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Junk on Other People's Property

Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
11-08-2006 08:12
My name is Jig Chippewa and I am a landowner. I have a lovely home but I am concerned about junk on my neighbour's property (yes, I have IM'd her several times.) This junk comprises of speedboats, rockets, cages and jet fighters - I think you know what I mean. I am fairly new here and I don't want to piss people off but can anyone give me suggestions as to how to go about getting this crap removed? It just sits there day after day and offends both me and my friends. Ideas, please!
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
11-08-2006 08:16
Unfortunately there isn't a lot you can do. I have a neighbour whose land is for sale, and people frequently use it as a sandbox because it's empty - with bits of builds poking over into my land.

All you can do is message them and tell them that they need to set auto-return to clear the clutter - and wait, in the hope that one day they log in and do something about it.

If it's Linden owned land, you can post in Land Management with the co-ords and let Guy deal with it for you.

Not overly helpful I know but there's nothing else you can really do except perhaps put up a wall or some trees to try and mask it. As we're repeatedly told, the only way you can guarantee a view is to buy it.

Lewis
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Earl Zabibha
Registered User
Join date: 22 Aug 2006
Posts: 158
11-08-2006 08:18
Build a wall with a nice pic on your side or painting of a forest, then on his side make it invisible so they do not see it and piss them off to cause a war with you...
Sylvia Trilling
Flying Tribe
Join date: 2 Oct 2006
Posts: 1,117
11-08-2006 08:23
My solution for this universal sl problem is to build a wall at the perimeter of my property with a beautiful texture on it tall enough to hide the neighboring ugliness from my view.

-Sylvia
Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
11-08-2006 08:27
So I can "build a wall" and "make it invisible"? Mmmmm. Then I can create a scene for me that suits my taste? That makes sense. I shall ask my other neighbour who is a sweet man what he can do to help me with this. Boy, owning property here is as complex as RL! except in RL werewolves and giant bananas don't float by!! Thanks Keep the tips coming!!
Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
11-08-2006 08:30
I appreciate all the info - this is the first time I have used a site like this and I am getting tons of ideas. Perhaps if people are not "paying members" anything they create anywhere in SL should just disintegrate within a few days?
Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
11-08-2006 08:31
And the owners of this junk have such weird names!!!!
RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
11-08-2006 08:34
From: Jig Chippewa
Perhaps if people are not "paying members" anything they create anywhere in SL should just disintegrate within a few days?


I am not a fan of that idea, but it is an interesting thought. Maybe if it were expanded to mean that anything they created on land owned by someone else and not set to group... Dunno. It's early and I haven't had my coffee ;)
Deandra Watts
F-Bombardier
Join date: 12 Aug 2006
Posts: 485
11-08-2006 09:07
On the subject of masking, the wall idea is the best low-prim solution to the problem. I put up trees to 'mask' an airplane sitting on the very edge of my property. While I wasn't happy with the extra prim use, I felt it was more pleasing to the eye, due to the angle the wall would have been placed at.

The land the airplane is sitting on has been unchanged for 2 months. There's a structure on the land that isn't exactly pleasant to look at, but certainly not as hideous as some I've seen.

In another game I played, the objects belonging to players who hadn't logged in for 6 months were "wiped" from the server.

Rather than wiping the objects (which may be an issue, due to RL illness, or other legitimate* reasons for someone not logging in) perhaps the items could just be sent back to their inventory.

Can anyone think of a reason why that wouldn't work?

*legitimate <--used for lack of a better word available to me at the time of posting :P
Ayu Sura
Registered User
Join date: 1 Oct 2006
Posts: 67
11-08-2006 09:10
So the invisible wall is something you do using a transparent texture?
Jeremiah North
Pair of Ducks Solver
Join date: 5 May 2006
Posts: 198
11-08-2006 09:16
From: Ayu Sura
So the invisible wall is something you do using a transparent texture?


No, you can make any prim invisible by putting this script in it:

/54/fb/54804/1.html#post1218480
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Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
11-08-2006 09:17
I am so glad that this thread is getting people talking because it has been a concern I have had. Yes I agree with Deandra. I think that much of the "junk" I am looking at - a HUGE speedboat smack in front of my property and obstructing the view of the ocean is simply made by people who enter SL simply to piss off owners and be a public SL nuisance. Sure, we all act foolishly at times, especially in first few days here (lol) but these eyesores should just be wiped region by region. Yeah, return to original owner (who is probably in some war or alien space game and got lost along the way - and forgotten he/she was ever here in first place). Keep those ideas coming and maybe SL management will pay heed to people like us who pay good money to be here.
Dana Hickman
Leather & Lace™
Join date: 10 Oct 2006
Posts: 1,515
11-08-2006 10:39
Hi Jigs:)
I'm Jig's other neighbor and i can completely vouch for the validity of her complaint. There's a sports car parked amidst the junk vehicles just on the other side of her pool, and you can hear it idling all throughout her nice new home. I also want a solution to this as it's really quite trashy looking, and I'd hate to have my neighbors move out because these lazy land hogs cant keep an eye on their own land, or even bother to log in and answer an IM.
It might be a good idea to check the owners of these vehicles and see if they match the land owner. If they dont match, maybe filing a few hundred AR's might get a Lindens attention... might.
Dillon Morenz
Registered User
Join date: 21 May 2006
Posts: 85
11-08-2006 11:07
If the vehicles don't belong to the landowner, it might be worth IMing the respective vehicle owners to see if they'll remove them. If you've much experience with vehicles in Second Life, you'll know that they go AWOL quite often through no fault of your own. On sim crossings, we plummet downwards momentarily without having to relog only if we are lucky. Likewise when we hit ban lines and parcels protected by security orbs with inadequate warnings. Vehicle goes one way, avatar goes the other. Nine times out of ten, the vehicle is nowhere to be seen and is untracable.

A lot of litter exists quite innocently, and not just because somebody wants to annoy us, so I'd be careful with that AR button unless you're certain it's an abuse. Think how inundated that dept. must be at present. :)
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
11-08-2006 11:09
From: Dana Hickman
Hi Jigs:)
I'm Jig's other neighbor and i can completely vouch for the validity of her complaint. There's a sports car parked amidst the junk vehicles just on the other side of her pool, and you can hear it idling all throughout her nice new home. I also want a solution to this as it's really quite trashy looking, and I'd hate to have my neighbors move out because these lazy land hogs cant keep an eye on their own land, or even bother to log in and answer an IM.
It might be a good idea to check the owners of these vehicles and see if they match the land owner. If they dont match, maybe filing a few hundred AR's might get a Lindens attention... might.


For this, R-Click on the car and select MORE, then MUTE OBJECT. Muting an object also mutes in-world sounds. Mega priase to the coder who implemented that!!!

For the junk, a wall is the easiest solution, even if it uses prims. I would ask if these objects are the Landowner's or just people passing through? If they are the Landowner's, nothing you can do. If others, IM the Landowner ONCE, and send him/her a Notecard detailing the problem. (Sometimes SL drops IMs and you don't want to be a bother. Notecards will wait for them to log in before giving them a popup to accept or not, so give it a name that summerises the proplem).

After that, bug LL. They have a policy that prevents them from Returning/Deleting any objects not on Linden Land, but if enough voices get loud enough, they might just get off thier tushies. I can see not Returning jsut anything, but "trash" is easy to tell from what is meant to be there.

Good luck with it all,

~Jessy
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Dillon Morenz
Registered User
Join date: 21 May 2006
Posts: 85
11-08-2006 11:13
From: Dana Hickman
...There's a sports car parked amidst the junk vehicles just on the other side of her pool, and you can hear it idling all throughout her nice new home.

An idling engine eh? The classic sign of a vehicle that got separated from its owner whilst being driven. This car is probably still 'physical', which means it can be 'disrupted' (sent off-world and back into the owner's inventory) provided push-restriction isn't enabled for the land it's on. If that's the case, find somebody with the psiTEC implant and see what they can remove. I'll bet more than just the car will vanish.
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Dana Hickman
Leather & Lace™
Join date: 10 Oct 2006
Posts: 1,515
11-08-2006 15:12
Thank you Jess :) for that tip..
No these arent vehicles that have randomly collected here. When i moved in there was 1 sign and 1 silent car, no biggie. Over the last month they keep appearing - literally being placed or stacked one on top of another. I might add that this isnt flat land we're talking about. Its a small outcrop halfway up a mountain with a 30 degree incline.
Jennifer Kelley
I <3 Catgirls :3
Join date: 29 Oct 2006
Posts: 8
11-08-2006 15:27
When I first got my first land 512 plot, the area was barren, I went to work and when I came home there were tons of prefab houses up around me. I was boxed in on all sides by no-entry zones and one neighbor had a house spewing bright blue things into the air over my property. I even had this giant sky box sitting above my property (which I kindly sent back to whoever it belonged to). I was frustrated after spending hours and hours building my house to end up being surrounded by and packed in next to these ugly houses.

Needless to say, a friend showed me to this new sim which was also empty, and I ended up buying two 1024 lots there. ;o Yes, I love my space!
Harleen Gretzky
Registered User
Join date: 27 Oct 2005
Posts: 51
11-08-2006 18:29
From: Jeremiah North
No, you can make any prim invisible by putting this script in it:

/54/fb/54804/1.html#post1218480/54/fb/54804/1.html#post1218480



You can do this with a script but it is actually easier to use a totaly clear texture on one side and the texture you want on the other, by simply using select texture in edit mode. No script lag this way! :p
Earl Zabibha
Registered User
Join date: 22 Aug 2006
Posts: 158
11-09-2006 13:40
From: Sylvia Trilling
My solution for this universal sl problem is to build a wall at the perimeter of my property with a beautiful texture on it tall enough to hide the neighboring ugliness from my view.

-Sylvia



Did I not just state this right befor you? lol
Cortex Draper
Registered User
Join date: 23 Aug 2005
Posts: 406
11-10-2006 02:07
From: Ayu Sura
So the invisible wall is something you do using a transparent texture?

Yes using a texture is the best way to do it (it causes less lag than using a script)

You an pick up a free 32 x 32 pixels transparent texture in various freebie boxes, and also at Robin Sojourners in world texture tutorials.

Or you can just make your own by making a 32 x 32 pixels fully alpha texture.
Morwen Bunin
Everybody needs a hero!
Join date: 8 Dec 2005
Posts: 1,743
11-10-2006 02:20
Only left from my house some junk (guess I am lucky). I expanded my garden a bit, placed a bamboo fence around it (so high that I cannot look over it). Some plants, some trees... and all looks nice :).

Morwen.
Stephen Zenith
Registered User
Join date: 15 May 2006
Posts: 1,029
11-10-2006 04:23
From: Harleen Gretzky
You can do this with a script but it is actually easier to use a totaly clear texture on one side and the texture you want on the other, by simply using select texture in edit mode. No script lag this way! :p


The script posted earlier removes itself after setting the texture, so it causes no lag whatsoever.
Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
11-10-2006 09:07
I really want to thank Dana for coming into this discussion with me. So many answers here are well meant but appear to be so technical that I haven't got a clue what to do. It isn't like Dana and I can just politely IM these people. I approached one jet fighter and promptly got rolled into a ball (most distracting!!!) and these junksters have names like (not real SL names but similar) Uggg234 or BlowBrainsOutMike - not exactly approachable if you get my meaning. Strangely enough, people like Dana and I feel "real" in an emotional sense when on line and junk in SL world is just as frustrating to deal with - walls are not a solution because it hides the problem but doesn't end it. It shows us that generally we are a polite society who don't want to play a war game just a societal meeting place. Soon SL will look like Real World with fences and walls and all kinds of security just like I have in my Real World (lol). If a Linden Lab worker is checking these sites for discussion - please do something. And thanks you everyone for your help and advice. I am not leaving SL - I am just getting ready to something positive here. Thanks again. Keep these ideas coming and I shall start another thread. Jig.
Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
11-10-2006 09:28
From: Stephen Zenith
The script posted earlier removes itself after setting the texture, so it causes no lag whatsoever.
There is also a script that not only does not delete itself, it actively alternates between two special invisiprim textures, and takes pains to synchronize itself to all other copies of the script [by syncronizing to the system clock].

Then again, this script is intended to hide avitars, not just the prim it is itself in.

If all you want is an invisible wall, please take care to not use the invisiprim avitar-hiding script. It would be too laggy for a simple wall.
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  1. ninjafoo Ng Says:
    November 4th, 2006 at 7:27 am
    We all love secondlife so much and were afraid that the magic will end, nothing this good can ever last…. can it?

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