Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

A Prison SIM

Rose Karuna
Lizard Doctor
Join date: 5 Jun 2004
Posts: 3,772
08-15-2005 12:46
I seem to recall this idea being kicked around before but nothing ever seemed to come of it.

Does anyone think that instead of suspending a griefer who uses a weapon in an illegal area that sending them to a prison SIM for X number of days would be effective?

The prison SIM would have a certain permanent population of people who live to shoot and grief prisoners coupled with all the other prisoners serving their time who are allowed to do their share of griefing on that SIM as well.

All prisoners would be reverted back to the original Ruth AV (which they can change) and they would be temporarily stripped of their inventories and the only clothes they get are a prison uniform. No weapons. If they want one, they have to find a way to buy one from one of the permanent residents or make their own.

Keep in mind that I'm not advocating putting people who have stolen or seriously damaged other peoples property on one of these sim's (they should be handled just as they are now) - just your basic griefer who thinks it's fun to blow people into the next sim or lock them in cages.

Do you think that this would reduce the problem with people who shoot, firebomb, cage etc. (in other words, give them a taste of their own medicine) or do you think that people would find the SIM fun and griefing of this nature would increase just so that they could be sent there?

If such a SIM existed, would you consider becoming one of it's permanent griefers?

Inquiring minds want to know. :p
_____________________
I Do Whatever My Rice Krispies Tell Me To :D
Unhygienix Gullwing
I banged Pandastrong
Join date: 26 Jun 2004
Posts: 728
08-15-2005 12:56
I would prefer rules something along the lines of:

1. Get to keep their avatar bodies, but no attachments. Clothing is a prison uniform, probably something like bright orange. Perhaps with one of two uniforms, divided into teams.

2. Area is No-script, No-build, Damage-enabled.

3. Although No-script, residents may use scripts that are registered with Warden Linden as creator.

4. All weapons are find-only. They stay in a resident's possession only as long as that resident stays alive and inworld. If they die, they respawn back at their prison bunker, and the weapon respawns somewhere on the island.

5. No permanent residents; prisoners only, but anyone can voluntarily go to prison island and be a prisoner. Minimum 1-week stays, for everyone including volunteers.
Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
08-15-2005 12:58
From: Rose Karuna
I seem to recall this idea being kicked around before but nothing ever seemed to come of it....
Well who would want to log on just to sit in a cell though?

If there was the possibility of getting weapons as you say (making a shiv?) or of escape, or even communication with the outside world it would be more interesting, but then it would not really be a prison.

It's also kind of a "reward" to the griefer to give them their own special and interesting "prison game" sim.

.
_____________________
.
black
art furniture & classic clothing
===================
Black in Neufreistadt
Black @ ONE
Black @ www.SLBoutique.com


.
Foulcault Mechanique
Father Cheesemonkey
Join date: 28 Mar 2005
Posts: 557
08-15-2005 13:09
Prisons would either be seen as to strict or to ineffective. Another game kicked around the idea and eventually had to give in and give the customer something to do...of course these prisons were not for those that violated Terms Of Service so much as equal to community standards.
_____________________
Foulcault
"Keep telling yourself that and someday you just might believe it."

"Every Technomage knows the 14 words that will make someone fall in love with you forever, but she only needed one.
"Hello""
Galen from Babylon 5 Crusade

From: Jeska Linden
I'm moving this over to Off-Topic for further Pez ruminations.
Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
08-15-2005 13:09
I love the idea in theory. But in practice, I'd worry that being sent to prison turned into a reward, rather than a sanction.

There are some folks out there that get a special thrill out of negative attention. For them, I'd think being sent to a SL Prison Sim would sit quite high on their personal 'Maslow's Hierarchy of Needs' :D
_____________________
------------------
The Shelter

The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world.
Sam Portocarrero
Jesus Of Suburbia
Join date: 23 May 2004
Posts: 316
08-15-2005 14:08
Wouldn’t it be easier to have a *few* no rules sims?

Off the main grid, something like the island sandboxes. Have a total of 2 to 4 sims that are connected and have absolutely no rules. Let people blow up their nukes, death is enabled, maybe something like mentioned above, where misc weapons spawn in random places. Unlike Bedazzles Chinatown, you'd have a few buildings, vehicles, and such places to hide other then a full blown laggy city.

Think this could work, a unlimited greifer town of the sorts?

- Sam
_____________________
Lance Mirabeau
Pees in the shower
Join date: 23 Jul 2005
Posts: 108
08-15-2005 14:16
I'd be for this, ONLY if there was an option to send yourself to prison.

The reason I'd want this is to avoid any additional instances of griefing caused by some nut who wants to go to jail.
_____________________
Sometimes, I think I taste like raspberry Jello...
Foulcault Mechanique
Father Cheesemonkey
Join date: 28 Mar 2005
Posts: 557
08-15-2005 14:50
From: Travis Lambert
I love the idea in theory. But in practice, I'd worry that being sent to prison turned into a reward, rather than a sanction.

There are some folks out there that get a special thrill out of negative attention. For them, I'd think being sent to a SL Prison Sim would sit quite high on their personal 'Maslow's Hierarchy of Needs' :D


In my previous game Jail was not a bad thing as it would have here but you still didn't want to go. I prided myself on never having gone to jail dispite breaking the "laws" about...30 times a day...or was that hour...I lost track.
_____________________
Foulcault
"Keep telling yourself that and someday you just might believe it."

"Every Technomage knows the 14 words that will make someone fall in love with you forever, but she only needed one.
"Hello""
Galen from Babylon 5 Crusade

From: Jeska Linden
I'm moving this over to Off-Topic for further Pez ruminations.
PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
08-15-2005 14:54
..and then we get laywers.. (that live on huge money of course).. dramas.. polices. maffia.... guilty and non guilty but still dragged away.. and more and more..

Plus corrupted people of course.. .and.. and.. and...

And I that are under European laws can be send home for prison and more and more...


Funny but pls pare us this.... there are so much crap anyway irl so why bring all into SL???
Coupe Neville
another freakin' noob
Join date: 6 Jan 2005
Posts: 75
08-15-2005 15:07
From: Sam Portocarrero
Wouldnt it be easier to have a coupe no rules sims?

- Sam


How'd I get involved in this? :P

I think the last time I saw the "prison" idea mentioned, someone brought up the idea of the fact that all the griefers and froublemakers would be pooled together in a single area with the ability to trade ideas and ways to grief when they got out... and I agree... best to just slap them on the wrist and keep them sperate and chaotic as opposed to unionizing them :P
Foulcault Mechanique
Father Cheesemonkey
Join date: 28 Mar 2005
Posts: 557
08-15-2005 15:07
From: PetGirl Bergman
..and then we get laywers.. (that live on huge money of course).. dramas.. polices. maffia.... guilty and non guilty but still dragged away.. and more and more..

Plus corrupted people of course.. .and.. and.. and...

And I that are under European laws can be send home for prison and more and more...


Funny but pls pare us this.... there are so much crap anyway irl so why bring all into SL???


The game I played had a government and it was VERY corrupted...but that was the point kinda. They didn't bother with lawyers....just a waste of time since the system was 100%. LOL
_____________________
Foulcault
"Keep telling yourself that and someday you just might believe it."

"Every Technomage knows the 14 words that will make someone fall in love with you forever, but she only needed one.
"Hello""
Galen from Babylon 5 Crusade

From: Jeska Linden
I'm moving this over to Off-Topic for further Pez ruminations.
PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
08-15-2005 15:09
From: Foulcault Mechanique
The game I played had a government and it was VERY corrupted...but that was the point kinda. They didn't bother with lawyers....just a waste of time since the system was 100%. LOL


....as irl then?:-)))))))

NO NOOOO NOO i dont mention any countries.-)))) No way!!!
Hugsy Penguin
Sky Junkie
Join date: 20 Jun 2005
Posts: 851
08-15-2005 15:09
From: Rose Karuna
A Prison SIM


No.

You grief, you're gone. Period. Three days, a week, permanently, whatever is appropriate.

Let the griefer's pathetic little first life be their prison.

HP
_____________________
--
Hugsy Penguin
Foulcault Mechanique
Father Cheesemonkey
Join date: 28 Mar 2005
Posts: 557
08-15-2005 15:32
From: PetGirl Bergman
....as irl then?:-)))))))

NO NOOOO NOO i dont mention any countries.-)))) No way!!!


If you mean the corruption...no comment. *cough*U*cough*S*cough*A*cough**cough*
_____________________
Foulcault
"Keep telling yourself that and someday you just might believe it."

"Every Technomage knows the 14 words that will make someone fall in love with you forever, but she only needed one.
"Hello""
Galen from Babylon 5 Crusade

From: Jeska Linden
I'm moving this over to Off-Topic for further Pez ruminations.
Broken Templar
Registered User
Join date: 14 Aug 2004
Posts: 139
08-15-2005 15:40
What if they were sent to something resembling limbo? Like SL at 30,000,000 feet. No one else to talk to and nothing to do. IM's blocked can't rez, can't create except to maybe modify your AV.

Then to make sure it sticks, drop it down from 3 days suspension to 3, 6, 12 or 24 hours of limbo. So if I get sent there for 3 hours, I have to be logged in and staring at the grey endless fog for that length of time. If I log out after an hour, I've still got to log in for 2 more hours. 15 minute inactivity log out still applies. People who are just around to grief will cease getting any feedback and bail. People who love the game and break the rules will put up with it just to return.
Teeny Leviathan
Never started World War 3
Join date: 20 May 2003
Posts: 2,716
08-15-2005 18:09
From: Hugsy Penguin
No.

You grief, you're gone. Period. Three days, a week, permanently, whatever is appropriate.

Let the griefer's pathetic little first life be their prison.

HP


Well put. I agree 100%.
_____________________
The Default Avatars were created by Linden Lab
They evolved.
They rebelled.
There are many copies.
And they have a plan.
Kurt Zidane
Just Human
Join date: 1 Apr 2004
Posts: 636
08-15-2005 18:26
Umm prison is a very sociological damaging experience. Grouping grifters together, would only create a social cereal of grifters. Witch in turn would support their behavior, and sending avatars to a place where they can't do any thing at all. Is the same thing as banning them.
Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
08-15-2005 18:35
I'm an advocate of the prison idea, but not for the reasons listed. I am not so much interested in making griefers suffer (put them in bars, make them wear orange jumpsuits, etc). Rather I wanted just another grid where troublemakers could be separated from the rest of us.

Suspending the user seems like the ideal solution, but there is a problem. Lindens run from suspending users like vampires run from garlic. They simply hate doing it and will take any opportunity to give a second chance to a user rather than giving them an hour of suspension.

So to me, a prison grid was a compromise. With the soul-wracking moral dilema of suspending abusers off the minds of the Lindens, maybe they could get these people out of our hair more routinely and for longer periods of time. Perhaps a crime that used to result in a 2 hour suspension would instead result in a 4 day stay in the crime grid. What they do there I care not. :cool:
_____________________
Bond Harrington
Kills Threads At 500yds
Join date: 15 May 2005
Posts: 198
08-15-2005 19:06
I'm a big proponent of a Devil's Island sim, but I really like Broken's idea of griefers having to "earn" their way back into society.

I do think there is a valid concern about griefers networking. If it would be capable to have IMs (and, if capable, chat and inventory access disabled) throughout the sim and just let them sit there in a no-build, no-script, no-fly, damage-enabled zone, occasionally getting into shoving matches, or sending them on a perpetual fall or a slow boat to SL Mars as Broken suggests. If chat can't be disabled, I would suggest a heavy monitoring by the Lindens of chat transcripts and identifying potential troublemakers, in addition to using the jailhouse snitch system of rewards for turncoats.
Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
08-15-2005 19:15
From: Rose Karuna
Inquiring minds want to know. :p


I dunno, next thing you know Ulrika will crash Airforce 1 there and we'll have to send Snake Pliskin in to help her Escape from Jesse.

-Ghoti (may be stretching to far for a funny)
_____________________
"Sometimes I believe that this less material life is our truer life, and that our vain presence on the terraqueous globe is itself the secondary or merely virtual phenomenon." ~ H.P. Lovecraft
Broken Templar
Registered User
Join date: 14 Aug 2004
Posts: 139
08-15-2005 20:03
From: Ghoti Nyak
I dunno, next thing you know Ulrika will crash Airforce 1 there and we'll have to send Snake Pliskin in to help her Escape from Jesse.


Call me Snake.
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
08-15-2005 20:05
"Come 'ere, Meat! It's time for cellblock Tringo!"
"I didn't know we had tringo boards."
"We do now, YOU!"
_____________________
Brace Coral
Basic Account Crew
Join date: 11 May 2004
Posts: 666
08-15-2005 21:30
As long as cute prison outfits are involved I'm good to go on this idea













:p
_____________________
LL Brokted my Sig

From: Pol Tabla
I love Brace Coral.

Just sayin', like.
Hugsy Penguin
Sky Junkie
Join date: 20 Jun 2005
Posts: 851
08-15-2005 21:30
From: Aimee Weber
Lindens run from suspending users like vampires run from garlic. They simply hate doing it and will take any opportunity to give a second chance to a user rather than giving them an hour of suspension.


If that's really the case, then that's a problem with Linden Labs that a prison won't help. I'm worried they'll just run away from putting people in prison. They need to get tough on this issue then.

When people clearly demonstrate that they don't have the ability or the desire to get along with everyone else, eject them from the situation. In real life, it's not always that black and white. But, this is Second Life. Second Life is cool and has awesome potential, but, at the end of the day, it's just Second Life. Get rid of them. A griefer's lack of social skills is a matter for a real life therapist to deal with.

Plus the two other problems already noted in this thread: 1) the gathering of griefers (and potential exchange of ideas) is not a good thing. 2) griefers will strive for the "street credit" of being sent to jail.

I'll go so far as to say that the griefers would quite possibly love this idea. The thought of being sent to jail and hanging out with others of their kind would be cool to them. Or, if you implement some kind of no inventory, no chat, no contact with anyone of any kind type of thing, they'll either grief with an alt like they do now and not care or use some readily availible software to keep them online until their "sentence" is up.

I don't see this idea working.

HP
_____________________
--
Hugsy Penguin
Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
08-15-2005 21:47
From: Hugsy Penguin
If that's really the case, then that's a problem with Linden Labs that a prison won't help. I'm worried they'll just run away from putting people in prison. They need to get tough on this issue then.

When people clearly demonstrate that they don't have the ability or the desire to get along with everyone else, eject them from the situation. In real life, it's not always that black and white. But, this is Second Life. Second Life is cool and has awesome potential, but, at the end of the day, it's just Second Life. Get rid of them. A griefer's lack of social skills is a matter for a real life therapist to deal with.

Plus the two other problems already noted in this thread: 1) the gathering of griefers (and potential exchange of ideas) is not a good thing. 2) griefers will strive for the "street credit" of being sent to jail.

I'll go so far as to say that the griefers would quite possibly love this idea. The thought of being sent to jail and hanging out with others of their kind would be cool to them. Or, if you implement some kind of no inventory, no chat, no contact with anyone of any kind type of thing, they'll either grief with an alt like they do now and not care or use some readily availible software to keep them online until their "sentence" is up.

I don't see this idea working.

HP



Ya I hear this. The other problem is, how much do we want to pay for a grid just for people that act poorly? They need to buy/set up/ and maintain servers for this, and eventually the cost would get passed on to US.

So I hear what you are saying. The idea was worth batting around I think.
_____________________
1 2 3