2) Will setting 'no script' on a parcel disable all scripts? Or just scripts not set to the land's group? Or just scripts not owned by the landowning avatar/group? What about attachments, do you plan to have "no-script" stop attachments working too as it should?
3) Will the system STOP already-running scripts that move into the parcel and don't have permission to run there? If so, below what is the maximum height at which we're protected from scripts by the no-script flag?
4) With 'no script', will it make a difference if someone walks into the parcel, teleports in via the map/LM, or is teleported in by another avatar?
5) When someone clicks the no-script icon, will the resulting popup tell us EXACTLY what it does and does not stop?
6) Will the upcoming anti-push system still allow pushes by objects owned by the land-owning avatar/group?
7) Will the upcoming anti-push system completely block all push, or require scripts that wish to push to use llRequestPermission(PERMISSION_PUSH);, or will there by a per-parcel option?

9) If a script tries to push and fails, how is the error handled? Does it cause a script error?
10) Do you plan to have a 'mute' button on the dialog that comes up when an object requests permission to push you, so that you can mute objects which try to spam you with permission requests due to being ill-designed? A similar button when an object sends you items would be useful, to make the options "Accept, Decline, Decline and Mute".
Thank you for the information
