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More encompassing PUSH limitations / permissions

Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
07-02-2006 16:06
From: Seronis Zagato
Because launching is a part of combat because certain effects like concusion grenades that are intrinsic to combat should work logically. Of course there may be some scenerios where non push eligible combat could make sense so sure, make them totally seperate.


If it's TWO settings, then let it be TWO settings. Maybe someone wants damage land, but doesn't want people getting thrown around by the Push effects of those weapons.
Seronis Zagato
Verified Resident
Join date: 30 Aug 2005
Posts: 454
07-02-2006 19:56
From: Draco18s Majestic
If it's TWO settings, then let it be TWO settings. Maybe someone wants damage land, but doesn't want people getting thrown around by the Push effects of those weapons.

Thats what i just said. Dont see a time id ever enable damage and not push but i said someone else might so i support having them UTTERLY decoupled features.
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Just cause SL redefines what a videogame can be doesnt mean it isnt a game.
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I beat SL. (The end guy is really hard.)
Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
07-04-2006 16:02
I have asked for clarification from LL on what push controls they plan to implement, and requested they consider your proposal.
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Angel Fluffy
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Join date: 3 Mar 2006
Posts: 810
This topic needs more attention.
07-12-2006 11:11
Bump.
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Angel Fluffy
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Join date: 3 Mar 2006
Posts: 810
07-13-2006 22:06
Semi-related : you may be interested in a new set of proposals to expand the ban system in various ways to combat griefing and spam.
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Xemnas Claar
Made Lady sing the blues
Join date: 17 Jul 2006
Posts: 32
07-17-2006 16:26
From: Huns Valen
What about letting me choose whether to be susceptible to land owner push? Seems it's my avatar, and I should be the one to choose whether or not someone else can push me, even if it is their land.


Its the owners PAID FOR LAND, you don't like it leave it.


Push.... speaking the truth I don't want it gone. I don't want it too limited (but limited yes), or BLOCKED completely. I think that what attracts half of us to SL is the fact that we can shoot other people without them having consent to it.

Like the various two-bit armies that SL has (ie. the AN), what will they do when fighting another army if we BLOCK all push? Someone or a whole army- lets say, some noob militia like the ***** - will cheat and turn their push off and the AN will be destroyed (hey, didn't that already happen?) in combat again and again until they cheat and turn their push off, then it will turn into a “name-calling” competition, thus making the people who play the game to be in the armies and the "so called" griefer groups (which is about half of SL, am I right?) leave SL.

Plus the groups that are dedicated to stopping griefing, they have people who play SL just for the sole purpose of protecting others. They will be disbanded, and eventually leave SL of boredom because what they love to do they can do no more, there is no need for them, they feel themselves obsolete, superseded, or unneeded in SL anymore. You say what’s wrong with this, there are a few of you who will react negatively, but most of us would have a probability to respond after the update because we will be BORED OUT OF OUR MINDES AND ALREADY WOULD HAVE MOVED ONTO 9dragons.

While push (llPushObject) can be a appalling thing its part of what makes SL enjoyable, although it does need to be restricted a bit more then it is now, a completely infertile- and other suggestions like that- SL would be produced without the ability to push others freely. I think it will kill a whole lot of peoples SL experiences, and some of the noobs just joining- without guns and stuff, back then would you have stayed in SL previous to finding out that you could take your SL further then just guns and being a griefer after you stopped being a noob? I sure as hell wouldn'tve.

That is why LL is staying hushed, and I don't blame them (infact I would have told you all to shut the hell up and drop the subject) but still, I do think llPushObject is a dilemma that needs to be taken care of.

AND since SL is created by Linden Labs, a very….. *cough* immoral *cough* and understanding *cough* lie *cough* business, yes a business, that will go bankrupt if people stop playing their game, they must do what will keep players online and playing, even if it stops maybe a few 100 people from playing their game (whine whine, wa wa , that guy over there pushed me!!) by leaving push alone, they will. Because if push is stopped more people will leave SL then if it is left as-is. So that is what I think about whats-her-face’s link to that push thing up there.

P.S. oh and yeah, the group update thing, from Tre Giles, yeah, that needs to be implemented ASAP. Good now this isn’t an off-topic post :P

P.S.S. I am not Tre Giles >.>

Ready. Set. Flame.
Xemnas Claar
Made Lady sing the blues
Join date: 17 Jul 2006
Posts: 32
http://forums.secondlife.com/showthread.php?p=1151242#post1151242
07-17-2006 17:07
/13/c7/99564/1.html#post1151242
Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
07-17-2006 18:30
Robin Linden on LL's plans for security on parcels
Kelly Linden confirms there is no permission request system planned for push controls, just a 'no-push' flag that when on blocks pushes on you by objects not owned by you or the landowner
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