life and death
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Jamil Jannings
Registered User
Join date: 26 Dec 2006
Posts: 134
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04-01-2007 16:40
The theory of life and death can be a profitable one for LL as well as its residents. I realize that this philosophy will be less than palatable to most in SL, but ponder this for a moment. If death were allowed, it could potentially create a few new industries. 1) LL could charge a nominal fee (5USD) to be ressurected. 2)There would be a market for graveyards ( thus plots for sale), and with graveyards comes the need for headstone makers (mosiliums as well). This will also create a need for funeral arrangements and services. If there were witnesses to a griefing, they should be able to take pictures of the would-be assailant (and maybe the crime itself), or be able to get his/her (griefer) name out of their profile. They then can be reported to LL and be put on the police blotter with a name and potential picture attached. If the assailant can not be apprehended immediately, then a bounty can be put on their head for their capture( this would create a industry for bounty hunters and individuals seeking to collect the bounty). This would allow for penal institutions to be developed where people can be incarcerated for determined periods of time. Example: greifer steals someones passwords and uses them, two weeks in prison and $5USD a week for your trangressions.A Griefer kills someone and receives a 10 or 20 year term.(the time would be accelerated.A week equals a year for example). The person who commits murder also has to pay the $5 fee for the person that they killed. These are people whom LL would normally suspend or cancel their membership(they have no value in SL). And if it is the intention of a small minority of people to be a part of the criminal element, thats their choice(and i am not mad at their choice), but they will do so knowing that there is a good chance that they may go to jail and pay fines. "Prison Life" can be an experience of what prison life is really like from the safety of their homes( gangs, knife fights territorial disputes, selling goods in prison, potential sexual abuse etc..). This would require the employment of corrections officers, a parole board and parole officers.There would probably be people who will get "locked up" just for the unique experience. Of course this would give some of these law schools that have joined SL something to do. Now there could prosecuting and defense attorney's, as well as retired judges who are willing to preside over cases on the dockett (This service can come with a charge attached). I realize that the first major hurdle is that people who do not pay for their memberships can just start a new account if they get themselves into trouble, but that is a solvable problem. Prison and its time and charges will show who is commited to the SL lifestlye(and weed out the undesireables). I love SL, but i am growing very tired of the same old options for entertainment or making a living (making clothes,building,shopping,sex, gambling, and clubbing the big 6). It is up to the residents to come up with new ways to generate capital, and i think these are several unique and entertaining ways for the residents as well as LL to generate an income. What do you think?
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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04-01-2007 16:47
/me quickly puts prim soap-on-a-rope on the market.
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
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04-01-2007 16:57
Anyone on the losing, boring end of this will quickly find other worlds to explore, things to do and generally drop off the grid. Nobody comes here to lose. 99.9% of people on the grid are here to scratch their own itch, satisfy their own needs and not cater to someone else's. If it's not win-win, it's not going to happen for long. That's my take on it. And yes, it really limits options in a big way, but that's just how it goes in a world without pain or death. All the truly compelling motivations don't exist. I suppose, if you reeeeeaally stretched it, you could consider service term violations as criminal acts, and for that, you better believe that you'll go to 'prison'. It's called the cornfield. One full sim where there's nothing to do but wait until you can go back to the main grid in X days or whatever the sentence is.
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 Steampunk Victorian, Well-Mannered Caledon!
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Jamil Jannings
Registered User
Join date: 26 Dec 2006
Posts: 134
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04-01-2007 17:14
Yeah, thats part of the problem with "the move on to the next thing philosophy". It lacks the ability to find a virtual world that has everything your looking for. I don't want to go anywhere else in search of what i'm looking for( i paid my $72.00 here in SL). As far as losing. it's done everyday in SL, except people call it fun ( shopping, going to clubs, playing at the casino). My idea is just another extension of what one may call fun. The reality of life and death in SL, will be attractive to just as many people that would find the idea repulsive. The only thing Utopian societies seem to prove is that they can not last.
(side bar: desmond we are getting the specs on the technology we need for my first idea, i'll keep you posted.)
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Maximillian Desoto
Max's Landfall Bar & Dock
Join date: 26 Apr 2006
Posts: 323
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04-01-2007 18:05
I think it is the most ridiculous idea I've heard for SL.
Well, you asked....
Max
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Morwen Bunin
Everybody needs a hero!
Join date: 8 Dec 2005
Posts: 1,743
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04-01-2007 18:11
Sorry, I don't like this idea at all.
If you want death and punishment for that, go play games that support PvP/EvP. There death is punished by with experience lose, temporary reduced skills, dropping of gear and what not more....
I stopped playing that kind of games for a reason.
Morwen.
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Zaphod Kotobide
zOMGWTFPME!
Join date: 19 Oct 2006
Posts: 2,087
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04-01-2007 18:17
/me wishes Jamil into the cornfield.. for not thinking happy thoughts, and not separating paragraphs with empty lines.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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04-01-2007 18:24
Interesting game idea -
Imposing it on the people of secondlife - Bad plan in my opinion.
Maybe you could start a colony of private sims where people eat/sleep/go to jail/accidently get pregnant/have kids/grow old/die/etc/etc
Im sure its possible to script an item(s) that will simulate it for you.
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Kamael Xevious
Dreams are like water
Join date: 24 May 2004
Posts: 248
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04-01-2007 20:20
Do we get little spinning thingies over our head that we have to keep green? Will I have to make pizza in order to earn money so I can afford to buy food? Will I have to go potty? I mean, how will people die otherwise? Starvation? Constipation? Sleeplessness? Disease? Murder? Been there, done that.
On the other hand, this WOULD give us capital punishment possibilities... hmmm, I wonder who'll build the first electric chair for the execution of griefers. I'm guessing Desmond's sims will favor hanging, though. And I'm sure the Goreans will get very creative with the task.
Oh wait! When you die, do you get teleported to "Second Death?" I think I saw that flash by at some point today. Maybe we could have a "Second Heaven" and "Second Hell?"
OH, and WHAT are we going to do with the vampires? Aren't they already dead?
Interesting suggestion--it raises all kinds of questions.
Kam
(It's called reductio ad absurdum, in case you hadn't noticed.)
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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04-01-2007 21:02
From: Kamael Xevious Do we get little spinning thingies over our head that we have to keep green? Will I have to make pizza in order to earn money so I can afford to buy food? Will I have to go potty? I mean, how will people die otherwise? Starvation? Constipation? Sleeplessness? Disease? Murder? Been there, done that.
On the other hand, this WOULD give us capital punishment possibilities... hmmm, I wonder who'll build the first electric chair for the execution of griefers. I'm guessing Desmond's sims will favor hanging, though. And I'm sure the Goreans will get very creative with the task.
Oh wait! When you die, do you get teleported to "Second Death?" I think I saw that flash by at some point today. Maybe we could have a "Second Heaven" and "Second Hell?"
OH, and WHAT are we going to do with the vampires? Aren't they already dead?
Interesting suggestion--it raises all kinds of questions.
Kam
(It's called reductio ad absurdum, in case you hadn't noticed.) since were adding voice, Lets add USB electroshock when your av feels pain - so do you!
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Atashi Toshihiko
Frequently Befuddled
Join date: 7 Dec 2006
Posts: 1,423
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04-01-2007 21:26
From: Kamael Xevious On the other hand, this WOULD give us capital punishment possibilities... hmmm, I wonder who'll build the first electric chair for the execution of griefers. I'm guessing Desmond's sims will favor hanging, though. And I'm sure the Goreans will get very creative with the task. Zowie! Sounds like time for a shameless plug for my line of execution devices: guillotine, gallows, electric chair, gas chamber, and more. Working demos at the store. Slurl link in my signature. -Atashi
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Visit Atashi's Art and Oddities Store and the Waikiti Motor Works at beautiful Waikiti.
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
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04-01-2007 21:35
From: Jamil Jannings (side bar: desmond we are getting the specs on the technology we need for my first idea, i'll keep you posted.) Mmm, fascinated of course by the project but I remain an innocent bystander - Easy Babcock would likely be the most useful person to talk to, not me - say I sent you. I've been chock-busy with my own antics, plus I might unexpectedly end up on other projects due to my overlarge forums mouth... long story. 
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 Steampunk Victorian, Well-Mannered Caledon!
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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04-01-2007 21:45
*yodels* Feature Suggestion *moves*
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
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Jamil Jannings
Registered User
Join date: 26 Dec 2006
Posts: 134
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04-02-2007 00:43
No morwen, i don't want to play another game. and to me SL really is'nt a game, or maybe you can explain the strategy, or where the different levels to this game is exactly. the idea is to bring more realism to you reluctant utopians. As for how you would die in SL,the only option seems obvious, just look at what sells in SL (weapons). Any other infractions that most of you complain about would require jail time. These are just ideas you fearful utopians(we hate change!). Rose colored glasses for everyone(absurd, HA).
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tristan Eliot
Say What?!
Join date: 30 Oct 2005
Posts: 494
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04-02-2007 01:12
You could always buy a sim or two and die away to your hearts content without affecting the rest of us happy utopians. 
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
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04-02-2007 01:27
Sounds like a fun idea for a sim or 2, eating requirement could be fun and you could set up your own economy based on people there having to grow/make food, apple prims falling off trees, fishprims in the water, etc. I suspect a faster timeframe than RL might be prudent, to perhaps match in with the current light dark cycle? But an idea for all SL? No not going to happen, something for nothing and skyhigh unemployment is just too good 
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Morwen Bunin
Everybody needs a hero!
Join date: 8 Dec 2005
Posts: 1,743
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04-02-2007 01:31
From: Jamil Jannings No morwen, i don't want to play another game. and to me SL really is'nt a game, or maybe you can explain the strategy, or where the different levels to this game is exactly. the idea is to bring more realism to you reluctant utopians. As for how you would die in SL,the only option seems obvious, just look at what sells in SL (weapons). Any other infractions that most of you complain about would require jail time. These are just ideas you fearful utopians(we hate change!). Rose colored glasses for everyone(absurd, HA). SL is nothing else as rose colored glasses. And there isn’t anything wrong with that. Just look at all the good looking avatars… furries and all the rest included. Look at the creations of people… rose colored glasses. I am very happy that on most of the land damage is disabled and so it is on mine. I had my share of PKers (Player Killers) in the past. People who just kill you because they can. You want that kind of chaos in Second Life? Well, I don’t. You want more realism? Maybe the First Life may fit better for you. All the realism you can get there… death included. You can call me a reluctant or fearful utopian as often as you want. If I want realism, I stand up from behind my computer and look around in the thingy that is called Real Life. Morwen.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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04-02-2007 05:48
From: Maximillian Desoto I think it is the most ridiculous idea I've heard for SL.
Well, you asked....
Max I second this. This usurps my previously held belief on "Worst suggestion ever" which I believe was eating requirements and diseases.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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04-02-2007 07:52
From: Jamil Jannings No morwen, i don't want to play another game. and to me SL really is'nt a game, or maybe you can explain the strategy, or where the different levels to this game is exactly. the idea is to bring more realism to you reluctant utopians. As for how you would die in SL,the only option seems obvious, just look at what sells in SL (weapons). Any other infractions that most of you complain about would require jail time. These are just ideas you fearful utopians(we hate change!). Rose colored glasses for everyone(absurd, HA). Please explain the reason for death other than a financial one? Becuase people in First Life die? Or to give the PVP'rs more "fun"?
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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04-02-2007 07:54
From: Draco18s Majestic I second this. This usurps my previously held belief on "Worst suggestion ever" which I believe was eating requirements and diseases. I third it. Motion carried. (If some Sim owners want to implement this on their land, have at it)
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Mickey McLuhan
She of the SwissArmy Tail
Join date: 22 Aug 2005
Posts: 1,032
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04-02-2007 08:24
As a feature that someone can put on their land, much like Damage? Kind of a cool idea.
To suggest it as a grid-wide implementation, then attack anyone who opposes it as a "fearful utopian"? Yeah... um... not so cool.
Here's an idea, for all you that have these sweeping plans...
How about suggesting it as a feature, rather than a rule? Much like the "Banlines turn off when you're offline, whether you like it or not, your property gets in the way of my flying around" suggestion, this might be a nice additional feature, but to put it out there as a "We should have this and if you don't like it you're an ass" world-wide concept?
Not the smartest.
Understand that not everyone plays like you do. This idea is OBVIOUSLY not going to garner support as a world-wide thing, but people may be a little more accepting and possibly even supporting of it, if you were to say "Hey, how about we up the ante on "Damage" and make "Dying" a little more substantial?", then lay out the ideas you put forward.
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 Where there's smoke, there isn't always fire. It might just be a particle display.  -Mari-
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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04-02-2007 09:26
Every couple of weeks someone comes along with a "brilliant" economic idea to "save" second life.
Usually they come from one of three camps:
-Someone who wants to get the masses to pay USD to Linden Labs.
-Someone who wants to create demand for an industry that currently there is no need for.
-Someone who wants to create an artifical "supply" problem.
This idea is unusual only in that it incorporates the first two out of the three.
Generally I think the proponents of these systems have some product idea they think is cool - But cant figure out how to get people to buy it.
So yes - Any critique that involves them not being able to mandate their system on everyone will defeat their plans. And thus they are not going to be very receptive to nay-sayers.
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Winter Phoenix
Voyager of Experiences
Join date: 15 Nov 2004
Posts: 683
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Greening and death sucked back in the old country
04-02-2007 15:01
I was a simsonline import. They called the constant process required to replenish various needs ' GREENING'. Greening was a persistant drag. You would be eating, sleeping, going to the bathroom and finding people to play a game of billiards with you (to keep your fun requirement full...Wasnt even a real game of pool, you just watched), ALL THE FRIGGIN TIME. If you didnt keep these stats up, you would wobble around a bit and fall on the floor unconcious. Even worse was the poor folk who would pee their pants while AFK. You would see them awaken from their AFK status and have to grab a mop to clean up their piddle puddle. In addition to this 'greening' requirement, you could get yourself killed. Changing a lightbulb with a low 'mechanical' skill level could get you zapped. You would find yourself wandering the countryside as a ghost, waiting it out for a day, or shopping for some shamen healer to 'bring ya back' from the dead. Sounds kool huh?? NOOOOO! Was a pain in the ass. We all waited for the holidays when the ' NO GREENING NECESSARY' weekends came around. Then all you had to do was socialise and have fun with your friends. Unless you were the type who would use these times to go hard core SKILLING. Yes, you would perform mundane tasks like 'pretend to read a cookbook', or 'lift weights up and down for hours' in order to boost the skill levels required to get more money per paycheck when performing other mundane tasks like ' fake typing on a typewriter' or 'gnome carving'. Do I want to see these wonderous tasks introduced into SL? GOD FORBID!!! Give me my liberty to do as I please whenever I please, not be locked into some forced labor situation.
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~GIVEN FREE REIGN THE SYSTEM WILL TELL YOU, WHAT TO DO, WHEN AND HOW TO DO IT, WHAT YOU CAN READ, VIEW, OR LISTEN TO, WHAT YOU CAN SAY, WHAT YOU CAN DO WITH YOUR OWN BODY, AND SUCK ALL YOUR MONEY OUT OF YOUR POCKET WHILE IT DOES THIS! QUESTION AUTHORITY!~ W.P
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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04-02-2007 16:07
From: Winter Phoenix I was a simsonline import. They called the constant process required to replenish various needs ' GREENING'. Greening was a persistant drag. You would be eating, sleeping, going to the bathroom and finding people to play a game of billiards with you (to keep your fun requirement full...Wasnt even a real game of pool, you just watched), ALL THE FRIGGIN TIME. If you didnt keep these stats up, you would wobble around a bit and fall on the floor unconcious. Even worse was the poor folk who would pee their pants while AFK. You would see them awaken from their AFK status and have to grab a mop to clean up their piddle puddle. In addition to this 'greening' requirement, you could get yourself killed. Changing a lightbulb with a low 'mechanical' skill level could get you zapped. You would find yourself wandering the countryside as a ghost, waiting it out for a day, or shopping for some shamen healer to 'bring ya back' from the dead. Sounds kool huh?? NOOOOO! Was a pain in the ass. We all waited for the holidays when the ' NO GREENING NECESSARY' weekends came around. Then all you had to do was socialise and have fun with your friends. Unless you were the type who would use these times to go hard core SKILLING. Yes, you would perform mundane tasks like 'pretend to read a cookbook', or 'lift weights up and down for hours' in order to boost the skill levels required to get more money per paycheck when performing other mundane tasks like ' fake typing on a typewriter' or 'gnome carving'. Do I want to see these wonderous tasks introduced into SL? GOD FORBID!!! Give me my liberty to do as I please whenever I please, not be locked into some forced labor situation. LOL - im sorry but this post made me laugh!  You are right , Winter ! we do NOT need afk people peeing their pants. Imagine the camping areas. yuck
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Jopsy Pendragon
Perpetual Outsider
Join date: 15 Jan 2004
Posts: 1,906
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04-02-2007 16:39
Really hard to take any feature suggestion made on April First seriously.... My suggested change to the idea: ALIVE: No different than SL is now. DEAD: No different than SL is now... EXCEPT you can't see or hear alive people (other dead people show up fine). You don't appear on the map at all. Sometimes, people see you and your attachments at 90% alpha, doing whatever you do, all ghost like. Ghosts show up as 'grey dots' on the mini-map. The owner of the land you're on could resurrect you, or banish you home, (which bumps you back to life). Or you can go home and revive anytime you want. Teh b1g w1n? Some griefer comes along and "kills" everyone in sight. What happens? Everyone is dead. Big deal. That means they no longer see the griefer... the griefer can see them and may keep trying to kill already dead people.. but who cares? All the projectiles and particles created by someone "alive" wouldn't be seen (unless they're the owner of the land I suppose). So... the griefer basically shifts everyone into a different dimensional phase exept their own clueless self, leaving them no one left to notice the fact that they're still poking around as a live twit.  -- NoI'mNotTakingThisSeriously.
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