Arcadia Scoreboard!
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RacerX Gullwing
Magic Rabbit
Join date: 18 Jun 2004
Posts: 371
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03-28-2006 18:49
Is that how there doing it with donation boxes OH cool how do you set that up? I've had a few people asking if they could just dump a 1000 on it but I been making them play. silly me. Ok anyone who wants to just plop 1000 or so in a donation box i'll even give it back to you, what the he-double hocky sticks. I'm not winning with this fair play deal. anyone needs a 1000 to plop in my donation box let me know. Lets game it right back at them.
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Sera Cela
A little bit of crazy
Join date: 15 Sep 2005
Posts: 197
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03-28-2006 19:14
From: RacerX Gullwing Ok anyone who wants to just plop 1000 or so in a donation box i'll even give it back to you, what the he-double hocky sticks. I'm not winning with this fair play deal. anyone needs a 1000 to plop in my donation box let me know. Lets game it right back at them. The only game that has a donation box set up is dark life. And that's because you can play the game in it's home sim but only the arcadia money counts. You accuse people of gaming the system, but the leader "The Collective" definatly has NOT gamed the system at all. All of the money you see under "the collective" comes from the sales of their cards and hip pack + accessories. At the time when Hamlet reviewed the game there were over 2000 cards sold. You get discounts for buying cards in bulk, and there were over 2000 cards sold by that point. The largest possible purchase is 100 cards for 1600. Assuming all of those 2000 cards were bought in the packs of 100 will give you the lowest possible profit the game had made up to that point. 20*1600 = 32,000 lindens. That is the absolute minimum possible money they can make off of selling 2000 cards. The only "gaming" being done by them is "gaming" the consumer, getting people to pay high prices for cards, and then trying to get a full set. Seriously, publically stating how you intend to game a system is pretty low.
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RacerX Gullwing
Magic Rabbit
Join date: 18 Jun 2004
Posts: 371
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03-28-2006 19:35
Ok well a lot of the games have a pot you can add to and I believe thats counting too well so there not actually making this money there giving it back. my game has no extra pot you can just through money in and get it back so I made one pays out exactly what you put in.
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Sera Cela
A little bit of crazy
Join date: 15 Sep 2005
Posts: 197
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03-28-2006 20:17
From: RacerX Gullwing Ok well a lot of the games have a pot you can add to and I believe thats counting too well so there not actually making this money there giving it back. my game has no extra pot you can just through money in and get it back so I made one pays out exactly what you put in. So basically, what you are saying, is you changed your game, so that people can dump any amount of money they want on it, and then know with 100% certainty that they will get it back? Therefore encouraging them to drop large amounts of money on it, and do so multiple times as a way to get your game higher in the rankings? Am I reading this right?
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RacerX Gullwing
Magic Rabbit
Join date: 18 Jun 2004
Posts: 371
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03-28-2006 20:28
No the games the same. I'll give you back the cash manually not time to rig my game see the box at the gate I'M me if I forget. (chill as it gets) Oh well I don't expect that money collected to get counted though, it should I think but I'm probably biased. There's always next year. I'll just have to hope they don't change the rules on me when I add a pot to it so it can get an inflated amount of income (income used in the loosest sense of the word since it goes to the winner) and adjust a few other things to make it more addictive. Probably should be making enough profit to support itself anyway that should be part of the plan.
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Salem Penguin
A Pengie
Join date: 19 Jun 2005
Posts: 33
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Games with Donations
03-29-2006 06:27
Racer, you need to chill. Its only games dude. Sure SLictionary take donations, but donations go to a pot that is payed back to "winners". And thats the way most of the other games that take donations work, the money is used to help subsidize prize money and I think there is nothing wrong with that. That is completely different then paying back exactly what someone donated, THAT would be "gaming". You have a good game, and there is lots of time left in the Expo still, maybe you just need to tweak you marketing stratagy, fiddle with your prices. And remember, you get the same prize for coming in 4th that you do for 1st, so don't always think you need to make it to the top if the prize is what you are after. Good luck Racer! 
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Lizbeth Marlowe
The ORIGINAL "Demo Girl"
Join date: 7 May 2005
Posts: 544
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03-29-2006 06:39
From: Matthias Zander Very sorry you feel that way, Lizbeth. As to the pack being a "prohibitive" cost, I don't personally feel that L$50 is a prohibitive cost for something that is infinitely playable. hmmm, I paid $349 Lindens for something there...or looked at it and decided not too...can't remember which anymore... From: Matthias Zander I do find it odd that you mention wanting a refund, but never contact me once about it. If you really wanted it, one would think you would have IMed one of the creators. Um, reread my post as it's obvious you misunderstood. I am taking full responsibility for my expenditure in your game...If I had wanted a refund, I WOULD have asked for it. It's not your fault I didn't check it out more before trying to play.
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Lasivian Leandros
Hopelessly Obsessed
Join date: 11 Jul 2005
Posts: 238
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03-29-2006 07:19
Just my 2 cents. I think DarkLife needs to be disqualified. The rules were written well ahead of time, and quite clear. I spent three months working on a game that would have made the "playable" deadline, but I never saw the post asking for game entries, should I ask for a rule stipulation too? My point simply being if the rules don't apply equally there is no point in having rules. *shrug*
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From: someone "SL is getting to be like a beat up old car with a faulty engine which keeps getting a nice fresh layer of paint added on, while the engine continues to be completely unreliable." - Kex Godel
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Matthias Zander
...me?
Join date: 2 May 2004
Posts: 109
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03-29-2006 09:15
From: Lizbeth Marlowe hmmm, I paid $349 Lindens for something there...or looked at it and decided not too...can't remember which anymore... How very odd. If you look at The Collective, there are six different prices for five different items (or groups of iteims): L$50 for a hip pack (required to play) L$50 for a Linden-photographing cameraphone (optional) L$100 for a small booster pack of 5 cards (cards are required to play the card game, but as that is not all of The Collective, this isn't necessarily required) L$200 for a personal battle control (once again, not required) L$450 for a large booster pack of 25 cards (cards are required to play the card game, but as that is not all of The Collective, this isn't necessarily required) L$1600 for a booster box of 100 cards (cards are required to play the card game, but as that is not all of The Collective, this isn't necessarily required) Nothing there is L$349, so I'm guessing you must be mistaken, unfortunately. The closest would be either a personal battle control or a large booster pack - but I'm assuming it was neither of those. I honestly don't appreciate your attempts to bring down the reputation of The Collective by calling it a marketing ploy, because it honestly isn't. As many have found out through playing it (many for only the L$50 hip pack - we have far more of those sold than people who have bought/collected cards), it is so much more.
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Hamlet Au
Registered User
Join date: 26 Feb 2006
Posts: 122
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03-29-2006 10:24
>when Hamlet reviewed the game
Speaking of which, other contestants: if you'd like me to review your game for NWN, please contact me and suggest some times it's best for me to come by and check it out.
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Sera Cela
A little bit of crazy
Join date: 15 Sep 2005
Posts: 197
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03-29-2006 11:13
From: Lasivian Leandros Just my 2 cents. I think DarkLife needs to be disqualified. The rules were written well ahead of time, and quite clear. I spent three months working on a game that would have made the "playable" deadline, but I never saw the post asking for game entries, should I ask for a rule stipulation too? My point simply being if the rules don't apply equally there is no point in having rules. *shrug* I agree to this sadly, DarkLife is a great game, and the situation stinks, but it's been over a week past the deadline.
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Lizbeth Marlowe
The ORIGINAL "Demo Girl"
Join date: 7 May 2005
Posts: 544
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03-31-2006 05:05
From: Matthias Zander How very odd. If you look at The Collective, there are six different prices for five different items (or groups of iteims): L$50 for a hip pack (required to play) L$50 for a Linden-photographing cameraphone (optional) L$100 for a small booster pack of 5 cards (cards are required to play the card game, but as that is not all of The Collective, this isn't necessarily required) L$200 for a personal battle control (once again, not required) L$450 for a large booster pack of 25 cards (cards are required to play the card game, but as that is not all of The Collective, this isn't necessarily required) L$1600 for a booster box of 100 cards (cards are required to play the card game, but as that is not all of The Collective, this isn't necessarily required) Nothing there is L$349, so I'm guessing you must be mistaken, unfortunately. The closest would be either a personal battle control or a large booster pack - but I'm assuming it was neither of those. I honestly don't appreciate your attempts to bring down the reputation of The Collective by calling it a marketing ploy, because it honestly isn't. As many have found out through playing it (many for only the L$50 hip pack - we have far more of those sold than people who have bought/collected cards), it is so much more. Won't be the first time I was mistaken, and I'm sure it won't be the last. And I am not trying to "bring down the reputation of The Collective by calling it a marketing ploy" I only gave my opinion. I am entitled to that, no?
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Lizbeth Marlowe
The ORIGINAL "Demo Girl"
Join date: 7 May 2005
Posts: 544
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03-31-2006 05:13
From: Lasivian Leandros Just my 2 cents. I think DarkLife needs to be disqualified. The rules were written well ahead of time, and quite clear. I spent three months working on a game that would have made the "playable" deadline, but I never saw the post asking for game entries, should I ask for a rule stipulation too? My point simply being if the rules don't apply equally there is no point in having rules. *shrug* I've been having this conversation with a few people who actually support DarkLife and even argued with me until I brought up this point: Let's pretend for a minute...don't laugh, go with the example... You want to try out for a game show and auditions are coming to a town near you...they've been at other towns across the country, but now, it's the last stop and you've got your chance. Rules are clear, audition doors open at 10am, what to do, blah blah. So you sign up, get yourself almost completely prepared and WHAM! you lose your voice, or you get appendicitis,or your car breaks down, or your family is in crisis and you are needed. Do you think for ONE second, that game show is going to say: "That's ok, we understand, these things happen. We'll wait for you to be able to audition before we start producing the show." ?? Nope, they are going to say, "That's really unfortunate, sorry, you'll have to try again next time." Don't get me wrong, I completely sympathize with the Creators of Dark Life, it really sucks when Life tosses you a curve ball...and I hope all is getting better in RL and that you are dealing with it, and I hope you try again next time... Lindens, you lose credibility when you rubberize the rules. Some rules are made to be bent, but in a competition, they have to stick or there is no point in having them. Why do you think they measure a first down when it's soooo close?
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Calix Metropolitan
Registered User
Join date: 10 May 2005
Posts: 212
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03-31-2006 13:20
From: Lizbeth Marlowe I've been having this conversation with a few people who actually support DarkLife and even argued with me until I brought up this point: Let's pretend for a minute...don't laugh, go with the example... You want to try out for a game show and auditions are coming to a town near you...they've been at other towns across the country, but now, it's the last stop and you've got your chance. Rules are clear, audition doors open at 10am, what to do, blah blah. So you sign up, get yourself almost completely prepared and WHAM! you lose your voice, or you get appendicitis,or your car breaks down, or your family is in crisis and you are needed. Do you think for ONE second, that game show is going to say: "That's ok, we understand, these things happen. We'll wait for you to be able to audition before we start producing the show." ?? Nope, they are going to say, "That's really unfortunate, sorry, you'll have to try again next time." Don't get me wrong, I completely sympathize with the Creators of Dark Life, it really sucks when Life tosses you a curve ball...and I hope all is getting better in RL and that you are dealing with it, and I hope you try again next time... Lindens, you lose credibility when you rubberize the rules. Some rules are made to be bent, but in a competition, they have to stick or there is no point in having them. Why do you think they measure a first down when it's soooo close? Lizabeth who are you again? (i.e., why all the advertising and stuff on games forums?) At this pt Im pretty sure that games are running smoothly. Exhale. Good.
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Games Developer - Public Relations - Support / Free Culture Advocate and Occasional Martian Saint --- Tempus Fugit Come play the hottest game in SL!!! TECH WARFARE @ Arcadia 1 (68, 154, 22) 
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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03-31-2006 16:56
I think that The Collective has showed up the problem with judging the games on L$ earned: it's got a big advantage, because of its business model.
The most obvious advantage is that money spent on The Collective buys things which continue to be useful after the Expo has ended. On the other hand, play fees on the other games are gone forever. Equally, the other games have capped earnings per hour, because a game takes a certain amount of time and while a game is on people won't buy another. In the Collective, you can buy cards anytime.
If they are going to use L$ for future game expos it might be worth instituting a rule that all games must be pay-per-play with no "spend for game advantage" allowed.
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Lizbeth Marlowe
The ORIGINAL "Demo Girl"
Join date: 7 May 2005
Posts: 544
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03-31-2006 18:39
From: Calix Metropolitan Lizabeth who are you again? (i.e., why all the advertising and stuff on games forums?) At this pt Im pretty sure that games are running smoothly. Exhale. Good. advertising? this isn't an open forum for folks to share their thoughts? Sorry, my bad.
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Calix Metropolitan
Registered User
Join date: 10 May 2005
Posts: 212
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Arcaidia Scoreboard!
03-31-2006 19:11
Arcadia Scoreboard... Who hijacked my thread? (or Ben's thread...and then one realizes who is who or do they say, what say what? Exactly.  Yea. Im too old, tired and old and tired to write about threads and topics etc...So what's the score?  tt- Calix
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Games Developer - Public Relations - Support / Free Culture Advocate and Occasional Martian Saint --- Tempus Fugit Come play the hottest game in SL!!! TECH WARFARE @ Arcadia 1 (68, 154, 22) 
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Matthias Zander
...me?
Join date: 2 May 2004
Posts: 109
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03-31-2006 19:49
From: Yumi Murakami If they are going to use L$ for future game expos it might be worth instituting a rule that all games must be pay-per-play with no "spend for game advantage" allowed. I know I'm quite biased, being the co-creator of the game that's taking the heat for this, but I would strongly disagree with this statement. The goal of the Expo in general is to show games of all kinds. This year's is based on profitability, based on the comments of some of last year's developers, from what I've heard. Yes, The Collective capitolizes on the format of the competition. Yes, we had planned it to have the same business structure before the Expo was ever announced. This is a project that has been in the works since July - the timing just happened to be perfect.
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Logan Bauer
Inept Adept
Join date: 13 Jun 2004
Posts: 2,237
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03-31-2006 20:08
From: Matthias Zander I know I'm quite biased, being the co-creator of the game that's taking the heat for this, but I would strongly disagree with this statement. The goal of the Expo in general is to show games of all kinds. This year's is based on profitability, based on the comments of some of last year's developers, from what I've heard. Yes, The Collective capitolizes on the format of the competition. Yes, we had planned it to have the same business structure before the Expo was ever announced. This is a project that has been in the works since July - the timing just happened to be perfect. That's funny, I'm technically competing against you and I agree with you 100%. Congrats, good for you guys. <waits until Mark and Crash aren't looking and sneaks over to try out The Collective.  >
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Matthias Zander
...me?
Join date: 2 May 2004
Posts: 109
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03-31-2006 21:57
From: Logan Bauer That's funny, I'm technically competing against you and I agree with you 100%. Congrats, good for you guys. <waits until Mark and Crash aren't looking and sneaks over to try out The Collective.  > Bah, Logan, I'm close friends with Crash and Freyja, and acquaintences with most of the team. I've honestly been rooting for you guys and have been waiting anxiously for you to open up. I'm an ex-DarkLife addict myself, you know.  (really old days, back when it was me, Ferran Brodsky, and Star Twilight rushing to see who could get each level first - I was the first player to 20, 21, and 22, then Star beat me to 23).
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Moriz Gupte
Registered User
Join date: 25 Apr 2005
Posts: 103
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BLOX snaps and latest development
04-01-2006 00:13
Hello there, I thought I would post a couple of pics in here. Serp Dassin fell from the sky to lend us a hand. He will be leading the organization of tournaments. I hope this is going to be fun for him. We are going to have some reasonable prizes for the winners too. Our game is pay per play, and the cheapest to play by far..in Arcadia [we would have made it free if the coinbox allowed it  ]. Our goal is to make friends and to hopefully provide a couple of mins of fun in your secondlife. We had a lot of fun making this game together...and won many friends in the process too. Dont hesitate to donate, the donations will be used to fund the tournament prizes. Blox by design is a casual game ie short with potentially quick rewards. Please those who liked Blox, vote for us or just post your comments about the game and dont forget to pick up a free transporter before you leave. ok the pics. BLOX IS EASY 2 PLAY.. (learn in 2 mins max) (if you are playing for money.. and want to understand how money change hands...then read the instructions takes 4 mins) ---------------------------- HOW 2 PLAY BLOX SUMO? http://static.flickr.com/56/121129245_d1a0bf12b9.jpg?v=0HOW 2 PLAY BLOX CLASSIC? http://static.flickr.com/42/121129244_6da30977fb.jpg?v=0Bird's eyeview of part of Blox Arcade http://static.flickr.com/36/121131376_e175c9c74f.jpg?v=0Players hanging out http://static.flickr.com/47/121138280_d7258b7071.jpg?v=0
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Calix Metropolitan
Registered User
Join date: 10 May 2005
Posts: 212
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Put the baby to rest...
04-01-2006 02:38
From: Matthias Zander Bah, Logan, I'm close friends with Crash and Freyja, and acquaintences with most of the team. I've honestly been rooting for you guys and have been waiting anxiously for you to open up. I'm an ex-DarkLife addict myself, you know.  (really old days, back when it was me, Ferran Brodsky, and Star Twilight rushing to see who could get each level first - I was the first player to 20, 21, and 22, then Star beat me to 23). So can we put to rest the notion (not for this thread anyhow) that the Collective is not being subversive in their game model and Darklife is open for play? (and if you think it's not up to snuff tell that to the 15 players I saw there earlier...)  Cheers and good luck to all! -Calix
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Games Developer - Public Relations - Support / Free Culture Advocate and Occasional Martian Saint --- Tempus Fugit Come play the hottest game in SL!!! TECH WARFARE @ Arcadia 1 (68, 154, 22) 
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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04-01-2006 04:50
From: Matthias Zander I know I'm quite biased, being the co-creator of the game that's taking the heat for this, but I would strongly disagree with this statement. The goal of the Expo in general is to show games of all kinds. This year's is based on profitability, based on the comments of some of last year's developers, from what I've heard. Well, I have no particular issue with The Collective; what I was saying is that it shows the problem with basing the score on profitability and then not regulating how profit is taken. Maybe LL intended it to be a competition related to finding the best business model for a game, but I don't quite think so. From: someone Yes, The Collective capitolizes on the format of the competition. Yes, we had planned it to have the same business structure before the Expo was ever announced. This is a project that has been in the works since July - the timing just happened to be perfect. That wouldn't have prevented you producing a fixed-deck pay-for-play demo version for the Expo, though.
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Freyja Hathor
Registered User
Join date: 1 Oct 2004
Posts: 29
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04-01-2006 09:00
From: Logan Bauer That's funny, I'm technically competing against you and I agree with you 100%. Congrats, good for you guys. <waits until Mark and Crash aren't looking and sneaks over to try out The Collective.  > *smacks Logan with her Staff of Vengeance* BAD LOGAN BAD!!! No treats for you today. You should KNOW when Mark and Crash aren't looking I WILL!!! MUAHAHAHAHA! I got my eye on you... . . . . . . . ..... can I come play too?
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RacerX Gullwing
Magic Rabbit
Join date: 18 Jun 2004
Posts: 371
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04-01-2006 16:38
Been a few days since any results have been displayed I'd like to see what the score is by now.
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