spent some time (and $L) uploading quality textures for an art gallery, and they look far less impressive in the new viewer.
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Fox Hwasung
Registered User
Join date: 25 Sep 2006
Posts: 7
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05-29-2007 16:34
Doesn't seem to be working properly on my computer. Running Vista with a geForce 7900 GTO graphics card. The clouds don't show up, and the sky keeps transitioning to night and back to day every few seconds. It seems to be something to do with the clouds because when I stop the cloud movement via the Cloud Scroll options, the transitions stop. I'm considering installing XP on another hard drive to see if it's an issue with Vista. Can only second that, but i have these issues under Windows XP also under Linux. |
Rik Zwiers
Registered User
Join date: 29 Dec 2006
Posts: 23
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My mistake
05-29-2007 17:03
I take it (mostly) back .. have just tried some more of the sky settings and it CAN look superb. Texture colours are still poor, but as a friend pointed out to me; as it's only the first look viewer eventual defaults should be better.
Lighting tip; in sky settings try reducing Gamma to around 0.75 |
Yuriko Nishi
Registered User
Join date: 27 Feb 2007
Posts: 288
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05-29-2007 17:22
btw i allready mentioned i have poor performance, but i LOOOOVE the new shiny look. way softer and more realistic. when i first read about the windlight thingy i thought it was only about the sky system, but it´s a whole new rendering system
![]() anyway you guys need to improve the performance, i could live with it when i had bad performance with windlight enabled (cry cry cry it looks soo god, but runs soooo bad) but performance also goes down with vertex shaders disabled (compared to the actual version) |
Dytska Vieria
+/- .00004™
Join date: 13 Dec 2006
Posts: 768
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05-29-2007 17:59
Very nice, but there are certainly some issues with elevation and ocean/sky appearance. At 600m and login, below the horizon is what I can only think of as a Bowl of Ocean - rippled water included and animated. Above the horizon, Timescape Clouds, probably travelling over 200km / hour!
Teleporting down to 300m, still have the Bowl of Ocean, but clouds are normal. It took almost 5 seconds to hear the Teleport Sound! Skydiving from 300m, the Bowl of Ocean became flat, so I flew back up, and the Bowl Of Ocean affect came back! My framerates about the same as regular client. 10-25 on the ground, 35 @ 300m, 45 @ 600m, depending on what is happening. |
camilla Yosuke
Registered User
Join date: 9 Dec 2006
Posts: 49
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05-29-2007 18:14
oops, I should have posted it here...
Hi, I just tried the new skies and lighting, and I have to say its absolutely amazing. I see a big issue with it, though. The sky settings allow you to change scene gamma with a slider, which is a nice feature. But, to obtain a nice sky renderings, you have to use high gamma values, and I guess this is why most of the preset settings use 2 as a gamma value. This is good for skies, but very bad for every picture, texture, clothing, hair, skin, well everything built or 'alive' is now burnt by the light. I see two solutions: either dissociate sky and mesh gammas, so that we have good sky and nice texturing, or ... I redo all my textures darker... Maybe I missed something, if so please do tell, I'm owning a buisness, and visual quality is really important. Well even if you just want to have a walk , and see nice skies but everything is too bright under it, I think its a major drawback. Another little thing, to me it turns down all local lights, ecxepted worn ones. |
Wrom Morrison
Validated User
Join date: 15 Apr 2006
Posts: 462
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05-29-2007 18:16
Doesn't seem to be working properly on my computer. Running Vista with a geForce 7900 GTO graphics card. The clouds don't show up, and the sky keeps transitioning to night and back to day every few seconds. It seems to be something to do with the clouds because when I stop the cloud movement via the Cloud Scroll options, the transitions stop. I'm considering installing XP on another hard drive to see if it's an issue with Vista. Same issue on same card. (Works ok on my ATI though -- haven't tested much) This is on XP Pro Sky seems to fade from black to daylight to black, regardless of where the sun is (keeps doing it). Have not seen a single cloud? Where are my clouds?! Driver used : 158.27 WHQL 3D Settings : Tried default and quality I'm in XP at the moment and everything is working as should be expected. Is there anyone who has gotten this to work with Vista? It might be my driver is too new, I'll change back to something older and see if it works. But this driver gives good preformance on everything else. What driver are you using on XP Pro? _____________________
Content creators, please check this feature proposal. The aim of this proposal is to end re-sale rip-offs. (Also benefits freebie makers).
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DancesWithRobots Soyer
Registered User
Join date: 7 Apr 2006
Posts: 701
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05-29-2007 18:37
Doesn't seem to be working properly on my computer. Running Vista with a geForce 7900 GTO graphics card. The clouds don't show up, and the sky keeps transitioning to night and back to day every few seconds. It seems to be something to do with the clouds because when I stop the cloud movement via the Cloud Scroll options, the transitions stop. I'm considering installing XP on another hard drive to see if it's an issue with Vista. What he said Vista 3g preston, 2g ddr, PNY Verto 7600GS AGP |
Stylez Gomez
Union Micro
![]() Join date: 4 Jun 2004
Posts: 146
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05-29-2007 18:43
What driver are you using on XP Pro? I think I'm using the 93.71 drivers on XP and 158.18 on Vista. I haven't tried changing drivers yet, but I may try that now. _____________________
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Wrom Morrison
Validated User
Join date: 15 Apr 2006
Posts: 462
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05-29-2007 18:48
I think I'm using the 93.71 drivers on XP and 158.18 on Vista. I haven't tried changing drivers yet, but I may try that now. I just installed 93.71. Clouds are working now ! But the sad part is this is a 7 month old driver. It doesn't work with the newer drivers (even the driver Nvidia put out earlier this month and then removed (due to a bug in new control panel not showing). _____________________
Content creators, please check this feature proposal. The aim of this proposal is to end re-sale rip-offs. (Also benefits freebie makers).
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Ceera Murakami
Texture Artist / Builder
![]() Join date: 9 Sep 2005
Posts: 7,750
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It Sucks!
05-29-2007 19:16
Well, at least now I know which version of SL will force me to do a complete hardware replacement to continue to enjoy SL. Once Windlight becomes part of the standard mandatory viewer, I'm going to have to trash my entire computer and replace it, if I want to see skies that look decent.
Windlight completely RUINS the sky on my Mac Mini. No clouds. It's like being in Death Valley in a drout. None of the atmospheric effects work. The sun, when it nears the horizon, turns BLUE-GREEN. ![]() Make any changes, and the sky becomes dead flat, monochrome, and the edges of each sim look like fake sky billboards on mega-prims, with not the least bit of transition between completely different colors of sky at each point of the compass. (Correction - This monochrome sky eventually did get replaced with a smooth gradient sky, several minutes after changing the sun position or switching sky presets. And not all of the sunsets and sunrises turn blue-green - just most of them.) Guess I may as well become a vampire or a werewolf, because the daytime sky in SL will surely bring me nothing but pain and sorrow. The night sky is cloudless, but at least tolerable. _____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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