Along the linden-owned highways, they're not opposed to doing that if it keeps people from accidentally hitting a banline or falling off steep terrain.
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Argent Stonecutter
Emergency Mustelid
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12-10-2008 17:37
Along the linden-owned highways, they're not opposed to doing that if it keeps people from accidentally hitting a banline or falling off steep terrain. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Baloo Uriza
Debian Linux Helper
![]() Join date: 19 Apr 2008
Posts: 895
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12-10-2008 23:46
I wasn't clear, obviously. I mean they'd have to do it everywhere. Every meter of every road. Because ban lines can go up anywhere and you can run off the road anywhere. I meant on a case-by-case basis as is the existing reality. It's not necessary nor conducive to conversation to play devil's advocate at every opportunity, Argent. |
Argent Stonecutter
Emergency Mustelid
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12-11-2008 08:47
I meant on a case-by-case basis as is the existing reality. It's not necessary nor conducive to conversation to play devil's advocate at every opportunity, Argent. I'm serious. You can leave the road anywhere, not just on a tight curve or whatever other special cases you're talking about. A few seconds of lag (and even with draw distance set to 64, on a bad night I have seen my sim ping spike to 7s or more) and you're off the road. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Kraelen Redgrave
01010101
Join date: 27 Apr 2007
Posts: 63
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12-11-2008 10:20
Linden should dispense with the implicit bans and only allow explicit bans. I agree with this. It isn't like people can't cam in to have a look around anyway. Implicit bans are just a false sense of security, and only hinder those that wish to innocently pass through. |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-27-2009 06:15
Or, you can take some advice from real life and not drive faster than conditions allow. Slow down! With my graphics, I have no choice but to drive slow. You can crawl across a sim border at 1mph and still find yourself floating aimlessly across 3245 sims with no control. I ALWAYS have the border lines showing too. |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-27-2009 06:25
Stay to the right of the median or centerline, left of the shoulder (flip this in Japanese sims... Best tips for mainland driving: 1: A vehicle with a sensible speed is vital. 2: Make the SL viewer use only 1 chip (it doesn't support dual core), and set all other major programs to the other chip (See task manager/processes...right click on the programs and choose "set affinity" ![]() 3: Using the advanced menu, turn off particles, clouds, trees, grass and anything else you can live without (advanced/rendering/types). 5: Set your graphics options lowest on everything, except 50% on objects and draw distance set to 100-200. 4: Turn on property lines. |
Eli Schlegal
Registered User
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Posts: 2,387
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01-27-2009 06:30
2: Make the SL viewer use only 1 chip (it doesn't support dual core), and set all other major programs to the other chip (See task manager/processes...right click on the programs and choose "set affinity" ![]() Is this really true?(and if so is it a good thing to do all the time?) I have seen people say this in other threads and then I have seen other people reply and say it is BS. |
Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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01-27-2009 06:33
Make the SL viewer use only 1 chip (it doesn't support dual core), I don't run any other "major programs" when I'm using SL, mind you. And Windows 2000 has significantly fewer system threads than Windows XP. And Windows 2000 doesn't come with the in-kernel DRM introduced with Windows Media Player 9.1. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-27-2009 06:34
Ban Band lines that is funny where to begin... The whole point of having band lines is not being able to get in its not like you cant see them while you are running up on them.... People dont want you on there land they pay money for there land get over it find a more moveable area to do whatever you are doing... I have no idea what a band line is, but I presume we are still talking about ban-lines.... My issue isn't with RUNNING into them, as clearly, they are visable at a distance of 2m, the issue is while driving. You may be oblivious to this, but when driving a vehicle, if your camera is set close enough to your av so that you can see these infernal ban-lines, it is probably inside the vehicle, or so close to it that you wouldn't even see the road or be able to tell your direction. I have no problem with landowners being secretive, it is the way that these crap ban-lines are not visable enough, steal my vehicle and render my av imobile and useless, causing me to re-log. All of which I mentioned in my first post, which it appears you hardly read more than 2 words. |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-27-2009 06:36
I'm flying 200 meters above the ground, well over the protected zone of ban lines. So far as I am aware, ban-lines can be active up to 730m height, or something similar. |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-27-2009 06:40
Many of the issues people have with access lines could be fixed by LL giving us some more options on controlling visibility. Having an option to totally hide them and an option to make them much more noticable would solve 90% of the issues. Brillient suggestion. An option "make annoying, anti-social ban-lines appear in default media texture" or something... |
Milla Janick
Empress Of The Universe
![]() Join date: 2 Jan 2008
Posts: 3,075
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01-27-2009 06:41
2: Make the SL viewer use only 1 chip (it doesn't support dual core), and set all other major programs to the other chip (See task manager/processes...right click on the programs and choose "set affinity" ![]() Instead of doing that, try enabling the "Run Multiple Threads" option under the Advanced > Rendering menu. Setting affinity helps if I'm running two copies of the client, or SL and some other CPU hungry program. Otherwise, I'm not so sure. _____________________
![]() http://www.avatarsunited.com/avatars/milla-janick All those moments will be lost in time... like tears in rain... |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-27-2009 06:42
... making them show up on the mini-map. Another brillient suggestion ![]() |
Ee Maculate
Owner of Fourmile Castle
![]() Join date: 11 Jan 2007
Posts: 919
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01-27-2009 06:44
So far as I am aware, ban-lines can be active up to 730m height, or something similar. No. Only up to 50m above ground level. This is a common misconception which is why people put ban lines around an empty parcel to try and protect their skybox hundreds of meters above it. |
Argent Stonecutter
Emergency Mustelid
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Posts: 20,263
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01-27-2009 06:53
So far as I am aware, ban-lines can be active up to 730m height, or something similar. I would still like to see landowners have the ability to "flip" banlines to they protect a skybox near the building ceiling instead of the ground. I could totally use that capability, but the current ground-based banlines are just useless and annoying. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-27-2009 07:13
I don't run any other "major programs" when I'm using SL, mind you. And Windows 2000 has significantly fewer system threads than Windows XP. And Windows 2000 doesn't come with the in-kernel DRM introduced with Windows Media Player 9.1. The only "major program" have running is memory hogging Vista, usualy. |
Argent Stonecutter
Emergency Mustelid
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01-27-2009 07:19
I am SO sorry.
Have you tried the Windows 7 beta? _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Milla Janick
Empress Of The Universe
![]() Join date: 2 Jan 2008
Posts: 3,075
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01-27-2009 17:07
I am SO sorry. Have you tried the Windows 7 beta? If you don't like Vista, you probably won't like Windows 7 very much, either. Oh, yeah, I did a couple quick & dirty fps comparisons of the same scene with CPU affinity, and limiting the current viewer to a single core resulted in a significantly worse frame rate. _____________________
![]() http://www.avatarsunited.com/avatars/milla-janick All those moments will be lost in time... like tears in rain... |
Argent Stonecutter
Emergency Mustelid
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Posts: 20,263
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01-27-2009 18:47
If you don't like Vista, you probably won't like Windows 7 very much, either. ![]() _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Yevad Doobie
Registered User
Join date: 5 Jun 2008
Posts: 121
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01-28-2009 12:35
If you don't like Vista, you probably won't like Windows 7 very much, either. Oh, yeah, I did a couple quick & dirty fps comparisons of the same scene with CPU affinity, and limiting the current viewer to a single core resulted in a significantly worse frame rate. Ahhh...so the tip I was given doesn't work then lol I shall revert to normal, thank you for the advise ![]() |
MANOFMUSCLE Beverly
Registered User
Join date: 25 Oct 2008
Posts: 13
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01-28-2009 13:47
They should make ban-lines visible at 200m.
_____________________
giving Life (not babies)
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Doggie Jigsaw
New Mexico, Arizona 1860s
Join date: 19 Nov 2008
Posts: 52
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02-01-2009 12:09
I'm not interested in visiting your parcel, I'm going my own way, minding my own business, and your ban lines blow me off my vehicle, bury me 9000 meters down, crash Second Life... We need to replace ban lines with a better and more secure mechanism that gives the landowner *more* privacy while doing *less* damage to innocent passers-by. That's the kind of banning we're looking for. How could you argue against *that*? Must be your computer, because I run into ban lines all the time and they never crash MY Mac, not once, they just appear, tell me I cannot enter and bounce me off them, so if you are losing your vehicle and SL is crashing and your PC is too, it's your setup not the ban lines that is the problem. Way I see it is, a person is paying money for a parcel and they are paying monthly fees to use it, they have the right to keep anyone they wish off the parcel they pay for just like in real life. Silly thing is though, ban lines are totally useless as are locked doors and solid walls against remote camera viewing, even from half a sim away. |
Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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02-01-2009 12:27
Must be your computer, because I run into ban lines all the time and they never crash MY Mac, Way I see it is, a person is paying money for a parcel and they are paying monthly fees to use it, they have the right to keep anyone they wish off the parcel they pay for just like in real life. Silly thing is though, ban lines are totally useless as are locked doors and solid walls against remote camera viewing, even from half a sim away. This. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Doggie Jigsaw
New Mexico, Arizona 1860s
Join date: 19 Nov 2008
Posts: 52
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02-01-2009 21:03
If Linden Labs actually provided a useful and meaningful way to keep people out, you might have a point, but: Hardly any different than the guy in a building across the street with binoculars seeing you through your open windows. They crash Second Life, you literal-minded idiot. This. Ohh, I see, well with an attitude like yours maybe it's a GOOD thing it crashes you, that much less time on the grid with your rotten 'tude, keep doing what you are doing, don't change a thing and please keep hitting those ban lines ![]() Whether it specifically crashes your SL software, or your PC doesn't matter, it doesn't do anything to either my SL software or Mac, so what does that tell you? Don't get pissy with me or anyone else here because YOUR software and computer have problems, blame MicroCrud for their lousy OS. |
Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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02-02-2009 02:45
Hardly any different than the guy in a building across the street with binoculars seeing you through your open windows. Whether it specifically crashes your SL software, or your PC doesn't matter, it doesn't do anything to either my SL software or Mac, so what does that tell you? Don't get pissy with me or anyone else here because YOUR software and computer have problems, blame MicroCrud for their lousy OS. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |