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Why do griefers grief?

Brendan Meili
No Drama is asking for it
Join date: 29 May 2007
Posts: 46
05-30-2007 15:48
From: Susie Boffin

I repeat I want to hear from the griefers.


Knowing griefers

It brings action to any game and fun. When they start taking away tools that fustrate others and try to prevent griefing, it just makes it all the funner. This is when my friends griefed on TSO anyways.


Griefing happens more when people playing get bored.


The best way to combat griefing when it happens is to leave the area as fast as you can. If you stay and complain or fight back, they know they have won.
Cozmo Yoshikawa
Registered User
Join date: 19 May 2007
Posts: 27
05-30-2007 15:52
From: Brendan Meili

Griefing happens more when people playing get bored.


Maybe what we need to do is entertain these folk with freely accessible forms of entertainment along the same lines. Any publicly available physics free-for-all.

SL isn't an FPS death arena, but could some clever business owner amongst us find a way to attract unpaying newbs to a "death island" and find some clever way of earning from the venture.

What if you had a gladitorial arena, with a competetive focus. Free entry with prize money, and spectators behind an invisible wall that could somehow block a scripts influence. You could have ladder-based tournaments. Build your own weapons, or select from a table of provided guns. (exclude external scripts and find a way for them to use the gun without ownership). Anyone seen running man?



If they aren't bored, they wont grief...

Makes me wonder if legalized prostitution would significantly lower rape rates....

o.0
Brendan Meili
No Drama is asking for it
Join date: 29 May 2007
Posts: 46
05-30-2007 15:54
From: Cozmo Yoshikawa
Makes me wonder if legalized prostitution would significantly lower rape rates....

o.0



I know alot about griefing and how to prevent it, but people will never listen to ways of preventing it. If a sim gets griefed, if everybody left for 5 minutes they would find out he would have left and they could continue to play. Wearas if they didn't leave and complained, he would stay there for hours caging or whatever.

Griefers don't like to play by themselves :p Force them to by leaving!
Cozmo Yoshikawa
Registered User
Join date: 19 May 2007
Posts: 27
05-30-2007 16:00
From: Brendan Meili
I know alot about griefing and how to prevent it, but people will never listen to ways of preventing it. If a sim gets griefed, if everybody left for 5 minutes they would find out he would have left and they could continue to play. Wearas if they didn't leave and complained, he would stay there for hours caging or whatever.

Griefers don't like to play by themselves :p Force them to by leaving!



YOU JUST INSPIRED ME...


This is beginning to be quite a high-bandwidth information exchange. What if the lindens could just allow your avatar to go invisible from griefers? Then they think your gone entirely?

See my earlier post today:
/13/75/187438/1.html#post1529565
Xio Jester
Killed the King.
Join date: 13 Nov 2006
Posts: 813
05-30-2007 17:32
From: Brendan Meili
Knowing griefers

It brings action to any game and fun. When they start taking away tools that fustrate others and try to prevent griefing, it just makes it all the funner. This is when my friends griefed on TSO anyways.


Griefing happens more when people playing get bored.


The best way to combat griefing when it happens is to leave the area as fast as you can. If you stay and complain or fight back, they know they have won.


Well I'M bored after about 8 months of SL & I ain't start griefing :P
I'm lookin for somethin else ta do instead, like I had the same idea as Cozmo, about making an Island or Sim that was more like a videogame than a communications platform, the majority of SL Residents ain't here to "shoot", I know a lotta folks in-world who hardly even USED the internet before SL. So yeah, I think a RP/Combat City (with less rules and more "action" than the biggest ones around right now) would THRIVE.

The RP Sims I see now don't interest the gamer in me at all...they are either like writing a collaborative novel, or acting out a play, following a (sometimes) loose script.

The ex or current console gamers don't wanna to always leave SL to play. They want the fuctionality & open-ended customization of SL in thier game... ya get "spoiled". I'm at that point too whenever I play a game...the programmers already set it all up, you play in a much smaller "box", cause the artists & programmers could only create so much

When a company comes along with a GAME comparable to SL...where ya don't have to be "polite" or get banned all the time, they'll make a FORTUNE

...at least off of us rude Americans :P
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Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
05-30-2007 18:02
From: Cozmo Yoshikawa
Maybe what we need to do is entertain these folk with freely accessible forms of entertainment along the same lines. Any publicly available physics free-for-all.

SL isn't an FPS death arena, but could some clever business owner amongst us find a way to attract unpaying newbs to a "death island" and find some clever way of earning from the venture.

What if you had a gladitorial arena, with a competetive focus. Free entry with prize money, and spectators behind an invisible wall that could somehow block a scripts influence. You could have ladder-based tournaments. Build your own weapons, or select from a table of provided guns. (exclude external scripts and find a way for them to use the gun without ownership). Anyone seen running man?



If they aren't bored, they wont grief...

Makes me wonder if legalized prostitution would significantly lower rape rates....

o.0



Methinks you have something here, Cozmo. This could be the beginning of something big, actually...World of Warcraft, watch your butt!
Sarah Nerd
I BUY LAND
Join date: 22 Aug 2005
Posts: 796
05-30-2007 18:27
From: Lord Steadham
Why do Boffins boff? Spammers spam? Land cutters cut land? It's their nature.

Right On
Xio Jester
Killed the King.
Join date: 13 Nov 2006
Posts: 813
05-30-2007 19:11
From: Har Fairweather
Methinks you have something here, Cozmo. This could be the beginning of something big, actually...World of Warcraft, watch your butt!


REALLY...I'm surprised nobody did it already...I swear, all last week this is what I was talkin about. Even took out graph paper and started mappin it out...I'm hard-up on $ right now though so it'll have ta wait. :cool:
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Har Fairweather
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Join date: 24 Jan 2007
Posts: 2,320
05-30-2007 19:51
From: Xio Jester
REALLY...I'm surprised nobody did it already...I swear, all last week this is what I was talkin about. Even took out graph paper and started mappin it out...I'm hard-up on $ right now though so it'll have ta wait. :cool:


Hhmm - you'd want different levels or leagues, starting with simpler toys with limited ways to do damage, and then working up to - anything goes!

This is sounding cooler by the minute.
Alderic LeShelle
Registered User
Join date: 28 Dec 2006
Posts: 104
05-31-2007 00:54
Perhaps I've just met only the Type-1-Griefer so far, that one that griefs just because of boredom and mental immaturity rather than a more complex agenda.

My usual response is something like very calm and measured 'Welcome to my Abuse report' IM (and in most cases it is true as well).

Surprise, surprise. Quite a number of them do respond to that, their responses along the lines of "I didn't do that" or "You're taking this too seriously/That was just fun" and variations thereof. But usually they were never seen again.

Thing is, those griefers are best countered with immediate action, and something that makes very clear that they can get it even worse than they dish out - especially when they see that their original intent - getting a rise out of you - utterly failed.
Cozmo Yoshikawa
Registered User
Join date: 19 May 2007
Posts: 27
05-31-2007 01:17
From: Har Fairweather
Hhmm - you'd want different levels or leagues, starting with simpler toys with limited ways to do damage, and then working up to - anything goes!

This is sounding cooler by the minute.



Go for it! All of you.

I don't have time with school in the way to engage in anything like this.
Gummi Richthofen
Fetish's Frasier Crane!
Join date: 3 Oct 2006
Posts: 605
05-31-2007 03:54
From: Salem Stygian
Some are alright as long as they don't cause too much harm, as in grid crashing and creating a lot of problems for LL, etc.. :eek:

Not everyone wants to spend their time in a generic club 24/7 surrounded by perverts and attention whores. I guess they're bored. I mean really there is no goal in SL for most of us, we're just here to socialize, so people just find things to entertain themselves. Some just like creating a little chaos. They don't take SL as serious as the rest, so really when people generalize about them saying they're losers etc, well who's the real loser taking a game so seriously? :confused:



All those who think that no greifer has posted here, take a long hard look at this message.

The classic greifing signs are all there: slightly off-centre syntax, heavy reliance on the US College value-framework ("perverts... losers... whores... 'taking things seriously'";). I think there are ways to naturally attract grief from this kind of person, and part of the problem is that if you are a flighty, wordy, sexy, well-sculpted avatar, part of YOUR presentation to the world is inherently "greify". Gore Vidal said that to succeed is not enough - others must fail. Many environments and clubs in SL are built so that the "in-crowd" get the thrill of cold-shouldering the outsiders: to my mind that's just a matter of choosing your griefing tools accrding to subtlety - delivering a Studio 54 put-down to some hick in a white T-shirt is just as unpleasant as shooting them with a million pictures of stiff willies, it just uses a different... tool!

In asking that people are polite, and socially adept, and considerate, one has to ask the converse question, which is whether one is extending the same courtesies. Just because there are easily identifiable behaviours which are bad, doesn't mean that these are the only bad behaviours...

(though I find myself looking at the obvious question, which is what the hell I would have in common with a blinkered US college kid, even assuming he would overlook my status as a dyed-in-the-wool pervert)
Imogen Saltair
Registered User
Join date: 29 Nov 2006
Posts: 682
05-31-2007 05:16
From: Gummi Richthofen


In asking that people are polite, and socially adept, and considerate, one has to ask the converse question, which is whether one is extending the same courtesies. Just because there are easily identifiable behaviours which are bad, doesn't mean that these are the only bad behaviours...



I work for a club, on a Victorian theme. We greet all our visitors in the manner of "Good evening Mr Richthofen Sir, May I help you?" . We always address visitors Mr Whoever, we call them Sir (and Miss, or Madam) and even if they are rude we are polite. I have noticed that in the case of the griefers we had, many a time this actually made them calm down a little and behave... for instance.. if a guy came in totally naked (not permitted in the club public areas) we asked them "Please Sir, would you put on some clothing as nudity is not allowed in the lobby" and continue asking them in this manner, giving them a shirt and pants if that didnt help, before we finally gave up and kicked them if they ignored everything else.

I think a lot of these people have never been treated with any respect in thier lives before... Perhaps they are just young punks who havent really grown up, and I have often considered that the first time a pretty woman or a man in a suit calls them 'Sir' it really does have a positive affect. On those types at least.

Our security system dealt with most real nasties.

The kind that REALLY gave me the creeps were the guys who would come in naked but for a loin cloth, with the ugliest, nobbliest, gnarledest avatars they could possibly make... totally deformed and misshapen.. they didnt usually do much... just wander round in their nappy/diaper garment, usually without talking much. I guess because i totally didnt understand what makes them tick. Your standard griefer described in the posts above,... yes... they are comprehensible... or i think i comprehend... but those warty guys?? No... i dont get it.
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Xio Jester
Killed the King.
Join date: 13 Nov 2006
Posts: 813
05-31-2007 05:29
! -- that's CRAZY Imogen, nice you folks can handle em like that...I'm sure the theme helps out alright...

You know what's ironic...I get pissed off gettin "pre-profiled" as a "griefer", but on the other hand, imagine how much more mellow it would be for folks if all the griefers dressed like demons, street punks, gangbangers, neo nazi skinheads, and horror movie serial killers...LOL... "no contest"

Then again...I actually have fun dealin w/ griefers half the time, heh. Most of em are so dumb that ya can easily turn thier own attack against em and it gives YOU the short-term gratification that *they* were tryin ta get...funny how that works :D
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Brenda Connolly
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Join date: 10 Jan 2007
Posts: 25,000
05-31-2007 05:53
I joke about this a lot, the Living in Mom's basement comment, but in a lot of cases it's true. A lot of these types, don't get out in the real world, don't socialize, don't get up from their damn computers. Computers are a wonderful tool, the Internet is a valuable asset, but it isn't a sustitiute for the real world in my opinion. Just as with television, this isn't healthy. Some people have disabilities that prevent them from interacting "normally", for them their computer is their lifeline, understood. bu for the rest of us, log off, get up, take a walk, got to the park with a book, go see a movie in a theatre,hear some live music, go to a ball game, sit on a beach, whatever. The internet will be there when you get back. The New Internet won't leave without you. You will get your chance to be a plugged in VR cyberdrone.

*This post written by someone who freely admits she spends too much time at her own computer* ;)
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Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
05-31-2007 06:16
From: Cozmo Yoshikawa
I can tell you have a little bit of that griefer DNA in you.....

If this is really the picture you paint of a griefer's real life, then why do you not feel sorry for them? I can assure you that the damage they have done to your fake existence pales in comparison to the pains of their miserable real lives.

My amateur sociobiologist in me leans to a less heartless explanation: creatures of any intelligence level enjoy playing games. It's hard wired into our behavioral instincts for a very specific purpose, and that is to facilitate in the learning about the environment around us. When you see two puppy dogs play-fighting, keep in mind that that is a fortification mechanism that strengthens their ability to hunt prey. It's practice! Right from the Purkinje cells in their cerebellums down to each actin and myosin fiber in their strengthening muscles. It's such practice that makes perfect, and ultimately assists in survival.

People, I have observed, especially adolescent males, love watching physics in action. As an astrophysicist myself, I can go on for days about what percentage of my college peers enjoy playing fast-paced shoot-em-ups involving lots of explosions, fast motions, and splattering brain matter. While congressmen may attribute these fascinations with a sense of evil, it is my firm belief that this is our species' equivalent of basic animalistic play-fighting. We are, after all, a very mental species, so it is expected that play-fighting may manifest itself in ways that are unexpected, and in ways we may never conceive to be sociobiologically induced. Our brain is the biggest tool, and hunting weapon, we have.

Now bring the lack of social skills into the mix. With the internet taking off as quick as it is, is there any wonder why we have so many socially inept people on this planet? Reading emotional states over wires is impossible without detailed observation of mannerisms and the perception of pheremones. Add to this to the rise of ADD and Autism in todays youth (myself included), and one can see the difficulty in people in any community (especially virtual ones) from simply getting along.

But, as land owning businessman of second life, many of you still complain about these miscreants as they are limiting your success, driving away customers, and possibly bringing the entire virtual economy to a halt through their disruptive actions. I can understand your frustration, but keep in mind you are engaging in your own sociobiologically driven agenda: the accumulation of wealth. As a caveman, you were required to fetch the days' meal by hunting for prey. In todays' "civilized" economy, you find money in any way imaginable and pay someone else to kill the cow for you. Instead of actually hunting for the meat, your duty is to hunt for information that constitutes the opening of new markets and the availability of new customers. Like most everyone alive today, you think of only yourself and your immediate family. Regretfully, in a world of limited resources, its the only way. I am not suggesting these selfish attitudes are necessarily bad, but I am not saying they are particularly "good" either. Your impetus to make neat stuff and accumulate money and accolades is really the same as the griefers' need to flex his muscles and demonstrate his superiority: Its the struggling need to maintain your own individuality in a world becoming more and more focused on the collective whole.

For the majority of what has been built in SL, I have no sympathy of griefer attacks. Who needs another minimall? My typical nightly excursions onto the internet are a way to escape from the BS of a bazillion highway billboard signs that pervade RL. I gave up television because I was sick of getting bombarded by 10 minutes of commercial for every 20 minutes of actual, “useful” information. Second life has some great spots to visit that inspire me and expand my mind, but far fewer than active worlds(AW) did years ago.

Perhaps you are right, maybe the griefer griefs because he is pathetic and lonely, but perhaps he is pathetic and lonely because he has lost to the overhwhelming competition, or is simply sick of the bullshit. He is capable of, very easily, accumulating or writing a script and actually asserting dominance over another human being for once.(Another inherent biological drive) Until we stop being so damned competetive with one another clawing to the top of the food chain, there will always be gang members, computer hackers, schoolyard bullies, and griefers.

Everyone in RL fights with eachother to "be the best" and to bring home the food. Those without the physical or intellectual muscles(or an entitlement of status at birth) simply starve to death. In SL, the same is true, but the playing field is slightly more level. Everyone is really against everyone else when money is involved. In AW, there was little or no virtual economy, and the content was richer. There was far less harassment, and more things to see and do.

You may claim that biological drives do not at all justify griefer behavior in the grid, but it is my take that the complete over-commercialization is a bit excessive too. People are engaging in some cut-throat land baron crap, flooding the market with junk, and only allowing people on their land if they intend on buying stuff. All the while, billboards creep in from every angle, spam messages flood the chat window, and I am left wondering “How is this better than RL?” What a pathetic waste of rackspace.

Play-fighting is good, and creating neat stuff and expecting something in return is good. It's all a matter of where we draw the line. My only point of this excessively long writeup is to simply give an interpretation as to the original question of WHY these behavioral ghosts are present in the machine, in RL or SL.

To make SL better, consider these guidelines:

* Quit fighting. All of you. Build a SL superior to RL, where everyone is on an equal footing. Quit trying to duplicate RL. Instead of opening a business in SL selling your own variant of useless products that already exist, try making something unique and wonderful. Aim to entertain, inspire, and educate. Make your SL destination that which enlightens humanity much the same way as a planetarium or museum does in RL. Quit fighting over land too, for that in of itself has grown quite infantile. Be a capitalist if you feel the need, but do something awesome.

To help in this endeavor....

*Lindens, great and revolutionary creation, but you know well enough it isn't finished. If SL is going to make it to the big time, it needs to be more free for everyone. Finding that balance is a pain, but consider the current web: there are private sites you pay to host, where business is conducted, and there are public sites where anyone can express themselves. You already have this bifurcated system, however there needs to be stronger tools for the private land owners to protect themselves. Likewise, there needs to be public areas that have the community of the default home locations, but also somehow provide a limited building environment not quite as flexible as that of a full blown sandbox. Consider giving avatars the ability to “mute” an entire players object set! This would not only make those objects visually invisible, but also restrict those objects from any kind of interaction with the avatar. Parallel universes naturally is something only an astrophysicist would suggest.

(RANT)
For those of you on this forum bitching about the infantile suicidal kiddies out there, grow up. Sometimes it takes some troubled minds to do wonderful things, and as a sufferer of many of the ailments mentioned in previous posts, I feel quite offended that once again those of us who are paralyzed by genetic abnormalities are labeled as the abnormalities of societal well being. I am helping to find exoplanets in RL. What marvelous contributions are you making to civilization?

--Evolve



This is a great post - High Minded , Inspirational, Aspires to great things and suggests tolerance for all.

If everyone did as the poster suggests in Real Life - wed starve to death.

If everyone did as the poster suggests in Second Life , there wouldnt be enough money to keep the servers running.

Idealists are great - we need more of them. We need people with simpler aspirations as well.

I completely agree with being more tolerant though - people have an irrational fear / loathing of griefers. They simply arent as scary as they are made out to be. Generally, they are just kids (of whatever age) looking to get a reaction.

Ignore them, sit on a prim - TP away for a bit - Eject/Ban them - chalk it up to something to talk about.

Those denial of service type griefers , those LL is working on and has gotten MUCH better at handling.
Brenda Connolly
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05-31-2007 06:27
From: Colette Meiji
This is a great post - High Minded , Inspirational, Aspires to great things and suggests tolerance for all.

If everyone did as the poster suggests in Real Life - wed starve to death.

If everyone did as the poster suggests in Second Life , there wouldnt be enough money to keep the servers running.

Idealists are great - we need more of them. We need people with simpler aspirations as well.

I completely agree with being more tolerant though - people have an irrational fear / loathing of griefers. They simply arent as scary as they are made out to be. Generally, they are just kids (of whatever age) looking to get a reaction.

Ignore them, sit on a prim - TP away for a bit - Eject/Ban then - chalk it up to something t o talk about.

Those denial of service type griefers , those LL is working on and has gotten MUCH better at handling.

People have become more terrified of the possibility of griefers than by the acts themselves, which is in part probably part of the griefers plan. Six months in SL is not a comprehensive amount of time but I have been the victim of 3 personal griefing attempts, and 2 where the entire sim was hit. In each case I either tp'd out, logged out, ignored or in one case quietly sat in the cage and worked on my inventory. I think also the term griefer has been diluted to encompass any idiotic or rude behavior. "Give in to the Griefers and the Griefers Win....." :p

I also admire the intent of the OP's comments, even if I am not sure of the practicalityof them. But we can at least try.
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Cozmo Yoshikawa
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Join date: 19 May 2007
Posts: 27
05-31-2007 06:52
From: Brenda Connolly
... get up, take a walk, got to the park with a book, go see a movie in a theatre,hear some live music, go to a ball game, sit on a beach, whatever.


You can do ALL of that in SL ;) See the point?

You can travel a whole lot faster in a virtual world, get more done. Given a superior simulation to what we have now, it's actually far more efficient to "real life." Of course, SL is far from this level of complexity.

Random transhumanist link: This will really bake your noodle if you understand the implications :p
http://en.wikipedia.org/wiki/Von_Neumann_probe
Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
05-31-2007 08:07
From: Cozmo Yoshikawa
You can do ALL of that in SL ;) See the point?

You can travel a whole lot faster in a virtual world, get more done. Given a superior simulation to what we have now, it's actually far more efficient to "real life." Of course, SL is far from this level of complexity.

Random transhumanist link: This will really bake your noodle if you understand the implications :p
http://en.wikipedia.org/wiki/Von_Neumann_probe



The problem with a transhuman theory and Virtual Reality simulations is that:

Given a suficiently advanced simulation the need for actual humans to participate in it becomes obsolete.
Brenda Connolly
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Join date: 10 Jan 2007
Posts: 25,000
05-31-2007 08:24
From: Cozmo Yoshikawa
You can do ALL of that in SL ;) See the point?

You can travel a whole lot faster in a virtual world, get more done. Given a superior simulation to what we have now, it's actually far more efficient to "real life." Of course, SL is far from this level of complexity.

Random transhumanist link: This will really bake your noodle if you understand the implications :p
http://en.wikipedia.org/wiki/Von_Neumann_probe

But it's not Real ;) See the point? I still prefer to interact with real people. walk on real grass, drink a real beer, have real "you know what". You won't see me getting whacked out on Spice and Folding Space anytime soon.
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Cozmo Yoshikawa
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Join date: 19 May 2007
Posts: 27
05-31-2007 09:05
From: Colette Meiji
Given a suficiently advanced simulation the need for actual humans to participate in it becomes obsolete.


You didn't think any of us were human, did you?
Lorna Languish
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Join date: 23 Oct 2005
Posts: 46
05-31-2007 12:11
Ok, I was going to just reply here and say, hey, if we can't discuss this directly with griefers, then let this pointless thread die.

I mean, I've spent 7 years of my life running a college student hotline, and having regular discussions with other volunteers about why people with problems don't call, why some people call to jerk off over the phone. Why some people have other problems, etc - but never being able to ask those actual people and get any definitely useful conclusions out of it.

But then my attention was drawn to this post, which at least makes a basis for proper discussion.

From: Salem Stygian
Some are alright as long as they don't cause too much harm, as in grid crashing and creating a lot of problems for LL, etc.. :eek: Not everyone wants to spend their time in a generic club 24/7 surrounded by perverts and attention whores. I guess they're bored. I mean really there is no goal in SL for most of us, we're just here to socialize, so people just find things to entertain themselves. Some just like creating a little chaos. They don't take SL as serious as the rest, so really when people generalize about them saying they're losers etc, well who's the real loser taking a game so seriously? :confused:


Whether or not this is a griefer (I wish I could spell that word more easily) it gives a good model for maybe whats going on there for a lot of them. Gummi enhanced the model with his input:

From: Gummi Richthofen
The classic greifing signs are all there: slightly off-centre syntax, heavy reliance on the US College value-framework ("perverts... losers... whores... 'taking things seriously'";). I think there are ways to naturally attract grief from this kind of person, and part of the problem is that if you are a flighty, wordy, sexy, well-sculpted avatar, part of YOUR presentation to the world is inherently "greify". Gore Vidal said that to succeed is not enough - others must fail. Many environments and clubs in SL are built so that the "in-crowd" get the thrill of cold-shouldering the outsiders


So yeah, maybe these are sometimes people who just feel they don't fit in, they can't figure out how to make their avatar look real good, and don't feel like they're accepted looking like a noob. They might seek revenge against the "in crowd" in general, or at least find Chaos easier than "fitting in".

Ironically, Salem Stygian (the suspected griefer) has his location as "nola" which probably means New Orleans University Louisiana" - I went there once and tried to meet some students in some bars and make friends across the pond, but failed miserably - don't underestimate how isolated people can feel if they don't feel accepted by the local group. I've seen that first hand in Salem's home turf. God knows what it'd be like in California.

From: Imogen Saltair
I think a lot of these people have never been treated with any respect in thier lives before... Perhaps they are just young punks who havent really grown up


On the one hand, not our job to raise peoples' kids for them. I was brought up to be polite, why can't other people? Young punks who haven't grown up should be orbited.. um I mean in RL after they've been banned from SL.... however.. thats not much of a solution. And maybe they're not just young punks but just have been excluded (from their perspective) from the groups they've encountered.

From: Brenda Connolly
People have become more terrified of the possibility of griefers than by the acts themselves, which is in part probably part of the griefers plan. Six months in SL is not a comprehensive amount of time but I have been the victim of 3 personal griefing attempts, and 2 where the entire sim was hit. In each case I either tp'd out, logged out, ignored or in one case quietly sat in the cage and worked on my inventory. I think also the term griefer has been diluted to encompass any idiotic or rude behavior. "Give in to the Griefers and the Griefers Win....." :p I also admire the intent of the OP's comments, even if I am not sure of the practicality of them. But we can at least try.


wait... Brenda was locked in a cage? Why wasn't I invited? I have a corner of one of my dungeons reserved for her, should anyone else manage this feat... Um, I mean, all griefers are bad and should be stopped.

Take Care,
Lorna.
Xio Jester
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Join date: 13 Nov 2006
Posts: 813
05-31-2007 13:56
From: Brenda Connolly
*This post written by someone who freely admits she spends too much time at her own computer* ;)


Just curious...does the name/batlecry; "LEEROY JENKINS!" mean anything to you?:D
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Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
05-31-2007 14:10
well i have to admit that sometimes poking at someone with a stick can be amusing...
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Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
05-31-2007 14:11
From: Xio Jester
Just curious...does the name/batlecry; "LEEROY JENKINS!" mean anything to you?:D


[Conjures image of more damn dragon hatchlings than you can shake a stick at.]
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